moomoo.io esp

gives you magical powers

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey, Greasemonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да инсталирате разширение, като например Tampermonkey .

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Userscripts.

За да инсталирате скрипта, трябва да инсталирате разширение като Tampermonkey.

За да инсталирате този скрипт, трябва да имате инсталиран скриптов мениджър.

(Вече имам скриптов мениджър, искам да го инсталирам!)

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

(Вече имам инсталиран мениджър на стиловете, искам да го инсталирам!)

// ==UserScript==
// @name         moomoo.io esp
// @description  gives you magical powers
// @version      1.1
// @author       Wealthy
// @match        *://*.moomoo.io/*
// @grant        none
// @icon         https://moomoo.io/img/animals/cow_1.png
// @namespace https://greatest.deepsurf.us/users/1347888
// ==/UserScript==

localStorage.setItem("moofoll", true);

const players = [], animals = [];

const property = "team";

Object.defineProperty(Object.prototype, property, {
    get: function() {
        if(this.isPlayer) {
            const player = players.find(player => player.id === this.id);

            !player && players.push(this);
        } else {
            const animal = animals.find(animal => animal.sid === this.sid && animal.src === this.src);

            !animal && animals.push(this);
        }

        return this[`_${property}`];
    },
    set: function(value) {
        this[`_${property}`] = value;
    },
    configurable: true
});

const check = {
    tribe: (owner, { team, sid }) => (owner.sid !== sid && owner.team && owner.team === team),
    owner: ({ wood, stone, food, points }) => (wood || stone || food || points)
}

let ctx, camX, camY, xOffset, yOffset;

const showHealth = (x, y, health, maxHealth) => {
    const text = `HP:${Math.round(health)}/${maxHealth}`;

    ctx.fillStyle = "#fff";
    ctx.lineJoin = "round";
    ctx.font = "20px Hammersmith One";
    ctx.lineWidth = 6;
    ctx.strokeText(text, x - xOffset, y - yOffset);
    ctx.fillText(text, x - xOffset, y - yOffset);
}

const showLine = (x1, y1, x2,y2, stroke = "black", width = 3) => {
    ctx.lineCap = "round";
    ctx.strokeStyle = stroke;
    ctx.lineWidth = width;
    ctx.beginPath();
    ctx.moveTo(x1 - xOffset, y1 - yOffset);
    ctx.lineTo(x2 - xOffset, y2 - yOffset);
    ctx.stroke();
}

const getDistance = (x1, y1, x2, y2) => Math.hypot(x2 - x1, y2 - y1);
const getDirection = (x1, y1, x2, y2) => Math.atan2(y1 - y2, x1 - x2);

const checked = (name) => document.getElementById(`${name}Box`)?.checked;

let owner, tribe, enemies;

const esp = (delta) => {
    if(!players.length) return;

    if(!ctx) {
        const gameCanvas = document.getElementById("gameCanvas");
        ctx = gameCanvas.getContext("2d");
    }

    if(!ctx) return;

    owner = null;
    tribe = [];
    enemies = [];

    for(let player of players) {
        if(player.visible) {
            if(check.owner(player)) {
                owner = player;
            } else if(owner && check.tribe(owner, player)) {
                tribe.push(player);
            } else enemies.push(player);
        }
    }

    if(!owner) return;

    let tmpDist = getDistance(camX, camY, owner.x, owner.y);
    let tmpDir = getDirection(owner.x, owner.y, camX, camY);
    let camSpd = Math.min(tmpDist * 0.01 * delta, tmpDist);

    if (tmpDist > 0.05) {
        camX += camSpd * Math.cos(tmpDir);
        camY += camSpd * Math.sin(tmpDir);
    } else {
        camX = owner.x;
        camY = owner.y;
    }

    xOffset = camX - (1920 / 2);
    yOffset = camY - (1080 / 2);

    if(!owner.visible) return null

    if(checked("health")) {
        showHealth(owner.x, owner.y + owner.scale + 66.5, owner.health, owner.maxHealth);

        for(let animal of animals) animal.visible && showHealth(animal.x, animal.y + animal.scale + 66.5, animal.health, animal.maxHealth);
        for(let enemy of enemies) enemy.visible && showHealth(enemy.x, enemy.y + enemy.scale + 66.5, enemy.health, enemy.maxHealth);
    }

    if(checked("animal")) for(let animal of animals) animal.visible && showLine(owner.x, owner.y, animal.x, animal.y, "#221abf");
    if(checked("enemy")) for(let enemy of enemies) enemy.visible && showLine(owner.x, owner.y, enemy.x, enemy.y, "#000000");
}

let lastUpdate;

const frame = () => {
    requestAnimationFrame(frame);

    let delta = Date.now() - lastUpdate;
    lastUpdate = Date.now();

    esp(delta);
}

frame()

let html = document.createElement("div");
html.innerHTML = `<div class=modal id=simpleModal><div class=modal-content><div class=modal-header><span class=closeBtn>×</span><h2 style=font-size:17px>Settings</h2></div><div class=modal-body style=font-size:15px><div class=flexControl><label class=container>Enemy Radar <input id=enemyBox type=checkbox> <span class=checkmark></span></label> <label class=container>Animal Radar <input id=animalBox type=checkbox> <span class=checkmark></span></label> <label class=container>Show HP <input id=healthBox type=checkbox> <span class=checkmark></span></label></div></div><div class=modal-footer></div></div></div>`
document.body.appendChild(html);

let style = document.createElement("style");
style.type = "text/css";
style.appendChild(document.createTextNode(`.keyPressLow,.menuPrompt{color:#4a4a4a;text-align:center}.keyPressLow{margin-left:8px;font-size:16px;margin-right:8px;height:25px;width:50px;background-color:#fcfcfc;border-radius:3.5px;border:.5px solid #f2f2f2}.menuPrompt{font-size:17px;font-family:"Hammersmith One";flex:0.2;margin-top:10px;display:inline-block}.modal{display:none;position:fixed;z-index:1;left:0;top:0;overflow:auto;height:100%;width:100%}.container,.container input:checked~.checkmark:after{display:block}.modal-content{margin:10% auto;width:40%;box-shadow:0 5px 8px 0 rgba(0,0,0,.2),0 7px 20px 0 rgba(0,0,0,.17);font-size:14px;line-height:1.6}.modal-footer h3,.modal-header h2{margin:0}.modal-header{background:#000;padding:15px;color:#fff;border-top-left-radius:5px;border-top-right-radius:5px}.modal-body{padding:10px 20px;background:#fff}.modal-footer{background:#000;padding:10px;color:#fff;text-align:center;border-bottom-left-radius:5px;border-bottom-right-radius:5px}.closeBtn{float:right;font-size:30px;color:red}.closeBtn:focus,.closeBtn:hover{color:#000;text-decoration:none;cursor:pointer}.container{position:relative;padding-left:35px;margin-bottom:12px;cursor:pointer;font-size:16px;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none}.container input{position:absolute;opacity:0;cursor:pointer;height:0;width:0}.checkmark{position:absolute;top:0;left:0;height:25px;width:25px;background-color:#000}.container:hover input~.checkmark{background-color:#ccc}.container input:checked~.checkmark{background-color:#000}.checkmark:after{content:"";position:absolute;display:none}.container .checkmark:after{left:9px;top:5px;width:5px;height:10px;border:solid #fff;border-width:0 3px 3px 0;-webkit-transform:rotate(45deg);-ms-transform:rotate(45deg);transform:rotate(45deg)}`))
document.head.appendChild(style);

document.addEventListener("keydown", function(e) {
    if ([113, 27].includes(e.keyCode)){
        if (modal.style.display === "none") {
            modal.style.display = "block";
        } else modal.style.display = "none";
    }
});

let modal = document.getElementById("simpleModal");
let closeBtn = document.getElementsByClassName("closeBtn")[0];

closeBtn.addEventListener("click", () => {
    modal.style.display = "none";
});

window.addEventListener("click", (event) => {
    if(event.target == modal) modal.style.display = "none";
});