BillyTV Agent

Handles your auditions for you (mostly)

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name           BillyTV Agent
// @namespace      BvS-ZeConster
// @description    Handles your auditions for you (mostly)
// @include        http://*animecubed.com/billy/bvs/billytv.html
// @version 0.0.1.20140625100617
// ==/UserScript==

//3 possible states:
//1: haven't picked abilities yet
//2: abilities picked, need to do challenges		2a: just did a challenge, need to pick another
//3: doing a challenge

var playername = "";

if (!this.GM_getValue || (this.GM_getValue.toString && this.GM_getValue.toString().indexOf("not supported")>-1)) {
    this.GM_getValue=function (key,def) {
        return localStorage[key] || def;
    };
    this.GM_setValue=function (key,value) {
        return localStorage[key]=value;
    };
    this.GM_deleteValue=function (key) {
        return delete localStorage[key];
    };
}

loadPlayerName();

function loadPlayerName() {
	try {
		var temp = document.getElementsByName("player")[0];
		if ((temp == null) || (temp.localName.toLowerCase() == "text") || (temp.value.length == 0))
			return;
		playername = temp.value;
	} catch(e) {
		alert("Exception!\n\nError name: " + e.name + "\nError message: " + e.message);
	}
}

if (document.body.innerHTML.indexOf("You still have") > -1) {

	// Create the text area object
	var area = document.createElement("textarea");
	area.id = 'SchedulePlanningArea';
	
	area.rows = 11;
	area.cols = 20;
	
	// Create the button to fill the settings
	var a = document.createElement("a");
	
	a.href = "javascript:void(0)";
	a.innerHTML = "Click here to plan settings";

	a.addEventListener("click", function() {
		var storethis = document.getElementById('SchedulePlanningArea').value;
		var challengeArr = storethis.split('\n');
		if (challengeArr.length < 11) {
			document.getElementById('SchedulePlanningArea').value = "Not enough challenges - please try again.";
			return;
		}
		try {
			var challenges = [[1],[2],[3],[4],[5],[6],[7],[8],[9],[10],[11]];
			for (var i=0; i<11; i++) {
				challenges[i] = challengeArr[i].split(',');
				if (challenges[i].length < 9) {
					document.getElementById('SchedulePlanningArea').value = "Not enough Abilities for line " +(i+1)+" - please try again.";
					return;
				}
			}
			var abilitiesused = [0,0,0,0,0,0,0,0];
			for (var i = 0; i < 8; i++) {
				for (var j = 0; j < 11; j++) {
					abilitiesused[i] += parseInt(challenges[j][i+1]);
				}
			}
			var match = /<b>Amount Left: ([\d,]+)\/([\d,]+)<\/b>/.exec ( document.body.innerHTML );
			match[2] = match[2].replace(",","");
			var totalawesome = parseInt(match[2]);
			var usedawesome = 0;
			usedawesome += abilitiesused[0]*4;	usedawesome += abilitiesused[1]*6;
			usedawesome += abilitiesused[2]*8;	usedawesome += abilitiesused[3]*10;
			usedawesome += abilitiesused[4]*12;	usedawesome += abilitiesused[5]*20;
			usedawesome += abilitiesused[6]*30;	usedawesome += abilitiesused[7]*100;
			var remainingawesome = totalawesome - usedawesome;
			if (remainingawesome < 0) {
				alert("Strategy uses "+usedawesome+" Awesome, but you only have "+totalawesome+" Awesome!");
			} else {
				if (remainingawesome >= 4) {
					if (remainingawesome%4 > 1) {
						abilitiesused[1] += 1;
						remainingawesome -= 6;
					}
					remainingawesome -= remainingawesome%4;
					abilitiesused[0] += remainingawesome/4;
				}
				document.evaluate("//input[@name = 'dice4']",document, null,
					XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = abilitiesused[0];
				document.evaluate("//input[@name = 'dice6']",document, null,
					XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = abilitiesused[1];
				document.evaluate("//input[@name = 'dice8']",document, null,
					XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = abilitiesused[2];
				document.evaluate("//input[@name = 'dice10']",document, null,
					XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = abilitiesused[3];
				document.evaluate("//input[@name = 'dice12']",document, null,
					XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = abilitiesused[4];
				document.evaluate("//input[@name = 'dice20']",document, null,
					XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = abilitiesused[5];
				document.evaluate("//input[@name = 'dice30']",document, null,
					XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = abilitiesused[6];
				document.evaluate("//input[@name = 'dice100']",document, null,
					XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = abilitiesused[7];
				GM_setValue(playername+"_challenges",storethis);
				var planning = GM_getValue(playername+"_challenges","");
			}
		} catch (err) {
			alert('An error has occured:\n\n' + err.message);
		}
	},false);

	// Finally, HTML div overlay	
	var div = document.createElement("div");
	div.style.left = "40px";
	div.style.top = "100px";
	div.style.position = "fixed";
	div.style.width = "195px";
	div.style.height = "290px";
	div.style.background = 'none repeat scroll 0% 0% rgb(216, 100, 100)';
	 
	// Add the text area
	div.innerHTML = "<br>1. Paste the settings string here:<br>"
	div.appendChild(area);
	div.innerHTML += "<br><br>2. ";
	div.appendChild(a);

	document.body.appendChild(div);

} else if ((document.body.innerHTML.indexOf("Choose a Challenge Below!") > -1)
	|| (document.body.innerHTML.indexOf(":: Attempt") > -1)) {
	var planning = GM_getValue(playername+"_challenges","");
	var challengeArr = planning.split('\n');
	var challenges = [[1],[2],[3],[4],[5],[6],[7],[8],[9],[10],[11]];
	for (var i=0; i<11; i++) {
		challenges[i] = challengeArr[i].split(',');
	}
	//now figure out which challenge we're on
	for (var i = 0; i < 11; i++) {
		var currentindex = challenges[i][0];
		var str = "//input [@id='chl" + currentindex + "']";
		var element = document.evaluate(str,document, null,XPathResult.UNORDERED_NODE_SNAPSHOT_TYPE, null);
		if ((element.snapshotLength > 0) && (element.snapshotItem(0).disabled == false)) {
			i = 11;	//we're done
			element.snapshotItem(0).checked = true;
		}
	}
} else if (document.body.innerHTML.indexOf("Attempting:") > -1) {
	var planning = GM_getValue(playername+"_challenges","");
	var challengeArr = planning.split('\n');
	var challenges = [[1],[2],[3],[4],[5],[6],[7],[8],[9],[10],[11]];
	for (var i=0; i<11; i++) {
		challenges[i] = challengeArr[i].split(',');
	}
	//now figure out which challenge we're on
	for (var i = 0; i < 11; i++) {
		var currentindex = challenges[i][0];
		var str = "//input [@id='chl" + currentindex + "']";
		var element = document.evaluate(str,document, null,XPathResult.UNORDERED_NODE_SNAPSHOT_TYPE, null);
		if ((element.snapshotLength > 0) && (element.snapshotItem(0).disabled == false)) {
			var thischallenge = challengeArr[i].split(',');
			document.evaluate("//input[@name = 'dieused4']",document, null,
				XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = thischallenge[1];
			document.evaluate("//input[@name = 'dieused6']",document, null,
				XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = thischallenge[2];
			document.evaluate("//input[@name = 'dieused8']",document, null,
				XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = thischallenge[3];
			document.evaluate("//input[@name = 'dieused10']",document, null,
				XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = thischallenge[4];
			document.evaluate("//input[@name = 'dieused12']",document, null,
				XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = thischallenge[5];
			document.evaluate("//input[@name = 'dieused20']",document, null,
				XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = thischallenge[6];
			document.evaluate("//input[@name = 'dieused30']",document, null,
				XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = thischallenge[7];
			document.evaluate("//input[@name = 'dieused100']",document, null,
				XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).value = thischallenge[8];
			document.evaluate("//input [@name='actattemptit']",document,null,
				XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null).snapshotItem(0).checked = true;
			i = 11;	//we're done
		}
	}
}