AWBW Damage Calculator Plugin

calculate damage in games!

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         AWBW Damage Calculator Plugin
// @namespace    http://tampermonkey.net/
// @version      0.7
// @description  calculate damage in games!
// @author       zhangjk95
// @match        http://awbw.amarriner.com/game.php?games_id=*
// @require      https://code.jquery.com/jquery-3.2.1.min.js
// @grant        none
// @license      MIT
// ==/UserScript==

(function() {
    'use strict';

    const terrainMap = {"1":1,"2":2,"3":3,"4":4,"5":4,"6":4,"7":4,"8":4,"9":4,"10":4,"11":4,"12":4,"13":4,"14":4,"15":15,"16":15,"17":15,"18":15,"19":15,"20":15,"21":15,"22":15,"23":15,"24":15,"25":15,"26":26,"27":26,"28":28,"29":29,"30":29,"31":29,"32":29,"33":33,"34":48,"35":49,"36":50,"37":51,"38":48,"39":49,"40":50,"41":51,"42":52,"43":48,"44":49,"45":50,"46":51,"47":52,"48":48,"49":49,"50":50,"51":51,"52":52,"53":48,"54":49,"55":50,"56":51,"57":52,"81":48,"82":49,"83":50,"84":51,"85":52,"86":48,"87":49,"88":50,"89":51,"90":52,"91":48,"92":49,"93":50,"94":51,"95":52,"96":48,"97":49,"98":50,"99":51,"100":52,"101":102,"102":102,"103":102,"104":102,"105":102,"106":102,"107":102,"108":102,"109":102,"110":102,"111":111,"112":112,"113":113,"114":114,"115":115,"116":115,"117":50,"118":49,"119":48,"120":52,"121":51,"122":50,"123":49,"124":48,"125":52,"126":51,"127":131,"128":131,"129":131,"130":131,"131":131,"132":131,"133":131,"134":131,"135":131,"136":131,"137":131,"138":142,"139":142,"140":142,"141":142,"142":142,"143":142,"144":142,"145":142,"146":142,"147":142,"148":142,"149":50,"150":49,"151":48,"152":131,"153":52,"154":142,"155":51,"156":50,"157":49,"158":48,"159":131,"160":52,"161":142,"162":51,"163":50,"164":49,"165":48,"166":131,"167":52,"168":142,"169":51,"170":50,"171":49,"172":48,"173":131,"174":52,"175":142,"176":51};
    const unitMap = {"anti-air":"9","apc":"6","artillery":"7","b-copter":"13","battleship":"15","blackboat":"28","blackbomb":"968731","bomber":"12","carrier":"29","cruiser":"16","fighter":"11","infantry":"1","lander":"17","md.tank":"3","mech":"2","megatank":"1141438","missile":"10","neotank":"46","piperunner":"960900","recon":"5","rocket":"8","stealth":"30","sub":"18","t-copter":"14","tank":"4"};
    const coMap = {"adder":"11","andy":"1","colin":"15","drake":"5","eagle":"10","flak":"25","grimm":"20","grit":"2","hachi":"17","hawke":"12","jake":"22","javier":"27","jess":"14","jugger":"26","kanbei":"3","kindle":"23","koal":"21","lash":"16","max":"7","nell":"24","olaf":"9","rachel":"28","sami":"8","sasha":"19","sensei":"13","sonja":"18","sturm":"29","vonbolt":"30"};
    const countryMap = {"os":"orangestar","bm":"bluemoon","ge":"greenearth","yc":"yellowcomet","bh":"blackhole","rf":"redfire","gs":"greysky","bd":"browndesert","ab":"amberblaze","js":"jadesun","ci":"cobaltice","pc":"pinkcosmos","tg":"tealgalaxy","pl":"purplelightning"};

    let map = null;
    let players = {};
    let units = [];

    $(() => {
        // read map data
        let mapId = $('a').map((i, el) => el.href.match(/\/prevmaps\.php\?maps_id=(\d+)/))[1];
        $.get('/text_map.php?maps_id=' + mapId).then(res => {
            map = Array.from($(res).find('.borderwhite td').map((i, el) => $(el).text()))
                .map(l => l.split(',').map(c => terrainMap[c]));
        });

        // read players info
        $('#hidestats tr tr tr').filter((i, el) => $(el).find('td.small').length > 0).each((i, el) => {
            let $el = $(el);
            let coUrl = $el.find('>td:first-child img')[0].src;
            let coName = Object.keys(coMap).filter(n => coUrl.indexOf(n) !== -1)[0];
            let co = coMap[coName];
            let country = $el.find('img').map((i, el) => el.src.match(/[/_]([a-z]+)logo\./))[1];
            let funds = $el.find('>td:nth-child(4)').text();
            funds = Math.min(Math.floor(funds / 1000) * 1000, 99000);
            let cities = $('#map img').filter((i, el) => el.src.indexOf(`${countryMap[country]}city`) !== -1).length;
            let towers = $('#map img').filter((i, el) => el.src.indexOf(`${countryMap[country]}comtower`) !== -1).length;
            let coColor = ($el.find('>td:first-child').attr('style').match(/background-color:\s*(.*?);/) || [])[1];
            let power = coColor === '#FF0000' ? 'Y' : coColor === '#0066CC' ? 'S' : 'N';
            players[country] = {co, country, funds, cities, towers, power};
        });

        // read units info
        $('span').filter((i, el) => el.id.indexOf('unit_') === 0).each((i, el) => {
            let $el = $(el);
            let name = $el.find('img').attr('src').match(/[/_]([^/_]*)\.\w+$/)[1];
            let hp = '10';
            let $spanHp = $el.next();
            if ($spanHp.length > 0 && $spanHp[0].id.indexOf('unit_') !== 0) {
                let match = $spanHp.find('img').attr('src').match(/[/_](\d+)\.\w+$/);
                if (match) {
                    hp = match[1];
                }
            }
            let positionMatch = $el.find('a').attr('onclick').match(/\((\d+),\s*(\d+)\)/);
            units.push({
                el: el,
                country: name.substring(0,2),
                type: name.substring(2),
                hp: hp,
                x: positionMatch[2],
                y: positionMatch[1]
            });
        });

        // add button
        $($('#map .small_text')[1]).append(`<br><a href="javascript:;" onclick="chooseAttacker()">[Calculate Damage]</a>`);
        // add message
        $('#map').prepend(`<p id="cd-message"></p>`);
    });

    function getPlayerInfo(dcUrl, prefix) {
        const fields = new Set(['co', 'power', 'funds', 'cities', 'towers']);
        let res = {};
        let strs = dcUrl.split('&')
            .filter(item => item.indexOf(prefix) === 0)
            .map(item => item.replace(prefix, '').split('='))
            .filter(([k, v]) => fields.has(k))
            .forEach(([k, v]) => res[k] = v);
        return res;
    }

    function chooseAttacker() {
        $('#cd-message').text('Please choose an attacker:');
        $('.defender-overlay').remove();
        units.forEach((unit, i) => {
            let position = $(unit.el).position();
            $(`<span class="attacker-overlay" style="width: 16px; height: 15px; position: absolute; top: ${position.top}px; left: ${position.left}px; z-index: 400; background-color: #fff; border: 1px solid #333; opacity: 0.7; cursor: pointer;" onclick="chooseDefender(${i}, event)"></span>`).insertAfter(unit.el);
        });
    }

    function chooseDefender(attackerId, e) {
        $('#cd-message').text('Please choose a defender:');
        $('.attacker-overlay').remove();
        let attacker = units[attackerId];
        units.forEach((unit, i) => {
            if (unit.country !== attacker.country) {
                let position = $(unit.el).position();
                $(`<span class="defender-overlay" style="width: 16px; height: 15px; position: absolute; top: ${position.top}px; left: ${position.left}px; z-index: 400; background-color: #f33; border: 1px solid #333; opacity: 0.7; cursor: pointer;" onclick="showResult(${attackerId}, ${i}, event)"></span>`).insertAfter(unit.el);
            }
        });

        if (e) {
            e.preventDefault();
            e.stopPropagation();
        }
    }

    function showResult(attackerId, defenderId, e) {
        $('#cd-message').text('');
        $('.defender-overlay').remove();
        let attacker = units[attackerId];
        let defender = units[defenderId];
        let aPlayer = players[attacker.country];
        let dPlayer = players[defender.country];
        let url = `/calculator.php?action=calculate&a_co=${aPlayer.co}&a_power=${aPlayer.power}&a_unit=${unitMap[attacker.type]}&a_unit_hit_points=${attacker.hp}&a_terrain=${map[attacker.x][attacker.y]}&a_funds=${aPlayer.funds}&a_cities=${aPlayer.cities}&a_towers=${aPlayer.towers}&d_co=${dPlayer.co}&d_power=${dPlayer.power}&d_unit=${unitMap[defender.type]}&d_unit_hit_points=${defender.hp}&d_terrain=${map[defender.x][defender.y]}&d_funds=${dPlayer.funds}&d_cities=${dPlayer.cities}&d_towers=${dPlayer.towers}`;
        window.open(url, '_blank');

        if (e) {
            e.preventDefault();
            e.stopPropagation();
        }
    }

    window.chooseAttacker = chooseAttacker;
    window.chooseDefender = chooseDefender;
    window.showResult = showResult;
})();