Loot Links Ad Skipper

Redirects to the publisher link if "loot" is in the URL

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Loot Links Ad Skipper
// @namespace    mali
// @license      none
// @version      2
// @description  Redirects to the publisher link if "loot" is in the URL
// @author       malidev
// @match        https://*/*
// @grant        none
// ==/UserScript==

(function() {
    'use strict';
    if (window.location.href.includes("loot")) {
        if (PUBLISHER_LINK) {
            window.location.href = decodeURIComponent(decodeBase64WithKey(PUBLISHER_LINK));
        } else {
            console.error("PUBLISHER_LINK variable is not defined on the page.");
        }
    }
    
    function decodeBase64WithKey(encodedText, keyLength = 5) {
    let decodedText = '';
    let decodedString = atob(encodedText);
    let key = decodedString.substring(0, keyLength);
    let encodedMessage = decodedString.substring(keyLength);
    
    for (let i = 0; i < encodedMessage.length; i++) {
        let encodedCharCode = encodedMessage.charCodeAt(i);
        let keyCharCode = key.charCodeAt(i % key.length);
        let decodedCharCode = encodedCharCode ^ keyCharCode;
        decodedText += String.fromCharCode(decodedCharCode);
    }
    
    return decodedText;
}
})();