SINGULARITY'S Ship info

Adds transfer target, crew xp and hull mass to ship screen

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

Skaber
Singularity
Daglige installationer
0
Installationer i alt
283
Bedømmelser
0 0 0
Version
0.4.1
Oprettet
08.09.2015
Opdateret
19.09.2017
Size
3,76 kB
Licens
N/A
Gælder for

Ship info plugin for Planets Nu v3
(untested in earlier versions)

This plugin adds some additional information to the open ship screen:

* Crew experience
* Ship mass
* Target of your beam transfer

See image below...


Crew experience:
This shows how much experience your crew has at navigating through ion storms. It has no relevance to combat. See http://www.phost.de/~stefan/ion.html for more info.



Hull mass:
This tells you the (empty) hull mass of the current ship. For instance if you want to know how many mine hits your ship can take, or you are doing fuel calculations.

I always found it frustrating that you could see the hull mass of enemy ships, but not your own.



Beam transfer target:
Each ship can only beam fuel/cargo to ONE other foreign ship or planet.

So for instance - if you beam clans to an ally MDSF, and then beam some clans to an ally LDSF, the transfer to the MDSF gets cancelled.

If you set up a beam and then forget which target you were beaming it to, there is no way in the current interface to see where it was going.

This solves that issue.