scavengerCountdown

Rulesy's scavengerCountdown

Dieses Skript sollte nicht direkt installiert werden. Es handelt sich hier um eine Bibliothek für andere Skripte, welche über folgenden Befehl in den Metadaten eines Skriptes eingebunden wird // @require https://update.greatest.deepsurf.us/scripts/31205/204647/scavengerCountdown.js

var modules = modules || {};

modules.scavengerCountdown = {

	name: 'Scavenger Countdown',

	description: 'Shows the time your next auto search will finish.',

	icon: '/gfx/icons/small_gather.gif',

	pages: 'outside',

	init: function() {
				
		if ($('#gcount').length != 0 && $('#gcount span').length == 0 && !$('#gcount').html().match(/-/)) {

			var time = new Date();

			if (!modules.scavengerCountdown.serverTimeOffset) {
				modules.scavengerCountdown.serverTimeOffset = (unsafeWindow.js.ServerTime.currentTime / 1000) - (time / 1000);
			}

			var secondsLeft = unsafeWindow.js.CountDown.countDowns.h.$gcount.remainingTime;
			var zone = localStorage.getItem('modules.scavengerCountdown.config.zone') || 'local';
			var hourtype = localStorage.getItem('modules.scavengerCountdown.config.hourtype') || '24';
			var showampm = localStorage.getItem('modules.scavengerCountdown.config.showampm') || 'true';
			var format = (hourtype == '12') ? (showampm == 'true' ? '%I:%M:%S %p' : '%I:%M:%S') : '%H:%M:%S';

			time.setSeconds(time.getSeconds() + secondsLeft);

			if (zone == 'server') {
				time.setSeconds(time.getSeconds() + modules.scavengerCountdown.serverTimeOffset);
			}

			$('#gcount').append(' <span>(' + unsafeWindow.DateTools.format(time, format) + ')</span>');
		}

		$('#gcount').domChange(function() {
			modules.scavengerCountdown.init();
		})
		
		modules.scavengerCountdown.heartbeat = modules.scavengerCountdown.heartbeat || window.setInterval(function() {
			if ($('#gcount span').length == 0) {
				modules.scavengerCountdown.init();
			}
		}, 1000)

	},

	config: function() {

		var content = '<h2>Format</h2>';

		var zone = localStorage.getItem('modules.scavengerCountdown.config.zone') || 'local';
		var hourtype = localStorage.getItem('modules.scavengerCountdown.config.hourtype') || '24';

		content += '<p>' + app.settings.select('modules-scavengerCountdown-config-zone', zone, ['local', 'server'], ['Local', 'Server']) + ' time</p>';
		content += '<p>' + app.settings.select('modules-scavengerCountdown-config-hourtype', hourtype, ['24', '12']) + ' hour clock</p>';

		if (hourtype == '12') {
			var showampm = localStorage.getItem('modules.scavengerCountdown.config.showampm') || '1';
			content += '<p>Show AM / PM? ' + app.settings.select('modules-scavengerCountdown-config-showampm', showampm, ['true', 'false'], ['Yes', 'No']) + '</p>';
		}

		$('#gameLayout #generic_section').on('change', '#modules-scavengerCountdown-config-hourtype', function(e) {
			var target = $(e.target);
			localStorage.setItem('modules.scavengerCountdown.config.hourtype', target.val());
			app.settings.moduleSettings();
		})

		$('#gameLayout #generic_section').on('change', '#modules-scavengerCountdown-config-showampm', function(e) {
			var target = $(e.target);
			localStorage.setItem('modules.scavengerCountdown.config.showampm', target.val());
		})

		$('#gameLayout #generic_section').on('change', '#modules-scavengerCountdown-config-zone', function(e) {
			var target = $(e.target);
			localStorage.setItem('modules.scavengerCountdown.config.zone', target.val());
		})

		return content;
	}

}