BvS Mahjong

Plays BvS Mahjong according to the "Level Two Strat"

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name                BvS Mahjong
// @namespace           taltamir
// @description         Plays BvS Mahjong according to the "Level Two Strat"
// @include             http*://*animecubed.com/billy/bvs/partyhouse-mahjongplay.html
// @include             http*://*animecubedgaming.com/billy/bvs/partyhouse-mahjongplay.html
// @version             2.1
// @history             2.1 New domain - animecubedgaming.com - Channel28
// @history             2.0 Now https compatible (Updated by Channel28)
// @history             1.9 Rewrote dom parsing (by North)
// @history             1.8 Prevents "you are playing too fast" and slowdowns (by taltamir).
// @history             1.7 Chrome compatibility (by taltamir).
// @history             1.06 Works again (McM changed the Dora mouseover); last version by Garyzx
// @history             1.05 Hotkey now works for "Go to Next Round"
// @history             1.04 Add hotkey ('d')
// @history             1.03 Detect winds, dora, reach
// @history             1.02 Added script updater
// @history             1.01 Less fail
// @history             1.00 Initial version by Garyzx
// @grant               none
// ==/UserScript==

(function () {
    var tiles = [], amount = {};
    var yWind, tWind, doras;

    function Tile(node) {
        this.id = node.children[0].src.match(/[A-Z0-9]+(?=.gif)/)[0];
        this.inputId = node.htmlFor;
        this.name = node.textContent;
        if (this.name[1] === "-") {
            this.value = Number(this.name[0]);
            this.suit = this.name.substr(2);
        } else {
            this.value = this.name;
            if (this.value === "Red" || this.value === "White" || this.value === "Green") {
                this.suit = "dragon";
            } else {
                this.suit = "wind";
            }
        }
        this.amount = function (offset) {
            if (offset === 0) {
                return amount[this.name];
            }
            if (this.suit === "dragon" || this.suit === "wind") {
                return 0;
            }
            var n = this.value + offset;
            if (n < 1 || n > 9) {
                return 0;
            }
            if (!amount[n + "-" + this.suit]) {
                amount[n + "-" + this.suit] = 0;
            }
            return amount[n + "-" + this.suit];
        };
    }

    function find(id) {
        return document.evaluate("//img[@height='32'][contains(@src,'" + id + ".gif')]", document, null, 7, null).snapshotLength;
    }

    function match(array, arrays) {
        var i, j;
        for (i = 0; i < arrays.length; i++) {
            var good = true;
            for (j = 0; j < arrays[i].length; j++) {
                if (array[j] !== arrays[i][j] && arrays[i][j] !== -1 && !(arrays[i][j] === 1.5 && array[j] > 0)) {
                    good = false;
                }
            }
            if (good) {
                return true;
            }
        }
        return false;
    }

    function init() {
        var i;
        var matches = document.evaluate('//label[img]', document, null, 7, null);
        if (!matches.snapshotLength) {
            return false;
        }
        for (i = 0; i < matches.snapshotLength; i++) {
            tiles[i] = new Tile(matches.snapshotItem(i));
            if (amount[tiles[i].name] > 0) {
                amount[tiles[i].name]++;
            } else {
                amount[tiles[i].name] = 1;
            }
        }
        yWind = document.evaluate("//td/b[contains(text(),'You (')]", document, null, 7, null).snapshotItem(0).textContent[5];
        try {
            tWind = document.evaluate("//td/b/b/i[contains(text(),'Tiles Left')]", document, null, 7, null).snapshotItem(0).parentNode.parentNode.firstChild.textContent[0];
        } catch (e) {
            tWind = 'E';
        }
        var dorasTitle = document.evaluate("//td/b/span/b[contains(text(),'Dora Indicators:')]", document, null, 7, null).snapshotItem(0).parentNode.title;
        doras = dorasTitle.slice(91, dorasTitle.indexOf('] offsetx') - 1);
        doras = doras.split(/\s/);
        return true;
    }

    function selectTiles() {
        var i, n, neighbors, results = [];
        var reaches = document.evaluate("//td/font/b/i", document, null, 7, null);
        if (reaches.snapshotLength > 0) {
            reaches = reaches.snapshotItem(0).textContent;
            reaches = reaches.replace(/\s/g, '').split(',');
            for (i = 0; i < tiles.length; i++) {
                for (n = 0; n < reaches.length; n++) {
                    if (tiles[i].name === reaches[n]) {
                        results.push(tiles[i]);
                    }
                }
            }
            return results;
        }
        for (i = 0; i < tiles.length; i++) {
            if ((tiles[i].suit === "dragon" || tiles[i].suit === "wind") && tiles[i].amount(0) === 1) {
                results.push(tiles[i]);
            }
        }
        if (results.length > 0) {
            return results;
        }
        var pairs = 0;
        for (i = 0; i < tiles.length; i++) {
            var iso = true;
            for (n = -2; n <= 2; n++) {
                if (n !== 0 && tiles[i].amount(n) > 0) {
                    iso = false;
                }
            }
            if (tiles[i].amount(0) > 1) {
                iso = false;
            }
            if (tiles[i].amount(0) === 2) {
                pairs++;
            }
            if (iso) {
                results.push(tiles[i]);
            }
        }
        if (results.length > 0) {
            return results;
        }
        pairs /= 2;
        for (i = 0; i < tiles.length; i++) {
            neighbors = [];
            for (n = -4; n <= 4; n++) {
                neighbors[n + 4] = tiles[i].amount(n);
            }
            if (match(neighbors, [ [-1, -1, 0, 0, 1, 0, 1, 1, -1], [-1, 1, 1, 0, 1, 0, 0, -1, -1],
                    [-1, -1, 0, 0, 2, 1, 1, 0, -1], [-1, 0, 1, 1, 2, 0, 0, -1, -1],
                    [-1, -1, 0, 1, 2, 1, 0, 0, -1], [-1, 0, 0, 1, 2, 1, 0, -1, -1],
                    [0, 0, 3, 0, 1, 0, 0, -1, -1], [-1, -1, 0, 0, 1, 0, 3, 0, 0],
                    [-1, -1, 0, 0, 1, 1, 1, 1, 0], [0, 1, 1, 1, 1, 0, 0, -1, -1] ])) {
                results.push(tiles[i]);
            }
        }
        if (results.length > 0) {
            return results;
        }
        if (pairs >= 3) {
            for (i = 0; i < tiles.length; i++) {
                if (tiles[i].amount(0) === 2) {
                    results.push(tiles[i]);
                }
            }
        }
        if (pairs === 1) {
            for (i = 0; i < tiles.length; i++) {
                neighbors = [];
                for (n = -2; n <= 2; n++) {
                    neighbors[n + 2] = tiles[i].amount(n);
                }
                if (match(neighbors, [ [0, 0, 1, 2, 0], [0, 2, 1, 0, 0] ])) {
                    results.push(tiles[i]);
                }
            }
        }
        if (results.length > 0) {
            return results;
        }
        for (i = 0; i < tiles.length; i++) {
            neighbors = [];
            for (n = -2; n <= 2; n++) {
                neighbors[n + 2] = tiles[i].amount(n);
            }
            if (match(neighbors, [ [0, 0, 1, 0, 1.5], [1.5, 0, 1, 0, 0] ])) {
                results.push(tiles[i]);
            } else if (tiles[i].value === 1 && match(neighbors, [[0, 0, 1, 1, 0]])) {
                results.push(tiles[i]);
            } else if (tiles[i].value === 9 && match(neighbors, [[0, 1, 1, 0, 0]])) {
                results.push(tiles[i]);
            }
        }
        if (results.length > 0) {
            return results;
        }
        for (i = 0; i < tiles.length; i++) {
            neighbors = [];
            for (n = -2; n <= 2; n++) {
                neighbors[n + 2] = tiles[i].amount(n);
            }
            if (!match(neighbors, [ [1.5, 1.5, 1.5, -1, -1], [-1, 1.5, 1.5, 1.5, -1], [-1, -1, 1.5, 1.5, 1.5], [-1, -1, 3, -1, -1], [-1, -1, 4, -1, -1] ])) {
                results.push(tiles[i]);
            }
        }
        if (results.length > 0) {
            return results;
        }
        return tiles;
    }

    function key_press(event) {
        if (event.keyCode==68) {
            if(document.forms.namedItem("tsumo")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:tsumo.submit()');
            } else if(document.forms.namedItem("takeron")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:takeron.submit()');
            } else if(document.forms.namedItem("startmj")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:startmj.submit()');
            } else if(document.forms.namedItem("reshuffle")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:reshuffle.submit()');
            } else if(document.forms.namedItem("discard")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:discard.submit()');
            } else if(document.forms.namedItem("passontake")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:passontake.submit()');
            } else if(document.forms.namedItem("backtohome2")) {
                window.removeEventListener("keyup", key_press, false);		//Remove key listener
                location.assign('javascript:backtohome2.submit()');
            }
        }
    }

    if (init()) {
        tiles = selectTiles();
        var maxScore = -9001, bestTile, log = "";
        var i, n;
        for (n = 0; n < tiles.length; n++) {
            log += tiles[n].name + ", ";
            var id = tiles[n].id;
            var score = find(id);
            if (tiles[n].value > 1) {
                score += find(id[0] + (Number(id.substr(1)) - 1)) / 2;
            }
            if (tiles[n].value < 9) {
                score += find(id[0] + (Number(id.substr(1)) + 1)) / 2;
            }
            if (tiles[n].name === tWind) {
                score -= 0.6;
            }
            if (tiles[n].name === yWind) {
                score -= 0.6;
            }
            if (tiles[n].suit === "dragon") {
                score -= 0.6;
            }
            for (i = 0; i < doras.length; i++) {
                if (tiles[n].name === doras[i]) {
                    score -= 0.6;
                }
            }
            if (score > maxScore) {
                maxScore = score;
                bestTile = tiles[n];
            }
        }
        log = log.substr(0, log.length - 2);
        console.log(log);
        var input = document.getElementById(bestTile && bestTile.inputId);
        if (input && !input.disabled) {
            input.click();
        }
        input = document.getElementById("reachbutton");
        if (input) {
            input.click();
        }
    }

    window.addEventListener("keyup", key_press, false);
}) ();