Arras Theme

theme for arras.io

Version vom 05.12.2021. Aktuellste Version

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        Arras  Theme
// @version     4.3.6
// @description  theme for arras.io
// @match        *://arras.io/
// @match        *://scenexe.io/
// @match        *://sarra.io/
// @license     MIT
// @namespace http://tampermonkey.net/
// ==/UserScript==
//all credit goes to arras noob 
// "G key"
        
            CanvasRenderingContext2D.prototype._stroke = CanvasRenderingContext2D.prototype._stroke || CanvasRenderingContext2D.prototype.stroke;
CanvasRenderingContext2D.prototype._fillText = CanvasRenderingContext2D.prototype._fillText || CanvasRenderingContext2D.prototype.fillText
CanvasRenderingContext2D.prototype._strokeText = CanvasRenderingContext2D.prototype._strokeText || CanvasRenderingContext2D.prototype.strokeText
 
CanvasRenderingContext2D.prototype.stroke = function() {
    this.shadowBlur = this.lineWidth / 2;// remove this line to have no blur
    this.shadowColor = this.strokeStyle; // remove this line to have no blur
//tanks in genral
    this.fillStyle = "#c7370f "
    this._stroke(...arguments)
    this.shadowBlur = 0; // remove this line for no blur
};
CanvasRenderingContext2D.prototype.fillText = function() {
    this._fillText(...arguments)
    this.shadowBlur = 0;
};
 //names exc...
CanvasRenderingContext2D.prototype.strokeText = function() {
    this.strokeStyle = "#03fcfc"
    this._strokeText(...arguments);
};
        



'use strict';
const HTML = `
<table style="width:100%" class="greenthing">
 
 
 <tr>
 
   <td><b style="text-shadow:1px 1px 0 #444">Arras.io menu thing?</td>
   <td>
 
  <img src="https://share.sketchpad.app/21/ab8-85dd-e9a387.png" alt="arras cool pic". style="width:200px;height:200px;" > <br>
 if you understand you do. if you dont... <a href="https://www.reddit.com/r/Diepio/comments/ot9rl3/fighter_plush/" target="_blank" style=”color: white; ” class=”linkboi”>Click here</a>  The original ver. <a href="https://share.sketchpad.app/21/45b-afe5-45d32e.png" target="_blank" style=”color: white; ” class=”linkboi”>here</a> </tr>
 <tr>
  
</div>




  <a>Builds</a>
  <p>1. 2/2/2/7/8/8/7/6/0/0 fighter 10.7 mil<br>2. 4/11/2/11/11/0/0 landmine 9 mill<br>3. 1/1/8/8/8/8/1/7/0/0 build that i made 1<br>4.  2/2/8/8/8/8/0/6/0/0 build i made 2<br>5. 3/3/7/7/7/7/1/7/0/0 20 mill auto auto-seer<br></p>
</div>
   <img src="https://share.sketchpad.app/21/45b-afe5-45d32e.png" alt="diep cool pic". style="width:200px;height:100px;">
  </div>


   <a>diep.io hybrid and slave</a>
     <img src="https://share.sketchpad.app/21/5be-db3a-ac1934.png" alt="diep cool pic". style="width:200px;height:100px;">








 


</div>






   


</tr>
</table>
   `
const styles = `
 
a:link {
  color: green;
  background-color: transparent;
  text-decoration: none;
}
 
a:visited {
  color: pink;
  background-color: transparent;
  text-decoration: none;
}
 
a:hover {
  color: red;
  background-color: transparent;
  text-decoration: underline;
}
 
a:active {
  color: yellow;
  background-color: transparent;
  text-decoration: underline;
}
 
 
 
.greenthing {border: 1px solid green;
 padding-left:10px;
 padding-right:10px;
 border-collapse: collapse;
 overflow-y:auto;
 word-wrap:break-all;
}
div#greenthing > table, th, td {
 }
div#greenthing > button {
   font-family: inherit;
   font-size: 1em;
}
 }
 
`
const menuStyles = {
   position: "absolute",
   top: "25%",
   width:"50vw",
   height:"60vh",
   left: "25%",
   display: "none",
   "background-color": "rgba(0, 80, 89, 1)",
   "font-family":'"Montserrat","Verdana"'
}
 
// <link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Montserrat">
const menu = document.createElement("div")
for (var prop in menuStyles) {
   menu.style[prop] = menuStyles[prop]
}
menu.innerHTML = HTML
menu.id = "dt-menu"
const styleElement = document.createElement("style")
const font = document.createElement("link")
font.rel = "stylesheet"
font.href = "https://fonts.googleapis.com/css?family=Montserrat"
styleElement.innerHTML = styles
document.head.appendChild(styleElement)
document.head.appendChild(font)
document.body.appendChild(menu)
const myEvent = function(event) {
switch (event.key) {
   case "Escape":
       if (menu.style.display == "none") {
           menu.style.display = "block"
           console.log("Menu Enabled!")
       }
       else {
           menu.style.display = "none"
           console.log("Menu Disabled!")
       }
       break
 
   }
}
window.addEventListener("keydown",myEvent)
console.log("arras menu loaded!")