svg-path-bbox-umd

A UMD build of svg-path-bbox

Dieses Skript sollte nicht direkt installiert werden. Es handelt sich hier um eine Bibliothek für andere Skripte, welche über folgenden Befehl in den Metadaten eines Skriptes eingebunden wird // @require https://update.greatest.deepsurf.us/scripts/525015/1527480/svg-path-bbox-umd.js

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

(function (global, factory) {
    typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('svgpath')) :
    typeof define === 'function' && define.amd ? define(['svgpath'], factory) :
    (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.svgPathBbox = factory(global.SvgPath));
})(this, (SvgPath => {
    const CBEZIER_MINMAX_EPSILON = 0.00000001;
    const minmaxQ = A => {
        const min = Math.min(A[0], A[2]);
        const max = Math.max(A[0], A[2]);
        if (A[1] >= A[0] ? A[2] >= A[1] : A[2] <= A[1]) return [min, max];
        const E = (A[0] * A[2] - A[1] * A[1]) / (A[0] - 2 * A[1] + A[2]);
        return E < min ? [E, max] : [min, E];
    };
    const minmaxC = A => {
        const K = A[0] - 3 * A[1] + 3 * A[2] - A[3];
        if (Math.abs(K) < CBEZIER_MINMAX_EPSILON) {
            if (A[0] === A[3] && A[0] === A[1]) return [A[0], A[3]];
            return minmaxQ([
                A[0],
                -0.5 * A[0] + 1.5 * A[1],
                A[0] - 3 * A[1] + 3 * A[2],
            ]);
        }
        const T = -A[0] * A[2] + A[0] * A[3] - A[1] * A[2] - A[1] * A[3] + A[1] * A[1] + A[2] * A[2];
        if (T <= 0) return [Math.min(A[0], A[3]), Math.max(A[0], A[3])];

        const S = Math.sqrt(T)
        let min = Math.min(A[0], A[3]);
        let max = Math.max(A[0], A[3]);
        const L = A[0] - 2 * A[1] + A[2];
        for (let R = (L + S) / K, i = 1; i <= 2; R = (L - S) / K, i++) {
            if (R > 0 && R < 1) {
                const Q = A[0] * (1 - R) * (1 - R) * (1 - R) + A[1] * 3 * (1 - R) * (1 - R) * R + A[2] * 3 * (1 - R) * R * R + A[3] * R * R * R;
                if (Q < min) {
                    min = Q;
                }
                if (Q > max) {
                    max = Q;
                }
            }
        }
        return [min, max];
    };
    /**
    * Compute bounding boxes of SVG paths.
    * @param {String | typeof SvgPath} d SVG path for which their bounding box will be computed.
    * @returns {BBox}
    */
    const svgPathBbox = d => {
        const min = [Infinity, Infinity];
        const max = [-Infinity, -Infinity];
        SvgPath.from(d)
                .abs()
                .unarc()
                .unshort()
                .iterate((seg, _, x, y) => {
                    switch (seg[0]) {
                        case "M": {
                            if (min[0] > seg[1]) {
                                min[0] = seg[1];
                            }
                            if (min[1] > seg[2]) {
                                min[1] = seg[2];
                            }
                            if (max[0] < seg[1]) {
                                max[0] = seg[1];
                            }
                            if (max[1] < seg[2]) {
                                max[1] = seg[2];
                            }
                            break;
                        }
                        case "H": {
                            if (min[0] > seg[1]) {
                                min[0] = seg[1];
                            }
                            if (max[0] < seg[1]) {
                                max[0] = seg[1];
                            }
                            break;
                        }
                        case "V": {
                            if (min[1] > seg[1]) {
                                min[1] = seg[1];
                            }
                            if (max[1] < seg[1]) {
                                max[1] = seg[1];
                            }
                            break;
                        }
                        case "L": {
                            if (min[0] > seg[1]) {
                                min[0] = seg[1];
                            }
                            if (min[1] > seg[2]) {
                                min[1] = seg[2];
                            }
                            if (max[0] < seg[1]) {
                                max[0] = seg[1];
                            }
                            if (max[1] < seg[2]) {
                                max[1] = seg[2];
                            }
                            break;
                        }
                        case "C": {
                            const cxMinMax = minmaxC([x, seg[1], seg[3], seg[5]]);
                            if (min[0] > cxMinMax[0]) {
                                min[0] = cxMinMax[0];
                            }
                            if (max[0] < cxMinMax[1]) {
                                max[0] = cxMinMax[1];
                            }
                            const cyMinMax = minmaxC([y, seg[2], seg[4], seg[6]]);
                            if (min[1] > cyMinMax[0]) {
                                min[1] = cyMinMax[0];
                            }
                            if (max[1] < cyMinMax[1]) {
                                max[1] = cyMinMax[1];
                            }
                            break;
                        }
                        case "Q": {
                            const qxMinMax = minmaxQ([x, seg[1], seg[3]]);
                            if (min[0] > qxMinMax[0]) {
                                min[0] = qxMinMax[0];
                            }
                            if (max[0] < qxMinMax[1]) {
                                max[0] = qxMinMax[1];
                            }
                            const qyMinMax = minmaxQ([y, seg[2], seg[4]]);
                            if (min[1] > qyMinMax[0]) {
                                min[1] = qyMinMax[0];
                            }
                            if (max[1] < qyMinMax[1]) {
                                max[1] = qyMinMax[1];
                            }
                            break;
                        }
                    }
                }, true);
        return [min[0], min[1], max[0], max[1]];
    };
    return svgPathBbox;
}));