Dieses Skript sollte nicht direkt installiert werden. Es handelt sich hier um eine Bibliothek für andere Skripte, welche über folgenden Befehl in den Metadaten eines Skriptes eingebunden wird // @require https://update.greatest.deepsurf.us/scripts/533263/1573469/I%27m%20posting%20this%20as%20a%20library.js
// ==UserScript==
// @name I'm posting this as a library
// @namespace http://tampermonkey.net/
// @version 1
// @description The whole purpose of this is to solve a problem of mine
// @author Evan
// @match *://*.moomoo.io/*
// @icon https://tse1.mm.bing.net/th?id=OIP.dIyFdzFQgRSYJYHnAhBGwAHaFj&pid=Api&P=0&h=180
// @license MIT
// @grant none
// @downloadURL https://update.greatest.deepsurf.us/scripts/478053/MooMooio%20Ids.user.js
// @updateURL https://update.greatest.deepsurf.us/scripts/478053/MooMooio%20Ids.meta.js
// ==/UserScript==
//Hats-Id
function hats2() {
return [
{
id: 45,
name: "Shame!",
dontSell: true,
price: 0,
scale: 120,
desc: "hacks are for losers",
},
{
id: 51,
name: "Moo Cap",
price: 0,
scale: 120,
desc: "coolest mooer around",
},
{
id: 50,
name: "Apple Cap",
price: 0,
scale: 120,
desc: "apple farms remembers",
},
{
id: 28,
name: "Moo Head",
price: 0,
scale: 120,
desc: "no effect",
},
{
id: 29,
name: "Pig Head",
price: 0,
scale: 120,
desc: "no effect",
},
{
id: 30,
name: "Fluff Head",
price: 0,
scale: 120,
desc: "no effect",
},
{
id: 36,
name: "Pandou Head",
price: 0,
scale: 120,
desc: "no effect",
},
{
id: 37,
name: "Bear Head",
price: 0,
scale: 120,
desc: "no effect",
},
{
id: 38,
name: "Monkey Head",
price: 0,
scale: 120,
desc: "no effect",
},
{
id: 44,
name: "Polar Head",
price: 0,
scale: 120,
desc: "no effect",
},
{
id: 35,
name: "Fez Hat",
price: 0,
scale: 120,
desc: "no effect",
},
{
id: 42,
name: "Enigma Hat",
price: 0,
scale: 120,
desc: "join the enigma army",
},
{
id: 43,
name: "Blitz Hat",
price: 0,
scale: 120,
desc: "hey everybody i'm blitz",
},
{
id: 49,
name: "Bob XIII Hat",
price: 0,
scale: 120,
desc: "like and subscribe",
},
{
id: 57,
name: "Pumpkin",
price: 50,
scale: 120,
desc: "Spooooky",
},
{
id: 8,
name: "Bummle Hat",
price: 100,
scale: 120,
desc: "no effect",
},
{
id: 2,
name: "Straw Hat",
price: 500,
scale: 120,
desc: "no effect",
},
{
id: 15,
name: "Winter Cap",
price: 600,
scale: 120,
desc: "allows you to move at normal speed in snow",
coldM: 1,
},
{
id: 5,
name: "Cowboy Hat",
price: 1000,
scale: 120,
desc: "no effect",
},
{
id: 4,
name: "Ranger Hat",
price: 2000,
scale: 120,
desc: "no effect",
},
{
id: 18,
name: "Explorer Hat",
price: 2000,
scale: 120,
desc: "no effect",
},
{
id: 31,
name: "Flipper Hat",
price: 2500,
scale: 120,
desc: "have more control while in water",
watrImm: true,
},
{
id: 1,
name: "Marksman Cap",
price: 3000,
scale: 120,
desc: "increases arrow speed and range",
aMlt: 1.3,
},
{
id: 10,
name: "Bush Gear",
price: 3000,
scale: 160,
desc: "allows you to disguise yourself as a bush",
},
{
id: 48,
name: "Halo",
price: 3000,
scale: 120,
desc: "no effect",
},
{
id: 6,
name: "Soldier Helmet",
price: 4000,
scale: 120,
desc: "reduces damage taken but slows movement",
spdMult: 0.94,
dmgMult: 0.75,
},
{
id: 23,
name: "Anti Venom Gear",
price: 4000,
scale: 120,
desc: "makes you immune to poison",
poisonRes: 1,
},
{
id: 13,
name: "Medic Gear",
price: 5000,
scale: 110,
desc: "slowly regenerates health over time",
healthRegen: 3,
},
{
id: 9,
name: "Miners Helmet",
price: 5000,
scale: 120,
desc: "earn 1 extra gold per resource",
extraGold: 1,
},
{
id: 32,
name: "Musketeer Hat",
price: 5000,
scale: 120,
desc: "reduces cost of projectiles",
projCost: 0.5,
},
{
id: 7,
name: "Bull Helmet",
price: 6000,
scale: 120,
desc: "increases damage done but drains health",
healthRegen: -5,
dmgMultO: 1.5,
spdMult: 0.96,
},
{
id: 22,
name: "Emp Helmet",
price: 6000,
scale: 120,
desc: "turrets won't attack but you move slower",
antiTurret: 1,
spdMult: 0.7,
},
{
id: 12,
name: "Booster Hat",
price: 6000,
scale: 120,
desc: "increases your movement speed",
spdMult: 1.16,
},
{
id: 26,
name: "Barbarian Armor",
price: 8000,
scale: 120,
desc: "knocks back enemies that attack you",
dmgK: 0.6,
},
{
id: 21,
name: "Plague Mask",
price: 10000,
scale: 120,
desc: "melee attacks deal poison damage",
poisonDmg: 5,
poisonTime: 6,
},
{
id: 46,
name: "Bull Mask",
price: 10000,
scale: 120,
desc: "bulls won't target you unless you attack them",
bullRepel: 1,
},
{
id: 14,
name: "Windmill Hat",
topSprite: true,
price: 10000,
scale: 120,
desc: "generates points while worn",
pps: 1.5,
},
{
id: 11,
name: "Spike Gear",
topSprite: true,
price: 10000,
scale: 120,
desc: "deal damage to players that damage you",
dmg: 0.45,
},
{
id: 53,
name: "Turret Gear",
topSprite: true,
price: 10000,
scale: 120,
desc: "you become a walking turret",
turret: {
proj: 1,
range: 700,
rate: 2500,
},
spdMult: 0.7,
},
{
id: 20,
name: "Samurai Armor",
price: 12000,
scale: 120,
desc: "increased attack speed and fire rate",
atkSpd: 0.78,
},
{
id: 58,
name: "Dark Knight",
price: 12000,
scale: 120,
desc: "restores health when you deal damage",
healD: 0.4,
},
{
id: 27,
name: "Scavenger Gear",
price: 15000,
scale: 120,
desc: "earn double points for each kill",
kScrM: 2,
},
{
id: 40,
name: "Tank Gear",
price: 15000,
scale: 120,
desc: "increased damage to buildings but slower movement",
spdMult: 0.3,
bDmg: 3.3,
},
{
id: 52,
name: "Thief Gear",
price: 15000,
scale: 120,
desc: "steal half of a player's gold when you kill them",
goldSteal: 0.5,
},
{
id: 55,
name: "Bloodthirster",
price: 20000,
scale: 120,
desc: "Restore Health when dealing damage. And increased damage",
healD: 0.25,
dmgMultO: 1.2,
},
{
id: 56,
name: "Assassin Gear",
price: 20000,
scale: 120,
desc: "Go invisible when not moving. Can't eat. Increased speed",
noEat: true,
spdMult: 1.1,
invisTimer: 1000,
}
];
}
//Accesories-ids
function Accesories2() {
return [
{
id: 12,
name: "Snowball",
price: 1000,
scale: 105,
xOff: 18,
desc: "no effect",
}, {
id: 9,
name: "Tree Cape",
price: 1000,
scale: 90,
desc: "no effect",
}, {
id: 10,
name: "Stone Cape",
price: 1000,
scale: 90,
desc: "no effect",
}, {
id: 3,
name: "Cookie Cape",
price: 1500,
scale: 90,
desc: "no effect",
}, {
id: 8,
name: "Cow Cape",
price: 2000,
scale: 90,
desc: "no effect",
}, {
id: 11,
name: "Monkey Tail",
price: 2000,
scale: 97,
xOff: 25,
desc: "Super speed but reduced damage",
spdMult: 1.35,
dmgMultO: 0.2,
}, {
id: 17,
name: "Apple Basket",
price: 3000,
scale: 80,
xOff: 12,
desc: "slowly regenerates health over time",
healthRegen: 1,
}, {
id: 6,
name: "Winter Cape",
price: 3000,
scale: 90,
desc: "no effect",
}, {
id: 4,
name: "Skull Cape",
price: 4000,
scale: 90,
desc: "no effect",
}, {
id: 5,
name: "Dash Cape",
price: 5000,
scale: 90,
desc: "no effect",
}, {
id: 2,
name: "Dragon Cape",
price: 6000,
scale: 90,
desc: "no effect",
}, {
id: 1,
name: "Super Cape",
price: 8000,
scale: 90,
desc: "no effect",
}, {
id: 7,
name: "Troll Cape",
price: 8000,
scale: 90,
desc: "no effect",
}, {
id: 14,
name: "Thorns",
price: 10000,
scale: 115,
xOff: 20,
desc: "no effect",
}, {
id: 15,
name: "Blockades",
price: 10000,
scale: 95,
xOff: 15,
desc: "no effect",
}, {
id: 20,
name: "Devils Tail",
price: 10000,
scale: 95,
xOff: 20,
desc: "no effect",
}, {
id: 16,
name: "Sawblade",
price: 12000,
scale: 90,
spin: true,
xOff: 0,
desc: "deal damage to players that damage you",
dmg: 0.15,
}, {
id: 13,
name: "Angel Wings",
price: 15000,
scale: 138,
xOff: 22,
desc: "slowly regenerates health over time",
healthRegen: 3,
}, {
id: 19,
name: "Shadow Wings",
price: 15000,
scale: 138,
xOff: 22,
desc: "increased movement speed",
spdMult: 1.1,
}, {
id: 18,
name: "Blood Wings",
price: 20000,
scale: 178,
xOff: 26,
desc: "restores health when you deal damage",
healD: 0.2,
}, {
id: 21,
name: "Corrupt X Wings",
price: 20000,
scale: 178,
xOff: 26,
desc: "deal damage to players that damage you",
dmg: 0.25,
}, ];
}
//Object-Ids
function ObjectIds2() {
return [
{
id: 0,
name: "food",
layer: 0,
}, {
id: 1,
name: "walls",
place: true,
limit: 30,
layer: 0,
}, {
id: 2,
name: "spikes",
place: true,
limit: 15,
layer: 0,
}, {
id: 3,
name: "mill",
place: true,
limit: 7,
layer: 1,
}, {
id: 4,
name: "mine",
place: true,
limit: 1,
layer: 0,
}, {
id: 5,
name: "trap",
place: true,
limit: 6,
layer: -1,
}, {
id: 6,
name: "booster",
place: true,
limit: 12,
layer: -1,
}, {
id: 7,
name: "turret",
place: true,
limit: 2,
layer: 1,
}, {
id: 8,
name: "watchtower",
place: true,
limit: 12,
layer: 1,
}, {
id: 9,
name: "buff",
place: true,
limit: 4,
layer: -1,
}, {
id: 10,
name: "spawn",
place: true,
limit: 1,
layer: -1,
}, {
id: 11,
name: "sapling",
place: true,
limit: 2,
layer: 0,
}, {
id: 12,
name: "blocker",
place: true,
limit: 3,
layer: -1,
}, {
id: 13,
name: "teleporter",
place: true,
limit: 2,
layer: -1,
}, ];
}
//Weapon-Ids
function WeaponsIds() {
return [
{
id: 0,
type: 0,
name: "tool hammer",
desc: "tool for gathering all resources",
src: "hammer_1",
length: 140,
width: 140,
xOff: -3,
yOff: 18,
dmg: 25,
dmg2: 25,
range: 65,
gather: 1,
speed: 300,
}, {
id: 1,
type: 0,
age: 2,
name: "hand axe",
desc: "gathers resources at a higher rate",
src: "axe_1",
length: 140,
width: 140,
xOff: 3,
yOff: 24,
dmg: 30,
dmg2: 30,
spdMult: 1,
range: 70,
gather: 2,
speed: 400,
}, {
id: 2,
type: 0,
age: 8,
pre: 1,
name: "great axe",
desc: "deal more damage and gather more resources",
src: "great_axe_1",
length: 140,
width: 140,
xOff: -8,
yOff: 25,
dmg: 35,
dmg2: 35,
spdMult: 1,
range: 75,
gather: 4,
speed: 400,
}, {
id: 3,
type: 0,
age: 2,
name: "short sword",
desc: "increased attack power but slower move speed",
src: "sword_1",
iPad: 1.3,
length: 130,
width: 210,
xOff: -8,
yOff: 46,
dmg: 35,
dmg2: 35,
spdMult: 0.85,
range: 110,
gather: 1,
speed: 300,
}, {
id: 4,
type: 0,
age: 8,
pre: 3,
name: "katana",
desc: "greater range and damage",
src: "samurai_1",
iPad: 1.3,
length: 130,
width: 210,
xOff: -8,
yOff: 59,
dmg: 40,
dmg2: 40,
spdMult: 0.8,
range: 118,
gather: 1,
speed: 300,
}, {
id: 5,
type: 0,
age: 2,
name: "polearm",
desc: "long range melee weapon",
src: "spear_1",
iPad: 1.3,
length: 130,
width: 210,
xOff: -8,
yOff: 53,
dmg: 45,
dmg2: 45,
knock: 0.2,
spdMult: 0.82,
range: 142,
gather: 1,
speed: 700,
}, {
id: 6,
type: 0,
age: 2,
name: "bat",
desc: "fast long range melee weapon",
src: "bat_1",
iPad: 1.3,
length: 110,
width: 180,
xOff: -8,
yOff: 53,
dmg: 20,
dmg2: 20,
knock: 0.7,
range: 110,
gather: 1,
speed: 300,
}, {
id: 7,
type: 0,
age: 2,
name: "daggers",
desc: "really fast short range weapon",
src: "dagger_1",
iPad: 0.8,
length: 110,
width: 110,
xOff: 18,
yOff: 0,
dmg: 20,
dmg2: 20,
knock: 0.1,
range: 65,
gather: 1,
hitSlow: 0.1,
spdMult: 1.13,
speed: 100,
}, {
id: 8,
type: 0,
age: 2,
name: "stick",
desc: "great for gathering but very weak",
src: "stick_1",
length: 140,
width: 140,
xOff: 3,
yOff: 24,
dmg: 1,
dmg2: 1,
spdMult: 1,
range: 70,
gather: 7,
speed: 400,
}, {
id: 9,
type: 1,
age: 6,
name: "hunting bow",
desc: "bow used for ranged combat and hunting",
src: "bow_1",
req: ["wood", 4],
length: 120,
width: 120,
xOff: -6,
yOff: 0,
Pdmg: 25,
projectile: 0,
spdMult: 0.75,
speed: 600,
}, {
id: 10,
type: 1,
age: 6,
name: "great hammer",
desc: "hammer used for destroying structures",
src: "great_hammer_1",
length: 140,
width: 140,
xOff: -9,
yOff: 25,
dmg: 10,
Pdmg: 10,
spdMult: 0.88,
range: 75,
sDmg: 7.5,
gather: 1,
speed: 400,
}, {
id: 11,
type: 1,
age: 6,
name: "wooden shield",
desc: "blocks projectiles and reduces melee damage",
src: "shield_1",
length: 120,
width: 120,
shield: 0.2,
xOff: 6,
yOff: 0,
Pdmg: 0,
spdMult: 0.7,
}, {
id: 12,
type: 1,
age: 8,
pre: 9,
name: "crossbow",
desc: "deals more damage and has greater range",
src: "crossbow_1",
req: ["wood", 5],
aboveHand: true,
armS: 0.75,
length: 120,
width: 120,
xOff: -4,
yOff: 0,
Pdmg: 35,
projectile: 2,
spdMult: 0.7,
speed: 700,
}, {
id: 13,
type: 1,
age: 9,
pre: 12,
name: "repeater crossbow",
desc: "high firerate crossbow with reduced damage",
src: "crossbow_2",
req: ["wood", 10],
aboveHand: true,
armS: 0.75,
length: 120,
width: 120,
xOff: -4,
yOff: 0,
Pdmg: 30,
projectile: 3,
spdMult: 0.7,
speed: 230,
}, {
id: 14,
type: 1,
age: 6,
name: "mc grabby",
desc: "steals resources from enemies",
src: "grab_1",
length: 130,
width: 210,
xOff: -8,
yOff: 53,
dmg: 0,
Pdmg: 0,
steal: 250,
knock: 0.2,
spdMult: 1.05,
range: 125,
gather: 0,
speed: 700,
}, {
id: 15,
type: 1,
age: 9,
pre: 12,
name: "musket",
desc: "slow firerate but high damage and range",
src: "musket_1",
req: ["stone", 10],
aboveHand: true,
rec: 0.35,
armS: 0.6,
hndS: 0.3,
hndD: 1.6,
length: 205,
width: 205,
xOff: 25,
yOff: 0,
Pdmg: 50,
projectile: 5,
hideProjectile: true,
spdMult: 0.6,
speed: 1500,
}, ];
}
//Projectiles-ids
function ProjectilesId() {
return [
{
indx: 0,
layer: 0,
src: "arrow_1",
dmg: 25,
speed: 1.6,
scale: 103,
range: 1000,
}, {
indx: 1,
layer: 1,
dmg: 25,
scale: 20,
}, {
indx: 0,
layer: 0,
src: "arrow_1",
dmg: 35,
speed: 2.5,
scale: 103,
range: 1200,
}, {
indx: 0,
layer: 0,
src: "arrow_1",
dmg: 30,
speed: 2,
scale: 103,
range: 1200,
}, {
indx: 1,
layer: 1,
dmg: 16,
scale: 20,
}, {
indx: 0,
layer: 0,
src: "bullet_1",
dmg: 50,
speed: 3.6,
scale: 160,
range: 1400,
}, ];
}