I'm posting this as a library

The whole purpose of this is to solve a problem of mine

Dieses Skript sollte nicht direkt installiert werden. Es handelt sich hier um eine Bibliothek für andere Skripte, welche über folgenden Befehl in den Metadaten eines Skriptes eingebunden wird // @require https://update.greatest.deepsurf.us/scripts/533263/1573469/I%27m%20posting%20this%20as%20a%20library.js

// ==UserScript==
// @name         I'm posting this as a library
// @namespace    http://tampermonkey.net/
// @version      1
// @description  The whole purpose of this is to solve a problem of mine
// @author       Evan
// @match        *://*.moomoo.io/*
// @icon         https://tse1.mm.bing.net/th?id=OIP.dIyFdzFQgRSYJYHnAhBGwAHaFj&pid=Api&P=0&h=180
// @license MIT
// @grant        none
// @downloadURL https://update.greatest.deepsurf.us/scripts/478053/MooMooio%20Ids.user.js
// @updateURL https://update.greatest.deepsurf.us/scripts/478053/MooMooio%20Ids.meta.js
// ==/UserScript==

//Hats-Id
function hats2() {
    return [
        {
            id: 45,
            name: "Shame!",
            dontSell: true,
            price: 0,
            scale: 120,
            desc: "hacks are for losers",
        },
        {
            id: 51,
            name: "Moo Cap",
            price: 0,
            scale: 120,
            desc: "coolest mooer around",
        },
        {
            id: 50,
            name: "Apple Cap",
            price: 0,
            scale: 120,
            desc: "apple farms remembers",
        },
        {
            id: 28,
            name: "Moo Head",
            price: 0,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 29,
            name: "Pig Head",
            price: 0,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 30,
            name: "Fluff Head",
            price: 0,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 36,
            name: "Pandou Head",
            price: 0,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 37,
            name: "Bear Head",
            price: 0,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 38,
            name: "Monkey Head",
            price: 0,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 44,
            name: "Polar Head",
            price: 0,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 35,
            name: "Fez Hat",
            price: 0,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 42,
            name: "Enigma Hat",
            price: 0,
            scale: 120,
            desc: "join the enigma army",
        },
        {
            id: 43,
            name: "Blitz Hat",
            price: 0,
            scale: 120,
            desc: "hey everybody i'm blitz",
        },
        {
            id: 49,
            name: "Bob XIII Hat",
            price: 0,
            scale: 120,
            desc: "like and subscribe",
        },
        {
            id: 57,
            name: "Pumpkin",
            price: 50,
            scale: 120,
            desc: "Spooooky",
        },
        {
            id: 8,
            name: "Bummle Hat",
            price: 100,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 2,
            name: "Straw Hat",
            price: 500,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 15,
            name: "Winter Cap",
            price: 600,
            scale: 120,
            desc: "allows you to move at normal speed in snow",
            coldM: 1,
        },
        {
            id: 5,
            name: "Cowboy Hat",
            price: 1000,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 4,
            name: "Ranger Hat",
            price: 2000,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 18,
            name: "Explorer Hat",
            price: 2000,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 31,
            name: "Flipper Hat",
            price: 2500,
            scale: 120,
            desc: "have more control while in water",
            watrImm: true,
        },
        {
            id: 1,
            name: "Marksman Cap",
            price: 3000,
            scale: 120,
            desc: "increases arrow speed and range",
            aMlt: 1.3,
        },
        {
            id: 10,
            name: "Bush Gear",
            price: 3000,
            scale: 160,
            desc: "allows you to disguise yourself as a bush",
        },
        {
            id: 48,
            name: "Halo",
            price: 3000,
            scale: 120,
            desc: "no effect",
        },
        {
            id: 6,
            name: "Soldier Helmet",
            price: 4000,
            scale: 120,
            desc: "reduces damage taken but slows movement",
            spdMult: 0.94,
            dmgMult: 0.75,
        },
        {
            id: 23,
            name: "Anti Venom Gear",
            price: 4000,
            scale: 120,
            desc: "makes you immune to poison",
            poisonRes: 1,
        },
        {
            id: 13,
            name: "Medic Gear",
            price: 5000,
            scale: 110,
            desc: "slowly regenerates health over time",
            healthRegen: 3,
        },
        {
            id: 9,
            name: "Miners Helmet",
            price: 5000,
            scale: 120,
            desc: "earn 1 extra gold per resource",
            extraGold: 1,
        },
        {
            id: 32,
            name: "Musketeer Hat",
            price: 5000,
            scale: 120,
            desc: "reduces cost of projectiles",
            projCost: 0.5,
        },
        {
            id: 7,
            name: "Bull Helmet",
            price: 6000,
            scale: 120,
            desc: "increases damage done but drains health",
            healthRegen: -5,
            dmgMultO: 1.5,
            spdMult: 0.96,
        },
        {
            id: 22,
            name: "Emp Helmet",
            price: 6000,
            scale: 120,
            desc: "turrets won't attack but you move slower",
            antiTurret: 1,
            spdMult: 0.7,
        },
        {
            id: 12,
            name: "Booster Hat",
            price: 6000,
            scale: 120,
            desc: "increases your movement speed",
            spdMult: 1.16,
        },
        {
            id: 26,
            name: "Barbarian Armor",
            price: 8000,
            scale: 120,
            desc: "knocks back enemies that attack you",
            dmgK: 0.6,
        },
        {
            id: 21,
            name: "Plague Mask",
            price: 10000,
            scale: 120,
            desc: "melee attacks deal poison damage",
            poisonDmg: 5,
            poisonTime: 6,
        },
        {
            id: 46,
            name: "Bull Mask",
            price: 10000,
            scale: 120,
            desc: "bulls won't target you unless you attack them",
            bullRepel: 1,
        },
        {
            id: 14,
            name: "Windmill Hat",
            topSprite: true,
            price: 10000,
            scale: 120,
            desc: "generates points while worn",
            pps: 1.5,
        },
        {
            id: 11,
            name: "Spike Gear",
            topSprite: true,
            price: 10000,
            scale: 120,
            desc: "deal damage to players that damage you",
            dmg: 0.45,
        },
        {
            id: 53,
            name: "Turret Gear",
            topSprite: true,
            price: 10000,
            scale: 120,
            desc: "you become a walking turret",
            turret: {
                proj: 1,
                range: 700,
                rate: 2500,
            },
            spdMult: 0.7,
        },
        {
            id: 20,
            name: "Samurai Armor",
            price: 12000,
            scale: 120,
            desc: "increased attack speed and fire rate",
            atkSpd: 0.78,
        },
        {
            id: 58,
            name: "Dark Knight",
            price: 12000,
            scale: 120,
            desc: "restores health when you deal damage",
            healD: 0.4,
        },
        {
            id: 27,
            name: "Scavenger Gear",
            price: 15000,
            scale: 120,
            desc: "earn double points for each kill",
            kScrM: 2,
        },
        {
            id: 40,
            name: "Tank Gear",
            price: 15000,
            scale: 120,
            desc: "increased damage to buildings but slower movement",
            spdMult: 0.3,
            bDmg: 3.3,
        },
        {
            id: 52,
            name: "Thief Gear",
            price: 15000,
            scale: 120,
            desc: "steal half of a player's gold when you kill them",
            goldSteal: 0.5,
        },
        {
            id: 55,
            name: "Bloodthirster",
            price: 20000,
            scale: 120,
            desc: "Restore Health when dealing damage. And increased damage",
            healD: 0.25,
            dmgMultO: 1.2,
        },
        {
            id: 56,
            name: "Assassin Gear",
            price: 20000,
            scale: 120,
            desc: "Go invisible when not moving. Can't eat. Increased speed",
            noEat: true,
            spdMult: 1.1,
            invisTimer: 1000,
        }
    ];
}

//Accesories-ids
   function Accesories2() {
       return [
           {
                  id: 12,
                name: "Snowball",
                price: 1000,
                scale: 105,
                xOff: 18,
                desc: "no effect",
            }, {
                id: 9,
                name: "Tree Cape",
                price: 1000,
                scale: 90,
                desc: "no effect",
            }, {
                id: 10,
                name: "Stone Cape",
                price: 1000,
                scale: 90,
                desc: "no effect",
            }, {
                id: 3,
                name: "Cookie Cape",
                price: 1500,
                scale: 90,
                desc: "no effect",
            }, {
                id: 8,
                name: "Cow Cape",
                price: 2000,
                scale: 90,
                desc: "no effect",
            }, {
                id: 11,
                name: "Monkey Tail",
                price: 2000,
                scale: 97,
                xOff: 25,
                desc: "Super speed but reduced damage",
                spdMult: 1.35,
                dmgMultO: 0.2,
            }, {
                id: 17,
                name: "Apple Basket",
                price: 3000,
                scale: 80,
                xOff: 12,
                desc: "slowly regenerates health over time",
                healthRegen: 1,
            }, {
                id: 6,
                name: "Winter Cape",
                price: 3000,
                scale: 90,
                desc: "no effect",
            }, {
                id: 4,
                name: "Skull Cape",
                price: 4000,
                scale: 90,
                desc: "no effect",
            }, {
                id: 5,
                name: "Dash Cape",
                price: 5000,
                scale: 90,
                desc: "no effect",
            }, {
                id: 2,
                name: "Dragon Cape",
                price: 6000,
                scale: 90,
                desc: "no effect",
            }, {
                id: 1,
                name: "Super Cape",
                price: 8000,
                scale: 90,
                desc: "no effect",
            }, {
                id: 7,
                name: "Troll Cape",
                price: 8000,
                scale: 90,
                desc: "no effect",
            }, {
                id: 14,
                name: "Thorns",
                price: 10000,
                scale: 115,
                xOff: 20,
                desc: "no effect",
            }, {
                id: 15,
                name: "Blockades",
                price: 10000,
                scale: 95,
                xOff: 15,
                desc: "no effect",
            }, {
                id: 20,
                name: "Devils Tail",
                price: 10000,
                scale: 95,
                xOff: 20,
                desc: "no effect",
            }, {
                id: 16,
                name: "Sawblade",
                price: 12000,
                scale: 90,
                spin: true,
                xOff: 0,
                desc: "deal damage to players that damage you",
                dmg: 0.15,
            }, {
                id: 13,
                name: "Angel Wings",
                price: 15000,
                scale: 138,
                xOff: 22,
                desc: "slowly regenerates health over time",
                healthRegen: 3,
            }, {
                id: 19,
                name: "Shadow Wings",
                price: 15000,
                scale: 138,
                xOff: 22,
                desc: "increased movement speed",
                spdMult: 1.1,
            }, {
                id: 18,
                name: "Blood Wings",
                price: 20000,
                scale: 178,
                xOff: 26,
                desc: "restores health when you deal damage",
                healD: 0.2,
            }, {
                id: 21,
                name: "Corrupt X Wings",
                price: 20000,
                scale: 178,
                xOff: 26,
                desc: "deal damage to players that damage you",
                dmg: 0.25,
            }, ];
   }
//Object-Ids
     function ObjectIds2() {
         return [
        {
                id: 0,
                name: "food",
                layer: 0,
            }, {
                id: 1,
                name: "walls",
                place: true,
                limit: 30,
                layer: 0,
            }, {
                id: 2,
                name: "spikes",
                place: true,
                limit: 15,
                layer: 0,
            }, {
                id: 3,
                name: "mill",
                place: true,
                limit: 7,
                layer: 1,
            }, {
                id: 4,
                name: "mine",
                place: true,
                limit: 1,
                layer: 0,
            }, {
                id: 5,
                name: "trap",
                place: true,
                limit: 6,
                layer: -1,
            }, {
                id: 6,
                name: "booster",
                place: true,
                limit: 12,
                layer: -1,
            }, {
                id: 7,
                name: "turret",
                place: true,
                limit: 2,
                layer: 1,
            }, {
                id: 8,
                name: "watchtower",
                place: true,
                limit: 12,
                layer: 1,
            }, {
                id: 9,
                name: "buff",
                place: true,
                limit: 4,
                layer: -1,
            }, {
                id: 10,
                name: "spawn",
                place: true,
                limit: 1,
                layer: -1,
            }, {
                id: 11,
                name: "sapling",
                place: true,
                limit: 2,
                layer: 0,
            }, {
                id: 12,
                name: "blocker",
                place: true,
                limit: 3,
                layer: -1,
            }, {
                id: 13,
                name: "teleporter",
                place: true,
                limit: 2,
                layer: -1,
            }, ];
     }

//Weapon-Ids
   function WeaponsIds() {
       return [
       {
                id: 0,
                type: 0,
                name: "tool hammer",
                desc: "tool for gathering all resources",
                src: "hammer_1",
                length: 140,
                width: 140,
                xOff: -3,
                yOff: 18,
                dmg: 25,
                dmg2: 25,
                range: 65,
                gather: 1,
                speed: 300,
            }, {
                id: 1,
                type: 0,
                age: 2,
                name: "hand axe",
                desc: "gathers resources at a higher rate",
                src: "axe_1",
                length: 140,
                width: 140,
                xOff: 3,
                yOff: 24,
                dmg: 30,
                dmg2: 30,
                spdMult: 1,
                range: 70,
                gather: 2,
                speed: 400,
            }, {
                id: 2,
                type: 0,
                age: 8,
                pre: 1,
                name: "great axe",
                desc: "deal more damage and gather more resources",
                src: "great_axe_1",
                length: 140,
                width: 140,
                xOff: -8,
                yOff: 25,
                dmg: 35,
                dmg2: 35,
                spdMult: 1,
                range: 75,
                gather: 4,
                speed: 400,
            }, {
                id: 3,
                type: 0,
                age: 2,
                name: "short sword",
                desc: "increased attack power but slower move speed",
                src: "sword_1",
                iPad: 1.3,
                length: 130,
                width: 210,
                xOff: -8,
                yOff: 46,
                dmg: 35,
                dmg2: 35,
                spdMult: 0.85,
                range: 110,
                gather: 1,
                speed: 300,
            }, {
                id: 4,
                type: 0,
                age: 8,
                pre: 3,
                name: "katana",
                desc: "greater range and damage",
                src: "samurai_1",
                iPad: 1.3,
                length: 130,
                width: 210,
                xOff: -8,
                yOff: 59,
                dmg: 40,
                dmg2: 40,
                spdMult: 0.8,
                range: 118,
                gather: 1,
                speed: 300,
            }, {
                id: 5,
                type: 0,
                age: 2,
                name: "polearm",
                desc: "long range melee weapon",
                src: "spear_1",
                iPad: 1.3,
                length: 130,
                width: 210,
                xOff: -8,
                yOff: 53,
                dmg: 45,
                dmg2: 45,
                knock: 0.2,
                spdMult: 0.82,
                range: 142,
                gather: 1,
                speed: 700,
            }, {
                id: 6,
                type: 0,
                age: 2,
                name: "bat",
                desc: "fast long range melee weapon",
                src: "bat_1",
                iPad: 1.3,
                length: 110,
                width: 180,
                xOff: -8,
                yOff: 53,
                dmg: 20,
                dmg2: 20,
                knock: 0.7,
                range: 110,
                gather: 1,
                speed: 300,
            }, {
                id: 7,
                type: 0,
                age: 2,
                name: "daggers",
                desc: "really fast short range weapon",
                src: "dagger_1",
                iPad: 0.8,
                length: 110,
                width: 110,
                xOff: 18,
                yOff: 0,
                dmg: 20,
                dmg2: 20,
                knock: 0.1,
                range: 65,
                gather: 1,
                hitSlow: 0.1,
                spdMult: 1.13,
                speed: 100,
            }, {
                id: 8,
                type: 0,
                age: 2,
                name: "stick",
                desc: "great for gathering but very weak",
                src: "stick_1",
                length: 140,
                width: 140,
                xOff: 3,
                yOff: 24,
                dmg: 1,
                dmg2: 1,
                spdMult: 1,
                range: 70,
                gather: 7,
                speed: 400,
            }, {
                id: 9,
                type: 1,
                age: 6,
                name: "hunting bow",
                desc: "bow used for ranged combat and hunting",
                src: "bow_1",
                req: ["wood", 4],
                length: 120,
                width: 120,
                xOff: -6,
                yOff: 0,
                Pdmg: 25,
                projectile: 0,
                spdMult: 0.75,
                speed: 600,
            }, {
                id: 10,
                type: 1,
                age: 6,
                name: "great hammer",
                desc: "hammer used for destroying structures",
                src: "great_hammer_1",
                length: 140,
                width: 140,
                xOff: -9,
                yOff: 25,
                dmg: 10,
                Pdmg: 10,
                spdMult: 0.88,
                range: 75,
                sDmg: 7.5,
                gather: 1,
                speed: 400,
            }, {
                id: 11,
                type: 1,
                age: 6,
                name: "wooden shield",
                desc: "blocks projectiles and reduces melee damage",
                src: "shield_1",
                length: 120,
                width: 120,
                shield: 0.2,
                xOff: 6,
                yOff: 0,
                Pdmg: 0,
                spdMult: 0.7,
            }, {
                id: 12,
                type: 1,
                age: 8,
                pre: 9,
                name: "crossbow",
                desc: "deals more damage and has greater range",
                src: "crossbow_1",
                req: ["wood", 5],
                aboveHand: true,
                armS: 0.75,
                length: 120,
                width: 120,
                xOff: -4,
                yOff: 0,
                Pdmg: 35,
                projectile: 2,
                spdMult: 0.7,
                speed: 700,
            }, {
                id: 13,
                type: 1,
                age: 9,
                pre: 12,
                name: "repeater crossbow",
                desc: "high firerate crossbow with reduced damage",
                src: "crossbow_2",
                req: ["wood", 10],
                aboveHand: true,
                armS: 0.75,
                length: 120,
                width: 120,
                xOff: -4,
                yOff: 0,
                Pdmg: 30,
                projectile: 3,
                spdMult: 0.7,
                speed: 230,
            }, {
                id: 14,
                type: 1,
                age: 6,
                name: "mc grabby",
                desc: "steals resources from enemies",
                src: "grab_1",
                length: 130,
                width: 210,
                xOff: -8,
                yOff: 53,
                dmg: 0,
                Pdmg: 0,
                steal: 250,
                knock: 0.2,
                spdMult: 1.05,
                range: 125,
                gather: 0,
                speed: 700,
            }, {
                id: 15,
                type: 1,
                age: 9,
                pre: 12,
                name: "musket",
                desc: "slow firerate but high damage and range",
                src: "musket_1",
                req: ["stone", 10],
                aboveHand: true,
                rec: 0.35,
                armS: 0.6,
                hndS: 0.3,
                hndD: 1.6,
                length: 205,
                width: 205,
                xOff: 25,
                yOff: 0,
                Pdmg: 50,
                projectile: 5,
                hideProjectile: true,
                spdMult: 0.6,
                speed: 1500,
            }, ];
       }

//Projectiles-ids
    function ProjectilesId() {
        return [
            {
                  indx: 0,
                layer: 0,
                src: "arrow_1",
                dmg: 25,
                speed: 1.6,
                scale: 103,
                range: 1000,
            }, {
                indx: 1,
                layer: 1,
                dmg: 25,
                scale: 20,
            }, {
                indx: 0,
                layer: 0,
                src: "arrow_1",
                dmg: 35,
                speed: 2.5,
                scale: 103,
                range: 1200,
            }, {
                indx: 0,
                layer: 0,
                src: "arrow_1",
                dmg: 30,
                speed: 2,
                scale: 103,
                range: 1200,
            }, {
                indx: 1,
                layer: 1,
                dmg: 16,
                scale: 20,
            }, {
                indx: 0,
                layer: 0,
                src: "bullet_1",
                dmg: 50,
                speed: 3.6,
                scale: 160,
                range: 1400,
            }, ];
    }