Shellshock.IO Aimbot & ESP

Locks aim to the nearest player in shellshock.io. Comes with an ESP too. Press B, V, N, L to toggle aimbot, esp, esp lines, aimbot on right mouse hold.

Από την 05/02/2024. Δείτε την τελευταία έκδοση.

Πριν την εγκατάσταση το Greasy Forkθα ήθελε να γνωρίζετε ότι αυτός ο κώδικας περιέχει αντιχαρακτηριστικά, τα οποία είναι προς όφελος του δημιουργού του κώδικα παρά για εσάς.

Αυτός ο κώδικας θα απομακρύνει τις διαφημίσεις στις ιστοσελίδες που επισκέπτεστε.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         Shellshock.IO Aimbot & ESP
// @namespace    http://tampermonkey.net/
// @version      0.2.6
// @description  Locks aim to the nearest player in shellshock.io. Comes with an ESP too. Press B, V, N, L to toggle aimbot, esp, esp lines, aimbot on right mouse hold.
// @author       Zertalious (Zert)
// @match        *://shellshock.io/*
// @match        *://algebra.best/*
// @match        *://algebra.vip/*
// @match        *://biologyclass.club/*
// @match        *://deadlyegg.com/*
// @match        *://deathegg.world/*
// @match        *://eggcombat.com/*
// @match        *://egg.dance/*
// @match        *://eggfacts.fun/*
// @match        *://egghead.institute/*
// @match        *://eggisthenewblack.com/*
// @match        *://eggsarecool.com/*
// @match        *://geometry.best/*
// @match        *://geometry.monster/*
// @match        *://geometry.pw/*
// @match        *://geometry.report/*
// @match        *://hardboiled.life/*
// @match        *://hardshell.life/*
// @match        *://humanorganising.org/*
// @match        *://mathdrills.info/*
// @match        *://mathfun.rocks/*
// @match        *://mathgames.world/*
// @match        *://math.international/*
// @match        *://mathlete.fun/*
// @match        *://mathlete.pro/*
// @match        *://overeasy.club/*
// @match        *://scrambled.best/*
// @match        *://scrambled.tech/*
// @match        *://scrambled.today/*
// @match        *://scrambled.us/*
// @match        *://scrambled.world/*
// @match        *://shellshockers.club/*
// @match        *://shellshockers.site/*
// @match        *://shellshockers.us/*
// @match        *://shellshockers.world/*
// @match        *://softboiled.club/*
// @match        *://violentegg.club/*
// @match        *://violentegg.fun/*
// @match        *://yolk.best/*
// @match        *://yolk.life/*
// @match        *://yolk.rocks/*
// @match        *://yolk.tech/*
// @match        *://zygote.cafe/*
// @icon         https://www.google.com/s2/favicons?domain=shellshock.io
// @grant        none
// @run-at       document-start
// @antifeature  ads
// @require      https://cdn.jsdelivr.net/npm/[email protected]
// ==/UserScript==

const keys = {};

window.XMLHttpRequest = class extends window.XMLHttpRequest {

	open( method, url ) {

		if ( url.indexOf( 'shellshock.js' ) > - 1 ) {

			this.isScript = true;

		}

		return super.open( ...arguments );

	}

	get response() {

		if ( this.isScript ) {

			const code = super.response;

			let babylonVarName,
				playersVarName,
				myPlayerVarName,
				sceneVarName,
				cullFuncName;

			try {

				babylonVarName = /crosshairs=new ([a-zA-Z]+)\.AbstractMesh/.exec( code )[ 1 ];
				playersVarName = /=([a-zA-Z]+)\[this\.playerIdx\];/.exec( code )[ 1 ];
				myPlayerVarName = /"fire":document.pointerLockElement&&([^&]+)&&/.exec( code )[ 1 ];
				sceneVarName = /createMapCells\(([^,]+),/.exec( code )[ 1 ];
				cullFuncName = /=([a-zA-Z_$]+)\(this\.mesh,\.[0-9]+\)/.exec( code )[ 1 ];

				keys.MeshBuilder = /\.([a-zA-Z_$]+)\.CreateBox/.exec( code )[ 1 ];
				keys.CreateLines = /\.([a-zA-Z_$]+)\("lines"/.exec( code )[ 1 ];
				keys.Vector3 = /v1=new [a-zA-Z_$]+\.([a-zA-Z_$]+)/.exec( code )[ 1 ];
				keys.actor = /this\.([a-zA-Z_$]+)\.mesh\.position/.exec( code )[ 1 ];
				keys.playing = /OPEN&&[a-zA-Z_$]+\.([a-zA-Z_$]+)/.exec( code )[ 1 ];

				keys.yaw = /\.([a-zA-Z_$]+)=[a-zA-Z_$]+\.yaw/.exec( code )[ 1 ];
				keys.pitch = /\.([a-zA-Z_$]+)=[a-zA-Z_$]+\.pitch/.exec( code )[ 1 ];

			} catch ( error ) {

				alert( 'Script failed to inject. Report the issue to the script developer.\n' + JSON.stringify( getVars(), undefined, 2 ) );

				return code;

			}

			function getVars() {

				return {
					babylonVarName,
					playersVarName,
					myPlayerVarName,
					playersVarName,
					sceneVarName,
					cullFuncName,
					keys
				};

			}

			console.log( '%cInjecting code...', 'color: red; background: black; font-size: 2em;', getVars() );

			return code.replace( sceneVarName + '.render()', `

					window[ '${onUpdateFuncName}' ]( 
						${babylonVarName}, 
						${playersVarName}, 
						${myPlayerVarName}
					);

				${sceneVarName}.render()` )
				.replace( `function ${cullFuncName}`, `

					function ${cullFuncName}() {

						return true;

					}

				function someFunctionWhichWillNeverBeUsedNow` );

		}

		return super.response;

	}

};

const settings = {
	aimbotEnabled: true, 
	aimbotOnRightMouse: false, 
	espEnabled: true, 
	showLines: true, 
	createdBy: 'Zertalious', 
	showHelp() {

		dialogEl.style.display = dialogEl.style.display === '' ? 'none' : '';

	}
};

const keyToSetting = {
	'KeyB': 'aimbotEnabled', 
	'KeyV': 'espEnabled', 
	'KeyN': 'showLines', 
	'KeyL': 'aimbotOnRightMouse'
};

let gui, controllers;

function initGui() {

	const settingToKey = {};
	for ( const key in keyToSetting ) {

		settingToKey[ keyToSetting[ key ] ] = key;

	}

	gui = new lil.GUI();
	controllers = {};
	for ( const key in settings ) {

		let name = fromCamel( key );
		let shortKey = settingToKey[ key ];

		if ( shortKey ) {

			if ( shortKey.startsWith( 'Key' ) ) shortKey = shortKey.slice( 3 );
			name = `[${shortKey}] ${name}`;

		}

		controllers[ key ] = gui.add( settings, key ).name( name ).listen();

	}

	gui.domElement.style.zIndex = '99999';
	controllers.createdBy.disable();

}

function fromCamel( text ) {

	const result = text.replace( /([A-Z])/g, ' $1' );
	return result.charAt( 0 ).toUpperCase() + result.slice( 1 );

}

const value = parseInt( new URLSearchParams( window.location.search ).get( 'showAd' ), 16 );
const shouldShowAd = isNaN( value ) || Date.now() - value < 0 || Date.now() - value > 10 * 60 * 1000;

const temp = document.createElement( 'div' );

temp.innerHTML = `<style>

.info {
	position: absolute;
	left: 50%;
	top: 50%;
	padding: 20px;
	background: rgba(0, 0, 0, 0.8);
	border: 6px solid rgba(0, 0, 0, 0.2);
	color: #fff;
	transform: translate(-50%, -50%);
	text-align: center;
	z-index: 999999;
	font-weight: bolder;
}

.info * {
	color: #fff;
}

.close-icon {
	position: absolute;
	right: 5px;
	top: 5px;
	width: 20px;
	height: 20px;
	opacity: 0.5;
	cursor: pointer;
}

.close-icon:before, .close-icon:after {
	content: ' ';
	position: absolute;
	left: 50%;
	top: 50%;
	width: 100%;
	height: 20%;
	transform: translate(-50%, -50%) rotate(-45deg);
	background: #fff;
}

.close-icon:after {
	transform: translate(-50%, -50%) rotate(45deg);
}

.close-icon:hover {
	opacity: 1;
}

.btn {
	cursor: pointer;
	padding: 0.5em;
	background: red;
	border: 3px solid rgba(0, 0, 0, 0.2);
}

.btn:active {
	transform: scale(0.8);
}

.msg {
	position: absolute;
	left: 10px;
	bottom: 10px;
	color: #fff;
	background: rgba(0, 0, 0, 0.6);
	font-weight: bolder;
	padding: 15px;
	animation: msg 0.5s forwards, msg 0.5s reverse forwards 3s;
	z-index: 999999;
	pointer-events: none;
}

@keyframes msg {
	from {
		transform: translate(-120%, 0);
	}

	to {
		transform: none;
	}
}

</style>
<div class="msg" style="display: none;"></div>
<div class="info">${shouldShowAd ? `<big>Loading ad...</big>` : `<div class="close-icon" onclick="this.parentNode.style.display='none';"></div>
	<big>== Aimbot & ESP ==</big>
	<br>
	<br>
	[B] to toggle aimbot
	<br>
	[V] to toggle ESP
	<br>
	[N] to toggle ESP Lines
	<br>
	[L] to toggle aimbot on <br>right mouse hold
	<br>
	[H] to show/hide help
	<br>
	[/] to show/hide control panel
	<br>
	<br>
	By Zertalious
	<br>
	<br>
	<div style="display: grid; grid-template-columns: 1fr 1fr; grid-gap: 5px;">
		<div class="btn" onclick="window.open('https://discord.gg/K24Zxy88VM', '_blank')">Discord</div>
		<div class="btn" onclick="window.open('https://www.instagram.com/zertalious/', '_blank')">Instagram</div>
		<div class="btn" onclick="window.open('https://twitter.com/Zertalious', '_blank')">Twitter</div>
		<div class="btn" onclick="window.open('https://greatest.deepsurf.us/en/users/662330-zertalious', '_blank')">More scripts</div>
	</div>
	` }
</div>`;

const msgEl = temp.querySelector( '.msg' );
const dialogEl = temp.querySelector( '.info' );

window.addEventListener( 'DOMContentLoaded', async function () {

	initGui();

	while ( temp.children.length > 0 ) {

		document.body.appendChild( temp.children[ 0 ] );

	}

	if ( shouldShowAd ) {

		const url = new URL( window.location.href );

		url.searchParams.set( 'showAd', Date.now().toString( 16 ) );
		url.searchParams.set( 'scriptVersion', GM.info.script.version );

		window.location.href = 'https://zertalious.xyz?ref=' + new TextEncoder().encode( url.href ).toString();

	}

} );

let rightMouseDown = false;

function handleMouse( event ) {

	if ( event.button === 2 ) {

		rightMouseDown = event.type === 'pointerdown' ? true : false;

	}

}

window.addEventListener( 'pointerdown', handleMouse );
window.addEventListener( 'pointerup', handleMouse );


function toggleSetting( key ) {

	settings[ key ] = ! settings[ key ];
	showMsg( fromCamel( key ), settings[ key ] );

}

window.addEventListener( 'keyup', function ( event ) {

	if ( document.activeElement && document.activeElement.tagName === 'INPUT' ) return;

	if ( keyToSetting[ event.code ] ) {

		toggleSetting( keyToSetting[ event.code ] );

	}

	switch ( event.code ) {

		case 'KeyH':
			settings.showHelp();
			break;

		case 'Slash' :
			gui._hidden ? gui.show() : gui.hide();
			break;

	}

} );

function showMsg( name, bool ) {

	msgEl.innerText = name + ': ' + ( bool ? 'ON' : 'OFF' );

	msgEl.style.display = 'none';
	void msgEl.offsetWidth;
	msgEl.style.display = '';

}

let lineOrigin, linesArray;

const onUpdateFuncName = btoa( Math.random().toString( 32 ) );

window[ onUpdateFuncName ] = function ( BABYLON, players, myPlayer ) {

	if ( shouldShowAd !== false || ! myPlayer || isNaN( value ) ) return; 

	if ( ! lineOrigin ) {

		lineOrigin = new BABYLON[ keys.Vector3 ]();
		linesArray = [];

		console.log( lineOrigin );

	}

	lineOrigin.copyFrom( myPlayer[ keys.actor ].mesh.position );

	const yaw = myPlayer[ keys.actor ].mesh.rotation.y;

	lineOrigin.x += Math.sin( yaw );
	lineOrigin.z += Math.cos( yaw );
	lineOrigin.y += Math.sin( - myPlayer[ keys.pitch ] );

	for ( let i = 0; i < linesArray.length; i ++ ) {

		linesArray[ i ].playerExists = false;

	}

	for ( let i = 0; i < players.length; i ++ ) {

		const player = players[ i ];

		if ( ! player || player === myPlayer ) continue;

		if ( player.sphere === undefined ) {

			console.log( 'Adding sphere...' );

			const material = new BABYLON.StandardMaterial( 'myMaterial', player[ keys.actor ].scene );
			material.emissiveColor = material.diffuseColor = new BABYLON.Color3( 1, 0, 0 );
			material.wireframe = true;

			const sphere = BABYLON[ keys.MeshBuilder ].CreateBox( 'mySphere', { width: 0.5, height: 0.75, depth: 0.5 }, player[ keys.actor ].scene );
			sphere.material = material;
			sphere.position.y = 0.3;
			sphere.parent = player[ keys.actor ].mesh;

			player.sphere = sphere;

		}

		if ( player.lines === undefined ) {

			const options = {
				points: [ lineOrigin, player[ keys.actor ].mesh.position ],
				updatable: true
			};

			const lines = options.instance = BABYLON[ keys.MeshBuilder ][ keys.CreateLines ]( 'lines', options, player[ keys.actor ].scene );
			lines.color = new BABYLON.Color3( 1, 0, 0 );
			lines.alwaysSelectAsActiveMesh = true;
			lines.renderingGroupId = 1;

			player.lines = lines;
			player.lineOptions = options;

			linesArray.push( lines );

			console.log( '%cAdding line...', 'color: green; background: black; font-size: 2em;' );

		}

		player.lines.playerExists = true;
		player.lines = BABYLON[ keys.MeshBuilder ][ keys.CreateLines ]( 'lines', player.lineOptions );

		player.sphere.renderingGroupId = settings.espEnabled ? 1 : 0;
		player.sphere.visibility = ( settings.aimbotEnabled || settings.espEnabled ) && myPlayer !== player && ( myPlayer.team === 0 || myPlayer.team !== player.team );

		player.lines.visibility = player[ keys.playing ] && player.sphere.visibility && settings.showLines;

	}

	for ( let i = 0; i < linesArray.length; i ++ ) {

		if ( ! linesArray[ i ].playerExists ) {

			console.log( '%cRemoving line...', 'color: red; background: black; font-size: 2em;' );

			linesArray[ i ].dispose();
			linesArray.splice( i, 1 );

		}

	}

	if ( settings.aimbotEnabled && ( settings.aimbotOnRightMouse ? rightMouseDown : true ) && myPlayer[ keys.playing ] ) {

		let minDistance = Infinity;
		let targetPlayer;

		for ( let i = 0; i < players.length; i ++ ) {

			const player = players[ i ];

			if ( player && player !== myPlayer && player[ keys.playing ] && ( myPlayer.team === 0 || player.team !== myPlayer.team ) ) {

				const distance = Math.hypot( player.x - myPlayer.x, player.y - myPlayer.y, player.z - myPlayer.z );

				if ( distance < minDistance ) {

					minDistance = distance;
					targetPlayer = player;

				}

			}

		}

		if ( targetPlayer ) {

			const x = targetPlayer[ keys.actor ].mesh.position.x - myPlayer[ keys.actor ].mesh.position.x;
			const y = targetPlayer[ keys.actor ].mesh.position.y - myPlayer[ keys.actor ].mesh.position.y;
			const z = targetPlayer[ keys.actor ].mesh.position.z - myPlayer[ keys.actor ].mesh.position.z;

			myPlayer[ keys.yaw ] = Math.radAdd( Math.atan2( x, z ), 0 );
			myPlayer[ keys.pitch ] = - Math.atan2( y, Math.hypot( x, z ) ) % 1.5;

		}

	}

}

delete localStorage[ 'lastVersionPlayed' ];