github rainmeter

github的雨滴效果

Ekde 2018/08/13. Vidu La ĝisdata versio.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name           github rainmeter
// @author         wusuluren
// @description    github的雨滴效果
// @require        http://cdn.bootcss.com/jquery/1.8.3/jquery.min.js
// @match          *://github.com/*
// @supportURL     https://github.com/Wusuluren
// @version        0.0.1
// @grant          None
// @namespace https://greatest.deepsurf.us/users/194747
// ==/UserScript==
(function () {
    'use strict';
  
    class Position {
      constructor(x, y) {
        this.x = x
        this.y = y      
      }
    }
  
    class RainMeter extends Position {
      constructor(x, y, prev, next, expire, depth) {
        super(x, y)
        this.prev = prev
        this.next = next
        this.expire = expire
        this.passed = 0
        this.depth = depth
      }
    }
  
    var color_table = new Array()
    var Screen_Width, Screen_Height
    var map
    var rainmeter_head
    
    $(function(){     
        get_color_table()
        clear_screen()
        init()
        var timer = setInterval(function() {
         update_rainmeter()
        }, 1000)
    })
  
    function clear_screen() {
      full(0)
    }
  
    function get_color_table () {
      var lis = $('.legend').children()
      for (var i = 0; i < lis.length; i++) {
        color_table[i] = lis[i].style.backgroundColor
      }
    }
    
    function draw_point(x, y, depth) {
        var gs = document.getElementsByTagName('g')
        if (x < gs.length) {
          var days = gs[x].getElementsByClassName('day')
          if (y < days.length) {
            days[y].setAttribute('fill', color_table[depth])
          }
        }
    }
  
    function draw_position(pos, depth) {
        var gs = document.getElementsByTagName('g')
        if (pos.x < gs.length) {       
          var days = gs[pos.x].getElementsByClassName('day')
          if (pos.y < days.length) {
            days[pos.y].setAttribute('fill', color_table[depth])
          }
        }
    }  
  
    function draw_rainmeter(rainmeter) {
      draw_position(rainmeter, rainmeter.depth)
    }
  
    function clear_rainmeter(rainmeter) {
      draw_position(rainmeter, 0)
    }  
    
    function full (depth) {
      var gs = document.getElementsByTagName('g')
      if (gs === undefined)
        return false
      for (var x = 1; x < gs.length; x++) {        
        for (var y = 0; y < 7; y++)
          draw_point(x, y, depth)
      }
      return true
    }
    
    function new_position() {
      var x = new_random(Screen_Width)
      var y = new_random(Screen_Height)
      if (map[y][x] === undefined || map[y][x] == 1)
        return undefined
      return new Position(x, y)
    }
  
    function new_random(max) {
      return Math.floor(Math.random() * max)
    }
  
    function same_position(a, b) {
      return a.x == b.x && a.y == b.y
    }
  
    function new_rainmeter() {
      var pos = new_position()
      if (pos === undefined) {
        return undefined
      }
      var expire = new_random(10) + 5
      var depth = new_random(4) + 1
      var rainmeter = new RainMeter(pos.x, pos.y, undefined, undefined, expire, depth)
      return rainmeter
    }
  
    function init() {
      var gs = document.getElementsByTagName('g')
      Screen_Width = gs.length
      Screen_Height = 7
      
      map = new Array()
      for (var y = 0; y < Screen_Height; y++) {
        map[y] = new Array()
        for (var x = 0; x < Screen_Width; x++)
          map[y][x] = 0
      }
      
      rainmeter_head = new_rainmeter()
      draw_rainmeter(rainmeter_head)
      map[rainmeter_head.y][rainmeter_head.x] = 1
    }
   
    function update_rainmeter() {
      var num = new_random(10) + 5
      for (var i = 0; i < num; i++) {
        var rainmeter = new_rainmeter()
        if (rainmeter !== undefined) {
          draw_rainmeter(rainmeter_head)
          map[rainmeter.y][rainmeter.x] = 1

          rainmeter_head.prev = rainmeter
          rainmeter.next = rainmeter_head
          rainmeter_head = rainmeter
        }
      }
      
      rainmeter = rainmeter_head
      while (rainmeter !== undefined) {
        if (rainmeter.passed > rainmeter.expire) {
          clear_rainmeter(rainmeter)
          map[rainmeter.y][rainmeter.x] = 0
          
          if (rainmeter.next !== undefined && rainmeter.next.prev !== undefined)
            rainmeter.next.prev = rainmeter.prev
          if (rainmeter.prev !== undefined && rainmeter.prev.next !== undefined)
            rainmeter.prev.next = rainmeter.next
        }
        rainmeter.passed++
        rainmeter = rainmeter.next
      }
    }
})();