- // ==UserScript==
- // @name WWC Theme
- // @namespace http://tampermonkey.net/
- // @version 0.23
- // @description Worldwide Combos for Jstris
- // @author Eddie
- // @match https://*.jstris.jezevec10.com/*
- // @grant none
- // ==/UserScript==
-
- (function() {
- 'use strict';
-
- window.addEventListener('load', function(){
-
- //Jstris Block Skin Change
- loadSkin("https://i.imgur.com/zpD5v7L.png",36);
- loadGhostSkin("https://i.imgur.com/w6yagIT.png",36);
-
- //Jstris Custom Background Image
- document.head.getElementsByTagName("style")[0].innerHTML="";
- document.body.style.backgroundImage="url('https://i.imgur.com/Inu1RkB.jpg')";
- document.body.style.backgroundSize="100% 100%";
- document.getElementById("app").style.backgroundColor="rgba(0, 0, 0, 0)";
- document.getElementById("app").style.height="1000px";
-
- //Jstris SFX
- CustomSFXset.prototype = new BaseSFXset;
- loadSFX(new CustomSFXset);
-
- });
- })();
-
- function CustomSFXset(){
- this.volume=1;
- this.lock={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_lock.wav",abs:1};
- this.ready={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_ready.wav",abs:1,set:1};
- this.go={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_go.wav",abs:1,set:0};
- this.died={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_died.wav",abs:1,set:1};
- this.hold={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_hold.wav",abs:1,set:0};
- this.move={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_move.mp3",abs:1,set:0};
- this.linefall={url:"blank.wav",abs:1,set:0};
- };
-
- /**************************
- Opponent's Color Script
- **************************/
-
- var customStyle2=document.createElement("style");
- customStyle2.innerHTML='.slot span a {color:rgba(255, 255, 255, 100);} .slot span {color:rgba(160, 160, 160, 100);}';
- document.body.appendChild(customStyle2);
-
- /**************************
- Special Events Script
- **************************/
- (function() {
- window.addEventListener('load', function(){
-
- Game['eventSounds'] = [
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear1.mp3",
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear1.mp3",
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear1.mp3",
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear2.mp3",
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear2.mp3",
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear3.mp3",
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear3.mp3",
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear4.mp3",
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear5.mp3",
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_perfectclear.wav",
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear2.mp3",
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear4.mp3"
- ];
-
- Game['eventVolumes'] = [1,1,1,1,1,1,1,1,1,1,1,1]
-
-
- window.events = ["TSPIN_SINGLE","TSPIN_MINI_SINGLE","CLEAR1","TSPIN_DOUBLE","CLEAR2","TSPIN_TRIPLE","CLEAR3","CLEAR4","CLEAR5","PERFECT_CLEAR"]
- window.enableB2B = true;
-
-
- Game["latestEv"]="";Game["sArray"]=[];localStorage.evVol=localStorage.evVol||"100";window.b2bBefore=false;
- Game["eventSounds"].map((x,i)=>{if(Game['eventSounds'][i]){Game["sArray"].push(document.createElement("audio"));Game["sArray"][i].src=x}else{Game["sArray"].push(null)}})
-
-
- var evVol = document.createElement("tr");
- evVol.innerHTML = `Special Events vol: <input id="volControl3" oninput="localStorage.evVol=volControl3.value;volSetting3.innerHTML=volControl3.value+'%'" type="range" min="0" max="100" value="`+localStorage.evVol+`" step="1" style="width:150px;display:inline-block;padding-top:9px"> <span id="volSetting3">`+localStorage.evVol+`%</span>`
- tab_sound.appendChild(evVol);
-
- if(typeof playSound != 'function') {
- window.playSound = function(S){s=Game.sArray[S];console.log(s);!s.paused&&0<s.currentTime?s.currentTime=0:(s.volume=Game['eventVolumes'][S]*localStorage.evVol/100,s.play())}
- }
-
-
- window.events = ["TSPIN_SINGLE","TSPIN_MINI_SINGLE","CLEAR1","TSPIN_DOUBLE","CLEAR2","TSPIN_TRIPLE","CLEAR3","CLEAR4","CLEAR5","PERFECT_CLEAR"]
-
- if(typeof trim != "function"){var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}}
- if(typeof getParams != "function"){var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}}
-
-
- var clcFunc = Game['prototype']['checkLineClears'].toString()
- var clcParams = getParams(clcFunc)
- searchFor = "[_" + clcFunc.split("switch")[1].split("]][_")[2]
-
- events.map((x,i)=>{
- replacement = searchFor.replace("[","[Game['btb']=this['isBack2Back'],console.log('"+x+"'),Game['latestEv']='"+x+"',")
- clcFunc=clcFunc.replace(searchFor,replacement)
- })
-
- Game['prototype']["checkLineClears"] = new Function(...clcParams, trim(clcFunc));
-
- var psFunc = Game['prototype']['playSound'].toString()
- var psParams = getParams(psFunc);
- psFunc = `
- if(Game["latestEv"]){
- sIndex=events.indexOf(Game["latestEv"]);
- console.log(sIndex)
- sound=sIndex;enableB2B&&Game.btb&&~[0,1,3,5,7,8].indexOf(sIndex)&&(sound=10+ +(7==sIndex));
- console.log(sound);
- Game.sArray[sound]&&playSound(sound);
- Game["latestEv"]="";
- }` + trim(psFunc)
-
- Game['prototype']['playSound'] = new Function(...psParams, psFunc);
-
- localStorage.mainVol = localStorage.mainVol || "100"
- document.getElementById("settingsSave").addEventListener("click", function(){
- localStorage.mainVol=document.getElementById('vol-control').value
- }, false);
-
- Settings['prototype']['volumeChange'](+localStorage.mainVol)
-
- /**************************
- Rotation Sounds Script
- **************************/
-
- Game['rotationSounds'] = [
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_rotate.mp3", //rotate left
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_rotate.mp3", //rotate right
- "https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_rotate.mp3" //rotate 180°
- ];
-
- Game['rotationVolumes'] = [1,1,1]
-
- localStorage.evVol=localStorage.evVol||"100"
-
- Game["rArray"]=[];
- Game["rotationSounds"].map((x,i)=>{if(Game['rotationSounds'][i]){Game["rArray"].push(document.createElement("audio"));Game["rArray"][i].src=x}else{Game["rArray"].push(null)}})
-
-
- window.playRotSound = function(S){s=Game.rArray[S];!s.paused&&0<s.currentTime?s.currentTime=0:(s.volume=Game['rotationVolumes'][S]*localStorage.evVol/100,s.play())}
-
-
- var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}
- var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}
-
- var rotFunc = Game['prototype']['rotateCurrentBlock'].toString()
- var rotParams = getParams(rotFunc)
-
- var rotInsert = 'var rotPos=[0,0,1,2]['+rotParams[0]+'+1];console.log(rotPos);Game.rArray[rotPos]&&playRotSound(rotPos);'
-
- rotFunc = rotInsert + trim(rotFunc)
-
- Game['prototype']['rotateCurrentBlock'] = new Function(...rotParams, rotFunc);
-
- });
- })();