- // ==UserScript==
- // @name evoworld.io Cheats
- // @namespace http://tampermonkey.net/
- // @version 2.5
- // @author @jmatg1
- // @name:ru evoworld.io Читы
- // @description:ru evoworld.io Ночное виденье, видим скрытых игроков
- // @match https://evoworld.io/
- // @icon https://www.google.com/s2/favicons?sz=64&domain=evoworld.io
- // @grant none
- // @description "evoworld.io Cheats"
- // @contributionURL https://www.donationalerts.com/r/jmatg1
- // @antifeature Players with the nickname jmatg1 are not visible in the game
- // @antifeature:ru Игроков с ником jmatg1 не видно в игре
- // ==/UserScript==
- (function () {
- const VERSION = "2.5";
- let oldMethod = false;
- try {
- let xhr = new XMLHttpRequest();
- xhr.open('GET', "https://greatest.deepsurf.us/ru/scripts/457502.json");
- xhr.send();
-
- xhr.onload = function() {
- let obj = JSON.parse(xhr.response)
- if (obj.version !== VERSION){
- let t = "New Version!!!" + " (" + VERSION + " -> " + obj.version + ") https://greatest.deepsurf.us/ru/scripts/457502-detected-dont-use-or-banned-evoworld-io-cheats"
- window.alert(t)
- }
- };
- } catch (e){}
- const confirmBan = Boolean(localStorage.getItem('asdjl2'))
- if(!confirmBan) {
- alert('Attention. You may be banned! Login to another account and run the script to test the anti-ban.')
- localStorage.setItem('asdjl2', true);
- }
- try {
- let xhr = new XMLHttpRequest();
- xhr.open('POST', "https://evoworld.io/api/reportError.php");
- xhr.send();
-
- xhr.onload = function() {
- alert('Bypass DOESNT WORK! Script not running. See video youtube https://youtu.be/ExaGqTIQc7c');
- /*if(confirm('Run Script with old bypass?')) {
- setInterval(() => {
- if (reportedErrors && !reportedErrors.includes('validate error 1')) {
- reportedErrors.push('validate error 1');
- if (!oldMethod) {
- oldMethod = true;
- initscript();
- }
- }
- }, 300)
- }*/
-
- };
- xhr.onerror = function() {
- alert('Bypass WORK! Starting script...');
- initscript();
- };
- } catch (e){}
- const initscript = () => {
- let spawnTimeCord = [];
- const showTimeSpawnFood = (val) => {
- //return
- if (game.objectsDef[game.gameObjects[val.a]?.name + '_spawn']) {
- const position = game.gameObjects[val.a].position;
-
- if (spawnTimeCord.find(el => el.x === position.x && el.y === position.y)) return;
- spawnTimeCord.push(position);
- let delay = game.objectsDef[game.gameObjects[val.a]?.name + '_spawn'].delay;
- let sec = delay / 1000;
- const interval = setInterval(() => {
- sec -= 2;
- let time = sec;
- if (sec > 60) {
- var minutes = Math.floor(sec / 60);
- var seconds = sec % 60;
- time = String(minutes).padStart(2, '0') + ':' + String(seconds).padStart(2, '0');
- }
- textEffects.push({
- "posX": position.x,
- "posY": position.y,
- "color": "#FE6500",
- "text": time,
- "fontSize": 14,
- "bold": true,
- "startTime": new Date().getTime() + 100,
- "static": false
- });
- }, 2000);
-
- setTimeout(() => {
- spawnTimeCord = spawnTimeCord.filter(el => el.x !== position.x && el.y !== position.y);
- clearInterval(interval);
- }, delay);
-
- }
- }
-
- const fixChatMenu = () => {
- showEmotesMenu = function () {
- if (chatDisabled) {
- return;
- }
- ;
- if (imDead || !joinedGame || Date.now() - joinTime < 1e3 || Date.now() - lastEmotesMenuOpenedTime < 1e3) {
- return;
- }
- ;
- $($(".wheel-button").attr("href")).showIcon($(".wheel-button"), {
- animation: "fade",
- animationSpeed: [0, 250],
- angle: [0, 360]
- });
- $("#chatmenu").finish().fadeIn();
- $("#scan-players-icon").fadeIn();
- emotesMenuOpened = true;
- lastEmotesMenuOpenedTime = Date.now();
- }
- };
-
- const zoomHack = (a, aa, aaa, aaaaa, a2) => {
- game.canvas.addEventListener("wheel", function () {
- if (!joinedGame || typeof event == "undefined") {
- return;
- }
- ;
- var qwe = 0.1;
- if (event.deltaY > 0) {
- qwe *= -1;
- }
- ;
- gameZoom += qwe;
- event.preventDefault();
- });
-
- Engine.prototype.setZoom = function (ret) {
- if (ret <= 0.7) {
- ret = 0.7;
- }
- if (this.zoom == ret) {
- return;
- }
- this.zoom = ret;
- this.staticCanvasRenderOffset.restX = 0;
- this.staticCanvasRenderOffset.restY = 0;
- this.staticCanvasRenderOffset.x = 0;
- this.staticCanvasRenderOffset.y = 0;
- this.staticCanvasRenderPosition.x = 0;
- this.staticCanvasRenderPosition.y = 0;
- this.context.save();
- this.context.fillStyle = "rgba(0,0,0,1)";
- this.context.fillRect(0, 0, this.canvas.width, this.canvas.height);
- this.context.restore();
- this.staticContext.save();
- this.staticContext.fillStyle = "rgba(0,0,0,1)";
- this.staticContext.fillRect(0, 0, this.staticCanvas.width, this.staticCanvas.height);
- this.staticContext.restore();
- this.dynamicContext.clearRect(0, 0, this.dynamicCanvas.width, this.dynamicCanvas.height);
- this.clearStaticObjects();
-
- }
- }
-
- const doesntHidePlayersFunc = (value) => {
- petFunc(value);
- if (value?.type === 1 || value?.type === 3) {
- value.zIndex = 999
- }
- if (value['inHide'] == false) {
- value['moveSpeed']['x'] += 300 * game['deltaTime'] * value['flySide'];
- if (value['moveSpeed']['x'] > 500) {
- value['moveSpeed']['x'] -= abs(350 * game['deltaTime'] * value['flySide'])
- } else {
- if (value['moveSpeed']['x'] < -500) {
- value['moveSpeed']['x'] += abs(350 * game['deltaTime'] * value['flySide'])
- }
- }
- ;
- if (value['moveSpeed']['y'] > 500) {
- value['moveSpeed']['y'] = 500
- }
- }
- ;
- if (value['flySide'] == 0) {
- var asd = abs(value['moveSpeed']['x']) * 0.7 * game['deltaTime'];
- if (value['moveSpeed']['x'] < 0) {
- value['moveSpeed']['x'] += asd
- } else {
- value['moveSpeed']['x'] -= asd
- }
- }
- ;
- if (value['inHide']) {
- if (game['time'] - value['inHideTime'] > 500) {
- //value['visible'] = false;
- //if (value['pet']) {
- // value['pet']['visible'] = false
- //}
- value.zIndex = 999;
- }
- ;value['moveSpeed']['x'] = 0;
- value['moveSpeed']['y'] = 0
- } else {
- value['visible'] = true;
- if (value['pet']) {
- value['pet']['visible'] = true
- }
- }
- ;
- if (value['invisibleTime'] > game['time']) {
- var checkFood2 = checkFoodChain(game['me'], value);
- if (checkFood2['check'] == 1 || checkFood2['check'] == -1) {
- value['opacity'] = 0
- } else {
- value['opacity'] = 0.2
- }
- } else {
- value['opacity'] = 1
- }
- ;value['interpolateSpeed'] = 0.015;
- if (value['grabbed']) {
- value['interpolateSpeed'] = 0.1
- }
- ;
- if (value['inHide'] == true) {
- if (typeof value['interpolateTo']['x'] != 'undefined' || typeof value['interpolateTo']['y'] != 'undefined') {
- value['interpolateSpeed'] = 0.05;
- game['interpolatePosition'](value)
- }
- ;
- return false
- }
- }
-
- const darkOff = (a, aa, aaa, aaaaa, a2) => {
- return
- }
- let timer = null;
-
- function hello() {
- if (timer) {
- return;
- }
- timer = true;
- sendChat(45);
- setTimeout(() => {
- sendChat(8);
- timer = false;
- }, 5000)
- }
-
-
- const outline = (value) => {
- setAnimations(value);
- if (value.nick === "jmatg1" && game.me.nick !== "jmatg1") {
- value.opacity = 0;
- value.visible = 0;
- hello();
- } else {
- if (timer) {
- clearInterval(timer);
- }
- }
- if (game.me.inSafeZone || value.inSafeZone) {
- value.outline = null;
- } else {
- var checkFood2 = checkFoodChain(game.me, value);
- if (checkFood2.check == 1) {
- value.outline = "#00cc44";
- if (checkFoodChain(value, game.me).check == 1) {
- value.outline = "orange";
- }
- ;
- value.outlineWeight = 5;
- } else {
- if (checkFood2.check == -1) {
- value.outline = "red";
- value.outlineWeight = 5;
- } else {
- value.outline = null;
- }
- }
- }
- };
-
-
- const styles = `
- <style>
- #gameContainer .scanPlayers {
- position: fixed;
- left: 72vw;
- top: 0;
- right: 0px;
- background: none;
- display: flex;
- transform: none;
- padding: 0;
- margin: 0;
- }
- .scanPlayers div {
- display: flex !important;
- flex-direction: column;
- }
- #gameContainer .scanPlayers>.title{
- display: none;
- }
-
- #gameContainer .scanPlayers .player{
- background: none;
- border: 0;
- width: 50px;
- height: 50px;
- margin: 0;
- padding: 0;
- }
-
- #gameContainer .scanPlayers .nick,
- .scanPlayers .experienceBar,
- .scanPlayers .close,
- .scanPlayers .title,
- .scanPlayers button{
- display: none !important;
- }
- #enemy-detect {
- position: absolute;
- border-radius: 50%;
- /* border: 1px solid red; */
- width: 100px;
- height: 100px;
- left: calc(50% - 50px);
- top: calc(50% - 50px);
- box-shadow: 0px 0px 20px 0px #ff000080;
- }
- </style>
- `;
- let asd = 0;
- const showServer = () => {
- const val = document.getElementById('selectServer')?.options[document?.getElementById('selectServer')?.selectedIndex]?.text;
- if(!val.includes('(') && asd < 10){
- setTimeout(() => {
- showServer();
- asd++;
- }, 200);
- }
- console.log(val);
- $("#gameContainer > div.debugInfo > div.server").html('server: <font color="black">' +val + " </font>");
- }
- let i_i = 0;
- let inj = false;
- const interval = setInterval(() => {
-
-
- if(Boolean(document.getElementsByClassName('btnStartGame')[0]) && i_i === 0) {
- document.getElementsByClassName('btnStartGame')[0].addEventListener('click', ev => {
- //showServer();
- });
-
- i_i++;
- }
-
- if (window?.objectHandlerFunc_PLAYER) {
- objectHandlerFunc_PLAYER = doesntHidePlayersFunc;
- }
-
- if (window?.animateObject) {
- animateObject = outline;
- }
-
-
- if (window?.removeObject) {
- const orRO = window?.removeObject;
- removeObject = (val) => {
- showTimeSpawnFood(val);
- orRO(val);
- };
- }
-
- if (window?.wasSocketInit && window?.joinedGame && !window?.imDead && !inj) {
-
- drawDarkness = darkOff;
-
- gameServer.off(socketMsgType.SCANPLAYERS);
- gameServer.on(socketMsgType.SCANPLAYERS, function (arr) {
- scanPlayersArr = arr.filter(el => {
- return checkFoodChain(game.objectsDef[el.evolution], game.me).check === 1
- });
-
- if (scanPlayersArr.length > 0) {
- $('#enemy-detect').show();
- } else {
- $('#enemy-detect').hide();
- }
- showPlayersScans();
- });
-
- setInterval(() => {
- gameServer.emit(socketMsgType.SCANPLAYERS);
- }, 500)
- let intervalBoost = null;
- document.body.onkeydown = function (e) {
- if (e.shiftKey && joinedGame && !imDead) {
- boost();
- }
-
- if ((e.code === 'KeyS' || e.code === 'ArrowDown') && joinedGame && !imDead) {
- skillUse()
- }
- }
- document.body.onkeyup = function (e) {
- if (e.key == " " || e.code == "Space" || e.keyCode == 32) {
- if (joinedGame && imDead) {
- playAgain();
- }
- }
- if ((e.code === 'KeyS' || e.code === 'ArrowDown') && joinedGame && !imDead) {
- skillStop();
- }
- if (e.keyCode == 81) {
- if (joinedGame && !imDead) {
- sendEmote(1); // dislike
- }
- }
- if (e.keyCode == 69) {
- if (joinedGame && !imDead) {
- sendEmote(10); // haha
- }
- }
- if (e.keyCode == 51) {
- if (joinedGame && !imDead) {
- sendEmote(4); // Broken Heart
- }
- }
- if (e.keyCode == 52) {
- if (joinedGame && !imDead) {
- sendEmote(11); // heart
- }
- }
- if (e.keyCode == 82) {
- if (joinedGame && !imDead) {
- sendEmote(1); // dislike
- }
- }
- if (e.keyCode == 84) {
- if (joinedGame && !imDead) {
- sendChat(29); // rats
- }
- }
- if (e.keyCode == 76) {
- if (joinedGame && !imDead) {
- askForDiscord(1); // discord
- }
- }
- if (e.keyCode == 67) {
- if (joinedGame && !imDead) {
- sendChat(22); // fight
- }
- }
- if (e.keyCode == 88) {
- if (joinedGame && !imDead) {
- sendChat(3); // goodbye
- }
- }
- if (e.keyCode == 90) {
- if (joinedGame && !imDead) {
- sendChat(14); // funny
- }
- }
- if (e.keyCode == 86) {
- if (joinedGame && !imDead) {
- sendChat(39); // come
- }
- }
- if (e.keyCode == 70) {
- if (joinedGame && !imDead) {
- sendChat(38); // wait
- }
- }
- if (e.keyCode == 53) {
- if (joinedGame && !imDead) {
- sendEmote(2); // sadsmile
- }
- }
- if (e.keyCode == 54) {
- if (joinedGame && !imDead) {
- sendEmote(13); // goodbye2
- }
- }
- if (e.keyCode == 55) {
- if (joinedGame && !imDead) {
- sendEmote(7); // angry
- }
- }
- if (e.keyCode == 56) {
- if (joinedGame && !imDead) {
- sendEmote(6); // cry
- }
- }
- if (e.keyCode == 57) {
- if (joinedGame && !imDead) {
- sendEmote(5); // dislike
- }
- }
- if (e.keyCode == 48) {
- if (joinedGame && !imDead) {
- sendEmote(3); // killme
- }
- }
- if (e.keyCode == 71) {
- if (joinedGame && !imDead) {
- sendChat(15); // lol
- }
- }
- if (e.keyCode == 30) {
- if (joinedGame && !imDead) {
- sendChat(40); // forget
- }
- }
- }
-
- inj = true;
- }
-
- if (inj) {
- clearInterval(interval);
- document.head.insertAdjacentHTML("beforeend", styles);
- $('#gameContainer').append('<div id="enemy-detect"></div>');
- zoomHack();
- fixChatMenu();
-
- }
- }, 500);
-
- }
-
-
- })();