UniversalBoardDrawer.js

A userscript library for seamlessly adding chess move arrows to game boards on popular platforms like Chess.com and Lichess.org

Versión del día 8/7/2023. Echa un vistazo a la versión más reciente.

Este script no debería instalarse directamente. Es una biblioteca que utilizan otros scripts mediante la meta-directiva de inclusión // @require https://update.greatest.deepsurf.us/scripts/470417/1217203/UniversalBoardDrawerjs.js

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Necesitará instalar una extensión como Tampermonkey para instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

/* UniversalBoardDrawer.js
 - Version: 1.3.1
 - Author: Haka
 - Description: A userscript library for seamlessly adding chess move arrows to game boards on popular platforms like Chess.com and Lichess.org
 - GitHub: https://github.com/Hakorr/UniversalBoardDrawer
*/

class UniversalBoardDrawer {
    constructor(boardElem, config) {
        this.boardElem = boardElem;

        this.window = config?.window || window;
        this.document = this.window?.document;
        this.parentElem = config?.parentElem || this.document.body;

        this.boardDimensions = {
            'width': config?.boardDimensions?.[0] || 8,
            'height': config?.boardDimensions?.[1] || 8
        };

        this.adjustSizeByDimensions = config?.adjustSizeByDimensions || false;
        this.adjustSizeConfig = config?.adjustSizeConfig;
        this.orientation = config?.orientation || 'w';
        this.zIndex = config?.zIndex || 1000; // container z-index
        this.usePrepend = config?.prepend || false;
        this.debugMode = config?.debugMode || false;

        this.boardContainerElem = null;
        this.singleSquareSize = null;
        this.lastInputPositionStr = null;
        this.lastInputPosition = null;

        this.addedShapes = [];
        this.squareSvgCoordinates = [];
        this.observers = [];
        this.customActivityListeners = [];

        this.defaultFillColor = 'mediumseagreen';
        this.defaultOpacity = 0.8;

        this.updateInterval = 100;

        this.isInputDown = false;
        this.terminated = false;

        if(!this.document) {
            if(this.debugMode) console.error(`Inputted document element doesn't exist!`);

            return;
        }

        if(!this.boardElem) {
            if(this.debugMode) console.error(`Inputted board element doesn't exist!`);

            return;
        }

        if(typeof this.boardDimensions != 'object') {
            if(this.debugMode) console.error(`Invalid board dimensions value, please use array! (e.g. [8, 8])`);

            return;
        }

        this.createOverlaySVG();

        const handleMouseMove = e => {
            if (this.terminated) {
                this.document.removeEventListener('mousemove', handleMouseMove);
                return;
            }
            this.handleMouseEvent.bind(this)(e);
        };

        const handleTouchStart = e => {
            if (this.terminated) {
                this.document.removeEventListener('touchstart', handleTouchStart);
                return;
            }
            this.handleMouseEvent.bind(this)(e);
        };

        const handleMouseDown = () => {
            if (this.terminated) {
                this.document.removeEventListener('mousedown', handleMouseDown);
                return;
            }
            this.isInputDown = true;
        };

        const handleMouseUp = () => {
            if (this.terminated) {
                this.document.removeEventListener('mouseup', handleMouseUp);
                return;
            }

            this.isInputDown = false;
        };

        this.document.addEventListener('mousemove', handleMouseMove);
        this.document.addEventListener('touchstart', handleTouchStart);
        this.document.addEventListener('mousedown', handleMouseDown);
        this.document.addEventListener('mouseup', handleMouseUp);
    }

    setOrientation(orientation) {
        this.orientation = orientation;

        this.updateDimensions();
    }

    setBoardDimensions(dimensionArr) {
        const [width, height] = dimensionArr || [8, 8];

        this.boardDimensions = { width, height };

        this.updateDimensions();
    }

    setAdjustSizeByDimensions(boolean) {
        this.adjustSizeByDimensions = boolean;

        this.updateDimensions();
    }

    createArrowBetweenPositions(from, to, config) {
        const fromCoordinateObj = this.squareSvgCoordinates.find(x => this.coordinateToFen(x.coordinates) == from);
        const toCoordinateObj = this.squareSvgCoordinates.find(x => this.coordinateToFen(x.coordinates) == to);

        if(!fromCoordinateObj || !toCoordinateObj) {
            if(this.debugMode) console.error('Coordinates', from, to, 'do not exist. Possibly out of bounds?');

            return;
        }

        const [fromX, fromY] = fromCoordinateObj?.positions;
        const [toX, toY] = toCoordinateObj?.positions;

        const distance = Math.sqrt(Math.pow(fromX - toX, 2) + Math.pow(fromY - toY, 2));
        const angle = Math.atan2(fromY - toY, fromX - toX);

        const scale = this.singleSquareSize / 100;

        const lineWidth = (config?.lineWidth || 15) * scale;
        const arrowheadWidth = (config?.arrowheadWidth || 55) * scale;
        const arrowheadHeight = (config?.arrowheadHeight || 45) * scale;
        const startOffset = (config?.startOffset || 20) * scale;

        const arrowElem = this.document.createElementNS('http://www.w3.org/2000/svg', 'polygon');
            arrowElem.setAttribute('transform', `rotate(${angle * (180 / Math.PI) - 90} ${fromX} ${fromY})`);

        const arrowPoints = [
            { x: fromX - lineWidth / 2, y: fromY - startOffset },
            { x: fromX - lineWidth / 2, y: fromY - distance + arrowheadHeight },
            { x: fromX - arrowheadWidth / 2, y: fromY - distance + arrowheadHeight },
            { x: fromX, y: fromY - distance },
            { x: fromX + arrowheadWidth / 2, y: fromY - distance + arrowheadHeight },
            { x: fromX + lineWidth / 2, y: fromY - distance + arrowheadHeight },
            { x: fromX + lineWidth / 2, y: fromY - startOffset }
        ];

        const pointsString = arrowPoints.map(point => `${point.x},${point.y}`).join(' ');
            arrowElem.setAttribute('points', pointsString);
            arrowElem.style.fill = this.defaultFillColor;
            arrowElem.style.opacity = this.defaultOpacity;

        const style = config?.style;

        if(style) arrowElem.setAttribute('style', style);

        return arrowElem;
    }

    createDotOnSVG(x, y) {
        const dot = this.document.createElementNS('http://www.w3.org/2000/svg', 'circle');
            dot.setAttribute('cx', x);
            dot.setAttribute('cy', y);
            dot.setAttribute('r', '1');
            dot.setAttribute('fill', 'black');

        this.addedShapes.push({ type: 'debugDot', 'element': dot });

        this.boardContainerElem.appendChild(dot);
    }

    removeAllExistingShapes() {
        this.addedShapes
            .forEach(shapeObj => {
                shapeObj.element?.remove();
            });
    }

    removeAllDebugDots() {
        this.addedShapes
            .filter(shapeObj => shapeObj.type == 'debugDot')
            .forEach(debugDotObj => {
                debugDotObj.element?.remove();
            });
    }

    updateShapes() {
        if(this.debugMode) {
            this.removeAllDebugDots();

            this.squareSvgCoordinates.forEach(x => this.createDotOnSVG(...x.positions));
        }

        this.addedShapes
            .filter(shapeObj => shapeObj.type != 'debugDot')
            .forEach(shapeObj => {
                const newShapeElem = this.createArrowBetweenPositions(...shapeObj.positions, shapeObj.config);

                this.transferAttributes(newShapeElem, shapeObj.element);
            });
    }

    coordinateToFen(coordinates) {
        let [x, y] = coordinates;

        x = this.orientation == 'w' ? x : this.boardDimensions.width - x + 1;
        y = this.orientation == 'b' ? y : this.boardDimensions.height - y + 1;

        const getCharacter = num => String.fromCharCode(96 + num);

        const file = getCharacter(x);
        const rank = y;

        return file + rank;
    }

    updateCoords() {
        this.squareSvgCoordinates = []; // reset coordinate array

        // calculate every square center point coordinates relative to the svg
        for(let y = 0; this.boardDimensions.height > y; y++) {
            for(let x = 0; this.boardDimensions.width > x; x++) {
                this.squareSvgCoordinates.push({
                    coordinates: [x + 1, y + 1],
                    positions: [this.squareWidth / 2 + (this.squareWidth * x),
                                this.squareHeight / 2 + (this.squareHeight * y)]
                });
            }
        }
    }

    transferAttributes(fromElem, toElem) {
        [...fromElem.attributes].forEach(attr =>
            toElem.setAttribute(attr.name, attr.value));
    }

    createShape(type, positions, config) {
        if(this.terminated) {
            if(this.debugMode) console.warn('Failed to create shape! Tried to create shape after termination!');

            return false;
        }

        if(!this.boardContainerElem) {
            if(this.debugMode) console.warn(`Failed to create shape! Board SVG doesn't exist yet! (createOverlaySVG() failed?)`);

            return false;
        }

        switch(type) {
            case 'arrow':
                const element = this.createArrowBetweenPositions(...positions, config);

                if(element) {
                    this.addedShapes.push({ type, positions, config, element });

                    if(this.usePrepend) {
                        this.boardContainerElem.prepend(element);
                    } else {
                        this.boardContainerElem.appendChild(element);
                    }

                    return element;
                }

                break;
        }

        return null;
    }

    updateDimensions() {
        const boardRect = this.boardElem.getBoundingClientRect(),
              bodyRect = this.document.body.getBoundingClientRect(); // https://stackoverflow.com/a/62106310

        let boardWidth = boardRect.width,
            boardHeight = boardRect.height;

        let boardPositionTop = boardRect.top - bodyRect.top,
            boardPositionLeft = boardRect.left - bodyRect.left;

        if(this.adjustSizeByDimensions) {

            if(this.boardDimensions.width > this.boardDimensions.height) {
                const multiplier = this.boardDimensions.height / this.boardDimensions.width,
                      newHeight = boardWidth * multiplier;

                if(boardHeight !== newHeight) {
                    if(!this.adjustSizeConfig?.noTopAdjustment)
                        boardPositionTop += (boardHeight - newHeight) / 2;

                    boardHeight = newHeight;
                }
            }
            else {
                const multiplier = this.boardDimensions.width / this.boardDimensions.height,
                      newWidth = boardWidth * multiplier;

                if(boardWidth !== newWidth) {
                    if(!this.adjustSizeConfig?.noLeftAdjustment)
                        boardPositionLeft += (boardWidth - newWidth) / 2;

                    boardWidth = newWidth;
                }
            }

        }

        this.boardContainerElem.style.width = boardWidth + 'px';
        this.boardContainerElem.style.height = boardHeight + 'px';
        this.boardContainerElem.style.left = boardPositionLeft + 'px';
        this.boardContainerElem.style.top = boardPositionTop + 'px';

        const squareWidth = boardWidth / this.boardDimensions.width;
        const squareHeight = boardHeight / this.boardDimensions.height;

        this.singleSquareSize = squareWidth;
        this.squareWidth = squareWidth;
        this.squareHeight = squareHeight;

        this.updateCoords();
        this.updateShapes();
    }

    createOverlaySVG() {
        const svg = this.document.createElementNS('http://www.w3.org/2000/svg', 'svg');
            svg.style.position = 'absolute';
            svg.style.pointerEvents = 'none';
            svg.style['z-index'] = this.zIndex;

        this.boardContainerElem = svg;

        this.updateDimensions();

        this.parentElem.appendChild(this.boardContainerElem);

        const rObs = new ResizeObserver(this.updateDimensions.bind(this));
            rObs.observe(this.boardElem);
            rObs.observe(this.document.body);

        this.observers.push(rObs);

        let oldBoardRect = JSON.stringify(this.boardElem.getBoundingClientRect());

        const additionalCheckLoop = setInterval(() => {
            if(this.terminated) {
                clearInterval(additionalCheckLoop);

                return;
            }

            const boardRect = JSON.stringify(this.boardElem.getBoundingClientRect());

            if(boardRect !== oldBoardRect) {
                oldBoardRect = boardRect;

                this.updateDimensions();
            }
        }, this.updateInterval);
    }

    getCoordinatesFromInputPosition(e) {
        const boardRect = this.boardElem.getBoundingClientRect();

        const { clientX, clientY } = e.touches ? e.touches[0] : e;
        const isOutOfBounds = clientX < boardRect.left || clientX > boardRect.right || clientY < boardRect.top || clientY > boardRect.bottom;

        const relativeX = clientX - boardRect.left;
        const relativeY = clientY - boardRect.top;

        return isOutOfBounds
            ? [null, null]
            : [Math.floor(relativeX / this.squareWidth) + 1, Math.floor(relativeY / this.squareHeight) + 1];
    }

    handleMouseEvent(e) {
        if(this.isInputDown) return;

        const position = this.getCoordinatesFromInputPosition(e),
                positionStr = position?.toString();

        if(positionStr != this.lastInputPositionStr) {
            const enteredSquareListeners = this.customActivityListeners.filter(obj => obj.square == this.coordinateToFen(position));

            enteredSquareListeners.forEach(obj => obj.cb('enter'));

            if(this.lastInputPosition && this.lastInputPosition[0] != null) {
                const leftSquareListeners = this.customActivityListeners.filter(obj => obj.square == this.coordinateToFen(this.lastInputPosition));

                leftSquareListeners.forEach(obj => obj.cb('leave'));
            }

            this.lastInputPositionStr = positionStr;
            this.lastInputPosition = position;
        }
    }

    addSquareListener(square, cb) {
        this.customActivityListeners.push({ square, cb });

        return { remove: () => {
            this.customActivityListeners = this.customActivityListeners.filter(obj => obj.square != square && obj.cb != cb);
        }};
    }

    terminate() {
        this.terminated = true;

        this.observers.forEach(observer => observer.disconnect());

        this.boardContainerElem.remove();
    }
}