Surviv.IO Aimbot, ESP & X-Ray

Aimbot and ESP for surviv.io. Locks the aim to the nearest player and shows lines between nearby players. Removes ceilings from buildings and let's you see inside them too.

Ajankohdalta 27.1.2022. Katso uusin versio.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Surviv.IO Aimbot, ESP & X-Ray
// @namespace    https://greatest.deepsurf.us/en/users/662330-zertalious
// @version      0.0.1
// @description  Aimbot and ESP for surviv.io. Locks the aim to the nearest player and shows lines between nearby players. Removes ceilings from buildings and let's you see inside them too.
// @author       Zertalious (Zert)
// @match        *://surviv.io/*
// @match        *://surviv2.io/*
// @match        *://2dbattleroyale.com/*
// @match        *://2dbattleroyale.org/*
// @match        *://piearesquared.info/*
// @match        *://thecircleisclosing.com/*
// @match        *://archimedesofsyracuse.info/*
// @match        *://secantsecant.com/*
// @match        *://parmainitiative.com/*
// @match        *://nevelskoygroup.com/*
// @match        *://kugahi.com/*
// @match        *://chandlertallowmd.com/*
// @match        *://ot38.club/*
// @match        *://kugaheavyindustry.com/*
// @match        *://drchandlertallow.com/*
// @match        *://rarepotato.com/*
// @icon         https://www.google.com/s2/favicons?domain=surviv.io
// @grant        none
// @run-at       document-start
// ==/UserScript==

let espEnabled = true;
let aimbotEnabled = true;
let xrayEnabled = true;

Object.defineProperty( Object.prototype, 'textureCacheIds', {
	set( value ) {

		this._textureCacheIds = value;

		if ( Array.isArray( value ) ) {

			const scope = this;

			value.push = new Proxy( value.push, {
				apply( target, thisArgs, args ) {

					if ( args[ 0 ].indexOf( 'ceiling' ) > - 1 ) {

						Object.defineProperty( scope, 'valid', {
							set( value ) {

								this._valid = value;

							}, 
							get() {

								return xrayEnabled ? false : this._valid;

							}
						} );

					}

					return Reflect.apply( ...arguments );

				}
			} );

		}

	}, 
	get() {

		return this._textureCacheIds;

	}
} );

Object.defineProperty( window, 'WebGLRenderingContext', {
	get() {

		return null;

	}
} );

const players = [];

let ctx, radius;

let mouseX = 0, mouseY = 0;

window.addEventListener( 'mousemove', function ( event ) {

	if ( event.dispatchedByMe !== true ) {

		mouseX = event.clientX;
		mouseY = event.clientY;

	}

} );

window.addEventListener( 'keyup', function ( event ) {

	console.log( 'here' )

	switch ( String.fromCharCode( event.keyCode ) ) {

		case 'N' : espEnabled = ! espEnabled; break;
		case 'B' : aimbotEnabled = ! aimbotEnabled; break;
		case 'H' : xrayEnabled = ! xrayEnabled; break;

	}

} );

const Context2D = CanvasRenderingContext2D.prototype;

Context2D.drawImage = new Proxy( Context2D.drawImage, {
	apply( target, thisArgs, args ) {

		if ( aimbotEnabled && args[ 0 ].src && args[ 0 ].src.indexOf( 'loadout' ) > - 1 && args[ 8 ] === 142 ) {

			ctx = thisArgs;

			const { a, b, e, f } = thisArgs.getTransform();

			radius = Math.hypot( a, b ) * args[ 8 ] + 10;

			const centerX = thisArgs.canvas.width / 2;
			const centerY = thisArgs.canvas.height / 2;

			if ( e !== centerX && f !== centerY ) {

				players.push( { x: e, y: f } );

			}

		}

		return Reflect.apply( ...arguments );

	}
} );

window.requestAnimationFrame = new Proxy( window.requestAnimationFrame, {
	apply( target, thisArgs, args ) {

		args[ 0 ] = new Proxy( args[ 0 ], {
			apply( target, thisArgs, args ) {

				players.length = 0;

				Reflect.apply( ...arguments );

				if ( players.length === 0 ) {

					return;

				}

				ctx.lineWidth = 5;
				ctx.strokeStyle = 'red';

				if ( espEnabled ) {

					const centerX = ctx.canvas.width / 2;
					const centerY = ctx.canvas.height / 2;

					ctx.beginPath();

					for ( let i = 0; i < players.length; i ++ ) {

						const player = players[ i ];

						ctx.moveTo( centerX, centerY );

						ctx.lineTo( player.x, player.y );

					}

					ctx.stroke();

				}

				if ( aimbotEnabled ) {

					let minDistance = Infinity;
					let targetPlayer;

					for ( let i = 0; i < players.length; i ++ ) {

						const player = players[ i ];

						const distance = Math.hypot( player.x - mouseX, player.y - mouseY );

						if ( distance < minDistance ) {

							minDistance = distance;
							targetPlayer = player;

						}

					}

					ctx.beginPath();

					ctx.arc( targetPlayer.x, targetPlayer.y, radius, 0, Math.PI * 2 );

					ctx.stroke();

					window.dispatchEvent( new MouseEvent( 'mousemove', {
						clientX: targetPlayer.x, 
						clientY: targetPlayer.y, 
						dispatchedByMe: true
					} ) );

				}

			}
		} );
		
		return Reflect.apply( ...arguments );

	}
} );

window.addEventListener( 'DOMContentLoaded', function () {

	const shouldShowAd = new URLSearchParams( window.location.search ).get( 'showAd' ) !== 'false';

	const el = document.createElement( 'div' );

	el.innerHTML = `<style>

	.my-dialog {
		position: absolute;
		left: 50%;
		top: 50%;
		padding: 20px;
		background: rgba(0, 0, 0, 0.9);
		box-shadow: 0 0 0 1000vw rgba(0, 0, 0, 0.5);
		border-radius: 5px;
		color: #fff;
		transform: translate(-50%, -50%);
		text-align: center;
		z-index: 999999;
	}

	.my-dialog * {
		color: #fff;
	}

	.my-close {
		position: absolute;
		right: 5px;
		top: 5px;
		width: 20px;
		height: 20px;
		opacity: 0.5;
		cursor: pointer;
	}

	.my-close:before, .my-close:after {
		content: ' ';
		position: absolute;
		left: 50%;
		top: 50%;
		width: 100%;
		height: 20%;
		transform: translate(-50%, -50%) rotate(-45deg);
		background: #fff;
	}

	.my-close:after {
		transform: translate(-50%, -50%) rotate(45deg);
	}

	.my-close:hover {
		opacity: 1;
	}

	</style>
	<div class="my-dialog">${shouldShowAd ? `<big>Loading ad...</big>` : `<div class="my-close" onclick="this.parentNode.style.display='none';"></div>
		<big style="font-size: 2em;">Aimbot, ESP & X-Ray</big>
		<br>
		<br>
		[B] to toggle aimbot
		<br>
		[H] to toggle x-ray
		<br>
		[N] to toggle esp
		<br>
		<br>
		By Zertalious
		<br>
		<br>
		<div class="btn-purple btn-darken menu-option" style="position: unset !important;" onclick="window.open('https://discord.gg/K24Zxy88VM')">Discord</div>
		<div class="btn-orange btn-darken menu-option" onclick="window.open('https://www.instagram.com/zertalious/', '_blank')">Instagram</div>
		<div class="btn-blue btn-darken menu-option" onclick="window.open('https://twitter.com/Zertalious', '_blank')">Twitter</div>
		<div class="btn-green btn-darken menu-option" onclick="window.open('https://greatest.deepsurf.us/en/users/662330-zertalious', '_blank')">More scripts</div>
		` }
	</div>`;

	while ( el.children.length > 0 ) {

		document.body.appendChild( el.children[ 0 ] );

	}

	if ( shouldShowAd ) {

		const url = new URL( window.location.href );

		url.searchParams.set( 'showAd', 'false' );

		window.location.href = 'https://zertalious.xyz?ref=' + new TextEncoder().encode( url.href ).toString();

	}

} );