Julia client

Julia client for Starblast.io

À partir de 2024-06-02. Voir la dernière version.

Vous devrez installer une extension telle que Tampermonkey, Greasemonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Userscripts pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension de gestionnaire de script utilisateur pour installer ce script.

(J'ai déjà un gestionnaire de scripts utilisateur, laissez-moi l'installer !)

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

(J'ai déjà un gestionnaire de style utilisateur, laissez-moi l'installer!)

// ==UserScript==
// @name         Julia client
// @description  Julia client for Starblast.io
// @version      2.91
// @author       Julia12333
// @license      Julia
// @namespace    https://greatest.deepsurf.us/en/users/226344
// @match        https://starblast.io/
// @run-at       document-end
// @grant        none
// @icon         https://starblast.io/static/img/icon64.png
// ==/UserScript==

/* Create a logger */
const log = (msg) => console.log(`%c[Mod Injector] ${msg}`, "color: #06c26d");

// Clear the console
console.clear();

/* Stop non-modified scripts from executing */
document.open();

/* Display a loading animation while mods are being loaded */
document.write(`
    <div id="loading-animation" style="position: fixed; z-index: 100; top: 0; left: 0; width: 100%; height: 100%; background: rgb(13, 13, 13); display: flex; justify-content: center; align-items: center;">
        <div class="loader loader--style6" title="5">
            <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="48px" height="60px" viewBox="0 0 24 30" style="enable-background:new 0 0 50 50;" xml:space="preserve">
                <rect x="0" y="13" width="4" height="5" fill="#FF1493">
                    <animate attributeName="height" attributeType="XML" values="5;21;5" begin="0s" dur="0.6s" repeatCount="indefinite" />
                    <animate attributeName="y" attributeType="XML" values="13; 5; 13" begin="0s" dur="0.6s" repeatCount="indefinite" />
                </rect>
                <rect x="10" y="13" width="4" height="5" fill="#FF1493">
                    <animate attributeName="height" attributeType="XML" values="5;21;5" begin="0.15s" dur="0.6s" repeatCount="indefinite" />
                    <animate attributeName="y" attributeType="XML" values="13; 5; 13" begin="0.15s" dur="0.6s" repeatCount="indefinite" />
                </rect>
                <rect x="20" y="13" width="4" height="5" fill="#FF1493">
                    <animate attributeName="height" attributeType="XML" values="5;21;5" begin="0.3s" dur="0.6s" repeatCount="indefinite" />
                    <animate attributeName="y" attributeType="XML" values="13; 5; 13" begin="0.3s" dur="0.6s" repeatCount="indefinite" />
                </rect>
            </svg>
        </div>
    </div>
`);

document.close();
log(`Script execution started`);

// Function to inject loader and apply external script
function injectLoader() {
    /* Ensure injection only happens on the main page */
    if (window.location.pathname !== "/") {
        log(`Injection not needed on this page`);
        return;
    }

    // Fetch the contents of the external script
    fetch('https://raw.githubusercontent.com/Julia1231231/Starblast-Julia-style/main/JuliaV2.91.html')
        .then(response => response.text())
        .then(clientCode => {
            log(`External script fetched successfully`);

            const start_time = performance.now();

            log("Patching source code...");

            if (!window.sbCodeInjectors) {
                log("No Starblast.io userscripts found to load. Make sure you have scripts installed.");
                log(`Proceeding with normal script execution.`);
            } else {
                /* Loop through `sbCodeInjectors` and pass source code for them to modify */
                let error_notified = false;
                for (const injector of window.sbCodeInjectors) {
                    try {
                        /* Run injector from other userscripts */
                        if (typeof injector === "function") clientCode = injector(clientCode);
                        else {
                            log("Injector was not a function");
                            console.log(injector);
                        }
                    } catch (error) {
                        /* Notify the user if any userscript fails to load (only once) */
                        if (!error_notified) {
                            alert("One of your Starblast.io userscripts failed to load");
                            error_notified = true;
                        }
                        console.error(error);
                    }
                }
            }

            const end_time = performance.now();
            log(`Source code patched successfully (${(end_time - start_time).toFixed(0)}ms)`);

            /* Finish up and write the modified code to the document */
            document.open();
            document.write(clientCode);
            document.close();

            // Run function once the document is loaded
            document.addEventListener("DOMContentLoaded", function () {
                log("Document loaded");
                setTimeout(() => {
                    if (!window.sbCodeRunners) {
                        log("No CodeRunners found");
                    } else {
                        log("CodeRunners found");
                        for (const runner of window.sbCodeRunners) {
                            try {
                                if (typeof runner === "function") {
                                    runner();
                                } else {
                                    log("CodeRunner was not a function");
                                    console.log(runner);
                                }
                            } catch (err) {
                                console.error(err);
                            }
                        }
                    }
                }, 30);
            });
        })
        .catch(error => {
            log(`Failed to fetch external script: ${error}`);
            alert("An error occurred while fetching game code");
        });
}

/* Delay before attempting to inject mods */
setTimeout(injectLoader, 1);