AWBW Damage Calculator Plugin

calculate damage in games!

Vous devrez installer une extension telle que Tampermonkey, Greasemonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Userscripts pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension de gestionnaire de script utilisateur pour installer ce script.

(J'ai déjà un gestionnaire de scripts utilisateur, laissez-moi l'installer !)

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

(J'ai déjà un gestionnaire de style utilisateur, laissez-moi l'installer!)

// ==UserScript==
// @name         AWBW Damage Calculator Plugin
// @namespace    http://tampermonkey.net/
// @version      0.7
// @description  calculate damage in games!
// @author       zhangjk95
// @match        http://awbw.amarriner.com/game.php?games_id=*
// @require      https://code.jquery.com/jquery-3.2.1.min.js
// @grant        none
// @license      MIT
// ==/UserScript==

(function() {
    'use strict';

    const terrainMap = {"1":1,"2":2,"3":3,"4":4,"5":4,"6":4,"7":4,"8":4,"9":4,"10":4,"11":4,"12":4,"13":4,"14":4,"15":15,"16":15,"17":15,"18":15,"19":15,"20":15,"21":15,"22":15,"23":15,"24":15,"25":15,"26":26,"27":26,"28":28,"29":29,"30":29,"31":29,"32":29,"33":33,"34":48,"35":49,"36":50,"37":51,"38":48,"39":49,"40":50,"41":51,"42":52,"43":48,"44":49,"45":50,"46":51,"47":52,"48":48,"49":49,"50":50,"51":51,"52":52,"53":48,"54":49,"55":50,"56":51,"57":52,"81":48,"82":49,"83":50,"84":51,"85":52,"86":48,"87":49,"88":50,"89":51,"90":52,"91":48,"92":49,"93":50,"94":51,"95":52,"96":48,"97":49,"98":50,"99":51,"100":52,"101":102,"102":102,"103":102,"104":102,"105":102,"106":102,"107":102,"108":102,"109":102,"110":102,"111":111,"112":112,"113":113,"114":114,"115":115,"116":115,"117":50,"118":49,"119":48,"120":52,"121":51,"122":50,"123":49,"124":48,"125":52,"126":51,"127":131,"128":131,"129":131,"130":131,"131":131,"132":131,"133":131,"134":131,"135":131,"136":131,"137":131,"138":142,"139":142,"140":142,"141":142,"142":142,"143":142,"144":142,"145":142,"146":142,"147":142,"148":142,"149":50,"150":49,"151":48,"152":131,"153":52,"154":142,"155":51,"156":50,"157":49,"158":48,"159":131,"160":52,"161":142,"162":51,"163":50,"164":49,"165":48,"166":131,"167":52,"168":142,"169":51,"170":50,"171":49,"172":48,"173":131,"174":52,"175":142,"176":51};
    const unitMap = {"anti-air":"9","apc":"6","artillery":"7","b-copter":"13","battleship":"15","blackboat":"28","blackbomb":"968731","bomber":"12","carrier":"29","cruiser":"16","fighter":"11","infantry":"1","lander":"17","md.tank":"3","mech":"2","megatank":"1141438","missile":"10","neotank":"46","piperunner":"960900","recon":"5","rocket":"8","stealth":"30","sub":"18","t-copter":"14","tank":"4"};
    const coMap = {"adder":"11","andy":"1","colin":"15","drake":"5","eagle":"10","flak":"25","grimm":"20","grit":"2","hachi":"17","hawke":"12","jake":"22","javier":"27","jess":"14","jugger":"26","kanbei":"3","kindle":"23","koal":"21","lash":"16","max":"7","nell":"24","olaf":"9","rachel":"28","sami":"8","sasha":"19","sensei":"13","sonja":"18","sturm":"29","vonbolt":"30"};
    const countryMap = {"os":"orangestar","bm":"bluemoon","ge":"greenearth","yc":"yellowcomet","bh":"blackhole","rf":"redfire","gs":"greysky","bd":"browndesert","ab":"amberblaze","js":"jadesun","ci":"cobaltice","pc":"pinkcosmos","tg":"tealgalaxy","pl":"purplelightning"};

    let map = null;
    let players = {};
    let units = [];

    $(() => {
        // read map data
        let mapId = $('a').map((i, el) => el.href.match(/\/prevmaps\.php\?maps_id=(\d+)/))[1];
        $.get('/text_map.php?maps_id=' + mapId).then(res => {
            map = Array.from($(res).find('.borderwhite td').map((i, el) => $(el).text()))
                .map(l => l.split(',').map(c => terrainMap[c]));
        });

        // read players info
        $('#hidestats tr tr tr').filter((i, el) => $(el).find('td.small').length > 0).each((i, el) => {
            let $el = $(el);
            let coUrl = $el.find('>td:first-child img')[0].src;
            let coName = Object.keys(coMap).filter(n => coUrl.indexOf(n) !== -1)[0];
            let co = coMap[coName];
            let country = $el.find('img').map((i, el) => el.src.match(/[/_]([a-z]+)logo\./))[1];
            let funds = $el.find('>td:nth-child(4)').text();
            funds = Math.min(Math.floor(funds / 1000) * 1000, 99000);
            let cities = $('#map img').filter((i, el) => el.src.indexOf(`${countryMap[country]}city`) !== -1).length;
            let towers = $('#map img').filter((i, el) => el.src.indexOf(`${countryMap[country]}comtower`) !== -1).length;
            let coColor = ($el.find('>td:first-child').attr('style').match(/background-color:\s*(.*?);/) || [])[1];
            let power = coColor === '#FF0000' ? 'Y' : coColor === '#0066CC' ? 'S' : 'N';
            players[country] = {co, country, funds, cities, towers, power};
        });

        // read units info
        $('span').filter((i, el) => el.id.indexOf('unit_') === 0).each((i, el) => {
            let $el = $(el);
            let name = $el.find('img').attr('src').match(/[/_]([^/_]*)\.\w+$/)[1];
            let hp = '10';
            let $spanHp = $el.next();
            if ($spanHp.length > 0 && $spanHp[0].id.indexOf('unit_') !== 0) {
                let match = $spanHp.find('img').attr('src').match(/[/_](\d+)\.\w+$/);
                if (match) {
                    hp = match[1];
                }
            }
            let positionMatch = $el.find('a').attr('onclick').match(/\((\d+),\s*(\d+)\)/);
            units.push({
                el: el,
                country: name.substring(0,2),
                type: name.substring(2),
                hp: hp,
                x: positionMatch[2],
                y: positionMatch[1]
            });
        });

        // add button
        $($('#map .small_text')[1]).append(`<br><a href="javascript:;" onclick="chooseAttacker()">[Calculate Damage]</a>`);
        // add message
        $('#map').prepend(`<p id="cd-message"></p>`);
    });

    function getPlayerInfo(dcUrl, prefix) {
        const fields = new Set(['co', 'power', 'funds', 'cities', 'towers']);
        let res = {};
        let strs = dcUrl.split('&')
            .filter(item => item.indexOf(prefix) === 0)
            .map(item => item.replace(prefix, '').split('='))
            .filter(([k, v]) => fields.has(k))
            .forEach(([k, v]) => res[k] = v);
        return res;
    }

    function chooseAttacker() {
        $('#cd-message').text('Please choose an attacker:');
        $('.defender-overlay').remove();
        units.forEach((unit, i) => {
            let position = $(unit.el).position();
            $(`<span class="attacker-overlay" style="width: 16px; height: 15px; position: absolute; top: ${position.top}px; left: ${position.left}px; z-index: 400; background-color: #fff; border: 1px solid #333; opacity: 0.7; cursor: pointer;" onclick="chooseDefender(${i}, event)"></span>`).insertAfter(unit.el);
        });
    }

    function chooseDefender(attackerId, e) {
        $('#cd-message').text('Please choose a defender:');
        $('.attacker-overlay').remove();
        let attacker = units[attackerId];
        units.forEach((unit, i) => {
            if (unit.country !== attacker.country) {
                let position = $(unit.el).position();
                $(`<span class="defender-overlay" style="width: 16px; height: 15px; position: absolute; top: ${position.top}px; left: ${position.left}px; z-index: 400; background-color: #f33; border: 1px solid #333; opacity: 0.7; cursor: pointer;" onclick="showResult(${attackerId}, ${i}, event)"></span>`).insertAfter(unit.el);
            }
        });

        if (e) {
            e.preventDefault();
            e.stopPropagation();
        }
    }

    function showResult(attackerId, defenderId, e) {
        $('#cd-message').text('');
        $('.defender-overlay').remove();
        let attacker = units[attackerId];
        let defender = units[defenderId];
        let aPlayer = players[attacker.country];
        let dPlayer = players[defender.country];
        let url = `/calculator.php?action=calculate&a_co=${aPlayer.co}&a_power=${aPlayer.power}&a_unit=${unitMap[attacker.type]}&a_unit_hit_points=${attacker.hp}&a_terrain=${map[attacker.x][attacker.y]}&a_funds=${aPlayer.funds}&a_cities=${aPlayer.cities}&a_towers=${aPlayer.towers}&d_co=${dPlayer.co}&d_power=${dPlayer.power}&d_unit=${unitMap[defender.type]}&d_unit_hit_points=${defender.hp}&d_terrain=${map[defender.x][defender.y]}&d_funds=${dPlayer.funds}&d_cities=${dPlayer.cities}&d_towers=${dPlayer.towers}`;
        window.open(url, '_blank');

        if (e) {
            e.preventDefault();
            e.stopPropagation();
        }
    }

    window.chooseAttacker = chooseAttacker;
    window.chooseDefender = chooseDefender;
    window.showResult = showResult;
})();