Smali to Dalvik OpCode

Helper script to translate parts of the smali code of an application to the corresponding Dalvik opcodes, leaving wildcards for the variable parts of the code (variables, parameters, etc.). The output is formatted to be easily transformed in a LuckyPatcher patch.

נכון ליום 17-04-2025. ראה הגרסה האחרונה.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        Smali to Dalvik OpCode
// @namespace   StephenP
// @match       http://pallergabor.uw.hu/androidblog/dalvik_opcodes.html*
// @match       https://quantiti.github.io/dalvik-opcodes/
// @grant       none
// @version     1.2.1
// @author      StephenP
// @contributionURL https://buymeacoffee.com/stephenp_greasyfork
// @description Helper script to translate parts of the smali code of an application to the corresponding Dalvik opcodes, leaving wildcards for the variable parts of the code (variables, parameters, etc.). The output is formatted to be easily transformed in a LuckyPatcher patch.
// ==/UserScript==
const table=document.getElementsByTagName("TABLE")[0]
const names=["nop","move","move/from16","move/16","move-wide","move-wide/from16","move-wide/16","move-object","move-object/from16","move-object/16","move-result","move-result-wide","move-result-object","move-exception","return-void","return","return-wide","return-object","const/4","const/16","const","const/high16","const-wide/16","const-wide/32","const-wide","const-wide/high16","const-string","const-string-jumbo","const-class","monitor-enter","monitor-exit","check-cast","instance-of","array-length","new-instance","new-array","filled-new-array","filled-new-array-range","fill-array-data","throw","goto","goto/16","goto/32","packed-switch","sparse-switch","cmpl-float","cmpg-float","cmpl-double","cmpg-double","cmp-long","if-eq","if-ne","if-lt","if-ge","if-gt","if-le","if-eqz","if-nez","if-ltz","if-gez","if-gtz","if-lez","unused_3E","unused_3F","unused_40","unused_41","unused_42","unused_43","aget","aget-wide","aget-object","aget-boolean","aget-byte","aget-char","aget-short","aput","aput-wide","aput-object","aput-boolean","aput-byte","aput-char","aput-short","iget","iget-wide","iget-object","iget-boolean","iget-byte","iget-char","iget-short","iput","iput-wide","iput-object","iput-boolean","iput-byte","iput-char","iput-short","sget","sget-wide","sget-object","sget-boolean","sget-byte","sget-char","sget-short","sput","sput-wide","sput-object","sput-boolean","sput-byte","sput-char","sput-short","invoke-virtual","invoke-super","invoke-direct","invoke-static","invoke-interface","unused_73","invoke-virtual/range","invoke-super/range","invoke-direct/range","invoke-static/range","invoke-interface-range","unused_79","unused_7A","neg-int","not-int","neg-long","not-long","neg-float","neg-double","int-to-long","int-to-float","int-to-double","long-to-int","long-to-float","long-to-double","float-to-int","float-to-long","float-to-double","double-to-int","double-to-long","double-to-float","int-to-byte","int-to-char","int-to-short","add-int","sub-int","mul-int","div-int","rem-int","and-int","or-int","xor-int","shl-int","shr-int","ushr-int","add-long","sub-long","mul-long","div-long","rem-long","and-long","or-long","xor-long","shl-long","shr-long","ushr-long","add-float","sub-float","mul-float","div-float","rem-float","add-double","sub-double","mul-double","div-double","rem-double","add-int/2addr","sub-int/2addr","mul-int/2addr","div-int/2addr","rem-int/2addr","and-int/2addr","or-int/2addr","xor-int/2addr","shl-int/2addr","shr-int/2addr","ushr-int/2addr","add-long/2addr","sub-long/2addr","mul-long/2addr","div-long/2addr","rem-long/2addr","and-long/2addr","or-long/2addr","xor-long/2addr","shl-long/2addr","shr-long/2addr","ushr-long/2addr","add-float/2addr","sub-float/2addr","mul-float/2addr","div-float/2addr","rem-float/2addr","add-double/2addr","sub-double/2addr","mul-double/2addr","div-double/2addr","rem-double/2addr","add-int/lit16","sub-int/lit16","mul-int/lit16","div-int/lit16","rem-int/lit16","and-int/lit16","or-int/lit16","xor-int/lit16","add-int/lit8","sub-int/lit8","mul-int/lit8","div-int/lit8","rem-int/lit8","and-int/lit8","or-int/lit8","xor-int/lit8","shl-int/lit8","shr-int/lit8","ushr-int/lit8","unused_E3","unused_E4","unused_E5","unused_E6","unused_E7","unused_E8","unused_E9","unused_EA","unused_EB","unused_EC","unused_ED","execute-inline","unused_EF","invoke-direct-empty","unused_F1","iget-quick","iget-wide-quick","iget-object-quick","iput-quick","iput-wide-quick","iput-object-quick","invoke-virtual-quick","invoke-virtual-quick/range","invoke-super-quick","invoke-super-quick/range","unused_FC","unused_FD","unused_FE","unused_FF"];
const cmdLength=[2,2,4,0,2,4,0,2,4,6,2,2,2,2,2,2,2,2,2,4,6,4,4,6,10,4,4,0,4,2,2,4,4,2,4,4,6,6,6,2,2,4,0,6,6,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,2,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,6,6,6,6,6,0,6,6,6,6,6,0,0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,6,0,6,0,4,4,4,4,4,4,6,6,6,6,0,0,0,0];

var st=document.createElement("STYLE");
const styleStr=`
fieldset>button{
  margin-left: 1em;
  margin-right: 1em;
  padding-top: 0.5em;
  padding-bottom: 0.5em;
}
#container{
  flex-direction: row;
  border: 5px solid red;
}
textarea{
  width: 50%;
}
@media (max-width: 1220px) {
  #container {
    flex-direction: column;
    border: 5px solid blue;
  }
  textarea{
    width: 100%;
    font-size: 2em;
  }
`;
st.innerHTML=styleStr;
document.getElementsByTagName("HEAD")[0].appendChild(st);
var container=document.createElement("DIV");
container.style.display="flex";
container.style.flexDirection="row";
container.style.flexWrap="wrap";
table.parentNode.insertBefore(container,table)
var smali=document.createElement("TEXTAREA");
smali.style.minWidth="600px";
smali.style.height="300px";
smali.id="smali";
smali.placeholder="Paste here the original smali code.";
container.appendChild(smali);
var dalvik=document.createElement("TEXTAREA");
dalvik.style.minWidth="600px";
dalvik.style.height="300px";
dalvik.readOnly=true
dalvik.id="dalvik";
dalvik.placeholder="The dalvik bytecode will appear here.";
container.appendChild(dalvik);
var codeVersion=document.createElement("FIELDSET");
var original=document.createElement("INPUT");
original.id="isOriginal";
original.type="radio";
original.name="codeVersion";
original.checked=true;
var labelO=document.createElement("LABEL");
labelO.innerText="Original";
labelO.for="isOriginal";
var patched=document.createElement("INPUT");
patched.id="isPatched";
patched.type="radio";
patched.name="codeVersion";
patched.checked=false;
var labelP=document.createElement("LABEL");
labelP.innerText="Patched";
labelP.for="isPatched";
codeVersion.appendChild(original);
codeVersion.appendChild(labelO);
codeVersion.appendChild(patched);
codeVersion.appendChild(labelP);
var convert=document.createElement("BUTTON");
convert.innerText="CONVERT";
convert.addEventListener("click",smali2davik);
codeVersion.appendChild(convert);
table.parentNode.insertBefore(codeVersion,table);

function smali2davik(){
  var hasPreciseLength=true;
  var preciseLength=0;
  var output="";
  var lines=document.getElementById("smali").value.split("\n");
  var instructions=[];
  for(let i=0;i<lines.length;i++){
    let line=lines[i].trim().split(" ")[0];
    if(line.length>0){
      if((line[0]!==":")&&(line[0]!==".")){
        instructions.push(line);
      }
    }
  }
  console.log(instructions);
  for(let instr of instructions){
    let i=names.indexOf(instr);
    if(i>=0){
      let wholeInstr=" "+i.toString(16).padStart(2, "0");
      for(let j=0;j<cmdLength[i]-1;j++){
        wholeInstr+=" ??";
      }
      if(cmdLength[i]==0){
        wholeInstr+=" ■Unknown bytecode length for instruction \'"+instr+"\'■";
        hasPreciseLength=false;
      }
      console.log(wholeInstr);
      output+=wholeInstr;
    }
    else{
      output+=(" ■Instruction \'"+instr+"\' not found■");
      hasPreciseLength=false;
    }
  }
  if(hasPreciseLength){
    preciseLength=output.length/3;
  }
  var lineHeader="original";
  if(document.getElementById("isPatched").checked){
    lineHeader="replaced"
  }
  output="{\""+lineHeader+"\":\""+output.trim()+"\"}";
  if(hasPreciseLength){
    dalvik.value=output+"\n\nTotal length: "+preciseLength+" bytes.";
  }
  else{
    dalvik.value=output;
  }
}