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CLN PixelRadar

CL.NET PixelRadar

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         CLN PixelRadar
// @namespace    https://tampermonkey.net/
// @version      0.1
// @description  CL.NET PixelRadar
// @author       mftkwww
// @grant        none
// @connect      githubusercontent.com
// @connect      github.com
// @connect      canvasland.net
// @match        *://canvasland.net/*
// ==/UserScript==

let notificationRadius = 300;
const NOTIFICATION_TIME = 2000;

let pixelList = [];
let canvas;
let notifCircles = [];
let mapPointer;

const args = window.location.href.split(',');
let globalScale = 1;
let viewX = parseInt(args[args.length - 3]);
let viewY = parseInt(args[args.length - 2]);


let mapPoints = []
let shablonHash = '';

const PING_OP = 0xB0;
const REG_MCHUNKS_OP = 0xA3;
const PIXEL_UPDATE_OP = 0xC1;
const REG_CANVAS_OP = 0xA0;

if (document.readyState === "loading") {
    document.addEventListener("DOMContentLoaded", init);
} else {
    init();
}

function init() {
    setTimeout(shablonMain);
    setTimeout(radarMain);
}

async function shablonMain() {
    addModal();
    addButton();
    await updateInfo(false);
    setInterval(updateInfo, 60000);
}

async function updateInfo(show = true) {
    const info = await loadInfo(src_info);

    const modal_text = document.querySelector('#modal_text');
    if (info.text.length === 0) {
        modal_text.innerHTML = 'Z'
    } else if (info.text !== modal_text.innerHTML) {
        modal_text.innerHTML = info.text;
        if (show) showModal();
    }

    mapPoints = info.points;

    if (info.pic_hash !== shablonHash) {
        shablonHash = info.pic_hash;
        const file = await loadFile(src_picture);
        if (isTemplateExists(templateName)) {
            updateTemplate(file, info, templateName);
        } else {
            addTemplate(file, info, templateName);
        }
    }
}


function closeModal() {
    const modal = document.querySelector('#my_modal');
    if (modal) modal.style.display = 'none';
}

function showModal() {
    const modal = document.querySelector('#my_modal');
    if (modal) modal.style.display = 'block';
}

function addTemplate(file, coords, name) {
    templateLoader.addFile(
        file,
        name,
        "0",
        coords.x,
        coords.y
    );
}

function isTemplateExists(name) {
    return findTemplate(name) !== undefined;
}

function findTemplate(name) {
    const list = getNativeTemplates();
    return list.find(t => name === t.title);
}


function getNativeTemplates() {
    return JSON.parse(JSON.parse(localStorage['persist:tem']).list);
}

function updateTemplate(file, coords, name) {
    templateLoader.deleteTemplate(name);
    addTemplate(file, coords, name);
}

async function loadFile(src) {
    const resp = await fetch(src);
    const blob = await resp.blob();
    return new File([blob], 'result.png', {
        type: 'image/png',
    });
}

async function loadInfo(src) {
    const resp = await fetch(src);
    return await resp.json();
}

async function loadColors() {
    const resp = await fetch('/api/me');
    const data = await resp.json();
    for (const [key, canvas] of Object.entries(data['canvases'])) {
        if (canvas['ident'] === window.location.hash.substring(1, 2))
            return canvas['colors'];
    }
    return [
        [202, 227, 255],
        [255, 255, 255],
        [255, 255, 255],
        [228, 228, 228],
        [196, 196, 196],
        [136, 136, 136],
        [78, 78, 78],
        [0, 0, 0],
        [244, 179, 174],
        [255, 167, 209],
        [255, 84, 178],
        [255, 101, 101],
        [229, 0, 0],
        [154, 0, 0],
        [254, 164, 96],
        [229, 149, 0],
        [160, 106, 66],
        [96, 64, 40],
        [245, 223, 176],
        [255, 248, 137],
        [229, 217, 0],
        [148, 224, 68],
        [2, 190, 1],
        [104, 131, 56],
        [0, 101, 19],
        [202, 227, 255],
        [0, 211, 221],
        [0, 131, 199],
        [0, 0, 234],
        [25, 25, 115],
        [207, 110, 228],
        [130, 0, 128],
        [83, 39, 68],
        [125, 46, 78],
        [193, 55, 71],
        [214, 113, 55],
        [252, 154, 41],
        [68, 33, 57],
        [131, 51, 33],
        [163, 61, 24],
        [223, 96, 22],
        [31, 37, 127],
        [10, 79, 175],
        [10, 126, 230],
        [88, 237, 240],
        [37, 20, 51],
        [53, 33, 67],
        [66, 21, 100],
        [74, 27, 144],
        [110, 75, 237],
        [16, 58, 47],
        [16, 74, 31],
        [16, 142, 47],
        [16, 180, 47],
        [117, 215, 87]
    ];
}

function worldToScreen(x, y) {
    return [
        ((x - viewX) * globalScale) + (canvas.width / 2),
        ((y - viewY) * globalScale) + (canvas.height / 2),
    ];
}

function render() {
    try {
        const ctx = canvas.getContext('2d');
        ctx.clearRect(0, 0, canvas.width, canvas.height)
        if (globalScale < 0.8) {
            for (let index = 0; index < mapPoints.length; index++) {
                const point = mapPoints[index];
                if (point.site !== window.location.host || point.canvas !== window.location.hash.substring(1, 2))
                    continue;
                const [sx, sy] = worldToScreen(point.x, point.y)
                    .map((z) => z + globalScale / 2);
                const circleScale = notificationRadius / 100;
                ctx.save();
                ctx.scale(circleScale, circleScale);
                ctx.drawImage(
                    mapPointer,
                    Math.round(sx / circleScale - 150),
                    Math.round(sy / circleScale - 150),
                );
                ctx.restore();
            }
            const curTime = Date.now();
            for (let index = pixelList.length - 1; index >= 0; index--) {
                let [setTime, x, y, i, j, color] = pixelList[index];
                const timePassed = curTime - setTime;
                if (timePassed > NOTIFICATION_TIME) {
                    pixelList.splice(index, 1);
                    continue;
                }
                const [sx, sy] = worldToScreen(x, y)
                    .map((z) => z + globalScale / 2);
                const notRadius = timePassed / NOTIFICATION_TIME * notificationRadius;
                const circleScale = notRadius / 100;
                ctx.save();
                ctx.scale(circleScale, circleScale);
                ctx.drawImage(
                    notifCircles[color],
                    Math.round(sx / circleScale - 105),
                    Math.round(sy / circleScale - 105),
                );
                ctx.restore();
            }
        }
    } catch (err) {
        console.error(`Render error`, err,);
    }
    setTimeout(render, 10);
}

function addPixel(x, y, i, j, color) {
    for (let k = 0; k < pixelList.length; k++) {
        if (pixelList[k][3] === i && pixelList[k][4] === j) {
            pixelList[k][1] = x;
            pixelList[k][2] = y;
            pixelList[k][5] = color;
            return;
        }
    }
    pixelList.unshift([Date.now(), x, y, i, j, color]);
}

function getPixelFromChunkOffset(i, j, offset, canvasSize) {
    const tileSize = 256;
    const x = i * tileSize - canvasSize / 2 + offset % tileSize;
    const y = j * tileSize - canvasSize / 2 + Math.trunc(offset / tileSize);
    //const x = i * tileSize - canvasSize / 2 + 128;
    //const y = j * tileSize - canvasSize / 2 + 128;
    return [x, y];
}

function renderPixel(i, j, offset, color) {
    const canvasSize = 65536;
    const [x, y] = getPixelFromChunkOffset(i, j, offset, canvasSize);
    addPixel(x, y, i, j, color);
}

function renderPixels({i, j, pixels}) {
    const pxl = pixels[pixels.length - 1];
    const [offset, color] = pxl;
    renderPixel(i, j, offset, color);
}

function clamp(n, min, max) {
    return Math.max(min, Math.min(n, max));
}

function updateScale(viewscale) {
    globalScale = viewscale;
    notificationRadius = clamp(viewscale * 10, 20, 400);
}

function updateView(val) {
    viewX = val[0];
    viewY = val[1];
}

function onWindowResize() {
    canvas.width = window.innerWidth;
    canvas.height = window.innerHeight;
}

function dehydratePing() {
    return new Uint8Array([PING_OP]).buffer;
}

function dehydrateRegMChunks(chunks) {
    const buffer = new ArrayBuffer(1 + 1 + chunks.length * 2);
    const view = new Uint16Array(buffer);
    // this will result into a double first byte, but still better than
    // shifting 16bit integers around later
    view[0] = REG_MCHUNKS_OP;
    for (let cnt = 0; cnt < chunks.length; cnt += 1) {
        view[cnt + 1] = chunks[cnt];
    }
    return buffer;
}

function hydratePixelUpdate(data) {
    const i = data.getUint8(1);
    const j = data.getUint8(2);
    /*
     * offset and color of every pixel
     * 3 bytes offset
     * 1 byte color
     */
    const pixels = [];
    let off = data.byteLength;
    while (off > 3) {
        const color = data.getUint8(off -= 1);
        const offsetL = data.getUint16(off -= 2);
        const offsetH = data.getUint8(off -= 1) << 16;
        pixels.push([offsetH | offsetL, color]);
    }
    return {
        i, j, pixels,
    };
}

function onBinaryMessage(buffer) {
    if (buffer.byteLength === 0) return;
    const data = new DataView(buffer);
    const opcode = data.getUint8(0);
    if (opcode === PIXEL_UPDATE_OP || opcode === 145) {
        renderPixels(hydratePixelUpdate(data));
    }
}

function dehydrateRegCanvas(canvasId) {
    const buffer = new ArrayBuffer(1 + 1);
    const view = new DataView(buffer);
    view.setInt8(0, REG_CANVAS_OP);
    view.setInt8(1, Number(canvasId));
    return buffer;
}

function onMessage({data: message}) {
    try {
        if (typeof message !== 'string') {
            onBinaryMessage(message);
        }
    } catch (err) {
        console.error(`An error occurred while parsing websocket message ${message}`, err,);
    }
}

function socketConnect(i, url, allChunks) {
    const ws = new WebSocket(url);
    ws.binaryType = 'arraybuffer';
    ws.onopen = () => {
        console.log(`Socket ${i} opened`);
        ws.send(dehydrateRegCanvas(0));
        const chunkids = [];
        for (let j = 17000 * i; j < 17000 * (i + 1) && j < allChunks.length; j++) {
            chunkids.push(allChunks[j]);
        }
        ws.send(dehydrateRegMChunks(chunkids));
    };
    ws.onmessage = onMessage;
    ws.onclose = () => {
        console.log(`Socket ${i} closed`);
        setTimeout(() => {
            socketConnect(i, url, allChunks)
        }, 1000);
    };
    ws.onerror = (err) => {
        console.error('Socket encountered error, closing socket', err);
    };
    setInterval(() => {
        if (ws.readyState !== WebSocket.CLOSED) {
            ws.send(dehydratePing());
        }
    }, 23000)
}

async function radarMain() {
    canvas = document.createElement('canvas');
    canvas.style.position = 'fixed';
    canvas.style.top = '0';
    canvas.style.left = '0';
    canvas.style.zIndex = '0';
    canvas.style.pointerEvents = 'none';
    onWindowResize();
    const ctx = canvas.getContext('2d');
    ctx.clearRect(0, 0, canvas.width, canvas.height);
    document.body.appendChild(canvas);

    window.addEventListener('resize', onWindowResize);

    const colors = await loadColors();
    colors.forEach(color => {
        const notifCircle = document.createElement('canvas');
        notifCircle.width = 210;
        notifCircle.height = 210;
        const notifcontext = notifCircle.getContext('2d');
        notifcontext.fillStyle = `rgba(${color[0]}, ${color[1]}, ${color[2]}, 0.7)`;
        notifcontext.beginPath();
        notifcontext.arc(105, 105, 100, 0, 2 * Math.PI);
        notifcontext.closePath();
        notifcontext.fill();
        notifcontext.lineWidth = 5;
        notifcontext.strokeStyle = '#FF0000';
        notifcontext.stroke();
        notifCircles.push(notifCircle);
    })

    mapPointer = document.createElement('canvas');
    mapPointer.width = 300;
    mapPointer.height = 300;
    const pointercontext = mapPointer.getContext('2d');
    const img = document.createElement("img");
    img.addEventListener("load", () => {
        pointercontext.drawImage(img, 0, 0);
    });
    img.src = ".................";

    pixelPlanetEvents.on('setscale', updateScale);
    pixelPlanetEvents.on('setviewcoordinates', updateView);

    setTimeout(render, 10);

    const url = `${
        window.location.protocol === 'https:' ? 'wss:' : 'ws:'
    }//${
        window.location.host
    }/ws`;
    const allChunks = []
    for (let i = 0; i <= 255; i++) {
        for (let j = 0; j <= 255; j++) {
            allChunks.push((i << 8) | j);
        }
    }
    for (let i = 0; i < 4; i++) {
        setTimeout(() => {
            socketConnect(i, url, allChunks)
        });
    }
}