Efficiency Stat Script

Shows efficiency (attack per piece + downstack per piece)

Mint 2020.04.05.. Lásd a legutóbbi verzió

// ==UserScript==
// @name         Efficiency Stat Script
// @namespace    http://tampermonkey.net/
// @version      0.3.3
// @description  Shows efficiency (attack per piece + downstack per piece)
// @author       Oki
// @match        https://*.jstris.jezevec10.com/*
// @grant        none
// ==/UserScript==

/**************************
   Efficiency Stat Script
**************************/


(function() {
    window.addEventListener('load', function(){

STAT_POS = 970;
STAT_NAME = "Eff"

STAT_POS2 = 1000;
STAT_NAME2 = "VS"

enable_playing = true
enable_replay = true
enable_vsscore = true

var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}
var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}

x = true

function afterPlaceBlock() {
    if(this.clock == 0 && x){
      GameCore['downstack'] += (currentGarbage - (JSON.stringify(this.matrix).split(8).length-1)/9)
      cat = this["v"]["kppElement"].id.slice(-1)
      pieces = this['placedBlocks']
      APP = this["gamedata"]["attack"] / pieces
      DPP = GameCore['downstack'] / pieces
      EFF = (APP + DPP)
      time = this['actions'][this['ptr']]["t"]
      GameCore[STAT_NAME + "Timestamps"+cat] = GameCore[STAT_NAME + "Timestamps"+cat] || []
      GameCore[STAT_NAME + "Timestamps"+cat].push([(EFF).toFixed(2), time])

    } else {
      x = false;
      GameCore['downstack'] = 0;
      ["1","2","P"].map(y=>{
        stat = GameCore[STAT_NAME + "Timestamps" + y]
        if(stat){
          if(stat[stat.length-1][1] < stat[stat.length-2][1]){
            stat[stat.length-1] = stat[stat.length-2]
          }
        }
      })
    }

}

function afterCheckLineClears() {
    GameCore['downstack'] += (currentGarbage - (JSON.stringify(this.matrix).split(8).length-1)/9)
    pieces = this["GameStats"]["stats"]["BLOCKS"].value
    APP = this["gamedata"]["attack"] / pieces
    DPP = GameCore['downstack'] / pieces
    if(enable_vsscore){
      PPS = this['getPPS']()
      if(this['GameStats'].get('VS'))this['GameStats'].get('VS').set(((APP + DPP)*PPS).toFixed(2));
    }
    if(this['GameStats'].get('EFF'))this['GameStats'].get('EFF').set((APP + DPP).toFixed(2));
}

function beforeCheckLineClears() {
  window.currentGarbage = (JSON.stringify(this.matrix).split(8).length-1)/9;
}

if(enable_playing | enable_replay){
  var checkLineClearsFunc = GameCore['prototype']['checkLineClears'].toString()
  var params = getParams(checkLineClearsFunc)
  checkLineClearsFunc = trim(beforeCheckLineClears.toString()) + trim(checkLineClearsFunc)
  GameCore['prototype']['checkLineClears'] = new Function(...params, checkLineClearsFunc);
}



if(enable_playing){
  if(typeof Game != "undefined"){

    checkLineClearsFunc = GameCore['prototype']['checkLineClears'].toString()
    checkLineClearsFunc = trim(checkLineClearsFunc) + trim(afterCheckLineClears.toString())
    GameCore['prototype']['checkLineClears'] = new Function(...params, checkLineClearsFunc);

    var readyGoFunc = Game['prototype']["startReadyGo"].toString()
    readyGoFunc = `
    GameCore['downstack']=0;
    this['GameStats'].addStat(new StatLine('EFF', '`+STAT_NAME+`', `+STAT_POS+`),true);
    this['GameStats'].addStat(new StatLine('VS', '`+STAT_NAME2+`', `+STAT_POS2+`),true);` + trim(readyGoFunc)
    Game['prototype']["startReadyGo"] = new Function(readyGoFunc);

  }
}


if(enable_replay){

  var website = "jstris.jezevec10.com"
  var url = window.location.href
  var parts = url.split("/")

  if(typeof Replayer != "undefined"){
      Replayer["addStat"] = function(id,into,name) {
          var newStat = document.createElement("tr");
          newStat.innerHTML = '<td class="ter">'+name+'</td><td class="sval"><span id="'+id+'">0</span></td>'
          into.appendChild(newStat);
      }
  }

  if(parts[3]=="replay" && parts[2].endsWith(website) && parts.length>4){

      GameCore['downstack'] = 0
      var placeBlockFunc = GameCore['prototype']['placeBlock'].toString()
      var params2 = getParams(placeBlockFunc)
      placeBlockFunc =  trim(placeBlockFunc) + trim(afterPlaceBlock.toString())
      GameCore['prototype']['placeBlock'] = new Function(...params2, placeBlockFunc);

      if(parts[4]=="1v1"){
          Replayer["addStat"](STAT_NAME+"Element1",document.getElementsByTagName("tbody")[0],STAT_NAME)
          Replayer["addStat"](STAT_NAME+"Element2",document.getElementsByTagName("tbody")[2],STAT_NAME)

          if(enable_vsscore){
              Replayer["addStat"](STAT_NAME2+"Element1",document.getElementsByTagName("tbody")[0],STAT_NAME2)
              Replayer["addStat"](STAT_NAME2+"Element2",document.getElementsByTagName("tbody")[2],STAT_NAME2)
          }
      } else {
          Replayer["addStat"](STAT_NAME+"ElementP",document.getElementsByClassName("moreStats")[0])
          if(enable_vsscore){
              Replayer["addStat"](STAT_NAME2+"ElementP",document.getElementsByClassName("moreStats")[0])
          }
      }

     Replayer['prototype']['getStat'] = function(cat) {
      if(stamps=GameCore[STAT_NAME+"Timestamps"+cat]){
        for (var i = 1; i < stamps.length; i++) {
          if(stamps[i][1]>this['clock']){
            return stamps[i-1][0]
          }
        }
        return stamps[stamps.length-1][0]
      }
      return 0
     };

     var oldTextBar = View.prototype.updateTextBar.toString();
     oldTextBar = trim(oldTextBar) + `;
     var cat = this.kppElement.id.slice(-1);
     eval("`+STAT_NAME+`Element"+cat+"&&(`+STAT_NAME+`Element"+cat+".innerHTML = this.g.getStat(cat))");
     if(enable_vsscore){
      eval("`+STAT_NAME2+`Element"+cat+"&&(`+STAT_NAME2+`Element"+cat+".innerHTML = ($('#PPS'+cat)[0].innerHTML*this.g.getStat(cat)).toFixed(2))");
     }`
  
     View.prototype.updateTextBar = new Function(oldTextBar);

  }
}

    });
})();