Shellshock.IO Aimbot & ESP

Locks aim to the nearest player in shellshock.io. Comes with an ESP too. Press B, V, N to toggle aimbot, esp, esp lines.

Pada tanggal 01 Desember 2021. Lihat %(latest_version_link).

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Shellshock.IO Aimbot & ESP
// @namespace    http://tampermonkey.net/
// @version      0.0.4
// @description  Locks aim to the nearest player in shellshock.io. Comes with an ESP too. Press B, V, N to toggle aimbot, esp, esp lines.
// @author       Zertalious (Zert)
// @match        *://shellshock.io/*
// @icon         https://www.google.com/s2/favicons?domain=shellshock.io
// @grant        none
// ==/UserScript==

window.espEnabled = true;
window.aimbotEnabled = true;
window.showLines = true;

window.addEventListener( 'keyup', function ( event ) {

	switch ( String.fromCharCode( event.keyCode ) ) {

		case 'B' :

			window.aimbotEnabled = ! window.aimbotEnabled;

			break;

		case 'V' :

			window.espEnabled = ! window.espEnabled;

			break;

		case 'N' :

			window.showLines = ! window.showLines;

			break;

	}

} );

Node.prototype.appendChild = new Proxy( Node.prototype.appendChild, {
	apply( target, thisArgs, [ script ] ) {

		if ( script.tagName === 'SCRIPT' ) {

			script.innerHTML = script.innerHTML.replace( 'Sr.render()', `( function () {

				const players = Dr;
				const myPlayer = Ir;
				const BABYLON = e;

				if ( ! myPlayer ) {

					return;

				}

				if ( ! window.lineOrigin ) {

					window.lineOrigin = new BABYLON.Vector3();

				}

				window.lineOrigin.copyFrom( myPlayer.actor.mesh.position );

				const yaw = myPlayer.actor.mesh.rotation.y;

				window.lineOrigin.x += Math.sin( yaw );
				window.lineOrigin.z += Math.cos( yaw );
				window.lineOrigin.y += Math.sin( - myPlayer.pitch );

				for ( let i = 0; i < players.length; i ++ ) {

					const player = players[ i ];

					if ( ! player || player === myPlayer ) {

						continue;

					}

					if ( player.sphere === undefined ) {

						const material = new BABYLON.StandardMaterial( 'myMaterial', player.actor.scene );
						material.emissiveColor = material.diffuseColor = new BABYLON.Color3( 1, 0, 0 );
						material.wireframe = true;

						const sphere = BABYLON.MeshBuilder.CreateBox( 'mySphere', { width: 0.5, height: 0.75, depth: 0.5 }, player.actor.scene );
						sphere.material = material;
						sphere.position.y = 0.3;
						
						sphere.parent = player.actor.mesh;

						player.sphere = sphere;

					}

					if ( player.lines === undefined ) {

						const options = {
							points: [ window.lineOrigin, player.actor.mesh.position ],
							updatable: true
						};

						const lines = options.instance = BABYLON.MeshBuilder.CreateLines( 'lines', options, player.actor.scene );
						lines.color = new BABYLON.Color3( 1, 0, 0 );
						lines.alwaysSelectAsActiveMesh = true;
						lines.renderingGroupId = 1;

						player.lines = lines;
						player.lineOptions = options;

					}

					player.lines = BABYLON.MeshBuilder.CreateLines( 'lines', player.lineOptions );

					player.sphere.renderingGroupId = window.espEnabled ? 1 : 0;
					player.sphere.visibility = ( window.aimbotEnabled || window.espEnabled ) && myPlayer !== player && ( myPlayer.team === 0 || myPlayer.team !== player.team );

					player.lines.visibility = player.playing && player.sphere.visibility && window.showLines;

				}

				if ( window.aimbotEnabled && myPlayer.playing ) {

					let minDistance = Infinity;
					let targetPlayer;

					for ( let i = 0; i < players.length; i ++ ) {

						const player = players[ i ];

						if ( player && player !== myPlayer && player.playing && ( myPlayer.team === 0 || player.team !== myPlayer.team ) ) {

							const distance = Math.hypot( player.x - myPlayer.x, player.y - myPlayer.y, player.z - myPlayer.z );

							if ( distance < minDistance ) {

								minDistance = distance;

								targetPlayer = player;

							}

						}

					}

					if ( targetPlayer ) {

						const x = targetPlayer.actor.mesh.position.x - myPlayer.actor.mesh.position.x;
						const y = targetPlayer.actor.mesh.position.y - myPlayer.actor.mesh.position.y;
						const z = targetPlayer.actor.mesh.position.z - myPlayer.actor.mesh.position.z;
							
						myPlayer.yaw = Math.mod( Math.atan2( x, z ), Math.PI2 );
						myPlayer.pitch = - Math.atan2( y, Math.hypot( x, z ) ) % 1.5;

					}

				}

			} )(); Sr.render()` )
				.replace( 'function po(e,t){', 'function po(e,t){return true;' )
				.replace( 'delete Dr[e],', 'delete Dr[e],(t.lines&&t.lines.dispose()),' );

		}

		return Reflect.apply( ...arguments );

	}
} );

const temp = document.createElement( 'div' );

temp.innerHTML = `<div class="popup_window popup_lg centered roundme_lg">
	<button class="popup_close clickme roundme_sm" onclick="this.parentNode.style.display='none';"></button>
	<h1 class="roundme_sm">Aimbot & ESP!</h1>
	<h4 style="text-align:center;">
		[B] to toggle aimbot
		<br>
		[V] to toggle ESP
		<br>
		[N] to toggle ESP lines
		<br>
		<br>
		By Zertalious
	</h4>
	<div id="btn-horizontal" class="f-center">
		<button class="ss_button btn_red bevel_red btn_sm" onclick="window.open('https://discord.gg/K24Zxy88VM', '_blank')">Discord</button>
		<button class="ss_button btn_yolk bevel_yolk btn_sm" onclick="window.open('https://greatest.deepsurf.us/en/users/662330-zertalious', '_blank')">More scripts</button>
	</div>
</div>`;

document.body.appendChild( temp.children[ 0 ] );