LinkedIn Tool

Minor enhancements to LinkedIn. Mostly just hotkeys.

Pada tanggal 18 Agustus 2023. Lihat %(latest_version_link).

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        LinkedIn Tool
// @namespace   [email protected]
// @match       https://www.linkedin.com/*
// @noframes
// @version     2.8.1
// @author      Mike Castle
// @description Minor enhancements to LinkedIn. Mostly just hotkeys.
// @license     GPL-3.0-or-later; https://www.gnu.org/licenses/gpl-3.0.txt
// @supportURL  https://github.com/nexushoratio/userscripts/blob/main/linkedin-tool.md
// @require     https://cdn.jsdelivr.net/npm/@violentmonkey/shortcut@1
// @require     https://cdn.jsdelivr.net/npm/@violentmonkey/dom@2
// @grant       window.onurlchange
// ==/UserScript==

/* global VM */

(function () {
  'use strict';

  let navBarHeightPixels = 0;
  let navBarHeightCss = '0';

  /**
   * Dump a bunch of information about an element.  Currently this
   * goes to the console and then alerts the user to file a bug.
   * Eventually this should go into an area that can be brought up in
   * the help window instead.  TODO(#39).
   * @param {Element} element - Element to get information about.
   * @param {string} name - What area this information came from.
   */
  function dumpInfoAboutElement(element, name) {
    /* eslint-disable no-console */
    console.clear();
    console.debug(element);
    console.debug(element.innerText);
    for (const el of element.querySelectorAll('*')) {
      console.debug(el);
    }
    const msg = [
      `An unsupported unsupported ${name} element was`,
      'discovered.  Please file a bug.  If you are comfortable',
      'with using the browser\'s Developer Tools (often the',
      'F12 key), consider sharing the information just logged',
      'in the console / debug view.',
    ];
    alert(msg.join(' '));
    /* eslint-enable */
  }

  /**
   * Java's hashCode:  s[0]*31(n-1) + s[1]*31(n-2) + ... + s[n-1]
   * @param {string} s - String to hash.
   * @returns {string} - Hash value.
   */
  function strHash(s) {
    let hash = 0;
    for (let i = 0; i < s.length; i++) {
      hash = ((hash << 5) - hash) + s.charCodeAt(i) | 0;
    }
    return `${hash}`;
  }

  /**
   * Run querySelector to get an element, then click it.
   * @param {Element} base - Where to start looking.
   * @param {string[]} selectorArray - CSS selectors to use to find an
   * element.
   * @returns {boolean} - Whether an element could be found.
   */
  function clickElement(base, selectorArray) {
    if (base) {
      for (const selector of selectorArray) {
        const el = base.querySelector(selector);
        if (el) {
          el.click();
          return true;
        }
      }
    }
    return false;
  }

  /**
   * Determines if the element accepts keyboard input.
   * @param {Element} element - HTML Element to examine.
   * @returns {boolean} - Indicating whether the element accepts keyboard input.
   */
  function isInput(element) {
    let tagName = '';
    if ('tagName' in element) {
      tagName = element.tagName.toLowerCase();
    }
    return (element.isContentEditable || ['input', 'textarea'].includes(tagName));
  }

  /**
   * Bring the Brower's focus onto element.
   * @param {Element} element - HTML Element to focus on.
   */
  function focusOnElement(element) {
    if (element) {
      const tabIndex = element.getAttribute('tabindex');
      element.setAttribute('tabindex', 0);
      element.focus();
      if (tabIndex) {
        element.setAttribute('tabindex', tabIndex);
      } else {
        element.removeAttribute('tabindex');
      }
    }
  }

  /**
   * Scroll LinkedIn's common sidebar into view and moves focus to it.
   */
  function focusOnSidebar() {
    const sidebar = document.querySelector('div.scaffold-layout__sidebar');
    if (sidebar) {
      sidebar.style.scrollMarginTop = navBarHeightCss;
      sidebar.scrollIntoView();
      focusOnElement(sidebar);
    }
  }

  /**
   * Scroll LinkedIn's common aside (right-hand sidebar) into view.
   */
  function focusOnAside() {
    const aside = document.querySelector('aside.scaffold-layout__aside');
    if (aside) {
      aside.style.scrollMarginTop = navBarHeightCss;
      aside.scrollIntoView();
      focusOnElement(aside);
    }
  }

  /**
   * One time resize observer with timeout.
   * Will resolve automatically upon resize change.
   * @param {Element} base - Element to observe.
   * @param {?function()} trigger - Function to call that triggers observable events.
   * @param {number} timeout - Time to wait for completion in milliseconds, 0 disables.
   * @returns {Promise} - Will resolve with the base element.
   */
  function otrot(base, trigger, timeout) {
    const prom = new Promise((resolve, reject) => {
      let timeoutID = null;
      const initialHeight = base.clientHeight;
      const initialWidth = base.clientWidth;
      trigger = trigger || function () {};
      const observer = new ResizeObserver(() => {
        if (base.clientHeight !== initialHeight || base.clientWidth !== initialWidth) {
          observer.disconnect();
          clearTimeout(timeoutID);
          resolve(base);
        }
      });
      if (timeout) {
        timeoutID = setTimeout(() => {
          observer.disconnect();
          reject('otrot timed out');
        }, timeout);
      }
      observer.observe(base);
      trigger();
    });
    return prom;
  }

  /**
   * @typedef {object} Continuation
   * @property {boolean} done - Indicate whether the monitor is done processing.
   * @property {?object} results - Optional results object.
   */

  /**
   * @callback Monitor
   * @param {MutationRecord[]} records - Standard mutation records.
   * @returns {Continuation} - Indicate whether done monitoring.
   */

  /**
   * One time mutation observer with timeout.
   * @param {Element} base - Element to observe.
   * @param {object}  options - MutationObserver().observe() options.
   * @param {Monitor} monitor - Callback used to process
   * MutationObserver records.
   * @param {?function()} trigger - Function to call that triggers
   * observable resultsl
   * @param {number} timeout - Time to wait for completion in
   * milliseconds, 0 disables.
   * @returns {Promise<Continuation.results>} - Will resolve with the
   * results from monitor when done is true.
   */
  function otmot(base, options, monitor, trigger, timeout) {
    const prom = new Promise((resolve, reject) => {
      let timeoutID = null;
      trigger = trigger || function () {};
      const observer = new MutationObserver((records) => {
        const {done, results} = monitor(records);
        if (done) {
          observer.disconnect();
          clearTimeout(timeoutID);
          resolve(results);
        }
      });
      if (timeout) {
        timeoutID = setTimeout(() => {
          observer.disconnect();
          reject('otmot timed out');
        }, timeout);
      }
      observer.observe(base, options);
      trigger();
    });
    return prom;
  }

  // I'm lazy.  The version of emacs I'm using does not support
  // #private variables out of the box, so using underscores until I
  // get a working configuration.

  /**
   * Simple dispatcher.  It takes a fixed list of event types upon
   * construction and attempts to use an unknown event will throw an
   * error.
   */
  class Dispatcher {
    _handlers = new Map();

    /**
     * @param{...string} eventTypes - Event types this instance can handle.
     */
    constructor(...eventTypes) {
      for (const eventType of eventTypes) {
        this._handlers.set(eventType, []);
      }
    }

    /**
     * Look up array of handlers by event type.
     * @param {string} eventType - Event type to look up.
     * @throws {Error} - When eventType was not registered during instantiation.
     * @returns {function[]} - Handlers currently registered for this eventType.
     */
    _getHandlers(eventType) {
      const handlers = this._handlers.get(eventType);
      if (!handlers) {
        throw new Error(`Unknown event type: ${eventType}`);
      }
      return handlers;
    }

    /**
     * Attach a function to an eventType.
     * @param {string} eventType - Event type to connect with.
     * @param {function} func - Single argument function to call.
     */
    on(eventType, func) {
      const handlers = this._getHandlers(eventType);
      handlers.push(func);
    }

    /**
     * Remove all instances of a function registered to an eventType.
     * @param {string} eventType - Event type to disconnect from.
     * @param {function} func - Function to remove.
     */
    off(eventType, func) {
      const handlers = this._getHandlers(eventType)
      let index = 0;
      while ((index = handlers.indexOf(func)) !== -1) {
        handlers.splice(index, 1);
      }
    }

    /**
     * Calls all registered functions for the given eventType.
     * @param {string} eventType - Event type to use.
     * @param {object} data - Data to pass to each function.
     */
    fire(eventType, data) {
      const handlers = this._getHandlers(eventType);
      for (const handler of handlers) {
        handler(data);
      }
    }
  }

  /**
   * An ordered collection of HTMLElements for a user to scroll through.
   *
   * The dispatcher can be used the handle the following events:
   * - 'out-of-range' - Scrolling went past one end of the collection.
   * - 'change' - The value of item has changed.
   * This is NOT an error condition, but rather a design feature.
   */
  class Scroller {
    _dispatcher = new Dispatcher('change', 'out-of-range');
    _currentItemId = null;
    _historicalIdToIndex = new Map();

    /**
     * Function that generates a, preferably, reproducible unique
     * identifier for an Element.
     * @callback uidCallback
     * @param {Element} element - Element to examine.
     * @returns {string} - A value unique to this element.
     */

    /**
     * @param {Element} base - The container element.
     * @param {string[]} selectors - Array of CSS selectors to find
     * elements to collect, calling base.querySelectorAll().
     * @param {uidCallback} uidCallback - Callback to generate a uid.
     * @param {string[]} classes - Array of CSS classes to add/remove
     * from an element as it becomes current.
     * @param {boolean} snapToTop - Whether items should snap to the
     * top of the window when coming into view.
     * @param {object} [debug={}] - Debug options
     * @param {boolean} [debug.enabled=false] - Enable messages.
     * @param {boolean} [debug.stackTrace=false] - Include stack traces.
     */
    constructor(base, selectors, uidCallback, classes, snapToTop, debug) {
      if (!(base instanceof Element)) {
        throw new TypeError(`Invalid base: ${base}`);
      }
      this._destroyed = false;
      this._base = base;
      this._selectors = selectors;
      this._uidCallback = uidCallback;
      this._classes = classes;
      this._snapToTop = snapToTop;
      this._debug = debug ?? {};
      this._debug.enabled ??= false;
      this._debug.stackTrace ??= false;
      this._msg('Scroller constructed', this);
    }

    /**
     * Fancy-ish debug messages.
     * console message groups can be started and ended using magic
     * keywords in messages.
     * - 'Entered' - Starts new group named with the rest of the string.
     * - 'Starting' - Starts a new collapsed group (useful for loops).
     * - 'Leaving' and 'Finished' - Both end the most recent group,
     *    with Leaving for the function, and Finished for the loop
     *    (though not enforced).
     * @example
     * foo(x) {
     *  this._msg('Entered foo', x);
     *  ... do stuff ...
     *  this._msg('Leaving foo with', y);
     *  return y;
     * }
     * @param {string} msg - Debug message to send to the console.
     */
    _msg(msg, ...rest) {
      /* eslint-disable no-console */
      if (this._debug.enabled) {
        if (this._debug.stackTrace) {
          console.groupCollapsed('call stack');
          console.trace();
          console.groupEnd();
        }
        if (typeof msg === 'string' && msg.startsWith('Entered')) {
          console.group(msg.substr(msg.indexOf(' ') + 1));
        } else if (typeof msg === 'string' && msg.startsWith('Starting')) {
          console.groupCollapsed(`${msg.substr(msg.indexOf(' ') + 1)} (collapsed)`);
        }
        console.debug(msg, ...rest);
        if (typeof msg === 'string' && (/^(Leaving|Finished)/).test(msg)) {
          console.groupEnd();
        }
      }
      /* eslint-enable */
    }

    /** @type {Dispatcher} */
    get dispatcher() {
      return this._dispatcher;
    }

    /**
     * Represents the current item.
     * @type {Element}
     */
    get item() {
      this._msg('Entered get item');
      if (this._destroyed) {
        const msg = `Tried to work with destroyed ${this.constructor.name} on ${this._base}`;
        this._msg(msg);
        throw new Error(msg);
      }
      const items = this._getItems();
      let item = items.find(this._matchItem.bind(this));
      if (!item) {
        // We couldn't find the old id, so maybe it was rebuilt.  Make
        // a guess by trying the old index.
        const idx = this._historicalIdToIndex.get(this._currentItemId);
        if (typeof idx === 'number' && 0 <= idx && idx < items.length) {
          item = items[idx];
          this._bottomHalf(item);
        }
      }
      this._msg('Leaving get item with', item);
      return item;
    }

    /**
     * @param {Element} val - Update the current item with val.
     */
    set item(val) {
      this._msg('Entered set item with', val);
      if (this.item) {
        this.dull();
      }
      this._bottomHalf(val);
      this._msg('Leaving set item');
    }

    /**
     * Since the getter will try to validate the current item (since
     * it could have changed out from under us), it too can update
     * information.
     * @param {Element} val - Element to make current.
     */
    _bottomHalf(val) {
      this._msg('Entered bottomHalf with', val);
      this._currentItemId = this._uid(val);
      const idx = this._getItems().indexOf(val);
      this._historicalIdToIndex.set(this._currentItemId, idx);
      if (val) {
        this.shine();
        this._scrollToCurrentItem();
      }
      this.dispatcher.fire('change', {});
      this._msg('Leaving bottomHalf');
    }

    /**
     * Builds the list of using the registered CSS selectors.
     * @returns {Elements[]} - Items to scroll through.
     */
    _getItems() {
      this._msg('Entered getItems');
      const items = [];
      for (const selector of this._selectors) {
        this._msg(`considering ${selector}`);
        items.push(...this._base.querySelectorAll(selector));
      }
      if (this._debug) {
        this._msg('Starting items');
        for (const item of items) {
          this._msg(item);
        }
        this._msg('Finished items');
      }
      this._msg(`Leaving getItems with ${items.length} items`);
      return items;
    }

    /**
     * Returns the uid for the current element.  Will use the
     * registered uidCallback function for this.
     * @param {Element} element - Element to identify.
     * @returns {string} - Computed uid for element.
     */
    _uid(element) {
      this._msg('Entered uid with', element);
      let uid = null;
      if (element) {
        if (!element.dataset.litId) {
          element.dataset.litId = this._uidCallback(element);
        }
        uid = element.dataset.litId;
      }
      this._msg('Leaving uid with', uid);
      return uid;
    }

    /**
     * Checks if the element is the current one.  Useful as a callback
     * to Array.find.
     * @param {Element} element - Element to check.
     * @returns {boolean} - Whether or not element is the current one.
     */
    _matchItem(element) {
      this._msg('Entered matchItem');
      const res = this._currentItemId === this._uid(element);
      this._msg('Leaving matchItem with', res);
      return res;
    }

    /**
     * Scroll the current item into the view port.  Depending on the
     * instance configuration, this could snap to the top, snap to the
     * bottom, or be a no-op.
     */
    _scrollToCurrentItem() {
      this._msg('Entered scrollToCurrentItem with', this._snapToTop);
      const item = this.item;
      if (item) {
        item.style.scrollMarginTop = navBarHeightCss;
        if (this._snapToTop) {
          this._msg('snapping to top');
          item.scrollIntoView(true);
        } else {
          item.style.scrollMarginBottom = '3em';
          const rect = item.getBoundingClientRect();
          // If both scrolling happens, it means the item is too tall to
          // fit on the page, so the top is preferred.
          if (rect.bottom > document.documentElement.clientHeight) {
            this._msg('scrolling up onto page');
            item.scrollIntoView(false);
          }
          if (rect.top < navBarHeightPixels) {
            this._msg('scrolling down onto page');
            item.scrollIntoView(true);
          }
        }
      }
      this._msg('Leaving scrollToCurrentItem');
    }

    /**
     * Jump an item on the end of the collection.
     * @param {boolean} first - If true, the first item in the
     * collection, else, the last.
     */
    _jumpToEndItem(first) {
      // Reset in case item was heavily modified
      this.item;

      const items = this._getItems();
      if (items.length) {
        let idx = first ? 0 : (items.length - 1);
        let item = items[idx];

        // Content of items is sometimes loaded lazily and can be
        // detected by having no innerText yet.  So start at the end
        // and work our way up to the last one loaded.
        if (!first) {
          while (!item.innerText.length) {
            idx--;
            item = items[idx];
          }
        }
        this.item = item;
      }
    }

    /**
     * Move forward or backwards in the collection by at least n.
     * @param {number} n - How many items to move and the intended direction.
     * @fires 'out-of-range'
     */
    _scrollBy(n) {
      this._msg('Entered scrollBy', n);
      // Reset in case item was heavily modified
      this.item;

      const items = this._getItems();
      if (items.length) {
        let idx = items.findIndex(this._matchItem.bind(this));
        this._msg('starting idx', idx);
        idx += n;
        if (idx < -1) {
          idx = items.length - 1;
        }
        if (idx === -1 || idx >= items.length) {
          this._msg('left the container');
          this.item = null;
          this.dispatcher.fire('out-of-range', null);
        } else {
          // Skip over empty items
          let item = items[idx];
          while (!item.clientHeight) {
            this._msg('skipping empty item', item);
            idx += n;
            item = items[idx];
          }
          this._msg('final idx', idx);
          this.item = item;
        }
      }
      this._msg('Leaving scrollBy');
    }

    /**
     * Move to the next item in the collection.
     */
    next() {
      this._scrollBy(1);
    }

    /**
     * Move to the previous item in the collection.
     */
    prev() {
      this._scrollBy(-1);
    }

    /**
     * Jump to the first item in the collection.
     */
    first() {
      this._jumpToEndItem(true);
    }

    /**
     * Jump to last item in the collection.
     */
    last() {
      this._jumpToEndItem(false);
    }

    /**
     * Adds the registered CSS classes to the current element.
     */
    shine() {
      if (this.item) {
        this.item.classList.add(...this._classes);
      }
    }

    /**
     * Removes the registered CSS classes from the current element.
     */
    dull() {
      if (this.item) {
        this.item.classList.remove(...this._classes);
      }
    }

    /**
     * Bring current item back into view.
     */
    show() {
      this._scrollToCurrentItem();
    }

    /**
     * Mark instance as inactive and do any internal cleanup.
     */
    destroy() {
      this._msg('Entered destroy');
      this.item = null;
      this._destroyed = true;
      this._msg('Leaving destroy');
    }
  }

  /**
   * Base class for handling various views of the LinkedIn SPA.
   *
   * Generally, new classes should subclass this, override a few
   * properties and methods, and then register themselves with an
   * instances of the {@link Pages} class.
   */
  class Page {
    // The immediate following can be set in subclasses.

    /**
     * What pathname part of the URL this page should handle.  The
     * special case of null is used by the {@link Pages} class to
     * represent global keys.
     * @type {string}
     */
    _pathname;

    /**
     * CSS selector for capturing clicks on this page.  If overridden,
     * then the class should also provide a _onClick() method.
     * @type {string}
     */
    _onClickSelector = null;


    /**
     * Definition for keyboard shortcuts.
     * @typedef {object} Shortcut
     * @property {string} seq - Key sequence to activate.
     * @property {string} desc - Description that goes into the online help.
     * @property {function()} func - Function to call, usually in the
     * form of `this.methodName`.
     */

    /**
     * List of {@link Shortcut}s to register automatically.  The
     * function is bound to `this` before registering it with
     * VM.shortcut.
     * @type {Shortcut[]}
     */
    _autoRegisteredKeys = [];

    // Private members.

    /**
     * @type {KeyboardService}
     */
    _keyboard = new VM.shortcut.KeyboardService();

    /**
     * Tracks which HTMLElement holds the `onclick` function.
     * @type {Element}
     */
    _onClickElement = null;

    /**
     * Magic for VM.shortcut.  This disables keys when focus is on an
     * input type field.
     * @type {IShortcutOptions}
     */
    static _navOption = {
      caseSensitive: true,
      condition: '!inputFocus',
    };

    /** Create a Page. */
    constructor() {
      this._boundOnClick = this._onClick.bind(this);
    }

    /**
     * Called when registered via {@link Pages}.
     */
    start() {
      for (const {seq, func} of this._autoRegisteredKeys) {
        this._addKey(seq, func.bind(this));
      }
    }

    /** @type {string} */
    get pathname() {
      return this._pathname;
    }

    /** @type {KeyboardService} */
    get keyboard() {
      return this._keyboard;
    }

    /**
     * Turns on this Page's features.  Called by {@link Pages} when
     * this becomes the current view.
     */
    activate() {
      this._keyboard.enable();
      this._enableOnClick();
    }

    /**
     * Turns off this Page's features.  Called by {@link Pages} when
     * this is no longer the current view.
     */
    deactivate() {
      this._keyboard.disable();
      this._disableOnClick();
    }

    /**
     * Describes what the header should be.
     * @type {string}
     */
    get helpHeader() {
      return this.constructor.name;
    }

    /**
     * The `key` and `desc` properties are important here.
     * @type {Shortcut[]}
     */
    get helpContent() {
      return this._autoRegisteredKeys;
    }

    /**
     * Registers a specific key sequence with a function with VM.shortcut.
     * @param {string} seq - Key sequence.
     * @param {function()} func - Function to call.
     */
    _addKey(seq, func) {
      this._keyboard.register(seq, func, Page._navOption);
    }

    /**
     * Enables the 'click' handler for this view.
     */
    _enableOnClick() {
      if (this._onClickSelector) {
        // Page is dynamically building, so keep watching it until the
        // element shows up.
        VM.observe(document.body, () => {
          const element = document.querySelector(this._onClickSelector);
          if (element) {
            this._onClickElement = element;
            this._onClickElement.addEventListener('click', this._boundOnClick);
            // TODO(#46): Find a better place for this.
            this._refresh();
            // Turns off VM.observe once selector found.
            return true;
          }
          return false;
        });
      }
    }

    /**
     * Disables the 'click' handler for this view.
     */
    _disableOnClick() {
      if (this._onClickElement) {
        this._onClickElement.removeEventListener('click', this._boundOnClick);
        this._onClickElement = null;
      }
    }

    /**
     * Override this function in subclasses that want to react to
     * random clicks on a page, say to update current element in
     * focus.
     * https://github.com/eslint/eslint/issues/17467
     * @abstract
     * @param {Event} evt - Standard 'click' event.
     */
    _onClick(evt) {  // eslint-disable-line no-unused-vars
      alert(`Found a bug! ${this.constructor.name} wants to handle clicks, but forgot to create a handler.`);
    }

    /**
     * Override this function in subclasses to take action upon
     * becoming the current view again.
     */
    _refresh() {
      this;
    }

  }

  /**
   * Class for handling aspects common across LinkedIn.
   * This includs things like the global nav bar, help screen, etc.
   */
  class Global extends Page {
    _pathname = null;
    _autoRegisteredKeys = [
      {seq: '?', desc: 'Show keyboard help', func: this._help},
      {seq: '/', desc: 'Go to Search box', func: Global._gotoSearch},
      {seq: 'g h', desc: 'Go Home (aka, Feed)', func: Global._goHome},
      {seq: 'g m', desc: 'Go to My Network', func: Global._gotoMyNetwork},
      {seq: 'g j', desc: 'Go to Jobs', func: Global._gotoJobs},
      {seq: 'g g', desc: 'Go to Messaging', func: Global._gotoMessaging},
      {seq: 'g n', desc: 'Go to Notifications', func: Global._gotoNotifications},
      {seq: 'g p', desc: 'Go to Profile (aka, Me)', func: Global._gotoProfile},
      {seq: 'g b', desc: 'Go to Business', func: Global._gotoBusiness},
      {seq: 'g l', desc: 'Go to Learning', func: Global._gotoLearning},
      {seq: ',', desc: 'Focus on the left/top sidebar (not always present)', func: focusOnSidebar},
      {seq: '.', desc: 'Focus on the right/bottom sidebar (not always present)', func: focusOnAside},
    ];

    /**
     * The element.id used to identify the help pop-up.
     * @type {string}
     */
    get helpId() {
      return this._helpId;
    }

    /**
     * @param {string} val - Set the value of the help element.id.
     */
    set helpId(val) {
      this._helpId = val;
    }

    /**
     * Click on the requested link in the global nav bar.
     * @param {string} item - Portion of the link to match.
     */
    static _gotoNavLink(item) {
      clickElement(document, [`#global-nav a[href*="/${item}"`]);
    }

    /**
     * Click on the requested button in the global nav bar.
     * @param {string} item - Text on the button to look for.
     */
    static _gotoNavButton(item) {
      const buttons = Array.from(document.querySelectorAll('#global-nav button'));
      const button = buttons.find(el => el.textContent.includes(item));
      if (button) {
        button.click();
      }
    }

    /**
     * Open the help pop-up.
     */
    _help() {
      const help = document.querySelector(`#${this.helpId}`);
      help.showModal();
      help.focus();
    }

    /**
     * Navigate to the search bar.
     */
    static _gotoSearch() {
      clickElement(document, ['#global-nav-search button']);
    }

    /**
     * Activate the Home (feed) link.
     */
    static _goHome() {
      Global._gotoNavLink('feed');
    }

    /**
     * Activate the My Network link.
     */
    static _gotoMyNetwork() {
      Global._gotoNavLink('mynetwork');
    }

    /**
     * Activate the Jobs link.
     */
    static _gotoJobs() {
      Global._gotoNavLink('jobs');
    }

    /**
     * Activate the Messaging link.
     */
    static _gotoMessaging() {
      Global._gotoNavLink('messaging');
    }

    /**
     * Activate the Notifications link.
     */
    static _gotoNotifications() {
      Global._gotoNavLink('notifications');
    }

    /**
     * Click on the Me button, opening that menu.
     */
    static _gotoProfile() {
      Global._gotoNavButton('Me');
    }

    /**
     * Click on the For Business button, opening that menu.
     */
    static _gotoBusiness() {
      Global._gotoNavButton('Business');
    }

    /**
     * Activate the Learning link.
     */
    static _gotoLearning() {
      Global._gotoNavLink('learning');
    }

  }

  /** Class for handling the Posts feed. */
  class Feed extends Page {
    _pathname = '/feed/';
    _onClickSelector = 'main';
    _autoRegisteredKeys = [
      {seq: 'X', desc: 'Toggle hiding current post', func: this._togglePost},
      {seq: 'j', desc: 'Next post', func: this._nextPost},
      {seq: 'J', desc: 'Toggle hiding then next post', func: this._nextPostPlus},
      {seq: 'k', desc: 'Previous post', func: this._prevPost},
      {seq: 'K', desc: 'Toggle hiding then previous post', func: this._prevPostPlus},
      {seq: 'm', desc: 'Show more of the post or comment', func: this._seeMore},
      {seq: 'c', desc: 'Show comments', func: this._showComments},
      {seq: 'n', desc: 'Next comment', func: this._nextComment},
      {seq: 'p', desc: 'Previous comment', func: this._prevComment},
      {seq: 'l', desc: 'Load more posts (if the <button>New Posts</button> button is available, load those)', func: Feed._loadMorePosts},
      {seq: 'L', desc: 'Like post or comment', func: this._likePostOrComment},
      {seq: '<', desc: 'Go to first post or comment', func: this._firstPostOrComment},
      {seq: '>', desc: 'Go to last post or comment currently loaded', func: this._lastPostOrComment},
      {seq: 'f', desc: 'Change browser focus to current post or comment', func: this._focusBrowser},
      {seq: 'v p', desc: 'View the post directly', func: this._viewPost},
      {seq: 'v r', desc: 'View reactions on current post or comment', func: this._viewReactions},
      {seq: 'P', desc: 'Go to the share box to start a post or <kbd>TAB</kbd> to the other creator options', func: Feed._gotoShare},
      {seq: '=', desc: 'Open the (⋯) menu', func: this._openMeatballMenu},
    ];

    _postScroller = null;
    _commentScroller = null;

    /**
     * Create the Feed; includes instantiating the posts {@link Scroller}.
     */
    constructor() {
      super();
      this._postScroller = new Scroller(document.body, ['main div[data-id]'], Feed._uniqueIdentifier, ['tom'], true, {enabled: false, stackTrace: true});
      this._postScroller.dispatcher.on('out-of-range', focusOnSidebar);
      this._postScroller.dispatcher.on('change', this._changedPost.bind(this));
    }

    /** @inheritdoc */
    _onClick(evt) {
      const post = evt.target.closest('div[data-id]');
      if (post && post !== this._posts.item) {
        this._posts.item = post;
      }
    }

    /** @inheritdoc */
    _refresh() {

      /**
       * Wait for the post to be reloaded.
       * @implements {Monitor}
       * @param {MutationRecord[]} records - Standard mutation records.
       * @returns {Continuation} - Indicate whether done monitoring.
       */
      function monitor(records) {
        for (const record of records) {
          if (record.oldValue.includes('has-occluded-height')) {
            return {done: true};
          }
        }
        return {done: false};
      }
      if (this._posts.item) {
        otmot(this._posts.item, {attributeFilter: ['class'], attributes: true, attributeOldValue: true}, monitor, null, 5000).finally(() => {
          this._posts.shine();
          this._posts.show();
        });
      }
    }

    /** @type {Scroller} */
    get _posts() {
      return this._postScroller;
    }

    /** @type {Scroller} */
    get _comments() {
      if (!this._commentScroller && this._posts.item) {
        this._commentScroller = new Scroller(this._posts.item, ['article.comments-comment-item'], Feed._uniqueIdentifier, ['dick'], false);
        this._commentScroller.dispatcher.on('out-of-range', this._returnToPost.bind(this));
      }
      return this._commentScroller;
    }

    /**
     * @param {null} val - Hack; should only be used to reset the
     * {@link Scroller}.
     */
    set _comments(val) {
      if (this._commentScroller) {
        this._commentScroller.destroy();
        this._commentScroller = null;
      }
    }

    /** @type {boolean} */
    get _hasActiveComment() {
      return this._comments && this._comments.item;
    }

    /**
     * @implements {Scroller~uidCallback}
     * @param {Element} element - Element to examine.
     * @returns {string} - A value unique to this element.
     */
    static _uniqueIdentifier(element) {
      if (element) {
        return element.dataset.id;
      } else {
        return null;
      }
    }

    /**
     * Reselects current post, triggering same actions as initial
     * selection.
     */
    _returnToPost() {
      this._posts.item = this._posts.item;
    }

    /**
     * Removes the comments {@link Scroller}.
     */
    _changedPost() {
      this._comments = null;
    }

    /**
     * Select the next post.
     */
    _nextPost() {
      this._posts.next();
    }

    /**
     * Toggle hiding current post then select the next.
     */
    _nextPostPlus() {

      /**
       * Trigger function for {@link otrot}.
       */
      function trigger() {
        this._togglePost();
        this._nextPost();
      }
      // XXX Need to remove the highlight before otrot sees it because
      // it affects the .clientHeight.
      this._posts.dull();
      otrot(this._posts.item, trigger.bind(this), 3000).then(() => {
        this._posts.show();
      }).catch(e => console.error(e));  // eslint-disable-line no-console
    }

    /**
     * Select the previous post.
     */
    _prevPost() {
      this._posts.prev();
    }

    /**
     * Toggle hiding the current post then select the previous.
     */
    _prevPostPlus() {
      this._togglePost();
      this._prevPost();
    }

    /**
     * Select the next comment.
     */
    _nextComment() {
      this._comments.next();
    }

    /**
     * Select the previous comment.
     */
    _prevComment() {
      this._comments.prev();
    }

    /**
     * Toggles hiding the current post.
     */
    _togglePost() {
      clickElement(this._posts.item, ['button[aria-label^="Dismiss post"]', 'button[aria-label^="Undo and show"]']);
    }

    /**
     * Show more comments on the current post.
     */
    _showComments() {
      if (!clickElement(this._comments.item, ['button.show-prev-replies'])) {
        clickElement(this._posts.item, ['button[aria-label*="comment"]']);
      }
    }

    /**
     * Show more content of the current post or comment.
     */
    _seeMore() {
      const el = this._comments.item ?? this._posts.item;
      clickElement(el, ['button[aria-label^="see more"]']);
    }

    /**
     * Like the current post or comment via reactions menu.
     */
    _likePostOrComment() {
      const el = this._comments.item ?? this._posts.item;
      clickElement(el, ['button[aria-label^="Open reactions menu"]']);
    }

    /**
     * Select the first post or comment.
     */
    _firstPostOrComment() {
      if (this._hasActiveComment) {
        this._comments.first();
      } else {
        this._posts.first();
      }
    }

    /**
     * Select the last post or comment.
     */
    _lastPostOrComment() {
      if (this._hasActiveComment) {
        this._comments.last();
      } else {
        this._posts.last();
      }
    }

    /**
     * Load more posts.
     */
    static _loadMorePosts() {
      const container = document.querySelector('div.scaffold-finite-scroll__content');
      const savedScrollTop = document.documentElement.scrollTop;

      /**
       * Trigger function for {@link otrot}.
       */
      function trigger() {
        if (clickElement(document, ['main div.feed-new-update-pill button'])) {
          // eslint-disable-next-line no-console
          console.debug('We need to do more when clicking the top load more button because it takes longer to recover.  Just not sure what.  Maybe otmot instead of otrot.');
        } else {
          clickElement(document, ['main button.scaffold-finite-scroll__load-button']);
        }
      }
      otrot(container, trigger, 3000).then(() => {
        document.documentElement.scrollTop = savedScrollTop;
      });
    }

    /**
     * Move browser focus to the share box.
     */
    static _gotoShare() {
      const share = document.querySelector('div.share-box-feed-entry__top-bar').parentElement;
      share.style.scrollMarginTop = navBarHeightCss;
      share.scrollIntoView();
      share.querySelector('button').focus();
    }

    /**
     * Open the (⋯) menu for the current item.
     */
    _openMeatballMenu() {
      // XXX In this case, the identifier is on an svg element, not
      // the button, so use the parentElement.  When Firefox [fully
      // supports](https://bugzilla.mozilla.org/show_bug.cgi?id=418039)
      // the `:has()` pseudo-selector, we can probably use that and
      // use `clickElement()`.
      if (this._comments.item) {
        const button = this._comments.item.querySelector('[aria-label^="Open options"]').parentElement;
        button.click();
      } else if (this._posts.item) {
        const button = this._posts.item.querySelector('[a11y-text^="Open control menu"],[aria-label^="Open control menu"]').parentElement;
        button.click();
      }
    }

    /**
     * Change browser focus to the current post or comment.
     */
    _focusBrowser() {
      const el = this._comments.item ?? this._posts.item;
      this._posts.show();
      this._comments?.show();
      focusOnElement(el);
    }

    /**
     * Navigate the the standalone page for the current post.
     */
    _viewPost() {
      const post = this._posts.item;
      if (post) {
        const urn = post.dataset.id;
        const id = `lt-${urn.replaceAll(':', '-')}`;
        let a = post.querySelector(`#${id}`);
        if (!a) {
          a = document.createElement('a');
          a.href = `/feed/update/${urn}/`;
          a.id = id;
          post.append(a);
        }
        a.click();
      }
    }

    /**
     * Open the Reactions summary pop-up.
     */
    _viewReactions() {
      // Bah!  The queries are annoyingly different.
      if (this._comments.item) {
        clickElement(this._comments.item, ['button.comments-comment-social-bar__reactions-count']);
      } else if (this._posts.item) {
        clickElement(this._posts.item, ['button.feed-shared-social-action-bar-counts']);
      }
    }

  }

  /**
   * Class for handling the base Jobs page.
   *
   * This particular page requires a lot of careful monitoring.
   * Unlike other pages, this one will destroy and recreate HTML
   * elements, often with the exact same content, every time something
   * interesting happens.  Like loading more sections or jobs, or
   * toggling state of a job.
   */
  class Jobs extends Page {
    _pathname = '/jobs/';
    _onClickSelector = 'main';
    _autoRegisteredKeys = [
      {seq: 'j', desc: 'Next section', func: this._nextSection},
      {seq: 'k', desc: 'Previous section', func: this._prevSection},
      {seq: 'n', desc: 'Next job', func: this._nextJob},
      {seq: 'p', desc: 'Previous job', func: this._prevJob},
      {seq: '<', desc: 'Go to to first section or job', func: this._firstSectionOrJob},
      {seq: '>', desc: 'Go to last section or job currently loaded', func: this._lastSectionOrJob},
      {seq: 'f', desc: 'Change browser focus to current section or job', func: this._focusBrowser},
      {seq: 'l', desc: 'Load more sections (or More jobs for you items)', func: this._loadMoreSections},
      {seq: 'Enter', desc: 'Activate the current job (click on it)', func: this._activateJob},
      {seq: 'S', desc: 'Toggle saving job', func: this._toggleSaveJob},
      {seq: 'X', desc: 'Toggle dismissing job', func: this._toggleDismissJob},
    ];

    _sectionScroller = null;
    _sectionsMO = null;
    _sectionWatchText = '';
    _jobScroller = null;

    /**
     * Create the Jobs; includes instantiating the sections {@link Scroller}.
     */
    constructor() {
      super();
      this._sectionScroller = new Scroller(document.body, ['main section'], Jobs._uniqueIdentifier, ['tom'], true, {enabled: false, stackTrace: true});
      this._sectionScroller.dispatcher.on('out-of-range', focusOnSidebar);
      this._sectionScroller.dispatcher.on('change', this._onChange.bind(this));
      this._sectionsMO = new MutationObserver(this._mutationHandler.bind(this));
    }

    /** @inheritdoc */
    _onClick(evt) {
      const section = evt.target.closest('section');
      if (section) {
        this._sections.item = section;
      }
    }

    /** @inheritdoc */
    _refresh() {
      this._sections.show();
      // The div does get recreated, so setting the observer again is
      // appropriate.
      const el = document.querySelector('div.scaffold-finite-scroll__content');
      this._sectionsMO.observe(el, {childList: true});
    }

    /** @type {Scroller} */
    get _sections() {
      return this._sectionScroller;
    }

    /** @type {Scroller} */
    get _jobs() {
      if (!this._jobScroller && this._sections.item) {
        this._jobScroller = new Scroller(this._sections.item, [':scope > ul > li', 'div.jobs-home-recent-searches__list-toggle', 'div.discovery-templates-vertical-list__footer'], Jobs._uniqueJobIdentifier, ['dick'], false, {enabled: false});
        this._jobScroller.dispatcher.on('out-of-range', this._returnToSection.bind(this));
      }
      return this._jobScroller;
    }

    /**
     * @param {null} val - Hack; should only be used to reset the
     * {@link Scroller}.
     */
    set _jobs(val) {
      if (this._jobScroller) {
        this._jobScroller.destroy();
        this._jobScroller = null;
      }
    }

    /** @type {boolean} */
    get _hasActiveJob() {
      return this._jobs && this._jobs.item;
    }

    /**
     * @implements {Scroller~uidCallback}
     * @param {Element} element - Element to examine.
     * @returns {string} - A value unique to this element.
     */
    static _uniqueIdentifier(element) {
      const h2 = element.querySelector('h2');
      let content = element.innerText;
      if (h2) {
        content = h2.innerText;
      }
      return strHash(content);
    }

    /**
     * Complicated because there are so many variations.
     * @implements {Scroller~uidCallback}
     * @param {Element} element - Element to examine.
     * @returns {string} - A value unique to this element.
     */
    static _uniqueJobIdentifier(element) {
      let content = element.innerText;
      let options = element.querySelectorAll('a[data-control-id]');
      if (options.length === 1) {
        content = options[0].dataset.controlId;
      } else {
        options = element.querySelectorAll('a[id]');
        if (options.length === 1) {
          content = options[0].id;
        } else {
          let s = '';
          for (const img of element.querySelectorAll('img[alt]')) {
            s += img.alt;
          }
          if (s) {
            content = s;
          } else {
            options = element.querySelectorAll('.jobs-home-upsell-card__container');
            if (options.length === 1) {
              content = options[0].className;
            }
          }
        }
      }
      return strHash(content);
    }

    /**
     * Reselects current section, triggering same actions as initial
     * selection.
     */
    _returnToSection() {
      this._sections.item = this._sections.item;
    }

    /**
     * Updates {@link Jobs} specific watcher text and removes the jobs
     * {@link Scroller}.
     */
    _onChange() {
      this._sectionWatchText = this._sections.item?.innerText.trim().split('\n')[0];
      this._jobs = null;
    }

    /**
     * Recover scroll position after elements were recreated.
     * @param {number} topScroll - Where to scroll to.
     */
    _resetScroll(topScroll) {
      // Explicitly setting jobs.item below will cause it to
      // scroll to that item.  We do not want to do that if
      // the user is manually scrolling.
      const job = this._jobs.item;
      this._sections.shine();
      // Section was probably rebuilt, assume jobs scroller is invalid.
      this._jobs = null;
      this._jobs.item = job;
      document.documentElement.scrollTop = topScroll;
    }

    /**
     * Overly complicated.  The job sections get recreated in toto
     * every time new sections are loaded, whether manually or
     * automatically triggered while scrolling.  When this happens, we
     * lose track of it.  So we track the likely text from the current
     * section, and if we see that show up again, we put the shine
     * back on.  We could simplify {@link _loadMoreSections} by
     * calling {@link show} here as well, but if the user is scrolling
     * for a reason, it seems rude to pop them back to the section
     * again.
     * @param {MutationRecord[]} records - Standard mutation records.
     */
    _mutationHandler(records) {
      for (const record of records) {
        if (record.type === 'childList') {
          for (const node of record.addedNodes) {
            const newText = node.innerText?.trim().split('\n')[0];
            if (newText && newText === this._sectionWatchText) {
              this._resetScroll(document.documentElement.scrollTop);
            }
          }
        }
      }
    }

    /**
     * Select the next section.
     */
    _nextSection() {
      this._sections.next();
    }

    /**
     * Select the previous section.
     */
    _prevSection() {
      this._sections.prev();
    }

    /**
     * Select the next job.
     */
    _nextJob() {
      this._jobs.next();
    }

    /**
     * Select the previous job.
     */
    _prevJob() {
      this._jobs.prev();
    }

    /**
     * Select the first section or job.
     */
    _firstSectionOrJob() {
      if (this._hasActiveJob) {
        this._jobs.first();
      } else {
        this._sections.first();
      }
    }

    /**
     * Select the last section or job.
     */
    _lastSectionOrJob() {
      if (this._hasActiveJob) {
        this._jobs.last();
      } else {
        this._sections.last();
      }
    }

    /**
     * Change browser focus to the current section or job.
     */
    _focusBrowser() {
      const el = this._jobs.item ?? this._sections.item;
      this._sections.show();
      this._jobs?.show();
      focusOnElement(el);
    }

    /**
     * Load more sections (or jobs in some cases).
     */
    _loadMoreSections() {
      const container = document.querySelector('div.scaffold-finite-scroll__content');
      const savedScrollTop = document.documentElement.scrollTop;

      /**
       * Trigger function for {@link otrot}.
       */
      function trigger() {
        clickElement(document, ['main button.scaffold-finite-scroll__load-button']);
      }
      otrot(container, trigger, 3000).then(() => {
        this._resetScroll(savedScrollTop);
      });
    }

    /**
     * Activate the current job.
     */
    _activateJob() {
      const job = this._jobs?.item;
      if (job) {
        if (!clickElement(job, ['div[data-view-name]', 'a', 'button'])) {
          dumpInfoAboutElement(job, 'job')
        }
      } else {
        // Again, because we use Enter as the hotkey for this action.
        document.activeElement.click();
      }
    }

    /**
     * Toggles saving the current job.
     */
    _toggleSaveJob() {
      const savedJob = this._jobs?.item;

      /**
       * Trigger function for {@link otrot}.  Because, of course jobs
       * needs it.
       */
      function trigger() {
        clickElement(this._jobs.item, ['button[aria-label^="Save job"]', 'button[aria-label^="Unsave job"]']);
      }
      if (savedJob) {
        otrot(this._sections.item, trigger.bind(this), 3000).then(() => {
          this._jobs.item = savedJob;
        });
      }
    }

    /**
     * Toggles dismissing the current job.
     */
    _toggleDismissJob() {
      const savedJob = this._jobs.item;

      /**
       * Trigger function for {@link otrot}.  Because, of course jobs
       * needs it.
       */
      function trigger() {
        clickElement(this._jobs.item, ['button[aria-label^="Dismiss job"]:not([disabled])', 'button[aria-label$=" Undo"]']);
      }
      if (savedJob) {
        otrot(this._sections.item, trigger.bind(this), 3000).then(() => {
          this._jobs.item = savedJob;
        });
      }
    }

  }

  /** Class for handling Job collections. */
  class JobsCollections extends Page {
    _pathname = '/jobs/collections/';
  }

  /** Class for handling the Notifications page. */
  class Notifications extends Page {
    _pathname = '/notifications/';
    _onClickSelector = 'main';
    _autoRegisteredKeys = [
      {seq: 'j', desc: 'Next notification', func: this._nextNotification},
      {seq: 'k', desc: 'Previous notification', func: this._prevNotification},
      {seq: 'Enter', desc: 'Activate the current notification (click on it)', func: this._activateNotification},
      {seq: 'X', desc: 'Toggle current notification deletion', func: this._deleteNotification},
      {seq: 'l', desc: 'Load more notifications', func: Notifications._loadMoreNotifications},
      {seq: 'f', desc: 'Change browser focus to current notification', func: this._focusBrowser},
      {seq: '<', desc: 'Go to first notification', func: this._firstNotification},
      {seq: '>', desc: 'Go to last notification', func: this._lastNotification},
      {seq: '=', desc: 'Open the (⋯) menu', func: this._openMeatballMenu},
    ];

    _notificationScroller = null;

    /**
     * Create the Notifications view; includes instantiating the posts
     * {@link Scroller}.
     */
    constructor() {
      super();
      this._notificationScroller = new Scroller(document.body, ['main section div.nt-card-list article'], Notifications._uniqueIdentifier, ['tom'], false, {enabled: false, strackTrace: true});
      this._notificationScroller.dispatcher.on('out-of-range', focusOnSidebar);
    }

    /** @inheritdoc */
    _onClick(evt) {
      const notification = evt.target.closest('div.nt-card-list article');
      if (notification) {
        this._notifications.item = notification;
      }
    }

    /** @inheritdoc */
    _refresh() {
      this._notifications.shine();
      this._notifications.show();
    }

    /** @type {Scroller} */
    get _notifications() {
      return this._notificationScroller;
    }

    /**
     * Complicated because there are so many variations in
     * notification cards.  We do not want to use reaction counts
     * because they can change too quickly.
     * @implements {Scroller~uidCallback}
     * @param {Element} element - Element to examine.
     * @returns {string} - A value unique to this element.
     */
    static _uniqueIdentifier(element) {
      let content = element.innerText;
      if (element.childElementCount === 3) {
        let content = element.children[1].innerText;
        if (content.includes('Reactions')) {
          for (const el of element.children[1].querySelectorAll('*')) {
            if (el.innerText) {
              content = el.innerText;
              break;
            }
          }
        }
      }
      if (content.startsWith('Notification deleted.')) {
        // Mix in something unique from the parent.
        content += element.parentElement.dataset.finiteScrollHotkeyItem;
      }
      return strHash(content);
    }

    /**
     * Select the next notification.
     */
    _nextNotification() {
      this._notifications.next();
    }

    /**
     * Select the previous notification.
     */
    _prevNotification() {
      this._notifications.prev();
    }

    /**
     * Change browser focus to the current notification.
     */
    _focusBrowser() {
      this._notifications.show();
      focusOnElement(this._notifications.item);
    }

    /**
     * Select the first notification.
     */
    _firstNotification() {
      this._notifications.first();
    }

    /**
     * Select the last notification.
     */
    _lastNotification() {
      this._notifications.last();
    }

    /**
     * Open the (⋯) menu for the current notification.
     */
    _openMeatballMenu() {
      clickElement(this._notifications.item, ['button[aria-label^="Settings menu"]']);
    }

    /**
     * Activate the current notification.
     */
    _activateNotification() {
      const notification = this._notifications.item;
      if (notification) {
        // Because we are using Enter as the hotkey here, if the
        // active element is inside the current card, we want that to
        // take precedence.
        if (document.activeElement.closest('article') === notification) {
          return;
        }

        /**
         * Every notification is different.
         * It may be that notifications are settling on 'a.nt-card__headline'.
         * @param {Element} el - Element to inspect.
         * @returns {boolean} - Whether this element is recognized.
         */
        function matchesKnownText(el) { // eslint-disable-line no-inner-declarations
          if (el.innerText === 'Apply early') {
            return true;
          } else if (el.innerText === 'Undo') {
            return true;
          }
          return false;
        }

        const buttons = Array.from(notification.querySelectorAll('button'));
        const button = buttons.find(matchesKnownText);
        if (button) {
          button.click();
        } else {
          const elements = notification.querySelectorAll('.nt-card__headline');
          if (elements.length === 1) {
            elements[0].click();
          } else {
            dumpInfoAboutElement(notification, 'notification');
          }
        }
      } else {
        // Again, because we use Enter as the hotkey for this action.
        document.activeElement.click();
      }
    }

    /**
     * Toggles deletion of the current notification.
     */
    _deleteNotification() {
      const notification = this._notifications.item;
      const container = document.querySelector('div.scaffold-finite-scroll__content');

      /**
       * Trigger function for {@link otrot}.
       */
      function trigger() {
        // Hah.  Unlike in other places, these buttons already exist,
        // just hidden under the menu.
        const buttons = Array.from(notification.querySelectorAll('button'));
        const button = buttons.find(el => el.textContent.includes('Delete this notification'));
        if (button) {
          button.click();
        } else {
          clickElement(notification, ['button[aria-label^="Undo notification deletion"]']);
        }
      }
      if (notification) {
        otrot(container, trigger, 3000).then(() => {
          this._notifications.shine();
        });
      }
    }

    /**
     * Load more notifications.
     */
    static _loadMoreNotifications() {
      const container = document.querySelector('div.scaffold-finite-scroll__content');
      const savedScrollTop = document.documentElement.scrollTop;

      /**
       * Trigger function for {@link otrot}.
       */
      function trigger() {
        clickElement(document, ['main button.scaffold-finite-scroll__load-button']);
      }
      otrot(container, trigger, 3000).then(() => {
        document.documentElement.scrollTop = savedScrollTop;
      });
    }

  }

  class Pages {
    _global = null;
    _page = null;
    _pages = new Map();

    _lastInputElement = null;

    constructor() {
      this._id = crypto.randomUUID();
      Pages._installNavStyle();
      this._initializeHelpMenu();
      document.addEventListener('focus', this._onFocus.bind(this), true);
      document.addEventListener('urlchange', this._onUrlChange.bind(this), true);
    }

    _setInputFocus(state) {
      const pages = Array.from(this._pages.values());
      pages.push(this._global);
      for (const page of pages) {
        if (page) {
          page.keyboard.setContext('inputFocus', state);
        }
      }
    }

    _onFocus(evt) {
      if (this._lastInputElement && evt.target !== this._lastInputElement) {
        this._lastInputElement = null
        this._setInputFocus(false);
      }
      if (isInput(evt.target)) {
        this._setInputFocus(true);
        this._lastInputElement = evt.target;
      }
    }

    _onUrlChange(evt) {
      this.activate(evt.detail.url.pathname);
    }

    static _installNavStyle() {
      const style = document.createElement('style');
      style.textContent += '.tom { border-color: orange !important; border-style: solid !important; border-width: medium !important; }';
      style.textContent += '.dick { border-color: red !important; border-style: solid !important; border-width: thin !important; }';
      document.head.append(style);
    }

    _initializeHelpMenu() {
      this._helpId = `help-${this._id}`;
      const style = document.createElement('style');
      style.textContent += `#${this._helpId} kbd {font-size: 0.85em; padding: 0.07em; border-width: 1px; border-style: solid; }`;
      style.textContent += `#${this._helpId} th { padding-top: 1em; text-align: left; }`;
      style.textContent += `#${this._helpId} td:first-child { white-space: nowrap; text-align: right; padding-right: 0.5em; }`;
      style.textContent += `#${this._helpId} button { border-width: 1px; border-style: solid; border-radius: 0.25em; }`;
      document.head.prepend(style);
      const dialog = document.createElement('dialog');
      dialog.id = this._helpId
      dialog.innerHTML = '<table><caption>' +
        '<span style="float: left">Keyboard shortcuts</span>' +
        '<span style="float: right">Hit <kbd>ESC</kbd> to close</span>' +
        '</caption><tbody></tbody></table>';
      document.body.prepend(dialog);
    }

    // ThisPage -> This Page
    static _parseHeader(text) {
      return text.replace(/([A-Z])/g, ' $1').trim();
    }

    // 'a b' -> '<kbd>a</kbd> then <kbd>b</kbd>'
    static _parseSeq(seq) {
      const letters = seq.split(' ').map(w => `<kbd>${w}</kbd>`);
      const s = letters.join(' then ');
      return s;
    }

    _addHelp(page) {
      const help = document.querySelector(`#${this._helpId} tbody`);
      const section = Pages._parseHeader(page.helpHeader);
      let s = `<tr><th></th><th>${section}</th></tr>`;
      for (const {seq, desc} of page.helpContent) {
        const keys = Pages._parseSeq(seq);
        s += `<tr><td>${keys}:</td><td>${desc}</td></tr>`;
      }
      // Don't include works in progress that have no keys yet.
      if (page.helpContent.length) {
        help.innerHTML += s;
      }
    }

    register(page) {
      page.start();
      this._addHelp(page);
      if (page.pathname === null) {
        page.helpId = this._helpId
        this._global = page;
        this._global.activate();
      } else {
        this._pages.set(page.pathname, page);
      }
    }

    _findPage(pathname) {
      const pathnames = Array.from(this._pages.keys());
      const candidates = pathnames.filter(p => pathname.startsWith(p));
      const candidate = candidates.reduce((a, b) => (a.length > b.length ? a : b), '');
      return this._pages.get(candidate) || null;
    }

    activate(pathname) {
      if (this._page) {
        this._page.deactivate();
      }
      const page = this._findPage(pathname);
      this._page = page;
      if (page) {
        page.activate();
      }
    }
  }

  const pages = new Pages();
  pages.register(new Global());
  pages.register(new Feed());
  pages.register(new Jobs());
  pages.register(new JobsCollections());
  pages.register(new Notifications());
  pages.activate(window.location.pathname);


  function navBarMonitor() {
    const navbar = document.querySelector('#global-nav');
    if (navbar) {
      return {done: true, results: navbar};
    }
    return {done: false, results: null};
  }

  // In this case, the trigger was the page load.  It already happened
  // by the time we got here.
  otmot(document.body, {childList: true, subtree: true}, navBarMonitor,
        null, 0)
    .then((el) => {
      navBarHeightPixels = el.clientHeight + 4;
      navBarHeightCss = `${navBarHeightPixels}px`;
    });

  if (window.onurlchange === null) {
    // We are likely running on Tampermonkey, so use native support.
    console.debug('Using window.onurlchange for monitoring URL updates.');  // eslint-disable-line no-console
    window.addEventListener('urlchange', (info) => {
      // The info that TM gives is not really an event.  So we turn it
      // into one and throw it again, this time onto `document` where
      // `pages` is listening for it.
      const newUrl = new URL(info.url);
      const evt = new CustomEvent('urlchange', {detail: {url: newUrl}});
      document.dispatchEvent(evt);
    });
  } else {
    console.debug('Using MutationObserver for monitoring URL updates.');  // eslint-disable-line no-console

    let oldUrl = new URL(window.location);
    function registerUrlMonitor(element) {  // eslint-disable-line no-inner-declarations
      const observer = new MutationObserver(() => {
        const newUrl = new URL(window.location);
        if (oldUrl.href !== newUrl.href) {
          const evt = new CustomEvent('urlchange', {detail: {url: newUrl}});
          oldUrl = newUrl;
          document.dispatchEvent(evt);
        }
      });
      observer.observe(element, {childList: true, subtree: true});
    }

    function authenticationOutletMonitor() {  // eslint-disable-line no-inner-declarations
      const div = document.body.querySelector('div.authentication-outlet');
      if (div) {
        return {done: true, results: div};
      }
      return {done: false, results: null};
    }

    otmot(document.body, {childList: true, subtree: true}, authenticationOutletMonitor, null, 0)
      .then((el) => registerUrlMonitor(el));
  }

  console.debug('Initialization successful.');  // eslint-disable-line no-console

})();