AudioPlayerLib

Library for ADDING and PLAYING AUDIO anywhere you need (Global Player)

Skrip ini tidak untuk dipasang secara langsung. Ini adalah pustaka skrip lain untuk disertakan dengan direktif meta // @require https://update.greatest.deepsurf.us/scripts/490601/1347581/AudioPlayerLib.js

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// Library for ADDING and PLAYING AUDIO anywhere you need
/*global player*/

"use strict";

window.player = {};

player.play = function (
    source,
    { volume = 0.5, controls = false, removePlayerAfterPlayed = true },
    insertNode = document.body,
    referenceNode = null,
) {
    return new Promise((resolve) => {
        const player = document.createElement("audio");
        player.addEventListener("ended", () => {
            if (removePlayerAfterPlayed) {
                this.remove(player.id);
            }
            resolve(player);
        });
        player.id = Math.random().toString(32).substring(2);
        player.src = source;
        player.autoplay = true;
        player.controls = controls;
        player.volume = volume;
        insertNode.insertBefore(player, referenceNode);
    });
};

player.remove = function (id) {
    document.getElementById(id).remove();
};