Under PPS Restart Script

restarts game automatically when you go too slow

Fra 17.06.2019. Se den seneste versjonen.

  1. // ==UserScript==
  2. // @name Under PPS Restart Script
  3. // @namespace http://tampermonkey.net/
  4. // @version 0.2
  5. // @description restarts game automatically when you go too slow
  6. // @author Oki
  7. // @match https://*.jstris.jezevec10.com/*
  8. // @grant none
  9. // ==/UserScript==
  10.  
  11. /**************************
  12. Under PPS Restart Script
  13. **************************/
  14. (function() {
  15. window.addEventListener('load', function(){
  16.  
  17. localStorage.restartOption = localStorage.restartOption || "0";
  18. localStorage.restartThreshold = localStorage.restartThreshold || "0";
  19.  
  20. var pbOption = document.createElement("table");
  21. pbOption.innerHTML = `<tbody><tr><td><input name='group'onclick="localStorage.restartOption=0"id='soundPPS'type="radio"><label for="soundPPS">Play a sound</label></td><td><input onclick="localStorage.restartOption=1" id='restartPPS' name='group' type="radio"><label for="restartPPS">Restart the run</label></td></tr><tr><td colspan="2"><span>when PPS goes below <input oninput='localStorage.restartThreshold=this.value'id='threshold'style="width:50px"></span></td></tr></tbody><br>`
  22. tab_other.appendChild(pbOption)
  23.  
  24. document.getElementsByName("group")[+localStorage.restartOption].checked = 1
  25. threshold.value = localStorage.restartThreshold
  26.  
  27. var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}
  28. var utb = Game['prototype']["updateTextBar"].toString()
  29. var insert = `if(0<threshold.value&&this['clock']>5){if(this['getPPS']()<+threshold.value&&0!=this['getPPS']()){if(document.getElementsByName("group")[0].checked&&+localStorage.SE){var a=new Audio("https://jstris.jezevec10.com/res/se0/fault.wav");if(vol=document.getElementById("vol-control").value)a.volume=vol/100;a.play()}else document.dispatchEvent(new KeyboardEvent("keydown",{keyCode:localStorage.k9}))}};`
  30. Game['prototype']["updateTextBar"] = new Function(insert + trim(utb));
  31.  
  32. });
  33. })();