randomizeFCs

randomize names and FCs for planets.nu and replaces the builtin random generator

Per 29-03-2016. Zie de nieuwste versie.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey, Greasemonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals {tampermonkey_link:Tampermonkey}.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Violentmonkey.

Voor het installeren van scripts heb je een extensie nodig, zoals Tampermonkey of Userscripts.

Voor het installeren van scripts heb je een extensie nodig, zoals {tampermonkey_link:Tampermonkey}.

Voor het installeren van scripts heb je een gebruikersscriptbeheerder nodig.

(Ik heb al een user script manager, laat me het downloaden!)

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een extensie nodig, zoals {stylus_link:Stylus}.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

Voor het installeren van gebruikersstijlen heb je een gebruikersstijlbeheerder nodig.

(Ik heb al een beheerder - laat me doorgaan met de installatie!)

// ==UserScript==
// @name          randomizeFCs
//
// @description   randomize names and FCs for planets.nu and replaces the builtin random generator
// 				  to eliminate command codes it only replaces FCs in the format 0a0.
// 				  ship names get changed only if they contain capital letters.
//
// @include       http://play.planets.nu/*
// @include 	  http://test.planets.nu/*
// @include 	  http://planets.nu/*
// @version       3.0.0
// @homepage      https://greatest.deepsurf.us/en/users/32642-stephen-piper
// @namespace https://greatest.deepsurf.us/en/users/32642-stephen-piper
// ==/UserScript==

function wrapper() {
  var execPlanets = [];

  function setRandom() {
  }
  setRandom.prototype = {

    loadControls : function() {
      // debugger;
      this.clearData();

      if (vgapMap.prototype.spMenuItem != undefined) {
	vgapMap.prototype.spMenuItem("Random FCs", "randomFC", function() {
	  setRandom.prototype.setRandomFC();
	});

	vgapMap.prototype.spMenuItem("Random Ship Names", "randomShipName", function() {
	  setRandom.prototype.setRandomShipNames();
	});

	vgapMap.prototype.spMenuItem("Exec Notes", "execNotes", function() {
	  setRandom.prototype.execNotes();
	});

	vgapMap.prototype.spMenuItem("Clear", "_massClear", function() {
	  setRandom.prototype.clearData();
	});
      }

    },

    clearData : function() {
      execPlanets = [];
    },

    setRandomFC : function() {
      for (var i = 0; i < vgap.myplanets.length; ++i) {
	var planet = vgap.myplanets[i];
	if (vgap.player.id == planet.ownerid && planet.readystatus == 0) {
	  if (planet.friendlycode == /[0-9][a-zA-Z][0-9]/) {
	    planet.friendlycode = vgaPlanets.randomFC();
	    planet.changed = true;
	  }
	}
	;
      }
      for (var i = 0; i < vgap.myships.length; ++i) {
	var ship = vgap.myships[i];
	if (vgap.player.id == ship.ownerid && ship.readystatus == 0) {
	  if (ship.friendlycode == /[0-9][a-zA-Z][0-9]/) {
	    ship.friendlycode = vgaPlanets.randomFC();
	    ship.changed = true;
	  }
	}
	;
      }

      vgap.indicator.text("done");
      vgap.indicateOn();
    },

    setRandomShipNames : function() {
      var url = "http://api.wordnik.com:80/v4/words.json/randomWord";
      var data = {
	"hasDictionaryDef" : "true",
	"includePartOfSpeech" : "verb-intransitive",
	"minLength" : "5",
	"maxLength" : "16",
	"limit" : "1",
	"api_key" : "a2a73e7b926c924fad7001ca3111acd55af2ffabf50eb4ae5",
      };
      var pat = /.*?[A-Z]/;

      for (var i = 0; i < vgap.myships.length; ++i) {
	var ship = vgap.myships[i];
	if (vgap.player.id == ship.ownerid && pat.test(ship.name)) {
	  $.ajax({
	    async : false,
	    type : 'GET',
	    url : url,
	    data : data,
	    success : function(data) {
	      ship.name = data.word;
	      ship.changed = 1;
	    }
	  });
	}
      }

      vgap.indicator.text("done");
      vgap.indicateOn();
    },

    // {
    // default": {
    // "planet": {
    // "fc": {
    // "def20": "nuk",
    // "random": ""
    // },
    // "build": {
    // "factories": "20",
    // "defense": "20",
    // "mines": "20",
    // "factories2": "999", // 2nd build phaze if wanted
    // "defense2": "999",
    // "mines2": "999",
    // "minesminres": "500" // minimum value of groundminerals for max
    // buildmines
    // & buildmines2
    // },
    // "taxes": {
    // "nattaxhappy":"70", // verified by maxtaxvalue > nattaxamount
    // "nattaxhappychange":"3", // max value to change taxhappy
    // "nattax":"12", // nattax verified by taxhappy & maxtaxvalue
    // "nattaxmin":"200" // min(nattaxmin, nattaxamount)
    // },
    // "ready": ""
    // }
    // }
    // }

    // Happychange = (1000 - SQRT(Native Clans) - Native Taxlevel*85 -
    // (factories + mines)/2 - 50*(10-Native Government)) / 100

    // taxrate = (- happychange * 100 + 1000 - sqrt(clans) - (factories + mines)
    // / 2 - 50 * (10 - government))/85

    execNotes : function() {
      for (var f = 0; f < vgap.myplanets.length; f++) {
	var l = vgap.myplanets[f];
	if (vgap.player.id == l.ownerid) {

	  if (l.note != undefined && l.note.body != "") {
	    try {
	      var jn = JSON.parse(l.note.body
	      // , function(h, k) {console.log(h+" "+k)}
	      );
	      execPlanets.push(l.id);
	    } catch (e) {
	      continue;
	    }

	    // commands executed in this order NOT the notes order
	    if (jn.fc != undefined) {
	      if (jn.fc == "random") {
		l.friendlycode = vgap.randomFC();
		console.log("fc " + l.id + " rnd " + l.friendlycode);
	      } else {
		l.friendlycode = jn.fc;
		console.log("fc " + l.id + " " + l.friendlycode);
	      }
	    }

	    if (jn.buildfact != undefined) { // 1st phaze
	      var b = this.buildFactories(l, jn.buildfact);
	      console.log("bldF " + l.id + " " + b + " = " + l.factories);
	    }

	    if (jn.builddef != undefined) { // 1st phaze
	      var b = this.buildDefense(l, jn.builddef);
	      console.log("bldD " + l.id + " " + b + " = " + l.defense);
	      if (l.id.defense >= jn.builddef && jn.defensefc != undefined) {
		l.friendlycode = jn.defensefc;
		console.log("defFC " + l.id + " " + l.friendlycode);
	      }
	    }

	    if (jn.buildmines != undefined) {
	      var b = this.buildMines(l, jn.buildmines);
	      console.log("bldM " + l.id + " " + b + " = " + l.mines);
	    }

	    if (jn.buildfact2 != undefined) { // 2nd phaze
	      var b = this.buildFactories(l, jn.buildfact2);
	      console.log("bldF2 " + l.id + " " + b + " = " + l.factories);
	    }

	    if (jn.builddef2 != undefined) { // 2nd phaze
	      var b = this.buildDefense(l, jn.builddef2);
	      console.log("bldD2 " + l.id + " " + b + " = " + l.defense);
	    }

	    if (jn.buildmines2 != undefined) { // 2nd phaze
	      var b = this.buildMines(l, jn.buildmines2);
	      console.log("bldM2 " + l.id + " " + b + " = " + l.mines);
	    }

	    // has to be last
	    if (jn.ready != undefined) {
	      l.readystatus = 1;
	      console.log("ready " + l.id);
	    }

	    l.changed = true;
	  }
	}
      }

      vgap.indicator.text("done");
      vgap.indicateOn();
    },

    buildFactories : function(d, a) {
      // if (d.id == 342)
      // debugger;

      var c = this.maxBuilding(d, 100);

      a = Math.min(a - d.factories, d.supplies, Math.floor((d.supplies + d.megacredits) / 4), c - d.factories);

      if (a > 0) {
	this.spendSuppliesMC(d, a, a * 3);

	d.builtfactories += a;
	d.factories += a;
	d.changed = true;
      }

      return a;
    },

    spendSuppliesMC : function(d, c, a) {
      if (c + a < d.supplies + d.megacredits && c < d.supplies) {
	if (d.megacredits < a) {
	  var b = a - d.megacredits;
	  d.megacredits += b;
	  d.supplies -= b;
	  d.suppliessold += b;
	}
	d.megacredits -= a;
	d.supplies -= c;
	d.changed = true;
      }
    },

    buildMines : function(d, a) {
      // if(d.id == 342)
      // debugger;
      var c = this.maxBuilding(d, 200);

      a = Math.min(a - d.mines, d.supplies, Math.floor((d.supplies + d.megacredits) / 5), c - d.mines);

      if (a > 0) {
	this.spendSuppliesMC(d, a, a * 4);

	d.builtmines += a;
	d.mines += a;
	d.changed = true;
      }
      return a;
    },

    buildDefense : function(d, a) {
      // if(d.id == 342)
      // debugger;
      var c = this.maxBuilding(d, 50);

      a = Math.min(a - d.defense, d.supplies, Math.floor((d.supplies + d.megacredits) / 11), c - d.defense);

      if (a > 0) {
	this.spendSuppliesMC(d, a, a * 10);

	// if (d.megacredits < (a * 10)) {
	// var b = (a * 10) - d.megacredits;
	// d.megacredits += b;
	// d.supplies -= b;
	// d.suppliessold += b
	// }
	// d.megacredits -= a * 10;
	// d.supplies -= a;
	d.builtdefense += a;
	d.defense += a;
	d.changed = true;
      }
      return a;
    },

    maxBuilding : function(d, a) {
      if (d.clans <= a) {
	return d.clans
      } else {
	return Math.floor(a + Math.sqrt(d.clans - a))
      }
    },

    getNote : function(b, c) {
      for (var a = 0; a < b.notes.length; a++) {
	if (c.notes[a].targetid == b && c.notes[b].targettype == c) {
	  b = c.notes[a]
	}
      }
      return b;
    },

    nativePopGrowth : function(c) {
      var a = 0;
      var b = 0;
      if ((c.nativehappypoints + vgap.nativeTaxChange(c)) >= 70 && c.nativeclans > 0 && c.clans > 0) {
	if (c.nativetype == 9) {
	  b = c.temp * 1000;
	  a = a + Math.round(((c.temp / 100) * (c.nativeclans / 25) * (5 / (c.nativetaxrate + 5))));
	} else {
	  b = Math.round(Math.sin(3.14 * (100 - c.temp) / 100) * 150000);
	  a = a + Math.round(Math.sin(3.14 * ((100 - c.temp) / 100)) * (c.nativeclans / 25) * (5 / (c.nativetaxrate + 5)));
	}
	if (c.nativeclans > 66000) {
	  a = Math.round(a / 2);
	}
	if (c.nativeclans > b) {
	  a = 0;
	}
      }
      return a;
    },

    nativeTaxAmount : function(d, c) {
      if (d.nativetype == 5) {
	return 0;
      }
      var a = d.nativetaxrate;
      var b = vgap.getPlayer(d.ownerid);
      if (b != null) {
	if (b.raceid == 6 && a > 20) {
	  a = 20;
	}
      }
      var e = Math.round(a * d.nativetaxvalue / 100 * d.nativeclans / 1000);
      if (e > d.clans && !c) {
	e = d.clans;
      }
      var d = 1;
      if (vgap.advActive(2)) {
	d = 2;
      }
      e = e * d;
      if (d.nativetype == 6) {
	e = e * 2;
      }
      if (e > 5000) {
	e = 5000;
      }
      return e;
    },

  };

  var oldDrawPlanet = vgapMap.prototype.drawPlanet;
  vgapMap.prototype.drawPlanet = function(planet, ctx, fullrender) {

    var note = planet.note;
    planet.note = "";

    oldDrawPlanet.apply(this, arguments);

    planet.note = note;

    var x = this.screenX(planet.x);
    var y = this.screenY(planet.y);

    // planets with script executed
    if (execPlanets != undefined) {
      for (i = 0; i < execPlanets.length; ++i) {
	if (execPlanets[i] == planet.id) {
	  this.drawCircle(ctx, x, y, 11 * this.zoom, "blue", 2);
	}
      }
    }

    if (planet.note && planet.note.body.length > 0) {
      this.drawCircle(ctx, x, y, 3.5 * this.zoom, "blue", 1);
    }

  };

  // vgaPlanets.prototype.randomFC() can generate commands
  var oldRandomFC = vgaPlanets.prototype.randomFC;
  vgaPlanets.prototype.randomFC = function() {
    var c = "";
    c += Math.floor(Math.random() * 10);

    var b = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
    c += b.charAt(Math.floor(Math.random() * b.length))

    c += Math.floor(Math.random() * 10);

    return c
  };

  var oldLoadControls = vgapMap.prototype.loadControls;
  vgapMap.prototype.loadControls = function() {
    oldLoadControls.apply(this, arguments);

    setRandom.prototype.loadControls();
  };
};

var script = document.createElement("script");
script.type = "application/javascript";
script.textContent = "(" + wrapper + ")();";

document.body.appendChild(script);