Player-List Mod (Draggable) | Shell Shockers | flyg0n LiTe

Adds a draggable player list to the shell shockers game UI. Shows paused players and players hp.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Greasemonkey lub Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Violentmonkey.

Aby zainstalować ten skrypt, wymagana będzie instalacja rozszerzenia Tampermonkey lub Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, musisz zainstalować rozszerzenie menedżera skryptów użytkownika.

(Mam już menedżera skryptów użytkownika, pozwól mi to zainstalować!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Musisz zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

(Mam już menedżera stylów użytkownika, pozwól mi to zainstalować!)

// ==UserScript==
// @name         Player-List Mod (Draggable) | Shell Shockers | flyg0n LiTe
// @namespace    http://tampermonkey.net/
// @version      0.8
// @description  Adds a draggable player list to the shell shockers game UI. Shows paused players and players hp.
// @author       flyg0n LiTe
// @match        https://shellshock.io/*
// @match        https://mathactivity.xyz/*
// @match        https://mathdrills.life/*
// @icon         https://www.berrywidgets.com/assets/health-bar2.png
// @grant        GM_addStyle
// @license MIT
// ==/UserScript==

(function() {
    'use strict';

 GM_addStyle(`
    #playerHealthContainer {
        position: fixed;
        top: 0;
        left: 0;
        z-index: 1000;
        color: white;
        font-size: 14px;
        background-color: #DB5A48;
        font-family: 'Kanit', sans-serif;
        padding: 5px;
        cursor: grab;
        margin: 5px;
    }
    .changeColor {
        position: absolute;
        top: 0;
        right: 0;
        z-index: 1001;
        background: none;
        border: none;
        color: white;
        font-size: 20px;
        cursor: pointer;
        outline: none;
    }
`);

    // Add a container to display the health
    const playerHealthContainer = document.createElement('div');
    playerHealthContainer.id = 'playerHealthContainer';
    document.body.appendChild(playerHealthContainer);

    function sortByHealth(a, b) {
        if (a.hp > b.hp) {
            return -1;
        }
        if (a.hp < b.hp) {
            return 1;
        }
        return 0;
    }

    function updateHealthDisplay() {
        let playersArray = Array.from(window.players.values());
        playersArray.sort(sortByHealth);

        let healthInfo = '';
        playersArray.forEach((player) => {
             healthInfo += `${player.name}: ${player.hp === 0 ? 'Paused' : (player.hp).toFixed(2) + ' HP'}<br>`;
        });
        playerHealthContainer.innerHTML = healthInfo;
    }

    // Store player data
    window.players = new Map();

    // Intercept push method to store player data
    const originalPush = Array.prototype.push;
    Array.prototype.push = function(data) {
        try {
            if (arguments[0].player && arguments[0].id) {
                const playerProxy = new Proxy(arguments[0].player, {
                    set: (target, property, value) => {
                        target[property] = value;
                        if (property === 'hp') {
                            updateHealthDisplay();
                        }
                        return true;
                    },
                });
                window.players.set(playerProxy.id, playerProxy);
                updateHealthDisplay();
            }
        } catch (e) {
            console.log(e);
        }
        return originalPush.apply(this, arguments);
    };

    // Add color picker
    const colorPicker = document.createElement('input');
    colorPicker.type = 'color';
    colorPicker.style.display = 'none';
    colorPicker.onchange = () => {
        playerHealthContainer.style.backgroundColor = colorPicker.value;
    };
    document.body.appendChild(colorPicker);

    // Add change color button
    const changeColorBtn = document.createElement('button');
    changeColorBtn.className = 'changeColor';
    changeColorBtn.innerHTML = '&#9881;';
    changeColorBtn.onclick = () => {
        colorPicker.click();
    };
    document.body.appendChild(changeColorBtn);

    // Load Google Fonts
    const googleFontLink = document.createElement('link');
    googleFontLink.href = 'https://fonts.googleapis.com/css2?family=Kanit&display=swap';
googleFontLink.rel = 'stylesheet';
document.head.appendChild(googleFontLink);
    // Make the playerHealthContainer draggable
playerHealthContainer.addEventListener('mousedown', (event) => {
    event.preventDefault();
    const offsetX = event.clientX - playerHealthContainer.getBoundingClientRect().left;
    const offsetY = event.clientY - playerHealthContainer.getBoundingClientRect().top;

    const onMouseMove = (event) => {
        playerHealthContainer.style.left = `${event.clientX - offsetX}px`;
        playerHealthContainer.style.top = `${event.clientY - offsetY}px`;
    };

    const onMouseUp = () => {
        document.removeEventListener('mousemove', onMouseMove);
        document.removeEventListener('mouseup', onMouseUp);
    };

    document.addEventListener('mousemove', onMouseMove);
    document.addEventListener('mouseup', onMouseUp);
});
})();