Grepolis Academy Overview

Grepolis: List all researches of all towns

Versão de: 25/03/2015. Veja: a última versão.

Você precisará instalar uma extensão como Tampermonkey, Greasemonkey ou Violentmonkey para instalar este script.

Você precisará instalar uma extensão como Tampermonkey ou Violentmonkey para instalar este script.

Você precisará instalar uma extensão como Tampermonkey ou Violentmonkey para instalar este script.

Você precisará instalar uma extensão como Tampermonkey ou Userscripts para instalar este script.

Você precisará instalar uma extensão como o Tampermonkey para instalar este script.

Você precisará instalar um gerenciador de scripts de usuário para instalar este script.

(Eu já tenho um gerenciador de scripts de usuário, me deixe instalá-lo!)

Você precisará instalar uma extensão como o Stylus para instalar este estilo.

Você precisará instalar uma extensão como o Stylus para instalar este estilo.

Você precisará instalar uma extensão como o Stylus para instalar este estilo.

Você precisará instalar um gerenciador de estilos de usuário para instalar este estilo.

Você precisará instalar um gerenciador de estilos de usuário para instalar este estilo.

Você precisará instalar um gerenciador de estilos de usuário para instalar este estilo.

(Eu já possuo um gerenciador de estilos de usuário, me deixar fazer a instalação!)

// ==UserScript==
// @name           Grepolis Academy Overview
// @name:de        Grepolis Akademie Übersicht
// @name:en        Grepolis Academy Overview
// @namespace      grepolis
// @description    Grepolis: List all researches of all towns
// @description:de Grepolis: Eine Übersicht über alle Forschungen aller Städte.
// @description:en Grepolis: List all researches of all towns
// @include        http://*.grepolis.*
// @exclude        http://forum.*.grepolis.*
// @exclude        http://wiki.*.grepolis.*
// @icon           http://s3.amazonaws.com/uso_ss/icon/185038/large.png?1385676234
// @version        2.15
// @grant          GM_listValues
// @grant          GM_getValue
// @grant          GM_setValue
// @grant          GM_deleteValue
// @grant          GM_info
// @grant          GM_xmlhttpRequest
// ==/UserScript==

/************************************************************************
 * Main Script
 ***********************************************************************/
function XR_main_script(DATA) {
    /************************************************************************
	 * Global variables
	 ***********************************************************************/
    var XR = {};
    var wID = Game.world_id;
    var mID = Game.market_id;
    var aID = Game.alliance_id;
    var sID = Game.player_id;
    var pName = Game.player_name;

    $(".tb_activities").css("left","227px");

    $(".toolbar_buttons").append('\
<div class="toolbar_button academy">\
<div id="BTN_academyoverview" class="icon" style="background:url(http://gpde.innogamescdn.com/images/game/academy/points_25x25.png) no-repeat scroll 0 0 rgba(0, 0, 0, 0); margin:2px;">\
<div class="js-caption"></div>\
</div>\
</div>\
');
    
    $("#BTN_academyoverview").click(function() {
        XR.Functions.academyOverview();
    });

    /************************************************************************
	 * Languages
	 ***********************************************************************/
    XR.Lang = {
        get : function (a, b) {
            if (XR.Lang[mID] !== undefined && XR.Lang[mID][a] !== undefined && XR.Lang[mID][a][b] !== undefined) {
                return XR.Lang[mID][a][b];
            } else if (XR.Lang[mID] !== undefined && XR.Lang[mID][a] !== undefined) {
                return XR.Lang[mID][a];
            } else if (XR.Lang.en !== undefined && XR.Lang.en[a] !== undefined && XR.Lang.en[a][b] !== undefined) {
                return XR.Lang.en[a][b];
            } else {
                return XR.Lang.en[a];
            }
        },
        de : {
            meta : {
                lang : 'deutsch'
            },
            academyoverview :"Akademie-Übersicht",
            research_technology :"Technologie erforschen",
            reset_technology :"Forschung zurücksetzen",
            confirm_reset_technology :"Bestätigungsabfrage beim Zurücksetzen einer Forschung",
            save :"Speichern"
        },
        en : {
            meta : {
                lang : 'english'
            },
            academyoverview :"Academy Overview",
            research_technology :"Research technology",
            reset_technology :"Reset technology",
            confirm_reset_technology :"Confirmation prompt when reset a technology",
            save :"Save"
        }
    };

    /************************************************************************
	 * Ajax Call functions
	 ***********************************************************************/
    XR.CallAjaxFunction = {
        player : {
            index : function () {
                XR.Functions.SettingsWindow();
            },
        },
        notify : {
            fetch : function () {
                console.log("fetch");
                console.log(document.URL);
            },
        }
    };

    /************************************************************************
	 * Functions
	 ***********************************************************************/
    XR.Functions = {
        academyOverview : function () {
            var wnd = GPWindowMgr.Create(GPWindowMgr.TYPE_XR_ACADEMYOVERVIEW) || GPWindowMgr.getOpenFirst(GPWindowMgr.TYPE_XR_ACADEMYOVERVIEW);
            var research_ids = [];
            for (i=1; i<=34; i=i+3) {
                $.each(GameData.researches, function () {
                    if ($(this)[0].building_dependencies.academy==i) {
                        research_ids.push($(this)[0].id);
                    }
                });
            }

            var factor = Math.min(Math.max(Math.ceil(research_ids.length/3), 10), 13);
            wincontent = '\
<style type="text/css">\
.fleft { float:left; }\
.cleft { clear:left; }\
.XRresearchHeader { float:left; border: 1px solid #000000; margin: 0 2px; }\
.XRresearch { float:left; margin: 0 2px; }\
.XRresearchleft  { float:left; width:2px; height:24px; background:url(http://gpde.innogamescdn.com/images/game/survey/survey_sprite.png) no-repeat scroll 0px -39px rgba(0, 0, 0, 0); }\
.XRresearchright { float:left; width:2px; height:24px; background:url(http://gpde.innogamescdn.com/images/game/survey/survey_sprite.png) no-repeat scroll -360px -39px rgba(0, 0, 0, 0); }\
.XRresearchtrue { float:left; width:38px; height:24px; background:url(http://gpde.innogamescdn.com/images/game/survey/survey_sprite.png) no-repeat scroll -321px -39px rgba(0, 0, 0, 0); position:relative; }\
.XRresearchfalse { float:left; width:38px; height:24px; background:url(http://gpde.innogamescdn.com/images/game/survey/survey_sprite.png) no-repeat scroll -2px -39px rgba(0, 0, 0, 0); position:relative; }\
.XRresearchgrey { float:left; width:38px; height:24px; background:url(http://gpde.innogamescdn.com/images/game/survey/survey_sprite.png) no-repeat scroll -2px 0 / auto 36px rgba(0, 0, 0, 0); opacity:0.8; position:relative; }\
.XRresearchUp { position:absolute; bottom:2px; right:0px; cursor:pointer; width:15px; height:15px; background:url(http://gpde.innogamescdn.com/images/game/academy/up.png) no-repeat scroll 0 0 rgba(0, 0, 0, 0); background-size:15px auto; }\
.XRresearchUp:hover { background-position:0 -15px; }\
.XRresearchDown { position:absolute; bottom:2px; right:0px; cursor:pointer; width:15px; height:15px; background:url(http://gpde.innogamescdn.com/images/game/academy/down.png) no-repeat scroll 0 0 rgba(0, 0, 0, 0); background-size:15px auto; }\
.XRresearchDown:hover { background-position:0 -15px; }\
</style>\
<div style="margin-bottom:5px">\
<div style="width:850px; height:440px; overflow:hidden; background:url(http://gpde.innogamescdn.com/images/game/overviews/fixed_table_header_bg.jpg) repeat-x scroll 0 0 rgba(0, 0, 0, 0)">\
<div id="header">\
<div class="townlist_width" style="width:200px; height:40px; float:left;"></div>\
</div>\
<div id="datalist" style="width:850px; height:400px; overflow:auto;">\
<ul id="academyoverview_townlist" class="game_list">\
</ul>\
</div>\
</div>\
</div>';
            wnd.setContent(wincontent);
            if (research_ids.length>0) { 
                $("#header").append('<a href="#" id="moveleft" class="game_arrow_left" style="margin:11px 4px 0 0;"></a><div id="academyoverview_container" style="float:left; width:'+Math.round(factor*46).toString()+'px; height:42px; overflow:hidden;"><div id="academyoverview_header" class="academyoverview_movetab" style="width:'+Math.round(research_ids.length*46).toString()+'px; height:42px; position:relative; left:0px;"></div></div><a href="#" id="moveright" class="game_arrow_right" style="margin:11px 0 0 4px;"></a>');
                $("#moveleft").click(function(){
                    if (parseInt($("#academyoverview_header").css("left"))<0) {
                        $(".academyoverview_movetab").animate({left:'+='+factor*46+'px'},"slow");
                    } else {
                        $(".academyoverview_movetab").animate({left:'-'+(Math.ceil(research_ids.length/factor)-1)*factor*46+'px'},"slow");
                    }
                });
                $("#moveright").click(function(){
                    if (parseInt($("#academyoverview_header").css("left"))<=(Math.ceil(research_ids.length/factor)-1)*factor*-46) {
                        $(".academyoverview_movetab").animate({left:'0px'},"slow");
                    } else {
                        $(".academyoverview_movetab").animate({left:'-='+factor*46+'px'},"slow");
                    }
                });
            }

            $.each(research_ids, function(i, val) {
                if (research_ids[i]=="take_over") {
                    $("#academyoverview_header").append('<div class="research_box XRresearchHeader"><div class="research_icon research40x40 '+research_ids[i]+'_old"></div></div>');
                } else {
                    $("#academyoverview_header").append('\
<div class="research_box XRresearchHeader">\
<div class="research_icon research40x40 '+research_ids[i]+'" style="position:relative;">\
<div style="position:absolute; bottom:0px; right:2px; color:#FFF; text-shadow:1px 1px 0 #000; font-family:Verdana; font-size:14px; font-weight:700;">'+GameData.researches[research_ids[i]].research_points+'</div>\
</div>\
</div>\
');
                }
            });
            for (i=research_ids.length; i<=Math.floor(research_ids.length/factor+1)*factor; i++) {
                $("#academyoverview_header").append('<div class="research_box XRresearchHeader" style="border-color:transparent;"><div class="research_icon research40x40" style="background-position:-580px -580px;"></div></div>');
            }

            XRTownNames = [];
            for (i=0; i<ITowns.towns_collection.length; i++) {
                XRTownNames.push(ITowns.towns_collection.models[i].attributes.name);
            }
            XRTownNames.sort();

            var liclass = "even";
            for (k=0; k<XRTownNames.length; k++) {
                for (i=0; i<ITowns.towns_collection.length; i++) {
                    if (XRTownNames[k] == ITowns.towns_collection.models[i].attributes.name) {
                        XRtownid = ITowns.towns_collection.models[i].attributes.id;
                        XRtownname = ITowns.towns_collection.models[i].attributes.name;
                        XRtownlink = ITowns.towns_collection.models[i].attributes.link_fragment;
                        XRacademypoints = (ITowns.getTown(XRtownid).getBuildings().attributes.academy * GameDataResearches.getResearchPointsPerAcademyLevel()) + (ITowns.getTown(XRtownid).getBuildings().attributes.library * GameDataResearches.getResearchPointsPerLibraryLevel());
                        for (j=0; j<research_ids.length; j++) {
                            if (ITowns.towns[XRtownid].researches().attributes[research_ids[j]]===true) {
                                XRacademypoints -= GameData.researches[research_ids[j]].research_points;
                            }
                        }
                        /*						$("#XRpoints"+XRtownid).html(XRacademypoints+' P.');*/
                        $("#academyoverview_townlist").append('\
<li class="'+liclass+'">\
<div class="townlist_width" style="width:200px; float:left; margin-top:2px;">\
<a href="#'+XRtownlink+'" class="gp_town_link">'+XRtownname+'</a>\
<div id="XRpoints'+XRtownid+'" style="float:right; width:40px; height:20px; font-size:12px; line-height:20px;">'+XRacademypoints+' P.</div>\
<div style="clear: both;"></div>\
</div>\
<div style="float:left; width:20px; height:20px; background:url(http://gpde.innogamescdn.com/images/game/academy/points_25x25.png) no-repeat;"></div>\
<div style="float:left; width:'+Math.round(factor*46).toString()+'px; height:24px; overflow:hidden;">\
<div id="researches_'+XRtownid+'" class="academyoverview_movetab" style="width:'+Math.round(research_ids.length*46).toString()+'px; height:24px; position:relative; left:0px;">\
</div>\
</div>\
<div style="clear:left;"></div>\
</li>\
');
                        for (j=0; j<research_ids.length; j++) {
                            if (ITowns.towns[XRtownid].buildings().attributes.academy < GameData.researches[research_ids[j]].building_dependencies.academy) {
                                $("#researches_"+XRtownid).append('\
<div class="XRresearch">\
<div class="XRresearchleft"></div>\
<div class="XRresearchgrey"></div>\
<div class="XRresearchright"></div>\
</div>\
');
                            } else if (ITowns.towns[XRtownid].researches().attributes[research_ids[j]]===true) {
                                XR_researchDown = (DATA.XR_reset_technology!=="checked") ? '' : '<div id="DOWN_'+XRtownid+'_'+research_ids[j]+'" class="XRresearchDown"></div>';
                                $("#researches_"+XRtownid).append('\
<div class="XRresearch">\
<div class="XRresearchleft"></div>\
<div class="XRresearchtrue">'+XR_researchDown+'</div>\
<div class="XRresearchright"></div>\
</div>\
');
                            } else {
                                XR_researchUp = (DATA.XR_research_technology!=="checked" || XRacademypoints < GameData.researches[research_ids[j]].research_points) ? '' : '<div id="UP_'+XRtownid+'_'+research_ids[j]+'" class="XRresearchUp"></div>';
                                $("#researches_"+XRtownid).append('\
<div class="XRresearch">\
<div class="XRresearchleft"></div>\
<div class="XRresearchfalse">'+XR_researchUp+'</div>\
<div class="XRresearchright"></div>\
</div>\
');
                            }
                        }
                        if (liclass=="even") { liclass = "odd"; } else { liclass = "even"; }
                        break;
                    }
                }
            }
            $(".research40x40").css("background-repeat","no-repeat");
            $(".townlist_width").css("width",Math.round(200+((13-factor)*46)).toString()+"px");
            $(".XRresearchUp").click(function() {
                console.log($(this).attr("id")+" Up");
                splitid = $(this).attr("id").split("_");
                for (i=0; i<splitid.length; i++) {
                    console.log(splitid[i]);
                }
                thistownid = splitid[1];
                thisresearchid = '';
                for (i=2; i<splitid.length; i++) {
                    if (i>2) {
                        thisresearchid += '_'+splitid[i];
                    } else {
                        thisresearchid += splitid[i];
                    }
                }
                $.ajax({
                    type: "POST",
                    url: "/game/frontend_bridge?town_id="+ thistownid + "&action=execute&h="+ Game.csrfToken,
                    data:  
                    	'json=%7B%22model_url%22%3A%22ResearchOrder%22%2C%22action_name%22%3A%22research%22%2C%22arguments%22%3A%7B%22id%22%3A%22'+thisresearchid+'%22%7D%2C%22town_id%22%3A'+thistownid+'%2C%22nl_init%22%3Atrue%7D'
                }).done(function (data) {
									console.log(data);
									$("#UP_"+thistownid+"_"+thisresearchid).parent().removeClass("XRresearchfalse").addClass("XRresearchtrue");
									$("#UP_"+thistownid+"_"+thisresearchid).remove();
								});
                console.log($(this).attr("id")+" Up");
            });
            $(".XRresearchDown").click(function() {
                console.log($(this).attr("id")+" Down");
            });
        },
        SettingsWindow : function () {
            if ($(".XR_settings").length===0)  {
                $("DIV.settings-menu ul:last").append('\
<li class="with-icon">\
<img class="support-menu-item-icon XR_settings" src="http://gpde.innogamescdn.com/images/game/academy/points_25x25.png" style="width:20px; height:15px; vertical-align:bottom;">\
<a href="#" class="XR_settings">'+XR.Lang.get("academyoverview")+'</a>\
</li>\
');
                $(".XR_settings").click(function() {
                    console.log("XR_settings");
                    if ($("#settings_form").length === 0) {
                        $(".settings-container").html('\
<div id="player_settings">\
<form id="settings_form" method="post" action="javascript:void(0)">\
<div id="s_academy_overview" class="section" style="display: block;">\
<div class="game_header bold">'+XR.Lang.get("academyoverview")+'</div>\
<div class="checkbox_new research_technology '+DATA.XR_research_technology+'">\
<div class="cbx_icon XR_cbox"></div><div class="cbx_caption">'+XR.Lang.get("research_technology")+'</div>\
</div>\
<div class="checkbox_new reset_technology '+DATA.XR_reset_technology+'">\
<div class="cbx_icon XR_cbox"></div><div class="cbx_caption">'+XR.Lang.get("reset_technology")+'</div>\
</div>\
<div style="margin-left:20px;" class="checkbox_new confirm_reset_technology '+DATA.XR_confirm_reset_technology+'">\
<div class="cbx_icon XR_cbox"></div><div class="cbx_caption">'+XR.Lang.get("confirm_reset_technology")+'</div>\
</div>\
</div>\
</form>\
</div>\
');
                    } else {
                        $("#s_email_notifications").hide();
                        $("#s_notifications").hide();
                        $("#s_windows_mgr").hide();
                        $("#s_buffering").hide();
                        $("#s_map").hide();
                        $("#s_timezone").hide();
                        $("#s_city_preview").hide();
                        $("#s_confirmations").hide();
                        $("#s_sound_config").hide();
                        $("#settings_form").append('\
<div id="s_academy_overview" class="section" style="display: block;">\
<div class="game_header bold">'+XR.Lang.get("academyoverview")+'</div>\
<div class="checkbox_new research_technology '+DATA.XR_research_technology+'">\
<div class="cbx_icon XR_cbox"></div><div class="cbx_caption">'+XR.Lang.get("research_technology")+'</div>\
</div>\
<div class="checkbox_new reset_technology '+DATA.XR_reset_technology+'">\
<div class="cbx_icon XR_cbox"></div><div class="cbx_caption">'+XR.Lang.get("reset_technology")+'</div>\
</div>\
<div style="margin-left:20px;" class="checkbox_new confirm_reset_technology '+DATA.XR_confirm_reset_technology+'">\
<div class="cbx_icon XR_cbox"></div><div class="cbx_caption">'+XR.Lang.get("confirm_reset_technology")+'</div>\
</div>\
</div>\
');
                    }
                    $(".research_technology").click(function() {
                        if ($(this).hasClass("checked")) {
                            $(this).removeClass("checked");
                            DATA.XR_research_technology = "";
                            XR_setValue("XR_research_technology", "");
                        } else {
                            $(this).addClass("checked");
                            DATA.XR_research_technology = "checked";
                            XR_setValue("XR_research_technology", "checked");
                        }
                    });
                    $(".reset_technology").click(function() {
                        if ($(this).hasClass("checked")) {
                            $(this).removeClass("checked");
                            DATA.XR_reset_technology = "";
                            XR_setValue("XR_reset_technology", "");
                        } else {
                            $(this).addClass("checked");
                            DATA.XR_reset_technology = "checked";
                            XR_setValue("XR_reset_technology", "checked");
                        }
                    });
                    $(".confirm_reset_technology").click(function() {
                        if ($(this).hasClass("checked")) {
                            $(this).removeClass("checked");
                            DATA.XR_confirm_reset_technology = "";
                            XR_setValue("XR_confirm_reset_technology", "");
                        } else {
                            $(this).addClass("checked");
                            DATA.XR_confirm_reset_technology = "checked";
                            XR_setValue("XR_confirm_reset_technology", "checked");
                        }
                    });
                });
            }
        },
        mutationobserver : function () {
            var observer = new MutationObserver(function (mutations) {
            });
            observer.observe($('body').get(0), {
                attributes : false,
                childList : true,
                characterData : false
            });
        },
        windowmanager : function () {
            //Academyoverview
            function WndHandlerXRacademyoverview(wndhandle) {
                this.wnd = wndhandle;
            }
            Function.prototype.inherits.call(WndHandlerXRacademyoverview, WndHandlerDefault);
            WndHandlerXRacademyoverview.prototype.getDefaultWindowOptions = function () {
                return {
                    position : ["center","center"],
                    width : 850,
                    height : 500,
                    minimizable : true,
                    title : XR.Lang.get("academyoverview")
                };
            };
            GPWindowMgr.addWndType("XR_ACADEMYOVERVIEW","xracademyoverview", WndHandlerXRacademyoverview, 1);
        }
    };

    /************************************************************************
	 * Observer
	 ***********************************************************************/
    $.Observer(GameEvents.game.load).subscribe('XR', function (e, data) {
        XR.Functions.mutationobserver();
        XR.Functions.windowmanager();
        $(document).ajaxComplete(function (event, xhr, settings) {
            var a = settings.url.split("?");
            var b = a[0].substr(6);
            var c = a[1].split("&")[1].substr(7);
            console.log(b+" "+c);
            if (b in XR.CallAjaxFunction && c in XR.CallAjaxFunction[b]) {
                XR.CallAjaxFunction[b][c](event, xhr, settings);
            }
        });
    });
}

/************************************************************************
 * Start Method
 ***********************************************************************/
var DATA = {
    script_version : GM_info.script.version,
    XR_research_technology : (GM_getValue("XR_research_technology") !== undefined ? GM_getValue("XR_research_technology") : "checked"),
    XR_reset_technology : (GM_getValue("XR_reset_technology") !== undefined ? GM_getValue("XR_reset_technology") : ""),
    XR_confirm_reset_technology : (GM_getValue("XR_confirm_reset_technology") !== undefined ? GM_getValue("XR_confirm_reset_technology") : "checked")
};

unsafeWindow.XR_setValue = function (name, val) {
    setTimeout(function () {
        GM_setValue(name, val);
    }, 0);
};

if (typeof exportFunction == 'function') {
    exportFunction(unsafeWindow.XR_setValue, unsafeWindow, {
        defineAs : "XR_setValue"
    });
}

function appendScript() {
    if (unsafeWindow.Game) {
        var XR_script = document.createElement('script');
        XR_script.type = 'text/javascript';
        XR_script.id ="XR_script";
        XR_script.textContent = XR_main_script.toString() +"\n XR_main_script(" + JSON.stringify(DATA) +");";
        document.body.appendChild(XR_script);
    } else if (mID==="") {
        setTimeout(function () {
            appendScript();
        }, 100);
    }
}

appendScript();