showMinerals

shows minerals at planets and ships in several formats.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, Greasemonkey alebo Violentmonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, % alebo Violentmonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey alebo Userscripts.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie správcu používateľských skriptov.

(Už mám správcu používateľských skriptov, nechajte ma ho nainštalovať!)

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

(Už mám správcu používateľských štýlov, nechajte ma ho nainštalovať!)

// ==UserScript==
// @name          showMinerals
// @description   shows minerals at planets and ships in several formats.
// @include       http://play.planets.nu/*
// @include 	  http://test.planets.nu/*
// @include 	  http://planets.nu/*
// @version       3.0.0
// @homepage      https://greatest.deepsurf.us/en/users/32642-stephen-piper
// @namespace https://greatest.deepsurf.us/users/32642
// ==/UserScript==

function wrapper() {
  var res = {
    neu : {
      name : "Neutronium",
      color : "red",
      line : 0,
      show : false
    },
    dur : {
      name : "Duranium",
      line : 1,
      color : "cyan",
      show : false
    },
    tri : {
      name : "Tritanium",
      line : 2,
      color : "orange",
      show : false
    },
    mol : {
      name : "Molybdenum",
      line : 3,
      color : "violet",
      show : false
    },
    mc : {
      name : "Megacredits",
      line : 4,
      color : "lightgreen",
      show : false
    },
    sup : {
      name : "Supplies",
      line : 5,
      color : "yellow",
      show : false
    }
  };

  var showText = false;
  var checkStarbase = false;
  var checkFighters = false;
  var checkShip = false;
  var selectedBuild = null;

  function showMinerals() {
  }
  showMinerals.prototype = {
    loadControls : function() {
      // debugger;

      this.clearData();

      //      if (vgapMap.prototype.spMenuItem != undefined) {
      // weird declaration fits the color into the existing class
      vgaPlanets.prototype.spMenuItem(res.neu.name, "showMinerals\' style=\'color:" + res.neu.color, function() {
        showMinerals.prototype.toggleRes(res.neu);
      });

      vgaPlanets.prototype.spMenuItem(res.dur.name, "showMinerals\' style=\'color:" + res.dur.color, function() {
        showMinerals.prototype.toggleRes(res.dur);
      });

      vgaPlanets.prototype.spMenuItem(res.tri.name, "showMinerals\' style=\'color:" + res.tri.color, function() {
        showMinerals.prototype.toggleRes(res.tri);
      });

      vgaPlanets.prototype.spMenuItem(res.mol.name, "showMinerals\' style=\'color:" + res.mol.color, function() {
        showMinerals.prototype.toggleRes(res.mol);
      });

      vgaPlanets.prototype.spMenuItem(res.mc.name, "showMinerals\' style=\'color:" + res.mc.color, function() {
        showMinerals.prototype.toggleRes(res.mc);
      });

      vgaPlanets.prototype.spMenuItem(res.sup.name, "showMinerals\' style=\'color:" + res.sup.color, function() {
        showMinerals.prototype.toggleRes(res.sup);
      });


      vgaPlanets.prototype.spMenuItem("Circles", "showMinerals", function() {
        vgap.map.showresources = true;
        showText = !showText;
        checkStarbase = false;
        checkFighters = false;
        checkShip = false;

        vgap.map.draw();
      });

      vgaPlanets.prototype.spMenuItem("Starbase Build", "showMinerals", function() {
        vgap.map.showresources = true;
        state = !checkStarbase;
        showMinerals.prototype.clearShow();
        checkStarbase = state;
        vgap.map.draw();
      });

      vgaPlanets.prototype.spMenuItem("Ship Build", "showMinerals", function() {
        if (vgap.shipScreen.ship != undefined) {
          vgap.map.showresources = true;
          selectedBuild = vgap.shipScreen.ship;
          state = !checkShip;
          showMinerals.prototype.clearShow();
          checkShip = state;
          vgap.map.draw();
        }
      });

      vgaPlanets.prototype.spMenuItem("Fighter Build", "showMinerals", function() {
        vgap.map.showresources = true;
        state = !checkFighters;
        showMinerals.prototype.clearShow();
        checkFighters = state;
        vgap.map.draw();
      });

      vgaPlanets.prototype.spMenuItem("Clear", "_massClear", function() {
        showMinerals.prototype.clearData();
      });
    //      }
    },

    // display minerals
    toggleRes : function(r) {
      //      debugger;
      vgap.map.showresources = true;
      r.show = !r.show;

      line = -1;
      if (res.neu.show)
        res.neu.line = line++;
      if (res.dur.show)
        res.dur.line = line++;
      if (res.tri.show)
        res.tri.line = line++;
      if (res.mol.show)
        res.mol.line = line++;
      if (res.mc.show)
        res.mc.line = line++;
      if (res.sup.show)
        res.sup.line = line++;

      checkStarbase = false;
      checkFighters = false;
      checkShip = false;

      vgap.map.draw();
    },

    clearData : function() {
      vgap.map.showresources = false;
      showText = true;
      selectedBuild = null;
      //      debugger;
      this.clearAllRes();
      this.clearShow();
    },

    clearAllRes : function() {
      this.clearRes(res.neu);
      this.clearRes(res.dur);
      this.clearRes(res.tri);
      this.clearRes(res.mol);
      this.clearRes(res.mc);
      this.clearRes(res.sup);
    },

    clearShow : function() {
      //      res.neu.show = false;
      //      res.dur.show = false;
      //      res.tri.show = false;
      //      res.mol.show = false;
      //      res.mc.show  = false;
      //      res.sup.show = false;
      checkStarbase = false;
      checkFighters = false;
      checkShip = false;
    },

    clearRes : function(r) {
      r.surface = 0;
      r.supplies = 0;
      r.ground = 0;
      r.target = 0;
      r.mined = 0;
    },

    showResources : function(r, p, ctx) {
      //     debugger;
      if (r.show == true) {
        var color = r.color;
        if (showText) {
          x2 = vgap.map.screenX(p.x + 7.5 * 1.5);
          y2 = vgap.map.screenY(p.y - r.line * 6 * 1.5);

          f = "";
          if (r.surface > 0)
            f = r.surface + " ";
          if (r.ground > 0)
            f += "+ " + (r.mined + r.target);
          if (f != "") {
            ctx.fillStyle = color;
            ctx.fillText(f, x2, y2);
          }
        }
        else {
          var x1 = vgap.map.screenX(p.x);
          var y1 = vgap.map.screenY(p.y);
          if (r.ground > 0) {
            radius = Math.sqrt(r.ground) * vgap.map.zoom;
            vgap.map.drawCircle(ctx, x1, y1, radius, color, 1);
          }
          if (r.surface > 0) {
            radius = Math.sqrt(r.surface) * vgap.map.zoom;
            vgap.map.drawCircle(ctx, x1, y1, radius, color, 2);
          }
        }
      }
    },

    getSurfaceMin : function(r, p, surface, ground, density) {
      r.surface = surface;
      r.ground = ground;
      r.mined = this.miningRate(p, ground, density);
    },

    nativeTaxAmount : function(c, ntr) {
      var nt = 0;
      if (c.nativeclans > 0) {
        if (c.race == 6 && ntr > 20) { // borg == 6
          ntr = 20;
        }

        var nt = (c.nativeclans / 100) * (ntr / 10) * (c.nativegovernment / 5);

        nt = c.nativetype == 5 ? 0 : nt; // amorphous == 5
        nt = c.nativetype == 6 ? 2 * nt : nt; // insect == 6
        nt = c.race == 1 ? 2 * nt : nt; // feds == 1

        nt = Math.round(nt);
      }
      return nt;
    },

    miningRate : function(p, ground, density) {
      m = vgap.miningRate(p, density);
      m = m > ground ? ground : Math.round(m);

      return m;
    },

    nativetaxsupport : function(c) {
      ns = c.clans;
      ns *= c.race == 1 ? 2 : 1; // feds == 1
      ns *= c.nativetype == 6 ? 2 : 1; // insect == 6
      return ns;
    },

    nativeSupportedTax : function(c) {
      nt = this.nativeTaxAmount(c, c.nativetaxrate);
      ns = this.nativetaxsupport(c);
      cs = ns - nt;
      nt = Math.min(nt, ns);
      return nt;
    },

    nativeSupplies : function(c) {
      sp = c.factories;
      if (c.nativetype == 2) { // bovinoid
        spn = Math.floor(c.nativeclans / 100);
        sps = c.clans - spn;
        sp += sps > 0 ? spn : c.clans;
      }
      return sp;
    }
  };

  var oldRenderResource = vgapMap.prototype.renderResource;
  vgapMap.prototype.renderResource = function(ctx) {
    // replace completely
    // oldRenderResource.apply(this, arguments);

    sh = {};

    for (var d = 0; d < vgap.planets.length; d++) {
      var planet = vgap.planets[d];

      showMinerals.prototype.clearAllRes();

      showMinerals.prototype.getSurfaceMin(res.neu, planet, planet.neutronium, planet.groundneutronium, planet.densityneutronium);
      showMinerals.prototype.getSurfaceMin(res.dur, planet, planet.duranium, planet.groundduranium, planet.densityduranium);
      showMinerals.prototype.getSurfaceMin(res.tri, planet, planet.tritanium, planet.groundtritanium, planet.densitytritanium);
      showMinerals.prototype.getSurfaceMin(res.mol, planet, planet.molybdenum, planet.groundmolybdenum, planet.densitymolybdenum);
      res.mc.surface = planet.megacredits;
      res.mc.mined = showMinerals.prototype.nativeSupportedTax(planet);
      res.sup.surface = planet.supplies;
      res.sup.mined = showMinerals.prototype.nativeSupplies(planet);

      for (var k = 0; k < vgap.myships.length; ++k) {
        var ship = vgap.myships[k];
        var t = Math.dist(ship.targetx, ship.targety, planet.x, planet.y) <= 3;
        if (!t)
          continue;

        p = ship.x == planet.x && ship.y == planet.y;
        hull = vgap.getHull(ship.hullid).id;
// getNextLoc
        sh.neu = ship.neutronium;
        sh.dur = ship.duranium;
        sh.tri = ship.tritanium;
        sh.mol = ship.molybdenum;
        sh.mc = ship.megacredits;
        sh.sup = ship.supplies;

        // 104 neutronic refinery - supplies + minerals to fuel 1+1:1
        // 105 merlin - supplies to minerals 3:1
        // 97 aries - minerals to fuel 1:1
        // lfm - 2 mol, 3 tri, 5 sup	
        if (hull == 105) {
          min = Math.floor(sh.sup / 3);

          switch (ship.friendlycode) {
          case 'nal':
            break;
          case 'alm':
            sh.mol += min;
            sh.sup = 0;
            break;
          case 'ald':
            sh.dur += min;
            sh.sup = 0;
            break;
          case 'alt':
            sh.tri += min;
            sh.sup = 0;
            break;
          default:
            sh.sup = 0;
            min = Math.floor(min / 3);
            res.mol.target += min;
            res.dur.target += min;
            res.tri.target += min;
          }
        }
        if (hull == 104 && ship.friendlycode != 'nal') {
          min = Math.min(sh.sup, sh.mol + sh.dur + sh.tri);
          if (min > 0) {
            sh.sup = 0;
            sh.mol = 0;
            sh.dur = 0;
            sh.tri = 0;
            res.neu.target += min;
          }
        }

        //  	if (ship.friendlycode == 'lfm') {
        //  	  min = Math.floor(Math.min(cargo/10, mol.surface/2, tri/3, sup/5));
        //  	res.mol.surface -= min * 2;
        //  	}

        if (p) {
          res.neu.surface += sh.neu;
          res.dur.surface += sh.dur;
          res.tri.surface += sh.tri;
          res.mol.surface += sh.mol;
          res.mc.surface += sh.mc;
          res.sup.surface += sh.sup;
        }
        else {
          res.neu.target += sh.neu;
          res.dur.target += sh.dur;
          res.tri.target += sh.tri;
          res.mol.target += sh.mol;
          res.mc.target += sh.mc;
          res.sup.target += sh.sup;
        }
      }

      neu = res.neu.surface;
      dur = res.dur.surface;
      tri = res.tri.surface;
      mol = res.mol.surface;
      mc = res.mc.surface;
      sup = res.sup.surface;
      mcc = mc + sup;

      var x1 = this.screenX(planet.x);
      var y1 = this.screenY(planet.y);
      if (planet.ownerid == vgap.player.id && (checkStarbase || checkFighters || (checkShip && selectedBuild))) {
        neu2 = neu + res.neu.mined + res.neu.target;
        dur2 = dur + res.dur.mined + res.dur.target;
        tri2 = tri + res.tri.mined + res.tri.target;
        mol2 = mol + res.mol.mined + res.mol.target;
        mc2 = mc + res.mc.mined + res.mc.target;
        sup2 = sup + res.sup.mined + res.sup.target;
        mcc2 = mc2 + sup2;
        if (checkStarbase) {
          if (planet.buildingstarbase) {
            this.drawCircle(ctx, x1, y1, 12 * this.zoom, "blue", 3);

          }
          else if (!planet.isbase) {
            if (dur >= 120 && tri >= 302 && mol >= 430 && mcc >= 900) {
              this.drawCircle(ctx, x1, y1, 12 * this.zoom, "lightgreen", 3);
            }
            else if (dur2 >= 120 && tri2 >= 302 && mol2 >= 430 && mcc2 >= 900) {
              this.drawCircle(ctx, x1, y1, 12 * this.zoom, "yellow", 3);
            }
            else {
              td = dur2 - 120 < 0 ? dur2 - 120 : 0;
              tt = tri2 - 302 < 0 ? tri2 - 302 : 0;
              tm = mol2 - 430 < 0 ? mol2 - 430 : 0;
              if ((td + tt + tm) > -300) {
                x2 = this.screenX(planet.x + 12 * 1.5);

                ctx.fillStyle = res.dur.color;
                y2 = this.screenY(planet.y - (-2) * 6 * 1.5);
                ctx.fillText(dur2 - 120, x2, y2);

                ctx.fillStyle = res.tri.color;
                y2 = this.screenY(planet.y - (-1) * 6 * 1.5);
                ctx.fillText(tri2 - 302, x2, y2);

                ctx.fillStyle = res.mol.color;
                y2 = this.screenY(planet.y - 0 * 6 * 1.5);
                ctx.fillText(mol2 - 430, x2, y2);

                ctx.fillStyle = res.mc.color;
                y2 = this.screenY(planet.y - 1 * 6 * 1.5);
                ctx.fillText(mcc2 - 900, x2, y2);
              }

            }
          }

        }
        else if (checkFighters) {
          fighters = Math.floor(Math.min(sup / 5, tri / 3, mol / 2));
          if (fighters > 0) {
            ctx.fillStyle = "orange";
            x2 = this.screenX(planet.x + 7.5 * 1.5);
            y2 = this.screenY(planet.y + 0 * 1.5);
            ctx.fillText(fighters, x2, y2);
          }
        }
        else if (checkShip) {

          var sb = vgap.getStarbase(planet.id);
          if (sb != null) {

            x2 = this.screenX(planet.x + 12 * 1.5);

            var ship = selectedBuild;
            var hull = vgap.getHull(ship.hullid);

            var cmp = {
              dur : hull.duranium,
              tri : hull.tritanium,
              mol : hull.molybdenum,
              mc : hull.cost
            };

            b = vgap.engines[ship.engineid - 1];
            cmp.dur += b.duranium * hull.engines;
            cmp.tri += b.tritanium * hull.engines;
            cmp.mol += b.molybdenum * hull.engines;
            cmp.mc += b.cost * hull.engines;
            if (ship.beams > 0) {
              b = vgap.beams[ship.beamid - 1];
              cmp.dur += b.duranium * ship.beams;
              cmp.tri += b.tritanium * ship.beams;
              cmp.mol += b.molybdenum * ship.beams;
              cmp.mc += b.cost * ship.beams;
            }
            if (ship.torps > 0) {
              b = vgap.torpedos[ship.torpedoid - 1];
              cmp.dur += b.duranium * ship.torps;
              cmp.tri += b.tritanium * ship.torps;
              cmp.mol += b.molybdenum * ship.torps;
              cmp.mc += b.cost * ship.torps;
            }

            var checkdur = dur - cmp.dur;
            var checktri = tri - cmp.tri;
            var checkmol = mol - cmp.mol;
            var checkmc = mcc - cmp.mc;
            if (checkdur >= 0 && checktri >= 0 && checkmol >= 0 && checkmc >= 0 || sb.isbuilding) {
              if (sb.isbuilding)
                this.drawCircle(ctx, x1, y1, 12 * this.zoom, "blue", 2);
              else {
                var cmp = {
                  dur : cmp.dur * 2,
                  tri : cmp.tri * 2,
                  mol : cmp.mol * 2,
                  mc : cmp.mc * 2
                };
                this.drawCircle(ctx, x1, y1, 12 * this.zoom, "green", 2);
              }
            }
            else
              this.drawCircle(ctx, x1, y1, 12 * this.zoom, "orange", 2);

            checkdur = dur2 - cmp.dur;
            checktri = tri2 - cmp.tri;
            checkmol = mol2 - cmp.mol;
            checkmc = mcc2 - cmp.mc;
            if (checkdur >= 0 && checktri >= 0 && checkmol >= 0 && checkmc >= 0)
              this.drawCircle(ctx, x1, y1, 16 * this.zoom, "lightgreen", 2);
            else
              this.drawCircle(ctx, x1, y1, 16 * this.zoom, "orange", 2);

            ctx.fillStyle = res.dur.color;
            y2 = this.screenY(planet.y - (-2) * 6 * 1.5);
            ctx.fillText(checkdur, x2, y2);

            ctx.fillStyle = res.tri.color;
            y2 = this.screenY(planet.y - (-1) * 6 * 1.5);
            ctx.fillText(checktri, x2, y2);

            ctx.fillStyle = res.mol.color;
            y2 = this.screenY(planet.y - 0 * 6 * 1.5);
            ctx.fillText(checkmol, x2, y2);

            ctx.fillStyle = res.mc.color;
            y2 = this.screenY(planet.y - 1 * 6 * 1.5);
            ctx.fillText(checkmc, x2, y2);
          }
        }
      }
      else {
        showMinerals.prototype.showResources(res.neu, planet, ctx);
        showMinerals.prototype.showResources(res.dur, planet, ctx);
        showMinerals.prototype.showResources(res.tri, planet, ctx);
        showMinerals.prototype.showResources(res.mol, planet, ctx);
        showMinerals.prototype.showResources(res.mc, planet, ctx);
        showMinerals.prototype.showResources(res.sup, planet, ctx);
      }
    }
  };

  var oldLoadControls = vgapMap.prototype.loadControls;
  vgapMap.prototype.loadControls = function() {
    oldLoadControls.apply(this, arguments);

    showMinerals.prototype.loadControls();
  };
}

var script = document.createElement("script");
script.type = "application/javascript";
script.textContent = "(" + wrapper + ")();";

document.body.appendChild(script);