AWBW Damage Calculator Plugin

calculate damage in games!

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, Greasemonkey alebo Violentmonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey, % alebo Violentmonkey.

Na nainštalovanie skriptu si budete musieť nainštalovať rozšírenie, ako napríklad Tampermonkey alebo Userscripts.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie, ako napríklad Tampermonkey.

Na inštaláciu tohto skriptu je potrebné nainštalovať rozšírenie správcu používateľských skriptov.

(Už mám správcu používateľských skriptov, nechajte ma ho nainštalovať!)

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie, ako napríklad Stylus.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

Na inštaláciu tohto štýlu je potrebné nainštalovať rozšírenie správcu používateľských štýlov.

(Už mám správcu používateľských štýlov, nechajte ma ho nainštalovať!)

// ==UserScript==
// @name         AWBW Damage Calculator Plugin
// @namespace    http://tampermonkey.net/
// @version      0.7
// @description  calculate damage in games!
// @author       zhangjk95
// @match        http://awbw.amarriner.com/game.php?games_id=*
// @require      https://code.jquery.com/jquery-3.2.1.min.js
// @grant        none
// @license      MIT
// ==/UserScript==

(function() {
    'use strict';

    const terrainMap = {"1":1,"2":2,"3":3,"4":4,"5":4,"6":4,"7":4,"8":4,"9":4,"10":4,"11":4,"12":4,"13":4,"14":4,"15":15,"16":15,"17":15,"18":15,"19":15,"20":15,"21":15,"22":15,"23":15,"24":15,"25":15,"26":26,"27":26,"28":28,"29":29,"30":29,"31":29,"32":29,"33":33,"34":48,"35":49,"36":50,"37":51,"38":48,"39":49,"40":50,"41":51,"42":52,"43":48,"44":49,"45":50,"46":51,"47":52,"48":48,"49":49,"50":50,"51":51,"52":52,"53":48,"54":49,"55":50,"56":51,"57":52,"81":48,"82":49,"83":50,"84":51,"85":52,"86":48,"87":49,"88":50,"89":51,"90":52,"91":48,"92":49,"93":50,"94":51,"95":52,"96":48,"97":49,"98":50,"99":51,"100":52,"101":102,"102":102,"103":102,"104":102,"105":102,"106":102,"107":102,"108":102,"109":102,"110":102,"111":111,"112":112,"113":113,"114":114,"115":115,"116":115,"117":50,"118":49,"119":48,"120":52,"121":51,"122":50,"123":49,"124":48,"125":52,"126":51,"127":131,"128":131,"129":131,"130":131,"131":131,"132":131,"133":131,"134":131,"135":131,"136":131,"137":131,"138":142,"139":142,"140":142,"141":142,"142":142,"143":142,"144":142,"145":142,"146":142,"147":142,"148":142,"149":50,"150":49,"151":48,"152":131,"153":52,"154":142,"155":51,"156":50,"157":49,"158":48,"159":131,"160":52,"161":142,"162":51,"163":50,"164":49,"165":48,"166":131,"167":52,"168":142,"169":51,"170":50,"171":49,"172":48,"173":131,"174":52,"175":142,"176":51};
    const unitMap = {"anti-air":"9","apc":"6","artillery":"7","b-copter":"13","battleship":"15","blackboat":"28","blackbomb":"968731","bomber":"12","carrier":"29","cruiser":"16","fighter":"11","infantry":"1","lander":"17","md.tank":"3","mech":"2","megatank":"1141438","missile":"10","neotank":"46","piperunner":"960900","recon":"5","rocket":"8","stealth":"30","sub":"18","t-copter":"14","tank":"4"};
    const coMap = {"adder":"11","andy":"1","colin":"15","drake":"5","eagle":"10","flak":"25","grimm":"20","grit":"2","hachi":"17","hawke":"12","jake":"22","javier":"27","jess":"14","jugger":"26","kanbei":"3","kindle":"23","koal":"21","lash":"16","max":"7","nell":"24","olaf":"9","rachel":"28","sami":"8","sasha":"19","sensei":"13","sonja":"18","sturm":"29","vonbolt":"30"};
    const countryMap = {"os":"orangestar","bm":"bluemoon","ge":"greenearth","yc":"yellowcomet","bh":"blackhole","rf":"redfire","gs":"greysky","bd":"browndesert","ab":"amberblaze","js":"jadesun","ci":"cobaltice","pc":"pinkcosmos","tg":"tealgalaxy","pl":"purplelightning"};

    let map = null;
    let players = {};
    let units = [];

    $(() => {
        // read map data
        let mapId = $('a').map((i, el) => el.href.match(/\/prevmaps\.php\?maps_id=(\d+)/))[1];
        $.get('/text_map.php?maps_id=' + mapId).then(res => {
            map = Array.from($(res).find('.borderwhite td').map((i, el) => $(el).text()))
                .map(l => l.split(',').map(c => terrainMap[c]));
        });

        // read players info
        $('#hidestats tr tr tr').filter((i, el) => $(el).find('td.small').length > 0).each((i, el) => {
            let $el = $(el);
            let coUrl = $el.find('>td:first-child img')[0].src;
            let coName = Object.keys(coMap).filter(n => coUrl.indexOf(n) !== -1)[0];
            let co = coMap[coName];
            let country = $el.find('img').map((i, el) => el.src.match(/[/_]([a-z]+)logo\./))[1];
            let funds = $el.find('>td:nth-child(4)').text();
            funds = Math.min(Math.floor(funds / 1000) * 1000, 99000);
            let cities = $('#map img').filter((i, el) => el.src.indexOf(`${countryMap[country]}city`) !== -1).length;
            let towers = $('#map img').filter((i, el) => el.src.indexOf(`${countryMap[country]}comtower`) !== -1).length;
            let coColor = ($el.find('>td:first-child').attr('style').match(/background-color:\s*(.*?);/) || [])[1];
            let power = coColor === '#FF0000' ? 'Y' : coColor === '#0066CC' ? 'S' : 'N';
            players[country] = {co, country, funds, cities, towers, power};
        });

        // read units info
        $('span').filter((i, el) => el.id.indexOf('unit_') === 0).each((i, el) => {
            let $el = $(el);
            let name = $el.find('img').attr('src').match(/[/_]([^/_]*)\.\w+$/)[1];
            let hp = '10';
            let $spanHp = $el.next();
            if ($spanHp.length > 0 && $spanHp[0].id.indexOf('unit_') !== 0) {
                let match = $spanHp.find('img').attr('src').match(/[/_](\d+)\.\w+$/);
                if (match) {
                    hp = match[1];
                }
            }
            let positionMatch = $el.find('a').attr('onclick').match(/\((\d+),\s*(\d+)\)/);
            units.push({
                el: el,
                country: name.substring(0,2),
                type: name.substring(2),
                hp: hp,
                x: positionMatch[2],
                y: positionMatch[1]
            });
        });

        // add button
        $($('#map .small_text')[1]).append(`<br><a href="javascript:;" onclick="chooseAttacker()">[Calculate Damage]</a>`);
        // add message
        $('#map').prepend(`<p id="cd-message"></p>`);
    });

    function getPlayerInfo(dcUrl, prefix) {
        const fields = new Set(['co', 'power', 'funds', 'cities', 'towers']);
        let res = {};
        let strs = dcUrl.split('&')
            .filter(item => item.indexOf(prefix) === 0)
            .map(item => item.replace(prefix, '').split('='))
            .filter(([k, v]) => fields.has(k))
            .forEach(([k, v]) => res[k] = v);
        return res;
    }

    function chooseAttacker() {
        $('#cd-message').text('Please choose an attacker:');
        $('.defender-overlay').remove();
        units.forEach((unit, i) => {
            let position = $(unit.el).position();
            $(`<span class="attacker-overlay" style="width: 16px; height: 15px; position: absolute; top: ${position.top}px; left: ${position.left}px; z-index: 400; background-color: #fff; border: 1px solid #333; opacity: 0.7; cursor: pointer;" onclick="chooseDefender(${i}, event)"></span>`).insertAfter(unit.el);
        });
    }

    function chooseDefender(attackerId, e) {
        $('#cd-message').text('Please choose a defender:');
        $('.attacker-overlay').remove();
        let attacker = units[attackerId];
        units.forEach((unit, i) => {
            if (unit.country !== attacker.country) {
                let position = $(unit.el).position();
                $(`<span class="defender-overlay" style="width: 16px; height: 15px; position: absolute; top: ${position.top}px; left: ${position.left}px; z-index: 400; background-color: #f33; border: 1px solid #333; opacity: 0.7; cursor: pointer;" onclick="showResult(${attackerId}, ${i}, event)"></span>`).insertAfter(unit.el);
            }
        });

        if (e) {
            e.preventDefault();
            e.stopPropagation();
        }
    }

    function showResult(attackerId, defenderId, e) {
        $('#cd-message').text('');
        $('.defender-overlay').remove();
        let attacker = units[attackerId];
        let defender = units[defenderId];
        let aPlayer = players[attacker.country];
        let dPlayer = players[defender.country];
        let url = `/calculator.php?action=calculate&a_co=${aPlayer.co}&a_power=${aPlayer.power}&a_unit=${unitMap[attacker.type]}&a_unit_hit_points=${attacker.hp}&a_terrain=${map[attacker.x][attacker.y]}&a_funds=${aPlayer.funds}&a_cities=${aPlayer.cities}&a_towers=${aPlayer.towers}&d_co=${dPlayer.co}&d_power=${dPlayer.power}&d_unit=${unitMap[defender.type]}&d_unit_hit_points=${defender.hp}&d_terrain=${map[defender.x][defender.y]}&d_funds=${dPlayer.funds}&d_cities=${dPlayer.cities}&d_towers=${dPlayer.towers}`;
        window.open(url, '_blank');

        if (e) {
            e.preventDefault();
            e.stopPropagation();
        }
    }

    window.chooseAttacker = chooseAttacker;
    window.chooseDefender = chooseDefender;
    window.showResult = showResult;
})();