WME Cities Overlay

Adds a city overlay for selected states

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         WME Cities Overlay
// @namespace    https://greatest.deepsurf.us/en/users/166843-wazedev
// @version      2026.03.08.00
// @description  Adds a city overlay for selected states
// @author       WazeDev
// @match        https://www.waze.com/*/editor*
// @match        https://www.waze.com/editor*
// @match        https://beta.waze.com/*
// @exclude      https://www.waze.com/*user/*editor/*
// @require      https://cdn.jsdelivr.net/npm/@turf/turf@7/turf.min.js
// @require      https://greatest.deepsurf.us/scripts/24851-wazewrap/code/WazeWrap.js
// @require      https://update.greatest.deepsurf.us/scripts/546306/1644332/WME%20Cities%20Overlay_DB.js
// @require      https://update.greatest.deepsurf.us/scripts/524747/1542062/GeoKMLer.js
// @license      GNU GPLv3
// @grant        GM_xmlhttpRequest
// @connect      api.github.com
// @connect      raw.githubusercontent.com
// @contributionURL https://github.com/WazeDev/Thank-The-Authors
// ==/UserScript==

/* ecmaVersion 2017 */
/* global $ */
/* global idbKeyval */
/* global turf */
/* global WazeWrap */
/* global I18n */
/* eslint curly: ["warn", "multi-or-nest"] */

(function () {
  'use strict';
  const debug = false;
  const scriptMetadata = GM_info.script;
  const scriptName = scriptMetadata.name;
  const repoOwner = scriptMetadata.author; // Change this to a different repo username when testing a forked branch!

  const _settingsStoreName = '_wme_cities';
  let _settings;

  let _kml; // Holds the raw input KML File data
  let _layer = null; // Holds the geoJSON converted features to map with the SDK
  const layerid = scriptName.replace(/[^a-z0-9_-]/gi, '_');
  const labelsLayerId = `${layerid}_labels`;

  // Default style constants (used only as defaults in loadSettings)
  const _defaultStrokeColor = '#E6E6E6';
  const _defaultFillColor = '#E6E6E6';
  const _defaultFillOpacity = 0.2;
  const _defaultStrokeOpacity = 0.6;
  const _defaultLabelColor = '#ffffff';
  const _defaultLabelOutlineColor = '#000000';
  const _defaultLabelFontSize = 12;
  const _defaultLabelOutlineWidth = 2;
  const _defaultHighlightColor = '#f7ad25';
  let currState = '';
  let currCity = [];
  let kmlCache = {};

  // Screen polygon cache — rebuilt only when the map extent changes
  let _cachedExtent = null;
  let _cachedScreenPolygon = null;
  let _cachedScreenArea = null;

  loadSettings();

  const _US_States = {
    Alabama: 'AL',
    Alaska: 'AK',
    Arizona: 'AZ',
    Arkansas: 'AR',
    California: 'CA',
    Colorado: 'CO',
    Connecticut: 'CT',
    'District of Columbia': 'DC',
    Delaware: 'DE',
    Florida: 'FL',
    Georgia: 'GA',
    Hawaii: 'HI',
    Idaho: 'ID',
    Illinois: 'IL',
    Indiana: 'IN',
    Iowa: 'IA',
    Kansas: 'KS',
    Kentucky: 'KY',
    Louisiana: 'LA',
    Maine: 'ME',
    Maryland: 'MD',
    Massachusetts: 'MA',
    Michigan: 'MI',
    Minnesota: 'MN',
    Mississippi: 'MS',
    Missouri: 'MO',
    Montana: 'MT',
    Nebraska: 'NE',
    Nevada: 'NV',
    'New Hampshire': 'NH',
    'New Jersey': 'NJ',
    'New Mexico': 'NM',
    'New York': 'NY',
    'North Carolina': 'NC',
    'North Dakota': 'ND',
    Ohio: 'OH',
    Oklahoma: 'OK',
    Oregon: 'OR',
    Pennsylvania: 'PA',
    'Rhode Island': 'RI',
    'South Carolina': 'SC',
    'South Dakota': 'SD',
    Tennessee: 'TN',
    Texas: 'TX',
    Utah: 'UT',
    Vermont: 'VT',
    Virginia: 'VA',
    Washington: 'WA',
    'West Virginia': 'WV',
    Wisconsin: 'WI',
    Wyoming: 'WY',
    getAbbreviation: function (state) {
      return this[state];
    },
    getStateFromAbbr: function (abbr) {
      return Object.entries(_US_States).filter((x) => {
        if (x[1] == abbr) return x;
      })[0][0];
    },
    getStatesArray: function () {
      return Object.keys(_US_States).filter((x) => {
        if (typeof _US_States[x] !== 'function') return x;
      });
    },
    getStateAbbrArray: function () {
      return Object.values(_US_States).filter((x) => {
        if (typeof x !== 'function') return x;
      });
    },
  };

  const _MX_States = {
    Aguascalientes: 'AGS',
    'Baja California': 'BC',
    'Baja California Sur': 'BCS',
    Campeche: 'CAM',
    'Coahuila de Zaragoza': 'COAH',
    Colima: 'COL',
    Chiapas: 'CHIS',
    Durango: 'DGO',
    'Ciudad de México': 'CDMX',
    Guanajuato: 'GTO',
    Guerrero: 'GRO',
    Hidalgo: 'HGO',
    Jalisco: 'JAL',
    'Estado de México': 'EM',
    'Michoacán de Ocampo': 'MICH',
    Morelos: 'MOR',
    Nayarit: 'NAY',
    'Nuevo León': 'NL',
    Oaxaca: 'OAX',
    Puebla: 'PUE',
    'Quintana Roo': 'QROO',
    Querétaro: 'QRO',
    'San Luis Potosí': 'SLP',
    Sinaloa: 'SIN',
    Sonora: 'SON',
    Tabasco: 'TAB',
    Tamaulipas: 'TAM',
    Tlaxcala: 'TLAX',
    'Veracruz Ignacio de la Llave': 'VER',
    Yucatán: 'YUC',
    Zacatecas: 'ZAC',
    getAbbreviation: function (state) {
      return this[state];
    },
    getStateFromAbbr: function (abbr) {
      return Object.entries(_MX_States).filter((x) => {
        if (x[1] == abbr) return x;
      })[0][0];
    },
    getStatesArray: function () {
      return Object.keys(_MX_States).filter((x) => {
        if (typeof _MX_States[x] !== 'function') return x;
      });
    },
    getStateAbbrArray: function () {
      return Object.values(_MX_States).filter((x) => {
        if (typeof x !== 'function') return x;
      });
    },
  };

  const _CA_States = {
    Alberta: 'AB',
    'British Columbia': 'BC',
    Manitoba: 'MB',
    'New Brunswick': 'NB',
    'Newfoundland and Labrador': 'NL',
    'Nova Scotia': 'NS',
    Nunavut: 'NT',
    'Northwest Territories': 'NU',
    Ontario: 'ON',
    'Prince Edward Island': 'PE',
    Quebec: 'QC',
    Saskatchewan: 'SK',
    Yukon: 'YT',
    getAbbreviation: function (state) {
      return this[state];
    },
    getStateFromAbbr: function (abbr) {
      return Object.entries(_CA_States).filter((x) => {
        if (x[1] == abbr) return x;
      })[0][0];
    },
    getStatesArray: function () {
      return Object.keys(_CA_States).filter((x) => {
        if (typeof _CA_States[x] !== 'function') return x;
      });
    },
    getStateAbbrArray: function () {
      return Object.values(_CA_States).filter((x) => {
        if (typeof x !== 'function') return x;
      });
    },
  };

  let wmeSDK; // Declare wmeSDK globally

  // Ensure SDK_INITIALIZED is available
  if (unsafeWindow.SDK_INITIALIZED) {
    unsafeWindow.SDK_INITIALIZED.then(bootstrap).catch((err) => {
      console.error(`${scriptName}: SDK initialization failed`, err);
    });
  } else {
    console.warn(`${scriptName}: SDK_INITIALIZED is undefined`);
  }

  /**
   * Acquires the WME SDK instance and waits for all three dependencies (WME, WazeWrap,
   * GeoKMLer) to become ready in parallel before calling `init()`.
   */
  function bootstrap() {
    wmeSDK = unsafeWindow.getWmeSdk({
      scriptId: scriptName.replaceAll(' ', ''),
      scriptName: scriptName,
    });

    // Use Promise.all to check readiness of all dependencies
    Promise.all([isWmeReady(), isWazeWrapReady(), isGeoKMLerReady()])
      .then(() => {
        console.log(`${scriptName}: All dependencies are ready.`);
        init();
        console.log(`${scriptName}: Initialized`);
      })
      .catch((error) => {
        console.error(`${scriptName}: Error during bootstrap -`, error);
      });
  }

  /**
   * Returns a Promise that resolves when the WME SDK and all required SDK sub-modules
   * (Sidebar, LayerSwitcher, Shortcuts, Events) are fully loaded and ready.
   *
   * @returns {Promise<void>}
   */
  function isWmeReady() {
    return new Promise((resolve, reject) => {
      if (wmeSDK && wmeSDK.State.isReady() && wmeSDK.Sidebar && wmeSDK.LayerSwitcher && wmeSDK.Shortcuts && wmeSDK.Events) {
        console.log(`${scriptName}: WME is already ready.`);
        resolve();
      } else {
        wmeSDK.Events.once({ eventName: 'wme-ready' })
          .then(() => {
            if (wmeSDK.Sidebar && wmeSDK.LayerSwitcher && wmeSDK.Shortcuts && wmeSDK.Events) {
              console.log(`${scriptName}: WME is fully ready now.`);
              resolve();
            } else {
              reject(`${scriptName}: Some SDK components are not loaded.`);
            }
          })
          .catch((error) => {
            console.error(`${scriptName}: Error while waiting for WME to be ready:`, error);
            reject(error);
          });
      }
    });
  }

  /**
   * Returns a Promise that resolves when the global `WazeWrap.Ready` flag is set.
   * Polls every 500 ms for up to 1000 attempts before rejecting on timeout.
   *
   * @returns {Promise<void>}
   */
  function isWazeWrapReady() {
    return new Promise((resolve, reject) => {
      const maxTries = 1000;
      const checkInterval = 500;

      (function check(tries = 0) {
        if (unsafeWindow.WazeWrap && unsafeWindow.WazeWrap.Ready) {
          console.log(`${scriptName}: WazeWrap is successfully loaded.`);
          resolve();
        } else if (tries < maxTries) {
          setTimeout(() => check(++tries), checkInterval);
        } else {
          reject(`${scriptName}: WazeWrap took too long to load.`);
        }
      })();
    });
  }

  /**
   * Returns a Promise that resolves when the globally injected `GeoKMLer` class is defined
   * and can be successfully instantiated.
   *
   * @returns {Promise<void>}
   */
  function isGeoKMLerReady() {
    return new Promise((resolve, reject) => {
      try {
        if (typeof GeoKMLer !== 'undefined') {
          const geoKMLer = new GeoKMLer();
          if (geoKMLer) {
            console.log(`${scriptName}: GeoKMLer is successfully loaded and ready.`);
            resolve();
          } else {
            reject(`${scriptName}: GeoKMLer instance could not be created.`);
          }
        } else {
          reject(`${scriptName}: GeoKMLer is not defined.`);
        }
      } catch (error) {
        console.error(`${scriptName}: Error during GeoKMLer readiness check:`, error);
        reject(error);
      }
    });
  }


  /**
   * Loads persisted settings from localStorage into `_settings`, merging any missing
   * keys with their default values so the settings object is always fully populated.
   */
  function loadSettings() {
    _settings = $.parseJSON(localStorage.getItem(_settingsStoreName));
    const defaults = {
      layerVisible: true,
      ShowCityLabels: true,
      FillPolygons: true,
      HighlightFocusedCity: true,
      AutoUpdateKMLs: true,
      strokeColor: _defaultStrokeColor,
      fillColor: _defaultFillColor,
      strokeOpacity: _defaultStrokeOpacity,
      fillOpacity: _defaultFillOpacity,
      labelColor: _defaultLabelColor,
      labelColorMatchStroke: false,
      labelOutlineColor: _defaultLabelOutlineColor,
      labelOutlineColorMatchStroke: false,
      labelFontSize: _defaultLabelFontSize,
      labelFontSizeRelative: true,
      labelOutlineWidth: _defaultLabelOutlineWidth,
      labelOutlineWidthRelative: true,
      highlightColor: _defaultHighlightColor,
    };
    if (!_settings) _settings = defaults;
    for (const prop in defaults) {
      if (!Object.prototype.hasOwnProperty.call(_settings, prop)) _settings[prop] = defaults[prop];
    }
  }

  /**
   * Persists the current `_settings` values to localStorage as a JSON string.
   */
  function saveSettings() {
    if (localStorage) {
      const settings = {
        layerVisible: _settings.layerVisible,
        ShowCityLabels: _settings.ShowCityLabels,
        FillPolygons: _settings.FillPolygons,
        HighlightFocusedCity: _settings.HighlightFocusedCity,
        AutoUpdateKMLs: _settings.AutoUpdateKMLs,
        strokeColor: _settings.strokeColor,
        fillColor: _settings.fillColor,
        strokeOpacity: _settings.strokeOpacity,
        fillOpacity: _settings.fillOpacity,
        labelColor: _settings.labelColor,
        labelColorMatchStroke: _settings.labelColorMatchStroke,
        labelOutlineColor: _settings.labelOutlineColor,
        labelOutlineColorMatchStroke: _settings.labelOutlineColorMatchStroke,
        labelFontSize: _settings.labelFontSize,
        labelFontSizeRelative: _settings.labelFontSizeRelative,
        labelOutlineWidth: _settings.labelOutlineWidth,
        labelOutlineWidthRelative: _settings.labelOutlineWidthRelative,
      };
      localStorage.setItem(_settingsStoreName, JSON.stringify(settings));
    }
  }

  /**
   * Recursively removes the third (elevation/Z) value from a GeoJSON coordinate array,
   * normalising all geometries to 2D [longitude, latitude] pairs.
   *
   * @param {Array} coordinates - A coordinate array at any nesting depth.
   * @returns {Array} The same structure with every leaf coordinate truncated to [x, y].
   */
  function stripElevation(coordinates) {
    if (Array.isArray(coordinates[0])) {
      // If coordinates are nested, recursively strip elevation
      return coordinates.map((coord) => stripElevation(coord));
    }
    // Remove third element from a single set of coordinates
    return coordinates.slice(0, 2);
  }

  /**
   * Converts a GeoJSON FeatureCollection into a flat array of simple-geometry Features.
   * Multi-geometry types (MultiPolygon, MultiLineString, MultiPoint) and GeometryCollections
   * are decomposed into individual Features via `turf.flattenEach`. Each feature's name
   * property is cleaned of KML artefact characters and copied to `properties.labelText`.
   * All coordinates are stripped to 2D using `stripElevation`.
   *
   * @param {Object} geoJson - A GeoJSON FeatureCollection.
   * @returns {Array<Object>} Flat array of GeoJSON Feature objects ready for layer use.
   * @throws {Error} If `geoJson` is not a valid FeatureCollection.
   */
  function flattenGeoJSON(geoJson) {
    if (geoJson.type !== 'FeatureCollection' || !Array.isArray(geoJson.features)) {
      throw new Error('Invalid GeoJSON input: expected a FeatureCollection.');
    }
    const result = [];
    turf.flattenEach(geoJson, (feature) => {
      if (feature.properties) {
        const nameKey = ['name', 'Name', 'NAME'].find((k) => feature.properties[k]);
        if (nameKey) {
          feature.properties[nameKey] = feature.properties[nameKey]
            .replace(/<at><openparen>/gi, '')
            .replace(/<closeparen>/gi, '');
          feature.properties.labelText = feature.properties[nameKey];
        }
      }
      result.push({
        type: 'Feature',
        geometry: {
          type: feature.geometry.type,
          coordinates: stripElevation(feature.geometry.coordinates),
        },
        properties: feature.properties,
      });
    });
    return result;
  }

  /**
   * Parses a KML string into a flat array of GeoJSON Features using the GeoKMLer library
   * followed by `flattenGeoJSON` to normalise and decompose the result.
   *
   * @param {string} strKML - Raw KML document string.
   * @returns {Array<Object>} Flat array of GeoJSON Feature objects.
   */
  function GetFeaturesFromKMLString(strKML) {
    const geoKMLer = new GeoKMLer();
    const kmlDoc = geoKMLer.read(strKML);
    const GeoJSONflat = flattenGeoJSON(geoKMLer.toGeoJSON(kmlDoc, false)); // false = don't need the added CRS info section
    return GeoJSONflat;
  }

  /**
   * Function: findCurrCity
   * ----------------------
   * Determines the current city based on the map's center point, identifying its feature
   * within GeoJSON layers, and handling DOM element retrieval for the current feature.
   *
   * Steps:
   * 1. Initialize the `cityData` object with default properties.
   * 2. Retrieve the current map center coordinates using `wmeSDK.Map`.
   * 3. Iterate over all features in the global `_layer` array to check if the map center is
   *    within any polygon feature using `isPointInPolygon`.
   *     - If a match is found, update `cityData` with the feature's details.
   * 4. Perform a debug-only operation to find the DOM element associated with the feature:
   *     - Retrieve using `wmeSDK.Map.getFeatureDomElement` if the `featureId` is valid.
   *     - Handle cases where the DOM element is not found or retrieval errors occur.
   * 5. Log the finalized `cityData` object for debugging purposes.
   *
   * Globals:
   * - `scriptName`: Used for logging errors and debug information.
   * - `_layer`: Array of GeoJSON features representing map polygons and properties.
   * - `debug`: Flag to enable additional logging for troubleshooting.
   * - `layerid`: Identifier for the map layer, needed for DOM element retrieval.
   *
   * Error Handling and Debugging:
   * - Includes additional logging and checks to address missing elements and potential errors.
   * - Detailed console warnings and errors facilitate debugging when `debug` mode is activated.
   *
   * Returns:
   * - `cityData`: An object containing the current city's name, associated feature ID, and optional DOM element.
   */
  function findCurrCity() {
    let cityData = {
      name: '',
      featureId: '',
      domElement: null, // Initialize as null for safety
    };

    // Get the current map center using wmeSDK
    const mapCenter = wmeSDK.Map.getMapCenter(); // Returns { lat: number, lon: number }
    const mapCenterPoint = [mapCenter.lon, mapCenter.lat];

    // Check if _layer is defined and not null before proceeding
    if (!_layer || !_layer.length) {
      if (debug) console.warn(`${scriptName}: _layer is null or undefined. Unable to find current city.`);
      return cityData;
    }

    for (let i = 0; i < _layer.length; i++) {
      const feature = _layer[i];
      const properties = feature.properties;
      const id = feature.id;

      // Check if the map center point is inside the feature's geometry (polygon)
      if (turf.booleanPointInPolygon(turf.point(mapCenterPoint), feature)) {
        cityData.name = properties.name;
        cityData.featureId = id;
        if (debug) {
          cityData.geojson = feature;
        }
        break;
      }
    }

    if (debug) {
      // Only attempt to get the DOM element if a valid featureId has been set
      if (cityData.featureId) {
        try {
          const currCityFeatureDomElement = wmeSDK.Map.getFeatureDomElement({
            featureId: cityData.featureId,
            layerName: layerid,
          });

          if (currCityFeatureDomElement !== null) {
            cityData.domElement = currCityFeatureDomElement;
          } else {
            console.warn(`${scriptName}: DOM element for feature ID ${cityData.featureId} not found.`);
          }
        } catch (error) {
          console.error(`${scriptName}: Error retrieving DOM element for feature ID ${cityData.featureId}:`, error);
        }
      }
    }

    if (debug) {
      console.log(`${scriptName}: Current Focused City Object is:`, cityData);
    }

    return cityData;
  }

  /**
   * Function: updateCitiesLayer
   * ---------------------------
   * Asynchronously updates the cities layer on the map based on the current state and zoom level,
   * ensuring proper display of city polygons and region names.
   *
   * Steps:
   * 1. Check the map's current zoom level and exit early if it's below 12, as detailed city view is unnecessary.
   * 2. Retrieve the top state from the map data model. If different from the current state (`currState`),
   *    invoke `updateCityPolygons` to refresh city polygon data.
   * 3. Identify the current city using `findCurrCity`. Ensure the city data is valid before proceeding.
   * 4. Update the display name of the district or region using `updateDistrictNameDisplay`.
   * 5. Redraw the map layer to reflect the updated city data.
   *
   * Error Handling:
   * - Try-catch block used to handle any runtime errors gracefully, logging details for debugging.
   * - Checks for valid `currCity` and `currCity.name` to prevent operations on missing data.
   *
   * Globals:
   * - `scriptName`: Used for logging errors and operation details.
   * - `currState`: Tracks the name of the state currently being processed.
   * - `layerid`: Identifier for the target layer where cities are displayed.
   * - `currCity`: Object to store the currently identified city, utilized in display logic.
   */
  async function updateCitiesLayer() {
    try {
      const zoom = wmeSDK.Map.getZoomLevel();
      if (zoom < 5) {
        return;
      }

      const topState = wmeSDK.DataModel.States.getTopState();
      if (!topState) {
        if (debug) console.log(`${scriptName}: topState is null. Skipping updateCityPolygons.`);
        return;
      }

      if (currState !== topState.name) {
        await updateCityPolygons(); // loads polygons + calls refreshLabels internally
      } else {
        refreshLabels(); // same state — recompute labels for new viewport
      }

      currCity = findCurrCity();

      if (!currCity || !currCity.name) {
        if (debug) console.log(`${scriptName}: No Current city Polygon found for this location....`);
        return;
      }

      updateDistrictNameDisplay();
      wmeSDK.Map.redrawLayer({ layerName: layerid });
    } catch (error) {
      console.error(`${scriptName}: Error in updateCitiesLayer -`, error);
    }
  }

  /**
   * Creates or refreshes the cyan city-name label injected into the WME
   * location-info bar. Removes any existing label first, then appends a new one
   * only when `_layer` has features and `currCity.name` is set.
   */
  function updateDistrictNameDisplay() {
    // Remove existing district name displays
    $('.wmecitiesoverlay-region').remove();

    // Verify if _layer has features and a current city is specified
    if (Array.isArray(_layer) && _layer.length > 0 && currCity.name != '') {
      let color = '#00ffff';

      // Create a new div element for displaying the current city
      var $div = $('<div>', {
        id: 'wmecitiesoverlay',
        class: 'wmecitiesoverlay-region',
        style: 'float:left; margin-left:10px;',
      }).css({
        color: color,
        cursor: 'pointer',
      });

      var $span = $('<span>').css({ display: 'inline-block' });
      $span.text(currCity.name).appendTo($div);

      // Append the new element after the location-info-region
      $('.location-info-region').after($div);
    }
  }

  /**
   * Clears all features from the polygon layer and re-adds the current `_layer` array,
   * ensuring the map reflects the latest loaded city boundaries.
   */
  function addPolygonsToLayer() {
    if (!_layer || !_layer.length) return;
    wmeSDK.Map.removeAllFeaturesFromLayer({ layerName: layerid });
    wmeSDK.Map.dangerouslyAddFeaturesToLayerWithoutValidation({
      features: _layer,
      layerName: layerid,
    });
  }

  /**
   * Rebuilds the label layer for the current viewport. Clears existing label features,
   * then for each city polygon that passes a fast bounding-box pre-filter, calls
   * `getLabelPoints` to compute intersection-based label positions and adds them to the
   * labels layer. Does nothing if labels are disabled or `_layer` is empty.
   */
  function refreshLabels() {
    wmeSDK.Map.removeAllFeaturesFromLayer({ layerName: labelsLayerId });
    if (!_settings.ShowCityLabels || !_layer || !_layer.length) return;

    const ext = wmeSDK.Map.getMapExtent(); // [minX, minY, maxX, maxY]
    const allLabels = [];

    _layer.forEach((feature) => {
      // Fast bbox pre-filter — skip turf.intersect for off-screen polygons
      const b = feature.properties._bbox;
      if (!b || b[0] > ext[2] || b[2] < ext[0] || b[1] > ext[3] || b[3] < ext[1]) return;

      const points = getLabelPoints(feature);
      if (points.length) allLabels.push(...points);
    });

    if (allLabels.length) {
      wmeSDK.Map.dangerouslyAddFeaturesToLayerWithoutValidation({
        features: allLabels,
        layerName: labelsLayerId,
      });
    }
  }

  /**
   * Computes label point Features for a single city polygon by intersecting it with
   * the current screen viewport. Each intersection fragment larger than 0.5% of the
   * screen area gets a label placed at its center-of-mass (or `pointOnFeature` as a
   * fallback when the centroid falls outside the polygon).
   *
   * @param {Object} feature - A GeoJSON Feature with a Polygon geometry.
   * @returns {Array<Object>} Array of GeoJSON Point Features (may be empty).
   */
  function getLabelPoints(feature) {
    const screenPolygon = getScreenPolygon();
    const intersection = turf.intersect(turf.featureCollection([screenPolygon, feature]));
    const polygons = [];
    if (intersection) {
      switch (intersection.geometry.type) {
        case 'Polygon':
          polygons.push(intersection);
          break;
        case 'MultiPolygon':
          intersection.geometry.coordinates.forEach((ring) => polygons.push(turf.polygon(ring)));
          break;
        default:
          break;
      }
    }

    const screenArea = getScreenArea();
    return polygons
      .filter((polygon) => {
        const polygonArea = turf.area(polygon);
        return polygonArea / screenArea > 0.005;
      })
      .map((polygon) => {
        let point = turf.centerOfMass(polygon);
        if (!turf.booleanPointInPolygon(point, polygon)) {
          point = turf.pointOnFeature(polygon);
        }
        point.properties = { type: 'label', labelText: feature.properties.labelText };
        point.id = 0;
        return point;
      });
  }

  /**
   * Lazily rebuilds the screen-polygon and screen-area caches whenever the map extent
   * changes. Called by `getScreenPolygon` and `getScreenArea` before returning their
   * cached values, so callers always receive an up-to-date result without performing
   * redundant recalculations on each label refresh.
   */
  function ensurePolygonCaches() {
    const ext = wmeSDK.Map.getMapExtent();
    if (
      _cachedExtent &&
      _cachedScreenPolygon &&
      _cachedScreenArea !== null &&
      _cachedExtent[0] === ext[0] &&
      _cachedExtent[1] === ext[1] &&
      _cachedExtent[2] === ext[2] &&
      _cachedExtent[3] === ext[3]
    ) {
      return;
    }
    _cachedExtent = ext;
    _cachedScreenPolygon = turf.polygon([
      [
        [ext[0], ext[3]],
        [ext[2], ext[3]],
        [ext[2], ext[1]],
        [ext[0], ext[1]],
        [ext[0], ext[3]],
      ],
    ]);
    _cachedScreenArea = turf.area(_cachedScreenPolygon);
  }

  /**
   * Returns the current viewport as a turf Polygon Feature, updating the cache first
   * if the map extent has changed since the last call.
   *
   * @returns {Object} A turf Polygon Feature representing the visible map extent.
   */
  function getScreenPolygon() {
    ensurePolygonCaches();
    return _cachedScreenPolygon;
  }

  /**
   * Returns the area of the current viewport in square metres, updating the cache first
   * if the map extent has changed since the last call.
   *
   * @returns {number} Viewport area in m².
   */
  function getScreenArea() {
    ensurePolygonCaches();
    return _cachedScreenArea;
  }

  /**
   * Performs a GET request via the Tampermonkey `GM_xmlhttpRequest` API, bypassing
   * browser CORS restrictions for cross-origin GitHub raw-content URLs.
   *
   * @param {string} url - The URL to fetch.
   * @returns {Promise<string>} Resolves with the response text, or rejects on HTTP 4xx/5xx
   *   or network error.
   */
  async function fetch(url) {
    //return await $.get(url);
    return new Promise((resolve, reject) => {
      GM_xmlhttpRequest({
        url: url,
        method: 'GET',
        onload(res) {
          if (res.status < 400) {
            resolve(res.responseText);
          } else {
            reject(res);
          }
        },
        onerror(res) {
          reject(res);
        },
      });
    });
  }

  /**
   * Function: updateAllMaps
   * -----------------------
   * Asynchronously updates KML data for all states in the current country, comparing
   * local storage against the latest content available in a GitHub repository.
   *
   * Steps:
   * 1. Get the top country from the map data model and retrieve its abbreviation.
   * 2. Fetch the keys for all states' city data stored locally.
   * 3. Determine the appropriate state abbreviation object based on the country's abbreviation.
   * 4. Retrieve the list of KML files from the GitHub repository, parsing the response.
   * 5. For each state in local storage, check if the KML file size differs from the server's version.
   *    If so, fetch the updated KML file, update local storage, and cache if necessary.
   * 6. Log the count and names of states updated in the user's interface.
   * 7. Finally, refresh city layers using `updateCitiesLayer`.
   *
   * Note:
   * - Utilizes persistent local storage (`idbKeyval`) and caching (`kmlCache`) to reduce unnecessary data loads.
   * - Updates DOM element `#WMECOupdateStatus` to reflect operation results, aiding user interaction and feedback.
   *
   * Globals:
   * - `scriptName`: The name used for logging and user feedback.
   * - `repoOwner`: Identifier for the GitHub repository owner, used for URL generation.
   * - `currState`: Tracks the current state being processed, updated during KML fetching.
   * - `_kml`: Stores KML data when a matching state is currently active.
   * - `layerid`: Identifier for the map layer where updates are applied.
   * - `_US_States` and `_MX_States`: Objects managing state abbreviation lookup.
   * - `kmlCache`: Object to locally cache loaded KML data for efficient retrieval.
   */
  async function updateAllMaps() {
    const topCountry = wmeSDK.DataModel.Countries.getTopCountry();
    let countryAbbr = topCountry.abbr;
    let keys = await idbKeyval.keys(`${countryAbbr}_states_cities`);
    let updatedCount = 0;
    let updatedStates = '';
    let countryAbbrObj;

    if (countryAbbr === 'US') countryAbbrObj = _US_States;
    else if (countryAbbr === 'MX') countryAbbrObj = _MX_States;
    else if (countryAbbr === 'CA') countryAbbrObj = _CA_States;

    let KMLinfoArr = await fetch(`https://api.github.com/repos/${repoOwner}/WME-Cities-Overlay/contents/KMLs/${countryAbbr}`);
    KMLinfoArr = $.parseJSON(KMLinfoArr);
    let state;
    for (let i = 0; i < keys.length; i++) {
      state = keys[i];

      for (let j = 0; j < KMLinfoArr.length; j++) {
        if (KMLinfoArr[j].name === `${state}_Cities.kml`) {
          //check the size in db against server - if different, update db
          let stateObj = await idbKeyval.get(`${countryAbbr}_states_cities`, state);

          if (stateObj.kmlsize !== KMLinfoArr[j].size) {
            let kml = await fetch(`https://raw.githubusercontent.com/${repoOwner}/WME-Cities-Overlay/master/KMLs/${countryAbbr}/${state}_Cities.kml`);

            if (state === countryAbbrObj.getAbbreviation(currState)) _kml = kml;

            await idbKeyval.set(`${countryAbbr}_states_cities`, {
              kml: kml,
              state: state,
              kmlsize: KMLinfoArr[j].size,
            });
            if (kmlCache[state] != null) kmlCache[state] = _kml;
            if (updatedStates != '') updatedStates += `, ${state}`;
            else updatedStates += state;
            updatedCount += 1;
          }
          break;
        }
      }
    }
    if (updatedCount > 0) $('#WMECOupdateStatus').text(`${updatedCount} state file${updatedCount > 1 ? 's' : ''} updated - ${updatedStates}`);
    else $('#WMECOupdateStatus').text('No updates available');

    updateCitiesLayer();
  }

  /**
   * Main initialisation routine. Registers the sidebar tab, creates the polygon and
   * label map layers with their style rules, wires up event handlers, adds the layer
   * switcher checkbox, and triggers the initial city polygon load if the layer is visible.
   */
  async function init() {
    initTab();
    //I18n.translations[I18n.locale].layers.name[layerid] = "Cities Overlay";
    const layerConfig = {
      styleRules: [
        {
          // City polygons — stroke/fill only, no label text
          predicate: (properties) => properties.type === 'city',
          style: {
            strokeDashstyle: 'solid',
            strokeColor: '${dynamicStrokeColor}',
            strokeOpacity: '${dynamicStrokeOpacity}',
            strokeWidth: '${dynamicStrokeWidth}',
            fillOpacity: '${dynamicFillOpacity}',
            fillColor: '${dynamicFillColor}',
            label: '',
          },
        },
      ],
      styleContext: {
        dynamicStrokeColor: (context) => {
          if (_settings.HighlightFocusedCity && context.feature.id === currCity.featureId) {
            return _settings.highlightColor;
          }
          return _settings.strokeColor;
        },
        dynamicFillColor: (context) => {
          if (_settings.HighlightFocusedCity && context.feature.id === currCity.featureId) {
            return _settings.highlightColor;
          }
          return _settings.fillColor;
        },
        dynamicStrokeWidth: (context) => {
          if (_settings.HighlightFocusedCity && context.feature.id === currCity.featureId) {
            return 6; // Highlight stroke width
          }
          return 2;
        },
        dynamicStrokeOpacity: () => _settings.strokeOpacity,
        dynamicFillOpacity: () => (_settings.FillPolygons ? _settings.fillOpacity : 0),
      },
    };

    wmeSDK.Map.addLayer({
      layerName: layerid,
      styleRules: layerConfig.styleRules,
      styleContext: layerConfig.styleContext,
      zIndexing: true,
    });

    // Labels layer — registered after polygon layer so it always renders on top
    wmeSDK.Map.addLayer({
      layerName: labelsLayerId,
      styleRules: [
        {
          predicate: (properties) => properties.type === 'label',
          style: {
            pointRadius: 0,
            label: '${getLabel}',
            fontSize: '${getFontSize}',
            fontFamily: 'Arial',
            fontWeight: 'bold',
            fontColor: '${getFontColor}',
            labelOutlineColor: '${getLabelOutlineColor}',
            labelOutlineWidth: '${getLabelOutlineWidth}',
            labelYOffset: '${getLabelYOffset}',
            labelAlign: 'cm',
          },
        },
      ],
      styleContext: {
        getLabel: ({ feature, zoomLevel }) => {
          if (zoomLevel < 12) return '';
          return feature?.properties?.labelText?.trim() ?? '';
        },
        getFontSize: ({ zoomLevel }) => {
          if (_settings.labelFontSizeRelative) return `${Math.round(20 + (zoomLevel - 12) * 2)}px`;
          return `${_settings.labelFontSize}px`;
        },
        getFontColor: () => (_settings.labelColorMatchStroke ? _settings.strokeColor : _settings.labelColor),
        getLabelOutlineColor: () => (_settings.labelOutlineColorMatchStroke ? _settings.strokeColor : _settings.labelOutlineColor),
        getLabelOutlineWidth: ({ zoomLevel }) => {
          if (_settings.labelOutlineWidthRelative) return Math.max(1, Math.round((zoomLevel + 2) / 8));
          return _settings.labelOutlineWidth;
        },
        getLabelYOffset: ({ zoomLevel }) => {
          if (zoomLevel < 15) return 0;
          if (zoomLevel < 18) return 5;
          return 10;
        },
      },
      zIndexing: true,
    });

    // Set visibility to true for the layer
    wmeSDK.Map.setLayerVisibility({ layerName: layerid, visibility: _settings.layerVisible });
    wmeSDK.Map.setLayerVisibility({ layerName: labelsLayerId, visibility: _settings.layerVisible });
    wmeSDK.LayerSwitcher.addLayerCheckbox({ name: 'Cities Overlay' });
    wmeSDK.LayerSwitcher.setLayerCheckboxChecked({ name: 'Cities Overlay', isChecked: _settings.layerVisible });
    wmeSDK.Events.on({ eventName: 'wme-layer-checkbox-toggled', eventHandler: layerToggled });
    wmeSDK.Events.on({ eventName: 'wme-map-move-end', eventHandler: onMapMove });

    if (_settings.layerVisible) {
      await updateCityPolygons();
      currCity = findCurrCity();
      if (_settings.AutoUpdateKMLs) {
        updateAllMaps();
      }
    }
  } // END int() function

  /**
   * Builds and registers the script's sidebar panel. Injects scoped CSS, then constructs
   * the Display, Polygon Style, Label Style, and Database cards along with the Quick Presets
   * chip bar. Defines all inner UI-helper functions and wires their event listeners.
   */
  function initTab() {
    // Inject scoped styles
    if (!document.getElementById('wme-cities-styles')) {
      const style = document.createElement('style');
      style.id = 'wme-cities-styles';
      style.textContent = `
.wme-cities-panel { font-family: inherit; font-size: 12px; line-height: 1.4; color: var(--content_default); padding: 4px; box-sizing: border-box; }
.wme-cities-panel .co-header { background: linear-gradient(135deg, #0066cc, #0052a3); padding: 8px 10px; border-radius: 8px; margin-bottom: 8px; display: flex; align-items: center; justify-content: space-between; color: white; }
.wme-cities-panel .co-title { font-size: 13px; font-weight: 700; letter-spacing: 0.3px; }
.wme-cities-panel .co-version { font-size: 10px; opacity: 0.8; }
.wme-cities-panel .co-card { background: var(--background_default); border: 1px solid var(--hairline); border-radius: 8px; padding: 8px 10px; margin-bottom: 8px; }
.wme-cities-panel .co-card-title { font-size: 10px; font-weight: 700; text-transform: uppercase; letter-spacing: 0.8px; color: var(--primary); margin-bottom: 8px; padding-bottom: 4px; border-bottom: 1px solid var(--hairline); }
.wme-cities-panel .co-row { display: flex; align-items: center; gap: 8px; margin-bottom: 6px; }
.wme-cities-panel .co-row:last-child { margin-bottom: 0; }
.wme-cities-panel .co-label { font-size: 11px; font-weight: 500; color: var(--content_p1); flex: 1; }
.wme-cities-panel .co-toggle-wrap { position: relative; display: inline-block; width: 32px; height: 16px; cursor: pointer; flex-shrink: 0; }
.wme-cities-panel .co-toggle-wrap input { opacity: 0; width: 0; height: 0; position: absolute; }
.wme-cities-panel .co-toggle-slider { position: absolute; top: 0; left: 0; right: 0; bottom: 0; background: var(--hairline); border-radius: 8px; transition: background 0.25s; }
.wme-cities-panel .co-toggle-slider::before { position: absolute; content: ''; height: 12px; width: 12px; left: 2px; bottom: 2px; background: white; border-radius: 50%; transition: transform 0.25s; box-shadow: 0 1px 2px rgba(0,0,0,0.3); }
.wme-cities-panel .co-toggle-wrap input:checked + .co-toggle-slider { background: var(--primary, #4a90e2); }
.wme-cities-panel .co-toggle-wrap input:checked + .co-toggle-slider::before { transform: translateX(16px); }
.wme-cities-panel .co-color-btn { width: 36px; height: 22px; padding: 0 2px; border: 1px solid var(--hairline); border-radius: 4px; cursor: pointer; flex-shrink: 0; }
.wme-cities-panel .co-slider-row { margin-bottom: 8px; }
.wme-cities-panel .co-slider-row:last-child { margin-bottom: 0; }
.wme-cities-panel .co-slider-label { display: flex; justify-content: space-between; font-size: 11px; color: var(--content_p1); margin-bottom: 3px; font-weight: 500; }
.wme-cities-panel .co-slider { width: 100%; height: 5px; -webkit-appearance: none; appearance: none; border-radius: 3px; outline: none; cursor: pointer; }
.wme-cities-panel .co-slider::-webkit-slider-thumb { -webkit-appearance: none; width: 14px; height: 14px; background: var(--primary, #4a90e2); cursor: pointer; border-radius: 50%; box-shadow: 0 1px 3px rgba(0,0,0,0.3); margin-top: -4.5px; }
.wme-cities-panel .co-slider::-moz-range-thumb { width: 14px; height: 14px; background: var(--primary, #4a90e2); cursor: pointer; border-radius: 50%; border: none; box-shadow: 0 1px 3px rgba(0,0,0,0.3); }
.wme-cities-panel .co-slider-presets { display: flex; gap: 4px; margin-top: 5px; }
.wme-cities-panel .co-preset { padding: 2px 7px; font-size: 10px; font-weight: 600; border: 1px solid var(--hairline); border-radius: 10px; background: var(--background_default); color: var(--content_p1); cursor: pointer; transition: all 0.15s; }
.wme-cities-panel .co-preset:hover { background: var(--primary, #4a90e2); color: white; border-color: var(--primary, #4a90e2); }
.wme-cities-panel .co-btn { display: block; width: 100%; padding: 6px 10px; font-size: 11px; font-weight: 600; border: none; border-radius: 6px; cursor: pointer; background: var(--primary, #4a90e2); color: white !important; box-sizing: border-box; transition: opacity 0.2s; margin-top: 6px; }
.wme-cities-panel .co-btn:hover { opacity: 0.85; }
.wme-cities-panel .co-status { font-size: 10px; color: var(--content_p2); margin-top: 4px; min-height: 14px; }
.wme-cities-panel .co-quick-presets { background: var(--surface_variant, #f0f0f0); padding: 10px 12px; border-radius: 8px; margin-bottom: 10px; }
.wme-cities-panel .co-presets-label { font-size: 10px; font-weight: 600; text-transform: uppercase; letter-spacing: 0.8px; color: var(--content_p2); margin-bottom: 8px; display: block; }
.wme-cities-panel .co-preset-chips { display: flex; gap: 6px; flex-wrap: wrap; }
.wme-cities-panel .co-preset-chip { padding: 5px 10px; background: var(--background_default); border: 1px solid var(--hairline); border-radius: 14px; font-size: 11px; font-weight: 500; color: var(--content_p1); cursor: pointer; transition: all 150ms ease; white-space: nowrap; }
.wme-cities-panel .co-preset-chip:hover { background: var(--primary, #4a90e2); color: white; border-color: var(--primary, #4a90e2); }
.wme-cities-panel .co-toggle-text { font-size: 10px; color: var(--content_p2); white-space: nowrap; flex-shrink: 0; }
.wme-cities-panel .co-number-input { width: 52px; padding: 2px 5px; border: 1px solid var(--hairline); border-radius: 4px; font-size: 11px; background: var(--surface_default); color: var(--content_default); text-align: center; flex-shrink: 0; }
.wme-cities-panel .co-number-input:disabled { opacity: 0.4; cursor: not-allowed; }
      `;
      document.head.appendChild(style);
    }

    /**
     * Updates a range slider's fill gradient and its sibling percentage label to match
     * the slider's current value.
     *
     * @param {HTMLInputElement} slider - The range input element to update.
     */
    function updateSlider(slider) {
      const pct = Math.round(parseFloat(slider.value) * 100);
      slider.style.background = `linear-gradient(to right, #4a90e2 0%, #4a90e2 ${pct}%, #e1e4e8 ${pct}%, #e1e4e8 100%)`;
      const valueEl = slider.parentElement && slider.parentElement.querySelector('.co-slider-value');
      if (valueEl) valueEl.textContent = `${pct}%`;
    }

    /**
     * Creates a styled CSS toggle-switch control.
     *
     * @param {boolean} checked - Initial checked state.
     * @param {Function} onChange - Callback invoked with the new boolean value on change.
     * @returns {HTMLLabelElement} The toggle wrapper element.
     */
    function makeToggle(checked, onChange) {
      const wrap = document.createElement('label');
      wrap.className = 'co-toggle-wrap';
      const input = document.createElement('input');
      input.type = 'checkbox';
      input.checked = checked;
      input.addEventListener('change', () => onChange(input.checked));
      const slider = document.createElement('span');
      slider.className = 'co-toggle-slider';
      wrap.appendChild(input);
      wrap.appendChild(slider);
      return wrap;
    }

    /**
     * Creates a two-column settings row containing a label on the left and an arbitrary
     * control element on the right.
     *
     * @param {string} labelText - Display text for the row label.
     * @param {HTMLElement} control - The input or toggle element to place on the right.
     * @returns {HTMLDivElement} The row div.
     */
    function makeRow(labelText, control) {
      const row = document.createElement('div');
      row.className = 'co-row';
      const label = document.createElement('span');
      label.className = 'co-label';
      label.textContent = labelText;
      row.appendChild(label);
      row.appendChild(control);
      return row;
    }

    /**
     * Creates a complete opacity slider row with a label, live percentage readout, a
     * range input, and a row of quick-select preset buttons.
     *
     * @param {string} labelText - Display label for the slider (e.g. "Stroke Opacity").
     * @param {string} settingKey - The `_settings` key updated when the slider changes.
     * @param {number} value - Initial slider value in the range [0, 1].
     * @returns {HTMLDivElement} The slider row wrapper element.
     */
    function makeSliderRow(labelText, settingKey, value) {
      const wrapper = document.createElement('div');
      wrapper.className = 'co-slider-row';

      const labelRow = document.createElement('div');
      labelRow.className = 'co-slider-label';
      const labelSpan = document.createElement('span');
      labelSpan.textContent = labelText;
      const valueSpan = document.createElement('span');
      valueSpan.className = 'co-slider-value';
      valueSpan.textContent = `${Math.round(value * 100)}%`;
      labelRow.appendChild(labelSpan);
      labelRow.appendChild(valueSpan);
      wrapper.appendChild(labelRow);

      const slider = document.createElement('input');
      slider.type = 'range';
      slider.className = 'co-slider';
      slider.min = '0';
      slider.max = '1';
      slider.step = '0.05';
      slider.value = value;
      updateSlider(slider);

      slider.addEventListener('input', () => {
        const val = parseFloat(slider.value);
        _settings[settingKey] = val;
        updateSlider(slider);
        saveSettings();
        wmeSDK.Map.redrawLayer({ layerName: layerid });
      });
      wrapper.appendChild(slider);

      const presets = document.createElement('div');
      presets.className = 'co-slider-presets';
      [0.05, 0.1, 0.15, 0.2, 0.25, 0.5, 0.75].forEach((val) => {
        const btn = document.createElement('button');
        btn.className = 'co-preset';
        btn.textContent = `${val * 100}%`;
        btn.addEventListener('click', () => {
          slider.value = val;
          _settings[settingKey] = val;
          updateSlider(slider);
          saveSettings();
          wmeSDK.Map.redrawLayer({ layerName: layerid });
        });
        presets.appendChild(btn);
      });
      wrapper.appendChild(presets);

      return wrapper;
    }

    wmeSDK.Sidebar.registerScriptTab()
      .then(({ tabLabel, tabPane }) => {
        const powerBtnColor = _settings.layerVisible ? '#00bd00' : '#ccc';
        tabLabel.innerHTML = `<span id="cities-overlay-power-btn" class="fa fa-power-off" title="Toggle Cities Overlay" style="margin-right:5px;cursor:pointer;color:${powerBtnColor};font-size:13px;"></span><span title="${scriptName}">Cities</span>`;
        $('#cities-overlay-power-btn').on('click', function () {
          setLayerVisible(!_settings.layerVisible);
          return false;
        });
        tabPane.classList.add('wme-cities-panel');

        // Header
        const header = document.createElement('div');
        header.className = 'co-header';
        header.innerHTML = `<span class="co-title">Cities Overlay</span><span class="co-version">v${GM_info.script.version}</span>`;
        tabPane.appendChild(header);

        // Quick Presets — chips wired after all style card refs are built below
        const presetsDiv = document.createElement('div');
        presetsDiv.className = 'co-quick-presets';
        const presetsLabel = document.createElement('span');
        presetsLabel.className = 'co-presets-label';
        presetsLabel.textContent = 'Quick Presets';
        presetsDiv.appendChild(presetsLabel);
        const presetsChips = document.createElement('div');
        presetsChips.className = 'co-preset-chips';
        [
          { key: 'default', label: 'Default' },
          { key: 'high-contrast', label: 'High Contrast' },
          { key: 'minimal', label: 'Minimal' },
          { key: 'colorblind', label: 'Colorblind' },
          { key: 'night', label: 'Night Mode' },
        ].forEach(({ key, label }) => {
          const chip = document.createElement('div');
          chip.className = 'co-preset-chip';
          chip.dataset.preset = key;
          chip.textContent = label;
          presetsChips.appendChild(chip);
        });
        presetsDiv.appendChild(presetsChips);
        tabPane.appendChild(presetsDiv);

        // Display card
        const displayCard = document.createElement('div');
        displayCard.className = 'co-card';
        const displayTitle = document.createElement('div');
        displayTitle.className = 'co-card-title';
        displayTitle.textContent = 'Display';
        displayCard.appendChild(displayTitle);

        displayCard.appendChild(
          makeRow(
            'Fill Polygons',
            makeToggle(_settings.FillPolygons, (checked) => {
              _settings.FillPolygons = checked;
              saveSettings();
              wmeSDK.Map.redrawLayer({ layerName: layerid });
            }),
          ),
        );

        displayCard.appendChild(
          makeRow(
            'Show City Labels',
            makeToggle(_settings.ShowCityLabels, (checked) => {
              _settings.ShowCityLabels = checked;
              saveSettings();
              refreshLabels();
            }),
          ),
        );

        displayCard.appendChild(
          makeRow(
            'Highlight Focused City',
            makeToggle(_settings.HighlightFocusedCity, (checked) => {
              _settings.HighlightFocusedCity = checked;
              saveSettings();
              wmeSDK.Map.redrawLayer({ layerName: layerid });
            }),
          ),
        );

        tabPane.appendChild(displayCard);

        // Style card
        const styleCard = document.createElement('div');
        styleCard.className = 'co-card';
        const styleTitle = document.createElement('div');
        styleTitle.className = 'co-card-title';
        styleTitle.textContent = 'Polygon Style';
        styleCard.appendChild(styleTitle);

        const strokeColorInput = document.createElement('input');
        strokeColorInput.type = 'color';
        strokeColorInput.className = 'co-color-btn';
        strokeColorInput.value = _settings.strokeColor;
        strokeColorInput.addEventListener('input', () => {
          _settings.strokeColor = strokeColorInput.value;
          saveSettings();
          wmeSDK.Map.redrawLayer({ layerName: layerid });
          wmeSDK.Map.redrawLayer({ layerName: labelsLayerId });
          // Keep synced label color pickers in step with the new stroke color
          if (_settings.labelColorMatchStroke) labelColorInput.value = _settings.strokeColor;
          if (_settings.labelOutlineColorMatchStroke) outlineColorInput.value = _settings.strokeColor;
        });
        styleCard.appendChild(makeRow('Stroke Color', strokeColorInput));

        const fillColorInput = document.createElement('input');
        fillColorInput.type = 'color';
        fillColorInput.className = 'co-color-btn';
        fillColorInput.value = _settings.fillColor;
        fillColorInput.addEventListener('input', () => {
          _settings.fillColor = fillColorInput.value;
          saveSettings();
          wmeSDK.Map.redrawLayer({ layerName: layerid });
        });
        styleCard.appendChild(makeRow('Fill Color', fillColorInput));

        styleCard.appendChild(makeSliderRow('Stroke Opacity', 'strokeOpacity', _settings.strokeOpacity));
        styleCard.appendChild(makeSliderRow('Fill Opacity', 'fillOpacity', _settings.fillOpacity));

        tabPane.appendChild(styleCard);

        // Label Style card
        const labelCard = document.createElement('div');
        labelCard.className = 'co-card';
        const labelCardTitle = document.createElement('div');
        labelCardTitle.className = 'co-card-title';
        labelCardTitle.textContent = 'Label Style';
        labelCard.appendChild(labelCardTitle);

        /**
         * Creates a label-style color row with a colour picker and a sync toggle that, when
         * enabled, locks the colour to match the current stroke colour.
         *
         * @param {string} labelText - Display label for the row.
         * @param {string} colorSetting - The `_settings` key for the colour value.
         * @param {string} syncSetting - The `_settings` key for the sync-to-stroke boolean.
         * @returns {{ row: HTMLDivElement, colorInput: HTMLInputElement, syncToggle: HTMLLabelElement }}
         */
        function makeColorSyncRow(labelText, colorSetting, syncSetting) {
          const row = document.createElement('div');
          row.className = 'co-row';

          const lbl = document.createElement('span');
          lbl.className = 'co-label';
          lbl.textContent = labelText;

          const colorInput = document.createElement('input');
          colorInput.type = 'color';
          colorInput.className = 'co-color-btn';
          // Show stroke color in the picker when sync is already on
          colorInput.value = _settings[syncSetting] ? _settings.strokeColor : _settings[colorSetting];
          colorInput.disabled = _settings[syncSetting];

          const syncToggle = makeToggle(_settings[syncSetting], (checked) => {
            _settings[syncSetting] = checked;
            colorInput.disabled = checked;
            if (checked) colorInput.value = _settings.strokeColor; // reflect current stroke color
            saveSettings();
            wmeSDK.Map.redrawLayer({ layerName: labelsLayerId });
          });

          const syncLabel = document.createElement('span');
          syncLabel.className = 'co-toggle-text';
          syncLabel.textContent = 'Stroke';

          colorInput.addEventListener('input', () => {
            _settings[colorSetting] = colorInput.value;
            saveSettings();
            wmeSDK.Map.redrawLayer({ layerName: labelsLayerId });
          });

          row.appendChild(lbl);
          row.appendChild(colorInput);
          row.appendChild(syncToggle);
          row.appendChild(syncLabel);
          return { row, colorInput, syncToggle };
        }

        const { row: labelColorRow, colorInput: labelColorInput, syncToggle: labelColorSyncToggle } = makeColorSyncRow('Label Color', 'labelColor', 'labelColorMatchStroke');
        labelCard.appendChild(labelColorRow);
        const { row: outlineColorRow, colorInput: outlineColorInput, syncToggle: outlineColorSyncToggle } = makeColorSyncRow('Outline Color', 'labelOutlineColor', 'labelOutlineColorMatchStroke');
        labelCard.appendChild(outlineColorRow);

        /**
         * Creates a numeric input row with a constrained number field and an "auto" toggle
         * that, when enabled, disables the manual input and uses a zoom-relative formula
         * instead.
         *
         * @param {string} labelText - Display label for the row.
         * @param {string} numSetting - The `_settings` key for the numeric value.
         * @param {string} autoSetting - The `_settings` key for the auto/relative boolean.
         * @param {number} min - Minimum allowed value for the number input.
         * @param {number} max - Maximum allowed value for the number input.
         * @param {number} step - Step increment for the number input.
         * @param {string} autoText - Label text shown next to the auto toggle (e.g. "Auto").
         * @returns {{ row: HTMLDivElement, numInput: HTMLInputElement, autoToggle: HTMLLabelElement }}
         */
        function makeNumberAutoRow(labelText, numSetting, autoSetting, min, max, step, autoText) {
          const row = document.createElement('div');
          row.className = 'co-row';

          const lbl = document.createElement('span');
          lbl.className = 'co-label';
          lbl.textContent = labelText;

          const numInput = document.createElement('input');
          numInput.type = 'number';
          numInput.className = 'co-number-input';
          numInput.min = min;
          numInput.max = max;
          numInput.step = step;
          numInput.value = _settings[numSetting];
          numInput.disabled = _settings[autoSetting];

          const autoToggle = makeToggle(_settings[autoSetting], (checked) => {
            _settings[autoSetting] = checked;
            numInput.disabled = checked;
            saveSettings();
            wmeSDK.Map.redrawLayer({ layerName: labelsLayerId });
          });

          const autoLabel = document.createElement('span');
          autoLabel.className = 'co-toggle-text';
          autoLabel.textContent = autoText;

          numInput.addEventListener('change', () => {
            _settings[numSetting] = parseFloat(numInput.value);
            saveSettings();
            wmeSDK.Map.redrawLayer({ layerName: labelsLayerId });
          });

          row.appendChild(lbl);
          row.appendChild(numInput);
          row.appendChild(autoToggle);
          row.appendChild(autoLabel);
          return { row, numInput, autoToggle };
        }

        const { row: fontSizeRow, numInput: fontSizeNumInput, autoToggle: fontSizeAutoToggle } = makeNumberAutoRow('Font Size (px)', 'labelFontSize', 'labelFontSizeRelative', 6, 32, 1, 'Auto');
        labelCard.appendChild(fontSizeRow);
        const {
          row: outlineWidthRow,
          numInput: outlineWidthNumInput,
          autoToggle: outlineWidthAutoToggle,
        } = makeNumberAutoRow('Outline Width', 'labelOutlineWidth', 'labelOutlineWidthRelative', 1, 10, 1, 'Auto');
        labelCard.appendChild(outlineWidthRow);

        tabPane.appendChild(labelCard);

        // Quick Preset definitions — every key fully specified for consistent, predictable results
        const PRESETS = {
          // Factory defaults
          default: {
            strokeColor: _defaultStrokeColor,
            fillColor: _defaultFillColor,
            strokeOpacity: _defaultStrokeOpacity,
            fillOpacity: _defaultFillOpacity,
            labelColor: _defaultLabelColor,
            labelColorMatchStroke: false,
            labelOutlineColor: _defaultLabelOutlineColor,
            labelOutlineColorMatchStroke: false,
            labelFontSize: _defaultLabelFontSize,
            labelFontSizeRelative: true,
            labelOutlineWidth: _defaultLabelOutlineWidth,
            labelOutlineWidthRelative: true,
            highlightColor: _defaultHighlightColor,
          },
          // Matches USGB Counties — bright yellow, high opacity
          // Highlight is orange-red so it stands out against yellow polygons
          'high-contrast': {
            strokeColor: '#ffff00',
            fillColor: '#ffff00',
            strokeOpacity: 0.9,
            fillOpacity: 0.1,
            labelColor: '#ffff00',
            labelColorMatchStroke: true,
            labelOutlineColor: _defaultLabelOutlineColor,
            labelOutlineColorMatchStroke: false,
            labelFontSize: _defaultLabelFontSize,
            labelFontSizeRelative: true,
            labelOutlineWidth: _defaultLabelOutlineWidth,
            labelOutlineWidthRelative: true,
            highlightColor: '#FF4500',
          },
          // Matches USGB Counties — reduced opacity, muted gray
          minimal: {
            strokeColor: '#AAAAAA',
            fillColor: '#AAAAAA',
            strokeOpacity: 0.3,
            fillOpacity: 0.1,
            labelColor: _defaultLabelColor,
            labelColorMatchStroke: false,
            labelOutlineColor: _defaultLabelOutlineColor,
            labelOutlineColorMatchStroke: false,
            labelFontSize: _defaultLabelFontSize,
            labelFontSizeRelative: true,
            labelOutlineWidth: _defaultLabelOutlineWidth,
            labelOutlineWidthRelative: true,
            highlightColor: _defaultHighlightColor,
          },
          // Matches USGB Counties — IBM colorblind-safe amber
          // Highlight is pink (also IBM colorblind-safe, contrasts with amber)
          colorblind: {
            strokeColor: '#DE8F05',
            fillColor: '#DE8F05',
            strokeOpacity: _defaultStrokeOpacity,
            fillOpacity: 0.15,
            labelColor: '#DE8F05',
            labelColorMatchStroke: true,
            labelOutlineColor: _defaultLabelOutlineColor,
            labelOutlineColorMatchStroke: false,
            labelFontSize: _defaultLabelFontSize,
            labelFontSizeRelative: true,
            labelOutlineWidth: _defaultLabelOutlineWidth,
            labelOutlineWidthRelative: true,
            highlightColor: '#CC78BC',
          },
          // Matches USGB Counties — deep indigo, reduced opacity
          // White labels with black outline stay readable on dark maps
          night: {
            strokeColor: '#4B0082',
            fillColor: '#4B0082',
            strokeOpacity: 0.7,
            fillOpacity: 0.15,
            labelColor: '#4B0082',
            labelColorMatchStroke: true,
            labelOutlineColor: '#d1d1d1',
            labelOutlineColorMatchStroke: false,
            labelFontSize: _defaultLabelFontSize,
            labelFontSizeRelative: true,
            labelOutlineWidth: _defaultLabelOutlineWidth,
            labelOutlineWidthRelative: true,
            highlightColor: _defaultHighlightColor,
          },
        };

        /**
         * Applies a Quick Preset by merging it into `_settings`, persisting the result, and
         * updating every DOM control in the panel to reflect the new values. Both the polygon
         * and label layers are redrawn immediately.
         *
         * @param {Object} p - A fully-specified preset object containing all style keys.
         */
        function applyPreset(p) {
          Object.assign(_settings, p);
          saveSettings();
          // Polygon style
          strokeColorInput.value = _settings.strokeColor;
          fillColorInput.value = _settings.fillColor;
          const sliders = styleCard.querySelectorAll('.co-slider');
          sliders[0].value = _settings.strokeOpacity;
          sliders[1].value = _settings.fillOpacity;
          sliders.forEach((s) => updateSlider(s));
          // Label color
          labelColorInput.value = _settings.labelColorMatchStroke ? _settings.strokeColor : _settings.labelColor;
          labelColorInput.disabled = _settings.labelColorMatchStroke;
          labelColorSyncToggle.querySelector('input').checked = _settings.labelColorMatchStroke;
          // Outline color
          outlineColorInput.value = _settings.labelOutlineColorMatchStroke ? _settings.strokeColor : _settings.labelOutlineColor;
          outlineColorInput.disabled = _settings.labelOutlineColorMatchStroke;
          outlineColorSyncToggle.querySelector('input').checked = _settings.labelOutlineColorMatchStroke;
          // Font size
          fontSizeNumInput.value = _settings.labelFontSize;
          fontSizeNumInput.disabled = _settings.labelFontSizeRelative;
          fontSizeAutoToggle.querySelector('input').checked = _settings.labelFontSizeRelative;
          // Outline width
          outlineWidthNumInput.value = _settings.labelOutlineWidth;
          outlineWidthNumInput.disabled = _settings.labelOutlineWidthRelative;
          outlineWidthAutoToggle.querySelector('input').checked = _settings.labelOutlineWidthRelative;
          // Redraw both layers
          wmeSDK.Map.redrawLayer({ layerName: layerid });
          wmeSDK.Map.redrawLayer({ layerName: labelsLayerId });
        }

        presetsDiv.querySelectorAll('.co-preset-chip').forEach((chip) => {
          chip.addEventListener('click', () => {
            const preset = PRESETS[chip.dataset.preset];
            if (preset) applyPreset(preset);
          });
        });

        // Database card
        const dbCard = document.createElement('div');
        dbCard.className = 'co-card';
        const dbTitle = document.createElement('div');
        dbTitle.className = 'co-card-title';
        dbTitle.textContent = 'Database';
        dbCard.appendChild(dbTitle);

        dbCard.appendChild(
          makeRow(
            'Auto-update on load',
            makeToggle(_settings.AutoUpdateKMLs, (checked) => {
              _settings.AutoUpdateKMLs = checked;
              saveSettings();
            }),
          ),
        );

        const updateBtn = document.createElement('button');
        updateBtn.className = 'co-btn';
        updateBtn.textContent = 'Refresh / Update Database';
        updateBtn.addEventListener('click', updateAllMaps);
        dbCard.appendChild(updateBtn);

        const statusDiv = document.createElement('div');
        statusDiv.id = 'WMECOupdateStatus';
        statusDiv.className = 'co-status';
        dbCard.appendChild(statusDiv);

        tabPane.appendChild(dbCard);
      })
      .catch((error) => {
        console.error(`${scriptName}: Error registering the script tab:`, error);
      });
  }

  /**
   * Handles the `wme-map-move-end` event. Triggers a city layer refresh whenever the
   * layer is currently visible.
   */
  function onMapMove() {
    if (_settings.layerVisible) {
      updateCitiesLayer();
    }
  }

  /**
   * Sets the layer visibility to `value`, syncing the map layers, the layer-switcher
   * checkbox, and the sidebar power button color. Triggers a city refresh on show,
   * or removes the district name label on hide. Persists the new visibility state.
   */
  function setLayerVisible(value) {
    _settings.layerVisible = value;

    wmeSDK.Map.setLayerVisibility({ layerName: layerid, visibility: value });
    wmeSDK.Map.setLayerVisibility({ layerName: labelsLayerId, visibility: value });
    wmeSDK.LayerSwitcher.setLayerCheckboxChecked({ name: 'Cities Overlay', isChecked: value });
    $('span#cities-overlay-power-btn').css({ color: value ? '#00bd00' : '#ccc' });

    if (value) {
      updateCitiesLayer();
    } else {
      $('.wmecitiesoverlay-region').remove();
    }
    saveSettings();
  }

  /**
   * Handles the `wme-layer-checkbox-toggled` event fired by the WME layer switcher.
   * Delegates to setLayerVisible using the checkbox's authoritative checked state.
   */
  function layerToggled(args) {
    setLayerVisible(args.checked);
  }

  /**
   * Function: updateCityPolygons
   * ----------------------------
   * Asynchronously loads and updates city polygons for the top state on the map,
   * utilizing local storage and caching strategies to optimize data retrieval.
   *
   * Steps:
   * 1. Retrieve the current top state and check if it differs from `currState`.
   *    If so, proceed to load new city polygon data.
   * 2. Clear existing features from the map layer to prepare for new data.
   * 3. Determine the state abbreviation based on the country's abbreviation.
   * 4. Check local storage for cached KML data; if absent, fetch from a remote
   *    GitHub repository and cache it locally.
   * 5. Use the KML data to update the map layer's polygons with `updatePolygons`.
   * 6. Log the loading time and redraw the map layer to reflect updates.
   *
   * Note:
   * - Utilizes caching (`kmlCache`) and persistent storage (`idbKeyval`) for data
   *   efficiency across function executions.
   * - Displays console logs and timers to assist with monitoring load times and debugging.
   *
   * Globals:
   * - `scriptName`: Name used for logging.
   * - `_kml`: KML data used for polygon updates.
   * - `currState`: Tracks the currently processed state name.
   * - `layerid`: Identifier for the target map layer.
   * - `repoOwner`: GitHub repository owner used for remote KML extraction.
   * - `debug`: Flag to enable detailed logging for troubleshooting.
   * - `_US_States` and `_MX_States`: Modules for state abbreviation lookup.
   * - `kmlCache`: Object to store loaded KML data for future use.
   */
  async function updateCityPolygons() {
    const topState = wmeSDK.DataModel.States.getTopState();

    if (!topState) {
      if (debug) console.warn(`${scriptName}: topState is null. Exiting update.`);
      return;
    }

    if (currState !== topState.name) {
      const topCountry = wmeSDK.DataModel.Countries.getTopCountry();

      if (!topCountry) {
        if (debug) console.warn(`${scriptName}: topCountry is null. Exiting update.`);
        return;
      }

      // Start loading indicator
      console.log(`${scriptName}: Loading City Polygons for ${topState.name}`);
      console.time(`${scriptName}: Loaded City Polygons for ${topState.name} in`);

      // Clear all features from layer before loading new data
      wmeSDK.Map.removeAllFeaturesFromLayer({ layerName: layerid });
      currState = topState.name;

      let countryAbbr = topCountry.abbr;
      let stateAbbr;

      if (countryAbbr === 'US') stateAbbr = _US_States.getAbbreviation(currState);
      else if (countryAbbr === 'MX') stateAbbr = _MX_States.getAbbreviation(currState);
      else if (countryAbbr === 'CA') stateAbbr = _CA_States.getAbbreviation(currState);

      if (typeof stateAbbr !== 'undefined') {
        if (typeof kmlCache[stateAbbr] === 'undefined') {
          // Try to retrieve state info from local storage
          var request = await idbKeyval.get(`${countryAbbr}_states_cities`, stateAbbr);

          if (!request) {
            // Fetch from GitHub if not found locally
            let kmlURL = `https://raw.githubusercontent.com/${repoOwner}/WME-Cities-Overlay/master/KMLs/${countryAbbr}/${stateAbbr}_Cities.kml`;

            if (debug) console.log(`${scriptName}: KML URL`, kmlURL);

            let kml = await fetch(kmlURL);
            _kml = kml;
            updatePolygons();

            await idbKeyval.set(`${countryAbbr}_states_cities`, {
              kml: kml,
              state: stateAbbr,
              kmlsize: 0,
            });

            kmlCache[stateAbbr] = _kml; // Cache KML data locally
          } else {
            _kml = request.kml;
            kmlCache[stateAbbr] = _kml; // Cache locally if already fetched
            updatePolygons();
          }
        } else {
          _kml = kmlCache[stateAbbr];
          updatePolygons();
        }
      }

      // End loading indicator
      console.timeEnd(`${scriptName}: Loaded City Polygons for ${topState.name} in`);
    }
  }

  /**
   * Function: updatePolygons
   * -------------------------
   * This function updates the map layer with GeoJSON features derived from a KML string,
   * replacing existing features and handling potential errors during feature addition.
   *
   * Steps:
   * 1. Convert the KML string into GeoJSON features and store them in the `_layer` variable.
   * 2. Remove all current features from the specified layer using `wmeSDK.Map`.
   * 3. Map these features with unique IDs based on their index to prepare them for loading.
   * 4. Attempt to add each feature to the target layer while tracking successes and errors.
   * 5. Populate the global `_layer` variable with successfully loaded features.
   * 6. Log the number of successfully added and skipped features and display loaded layers.
   *
   * Error Handling:
   * - Catch and log errors occurring during the feature removal and addition process.
   * - Differentiate between `InvalidStateError` for missing layers and `ValidationError`
   *   for issues with feature data, providing specific details for troubleshooting.
   *
   * Globals:
   * - `scriptName`: Name used for logging.
   * - `_kml`: The KML string serving as the data source.
   * - `_layer`: Global state to track currently loaded features.
   * - `layerid`: Identifier for the target layer.
   * - `debug`: Flag to enable detailed logging for troubleshooting.
   */
  function updatePolygons() {
    // Retrieve GeoJSON features from the KML string; conversion handled inside GetFeaturesFromKMLString
    const rawFeatures = GetFeaturesFromKMLString(_kml);

    // Build polygon features with stable IDs, type marker, and pre-computed bbox
    _layer = rawFeatures.map((f, index) => ({
      type: f.type,
      id: `${layerid}_${index}`,
      geometry: f.geometry,
      properties: { ...f.properties, type: 'city', _bbox: turf.bbox(f) },
    }));

    if (debug) console.log(`${scriptName}: Current State is ${currState}`);
    console.log(`${scriptName}: ${_layer.length} Towns loaded`);
    if (debug) console.log(`${scriptName}: Layers Loaded are:`, _layer);

    // Add all polygon features once; labels are handled separately
    addPolygonsToLayer();
    refreshLabels();
  }
})();