// ==UserScript==
// @name Autodarts - Rematch-Button for local matches
// @namespace http://tampermonkey.net/
// @version 0.71
// @description Rematch-Button on mainpage with the last 2-6 players
// @author benebelter
// @match https://play.autodarts.io/*
// @icon https://www.google.com/s2/favicons?sz=64&domain=autodarts.io
// @require https://ajax.googleapis.com/ajax/libs/jquery/3.4.1/jquery.min.js
// @license MIT
// @grant GM.getValue
// @grant GM.setValue
// @grant GM_xmlhttpRequest
// ==/UserScript==
(function() {
'use strict';
var player1 = '';
var player2 = '';
var player3 = '';
var player4 = '';
var player5 = '';
var player6 = '';
var player1Id = '';
var player2Id = '';
var player3Id = '';
var player4Id = '';
var player5Id = '';
var player6Id = '';
var rematch = '';
var player_clicked = 0;
var gamemode = '';
var startx01 = '';
var variante = '';
var firstto = '';
var tosets = '';
var gameconditions = '';
var account;
const players = [];
var statedata = 0;
var playerstart = 0;
var data = '';
const avcpuPPR = [0, 20, 30, 40, 50, 60 ,70 , 80 ,90 ,100, 110 ,120];
function startgame(){
$.ajax({
url: 'https://api.autodarts.io/gs/v0/lobbies/'+location.pathname.split("/")[2]+'/start',
data: data,
type: 'POST',
async: false,
xhrFields: {
withCredentials: true
},
success: function(start){
(async () => {
await GM.deleteValue("player1");
await GM.deleteValue("player2");
await GM.deleteValue("player3");
await GM.deleteValue("player4");
await GM.deleteValue("player5");
await GM.deleteValue("player6");
for (let index = 0; index < start['players'].length; ++index) {
if(start['players'][index]['name'] != ''){
await GM.setValue("player"+(index+1), start['players'][index]['name'].toUpperCase() );
await GM.setValue("player"+(index+1)+"Id", start['players'][index]['userId'] );
}
}
player_clicked = 0;
})();
}
})
}
async function removeplayer(playerID) { //remove default player from lobby
fetch('https://api.autodarts.io/gs/v0/lobbies/'+location.pathname.split("/")[2]+'/players/by-index/'+playerID, {
method: 'DELETE',
credentials: 'include'
})
}
async function addplayer(playername, boardID, avcpuPPR, userId) {
if(typeof playername !== "undefined" ) {
if(playername.substring(0,9) === 'BOT LEVEL') { // bot-level
var level = playername.substring(10);
data = '{"name":"'+playername+'","cpuPPR":'+avcpuPPR[level]+'}'; }
else if (userId != null ) { // account-player
data ='{"name":"'+playername+'","boardId":"'+boardID+'" , "userId":"'+userId+'"}';
}
else { // local player
data ='{"name":"'+playername+'","boardId":"'+boardID+'"}';
}
$.ajax({
url: 'https://api.autodarts.io/gs/v0/lobbies/'+location.pathname.split("/")[2]+'/players',
data: data,
type: 'POST',
contentType: "text/xml",
dataType: "text",
async: false,
xhrFields: {
withCredentials: true
},
success: function(data) {},
error: function(e){}
});
}
}
// Load last players
(async () => {
player1 = await GM.getValue('player1');
player2 = await GM.getValue('player2');
player3 = await GM.getValue('player3');
player4 = await GM.getValue('player4');
player5 = await GM.getValue('player5');
player6 = await GM.getValue('player6');
player1Id = await GM.getValue('player1Id');
player2Id = await GM.getValue('player2Id');
player3Id = await GM.getValue('player3Id');
player4Id = await GM.getValue('player4Id');
player5Id = await GM.getValue('player5Id');
player6Id = await GM.getValue('player6Id');
gamemode = await GM.getValue('gamemode');
startx01 = await GM.getValue('startx01');
variante = await GM.getValue('variante');
firstto = await GM.getValue('firstto');
tosets = await GM.getValue('tosets');
setInterval(function() {
// Lobby autostart
if( ($('button:contains("Open Lobby")').length != 0 || $('button:contains("Lobby öffnen")').length != 0) && playerstart > 0) {
$('button:contains("Off")').eq(0).click();
$('button:contains("Private")').click();
$('button:contains("Privat")').click();
setTimeout(() => { $('button:contains("Open Lobby")').click(); $('button:contains("Lobby öffnen")').click(); }, 2000)
}
// add players and start game
if( ($('button:contains("Start game")').length != 0 || $('button:contains("Spiel starten")').length != 0 )
&& player_clicked == 0 && playerstart > 0) {
const boardID = $('.css-1h3944a option:selected').val();
setTimeout(function(){
$('button:contains("Join")').addClass("account css-1e89954");
$('.account').css('color', 'yellow') ;
$('.account').text(account);
}, 200);
const delay = 800;
setTimeout(function(){ startgame(); }, (delay*8));
// Player 1 starts
if(playerstart == 1){
setTimeout(function(){removeplayer(0);}, (delay*1));
setTimeout(function(){addplayer(player1, boardID,avcpuPPR, player1Id); }, (delay*2));
setTimeout(function(){addplayer(player2, boardID,avcpuPPR, player2Id); }, (delay*3));
setTimeout(function(){addplayer(player3, boardID,avcpuPPR, player3Id); }, (delay*4));
setTimeout(function(){addplayer(player4, boardID,avcpuPPR, player4Id); }, (delay*5));
setTimeout(function(){addplayer(player5, boardID,avcpuPPR, player5Id); }, (delay*6));
setTimeout(function(){addplayer(player6, boardID,avcpuPPR, player6Id); }, (delay*7));
}
if(playerstart == 2){ // Player 2 starts
setTimeout(function(){removeplayer(0);}, (delay*1));
setTimeout(function(){addplayer(player2, boardID,avcpuPPR, player2Id); }, (delay*2));
setTimeout(function(){addplayer(player3, boardID,avcpuPPR, player3Id); }, (delay*3));
setTimeout(function(){addplayer(player4, boardID,avcpuPPR, player4Id); }, (delay*4));
setTimeout(function(){addplayer(player5, boardID,avcpuPPR, player5Id); }, (delay*5));
setTimeout(function(){addplayer(player6, boardID,avcpuPPR, player6Id); }, (delay*6));
setTimeout(function(){addplayer(player1, boardID,avcpuPPR, player1Id); }, (delay*7));
}
if(playerstart == 3){ // Player 3 starts
setTimeout(function(){removeplayer(0);}, (delay*1));
setTimeout(function(){addplayer(player3, boardID,avcpuPPR, player3Id); }, (delay*2));
setTimeout(function(){addplayer(player4, boardID,avcpuPPR, player4Id); }, (delay*3));
setTimeout(function(){addplayer(player5, boardID,avcpuPPR, player5Id); }, (delay*4));
setTimeout(function(){addplayer(player6, boardID,avcpuPPR, player6Id); }, (delay*5));
setTimeout(function(){addplayer(player1, boardID,avcpuPPR, player1Id); }, (delay*6));
setTimeout(function(){addplayer(player2, boardID,avcpuPPR, player2Id); }, (delay*7));
}
if(playerstart == 4){ // Player 4 starts
setTimeout(function(){removeplayer(0);}, (delay*1));
setTimeout(function(){addplayer(player4, boardID,avcpuPPR, player4Id); }, (delay*2));
setTimeout(function(){addplayer(player5, boardID,avcpuPPR, player5Id); }, (delay*3));
setTimeout(function(){addplayer(player6, boardID,avcpuPPR, player6Id); }, (delay*4));
setTimeout(function(){addplayer(player1, boardID,avcpuPPR, player1Id); }, (delay*5));
setTimeout(function(){addplayer(player2, boardID,avcpuPPR, player2Id); }, (delay*6));
setTimeout(function(){addplayer(player3, boardID,avcpuPPR, player3Id); }, (delay*7));
}
if(playerstart == 5){ // Player 5 starts
setTimeout(function(){removeplayer(0);}, (delay*1));
setTimeout(function(){addplayer(player5, boardID,avcpuPPR, player5Id); }, (delay*2));
setTimeout(function(){addplayer(player6, boardID,avcpuPPR, player6Id); }, (delay*3));
setTimeout(function(){addplayer(player1, boardID,avcpuPPR, player1Id); }, (delay*4));
setTimeout(function(){addplayer(player2, boardID,avcpuPPR, player2Id); }, (delay*5));
setTimeout(function(){addplayer(player3, boardID,avcpuPPR, player3Id); }, (delay*6));
setTimeout(function(){addplayer(player4, boardID,avcpuPPR, player4Id); }, (delay*7));
}
if(playerstart == 6){ // Player 6 starts
setTimeout(function(){removeplayer(0);}, (delay*1));
setTimeout(function(){addplayer(player6, boardID,avcpuPPR, player6Id); }, (delay*2));
setTimeout(function(){addplayer(player1, boardID,avcpuPPR, player1Id); }, (delay*3));
setTimeout(function(){addplayer(player2, boardID,avcpuPPR, player2Id); }, (delay*4));
setTimeout(function(){addplayer(player3, boardID,avcpuPPR, player3Id); }, (delay*5));
setTimeout(function(){addplayer(player4, boardID,avcpuPPR, player4Id); }, (delay*6));
setTimeout(function(){addplayer(player5, boardID,avcpuPPR, player5Id); }, (delay*7));
}
player_clicked = 1;
}
// add Rematch-button to mainpage
if( player1 !=''
&& player2 !=''
&& $('.rematch_button').length == 0
&& typeof(player1) !== "undefined"
&& player1 !== null
&& typeof(player2) !== "undefined"
&& player2 !== null
&& gamemode !== undefined)
{
if(gamemode.toUpperCase() == 'X01') {
var gameconditions = startx01 + ' | ' +variante ;
if (typeof firstto !== "undefined" ) { gameconditions = gameconditions + ' | ' + 'First to '+firstto+ ' Legs'}
if (typeof tosets !== "undefined" ) { gameconditions = gameconditions + ' / '+tosets+ ' Sets' ; }
}
else if(gamemode == 'Count Up') {
gameconditions = 'Count-Up'; gamemode='count-up';
}
else {
if( variante == undefined ) { var variantetext = '';}
else { var variantetext = ' | '+ variante;}
var gameconditions = gamemode + variantetext ;
}
// Load last players
(async () => {
player1 = await GM.getValue('player1');
player2 = await GM.getValue('player2');
player3 = await GM.getValue('player3');
player4 = await GM.getValue('player4');
player5 = await GM.getValue('player5');
player6 = await GM.getValue('player6');
var mainmenu = '<div><div class="chakra-stack css-1aucrbz"><span style="font-size: 2.5em;">REMATCH</span><div style="font-size: 1em; min-height: 30px; " >'+gameconditions+'</div><a class="css-z1xk1r rematch_button" href="#" style="font-size: 1em; min-height: 50px; width: 500px;" data-id="1"><span style="font-size: 1.5em;" >'+player1+'</span> to throw first</a><a class="css-z1xk1r rematch_button" href="#" style="font-size: 1em; min-height: 50px; width: 500px; " data-id="2"><span style="font-size: 1.5em;">'+player2+'</span> to throw first</a>';
// 3. Spieler?
if( typeof(player3) !== "undefined" && player3 !== ''){
mainmenu += '<a class="chakra-button css-z1xk1r rematch_button" href="#" style="font-size: 1em; min-height: 50px; width: 500px;" data-id="3"> <span style="font-size: 1.5em;" data-id="3">'+player3+'</span> to throw first</a>';
}
// 4. Spieler?
if( typeof(player4) !== "undefined" && player4 !== null){
mainmenu += '<a class="chakra-button css-z1xk1r rematch_button" href="#" style="font-size: 1em; min-height: 50px; width: 500px;" data-id="4"> <span style="font-size: 1.5em;" >'+player4+'</span> to throw first</a>';
}
// 5. Spieler?
if( typeof(player5) !== "undefined" && player5 !== null){
mainmenu += '<a class="chakra-button css-z1xk1r rematch_button" href="#" style="font-size: 1em; min-height: 50px; width: 500px;" data-id="5"> <span style="font-size: 1.5em;" >'+player5+'</span> to throw first</a>';
}
// 6. Spieler?
if( typeof(player6) !== "undefined" && player6 !== null){
mainmenu += '<a class="chakra-button css-z1xk1r rematch_button" href="#" style="font-size: 1em; min-height: 50px; width: 500px;" data-id="6"> <span style="font-size: 1.5em;" >'+player6+'</span> to throw first</a>';
}
$('.css-1aucrbz').first().prepend(mainmenu+'</div>');
})();
}
// only on own match-page::
if( ($('button:contains("Abort")').length != 0 || $('button:contains("Abbrechen")').length != 0 )
&& statedata != 1
&& location.pathname.split("/")[1] === 'matches'
&& $('#ad-ext-game-variant').text() != "Bull-off") {
fetch('https://api.autodarts.io/gs/v0/matches/'+location.pathname.split("/")[2]+'/state', {credentials: 'include'})
.then(function(response) { return response.json(); })
.then(function(json) {
if( typeof json['error'] !== "undefined" ){
console.log('ERROR');
return; //stop the execution of function
}
(async() => {
let storedValues = await GM.listValues();
for (let key of storedValues) {
await GM.deleteValue(key);
}
statedata = 1;
player_clicked = 0;
playerstart = 0;
for (let i = 0; i < json.players.length; i++) {
if(i == 0){ player1 = json['players'][0]['name'];
player1Id = json['players'][0]['userId'];}
if(i == 1){ player2 = json['players'][1]['name'];}
if(i == 2){ player3 = json['players'][2]['name'];}
if(i == 3){ player4 = json['players'][3]['name'];}
if(i == 4){ player5 = json['players'][4]['name'];}
if(i == 5){ player6 = json['players'][5]['name'];}
}
gamemode = json['variant'];
startx01 = json['settings']['baseScore'];
if( json['settings']['inMode'] == undefined) {
variante = json['settings']['Mode'];
}
else { variante = json['settings']['inMode'][0] +'I/' + json['settings']['outMode'][0]+ 'O';
}
firstto = json['legs'];
tosets = json['sets'];
(async () => {
await GM.setValue("gamemode" , gamemode ); // x01
await GM.setValue("startx01" , startx01 ); // 501
await GM.setValue("variante" , variante ); // SI/DO
await GM.setValue("firstto" , firstto ); // int
await GM.setValue("tosets" , tosets ); // int
})();
for (let index = 0; index < json['players'].length; ++index) {
if(json['players'][index]['name'] != ''){
(async () => {
await GM.setValue("player"+(index+1), json['players'][index]['name'] ); // .toUpperCase()?
await GM.setValue("player"+(index+1)+"Id", json['players'][index]['userId']);
})();
}
}
})(); // end async
});
}
},100); // end-interval
})();
$(document).on('click', '.css-u7txwc', function(){ // $('button:contains("Start game"), $('button:contains("Spiel starten")
statedata = 0;
})
$(document).on ('click', '.rematch_button',function() {
playerstart = $(this).data("id");
setTimeout(function(){
if(gamemode == "ATC"){ gamemode = 'Around the Clock';}
if(gamemode == "RTW"){ gamemode = 'Round the World';}
if(gamemode == "CountUp"){ gamemode = 'Count Up';}
$('.chakra-button:contains("'+gamemode+'")')[0].click();
}, 100);
});
})();