Skrypty do buble.am by FejmiQ | without kit

skrypt na skrypty do buble am

16.02.2019 itibariyledir. En son verisyonu görün.

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name         Skrypty do buble.am by FejmiQ | without kit
// @namespace    http://tampermonkey.net/
// @version      1.7
// @description  skrypt na skrypty do buble am
// @author       FejmiQ
// @match        http://bubble.am/*
// @grant        none
// @run-at       document-end
// ==/UserScript==
window.addEventListener('keydown', keydown);
window.addEventListener('keyup', keyup);
var Feed = false;
var autoSplit = false;
var respawn = false;
var Duration = 5;
var showFps = true;
var FpsBoxActive = false;
var lastLoop = new Date();
let fpsBox = document.createElement("div");
let YTBOX = document.createElement("div");
var i;
for (let i=1; i<10; i++) {
    setTimeout( function timer(){
        eventFire(document.getElementById('statsContinue'), 'click');
    }, i*1000 );
}
const hsl = hue => `hsl(${hue},100%,50%)`;
// ** FPS
fpsBox.style = `
	position: absolute;
	top: 0px;
	left: 0px;
	color: black;
	background: red;
	font-family: 'Ubuntu', monospace;
	font-weight: 400;
`;
document.body.appendChild(fpsBox);
let frames = 0;
setInterval(() => {
    var thisLoop = new Date();
    var fps = 1000 / (thisLoop - lastLoop);
    lastLoop = thisLoop;
    if(FpsBoxActive) {
	fpsBox.textContent = frames + " Moje FPS - skrypt by without kit | FejmiQ";
    }else {
    fpsBox.textContent = frames + " Moje FPS - skrypt by without kit | FejmiQ";
    }
    if(frames < 60) {
    fpsBox.style.background = hsl(frames * 2);
} else {
    fpsBox.style.background = hsl(120);
}
	frames = 0;
}, 1E3);
const clearRectOld = CanvasRenderingContext2D.prototype.clearRect;
CanvasRenderingContext2D.prototype.clearRect = function() {
	if (this.canvas === window.canvas) {
		++frames;
	}
	return clearRectOld.apply(this, arguments);
};

var instructions = document.getElementById("instructions");
instructions.style.lineHeight = "1";
instructions.style.fontSize = "12.5px";
instructions.style.marginTop = "-10px";
instructions.innerHTML += "<center><span class='text-muted'><span> Kliknij i przytrzymaj <b>4</b> aby skoczyc 4x</span></span></center>" +
	"<center><span class='text-muted'><span> Kliknij i przytrzymaj <b>3</b> aby skoczyc 3x</span></span></center>" +
	"<center><span class='text-muted'><span> Kliknij i przytrzymaj <b>2</b> aby skoczyc 2x</span></span></center>" +
	"<center><span class='text-muted'><span> Kliknij i przytrzymaj <b>W</b> makro na mase</span></span></center>" +
	"<center><span class='text-muted'><span> Kliknij i przytrzymaj <b>S</b> aby sie zatrzymac</span></span></center>"+
	"<center><span class='text-muted'><span> Klan <b>XXL</b> to jest generalnie dobry klan</span></span></center>"+
	"<center><span class='text-muted'><span> <b>without kit</b> to najlepszy gracz w buble.am </span></span></center>"+
	"<center><span class='text-muted'><span> <b>AKTUALIZACJA!</b> </span></span></center>"+
	"<center><span class='text-muted'><span>  <b>Poprawiono</b></span></span></center>"+
	"<center><span class='text-muted'><span>  <b>1. Troszke poprawiono wygląd skryptu</b></span></span></center>"+
	"<center><span class='text-muted'><span>  <b>2. Poprawiono skok x2</b></span></span></center>"+
	"<center><span class='text-muted'><span>  <b>Ulepszono</b></span></span></center>"+
	"<center><span class='text-muted'><span>  <b>1. Lepsza częstotliwość okna Moje FPS</b></span></span></center>"+
	"<center><span class='text-muted'><span> <b>Wszelkie aktualizacje beda dodawane!</b> </span></span></center>";
function keydown(event) {
    if (event.keyCode == 69) {
        if(autoCoinsActive) {
            autoCoinsActive = false;
        }else {
            autoCoinsActive = true;
        }
    }
    if (event.keyCode == 27) {
        respawn = true;
        setTimeout(escPlay, Duration);
    }
    showFps = false;
    if (event.keyCode == 32) {
        autoSplit = false;
        setTimeout(autoSplitFunc, Duration);
    }
    if (event.keyCode == 87) {
        Feed = true;
        setTimeout(giveMass, Duration);
    }
    // Quad Split \/
    if (event.keyCode == 52) {
        Split();
        setTimeout(Split, Duration);
        setTimeout(Split, Duration*2);
        setTimeout(Split, Duration*3);
    }
    // Triple Split \/
    if (event.keyCode == 51) {
        Split();
        setTimeout(Split, Duration);
        setTimeout(Split, Duration*2);
    }
    // Double Split \/
    if (event.keyCode == 50) {
        Split();
        setTimeout(Split, Duration);
    }
    //Freeze \/
    if (event.keyCode == 83) {
        X = window.innerWidth/2;
        Y = window.innerHeight/2;
        $("canvas").trigger($.Event("mousemove", {clientX: X, clientY: Y}));
    }
}
function keyup(event) {
    showFps = true;
    if (event.keyCode == 87) {
        Feed = false;
    }
    if (event.keyCode == 32) {
        autoSplit = false;
    }
    if (event.keyCode == 27) {
        respawn = false;
    }
}
//Mass Macro \/
function giveMass() {
    if (Feed) {
        window.onkeydown({keyCode: 87});
        window.onkeyup({keyCode: 87});
        setTimeout(giveMass, Duration);
    }
}
function autoSplitFunc() {
    if (autoSplit) {
        window.onkeydown({keyCode: 32});
        window.onkeyup({keyCode: 32});
        setTimeout(autoSplitFunc, 50);
    }
}
function escPlay() {
    if (respawn) {
        eventFire(document.getElementById('play'), 'click');
        setTimeout(escPlay, Duration);
    }
}
function Split() {
    $("body").trigger($.Event("keydown", { keyCode: 32}));
    $("body").trigger($.Event("keyup", { keyCode: 32}));
}
function eventFire(el, etype){
  if (el.fireEvent) {
    el.fireEvent('on' + etype);
  } else {
    var evObj = document.createEvent('Events');
    evObj.initEvent(etype, true, false);
    el.dispatchEvent(evObj);
  }
}