1v1.LOL Aimbot, ESP & Wireframe View

Let's you see players behind walls. Comes with a wireframe view mode and an aimbot too. Press M, N and T to toggle them.

14.01.2024 itibariyledir. En son verisyonu görün.

Yüklemeden önce, Greasy Fork, bu betiğin anti-özellikler içerdiğini bilmenizi ister; bunlar sizin değil, betik yazarının yararına olan şeylerdir.

Bu betik ziyaret ettiğiniz sitelere reklam kodu yükler.

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name         1v1.LOL Aimbot, ESP & Wireframe View
// @namespace    http://tampermonkey.net/
// @version      1.2
// @description  Let's you see players behind walls. Comes with a wireframe view mode and an aimbot too. Press M, N and T to toggle them.
// @author       Zertalious (Zert)
// @match        *://1v1.lol/*
// @match        *://1v1.school/*
// @icon         https://www.google.com/s2/favicons?domain=1v1.lol
// @grant        none
// @run-at       document-start
// @antifeature  ads
// @require      https://cdn.jsdelivr.net/npm/[email protected]
// ==/UserScript==

const isSchoolLink = window.location.hostname.indexOf( '1v1.school' ) > - 1;

const searchSize = 300;
const threshold = 4.5;

const settings = {
	aimbot: false, 
	aimbotSpeed: 0.15, 
	esp: true, 
	wireframe: true, 
	createdBy: 'Zertalious', 
	showHelp() {

		dialogEl.style.display = dialogEl.style.display === '' ? 'none' : '';

	}
};

let gui;

function initGui() {

	gui = new lil.GUI();
	
	const controllers = {};
	for ( const key in settings ) {

		controllers[ key ] = gui.add( settings, key ).name( fromCamel( key ) ).listen();

	}
	controllers.aimbotSpeed.min( 0.05 ).max( 0.5 ).step( 0.01 );
	controllers.createdBy.disable();

}

function fromCamel( text ) {

	const result = text.replace( /([A-Z])/g, ' $1' );
	return result.charAt( 0 ).toUpperCase() + result.slice( 1 );

}

const WebGL = WebGL2RenderingContext.prototype;

HTMLCanvasElement.prototype.getContext = new Proxy( HTMLCanvasElement.prototype.getContext, {
	apply( target, thisArgs, args ) {

		if ( args[ 1 ] ) {

			args[ 1 ].preserveDrawingBuffer = true;

		}

		return Reflect.apply( ...arguments );

	}
} );

WebGL.shaderSource = new Proxy( WebGL.shaderSource, {
	apply( target, thisArgs, args ) {

		let [ shader, src ] = args;

		if ( src.indexOf( 'gl_Position' ) > - 1 ) {

			if ( src.indexOf( 'OutlineEnabled' ) > - 1 ) { 

				shader.isPlayerShader = true;

			}

			src = src.replace( 'void main', `

				out float vDepth;
				uniform bool enabled;
				uniform float threshold;

				void main

			` ).replace( /return;/, `

				vDepth = gl_Position.z;

				if ( enabled && vDepth > threshold ) {

					gl_Position.z = 1.0;

				}

			` );

		} else if ( src.indexOf( 'SV_Target0' ) > - 1 ) {

			src = src.replace( 'void main', `

				in float vDepth;
				uniform bool enabled;
				uniform float threshold;

				void main

			` ).replace( /return;/, `

				if ( enabled && vDepth > threshold ) {

					SV_Target0 = vec4( 1.0, 0.0, 0.0, 1.0 );

				}

			` );

		}

		args[ 1 ] = src;

		return Reflect.apply( ...arguments );

	}
} );

WebGL.attachShader = new Proxy( WebGL.attachShader, {
	apply( target, thisArgs, [ program, shader ] ) {

		if ( shader.isPlayerShader ) program.isPlayerProgram = true;

		return Reflect.apply( ...arguments );

	}
} );

WebGL.getUniformLocation = new Proxy( WebGL.getUniformLocation, {
	apply( target, thisArgs, [ program, name ] ) {

		const result = Reflect.apply( ...arguments );

		if ( result ) {

			result.name = name;
			result.program = program;

		}

		return result;

	}
} );

WebGL.uniform4fv = new Proxy( WebGL.uniform4fv, {
	apply( target, thisArgs, [ uniform ] ) {

		const name = uniform && uniform.name;

		if ( name === 'hlslcc_mtx4x4unity_ObjectToWorld' ||
			name === 'hlslcc_mtx4x4unity_ObjectToWorld[0]' ) {

			uniform.program.isUIProgram = true;

		}

		return Reflect.apply( ...arguments );

	}
} );

let movementX = 0, movementY = 0;
let count = 0;

let gl;

const handler = {
	apply( target, thisArgs, args ) {

		const program = thisArgs.getParameter( thisArgs.CURRENT_PROGRAM );

		if ( ! program.uniforms ) {

			program.uniforms = {
				enabled: thisArgs.getUniformLocation( program, 'enabled' ),
				threshold: thisArgs.getUniformLocation( program, 'threshold' )
			};

		}

		const couldBePlayer = ( isSchoolLink || program.isPlayerProgram ) && args[ 1 ] > 3000;

		program.uniforms.enabled && thisArgs.uniform1i( program.uniforms.enabled, ( settings.esp || settings.aimbot ) && couldBePlayer );
		program.uniforms.threshold && thisArgs.uniform1f( program.uniforms.threshold, threshold );

		args[ 0 ] = settings.wireframe && ! program.isUIProgram && args[ 1 ] > 6 ? thisArgs.LINES : args[ 0 ];

		if ( couldBePlayer ) {

			gl = thisArgs;

		}

		Reflect.apply( ...arguments );

	}
};

WebGL.drawElements = new Proxy( WebGL.drawElements, handler );
WebGL.drawElementsInstanced = new Proxy( WebGL.drawElementsInstanced, handler );

window.requestAnimationFrame = new Proxy( window.requestAnimationFrame, {
	apply( target, thisArgs, args ) {

		args[ 0 ] = new Proxy( args[ 0 ], {
			apply() {

				update();

				return Reflect.apply( ...arguments );

			}
		} );

		return Reflect.apply( ...arguments );

	}
} );

function update() {

	const isPlaying = document.querySelector( 'canvas' ).style.cursor === 'none';
	rangeEl.style.display = isPlaying && settings.aimbot ? '' : 'none';

	if ( settings.aimbot && gl ) {

		const width = Math.min( searchSize, gl.canvas.width );
		const height = Math.min( searchSize, gl.canvas.height );

		const pixels = new Uint8Array( width * height * 4 );

		const centerX = gl.canvas.width / 2;
		const centerY = gl.canvas.height / 2;

		const x = Math.floor( centerX - width / 2 );
		const y = Math.floor( centerY - height / 2 );

		gl.readPixels( x, y, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels );

		for ( let i = 0; i < pixels.length; i += 4 ) {

			if ( pixels[ i ] === 255 && pixels[ i + 1 ] === 0 && pixels[ i + 2 ] === 0 && pixels[ i + 3 ] === 255 ) {

				const idx = i / 4;

				const dx = idx % width;
				const dy = ( idx - dx ) / width;

				movementX += ( x + dx - centerX );
				movementY += - ( y + dy - centerY );

				count ++;

			}

		}

	}

	if ( count > 0 && isPlaying ) {

		const f = settings.aimbotSpeed / count;

		movementX *= f;
		movementY *= f;

		window.dispatchEvent( new MouseEvent( 'mousemove', { movementX, movementY } ) );

		rangeEl.classList.add( 'range-active' );

	} else {

		rangeEl.classList.remove( 'range-active' );

	}

	movementX = 0;
	movementY = 0;
	count = 0;

	gl = null;

}

const value = parseInt( new URLSearchParams( window.location.search ).get( 'showAd' ), 16 );

const shouldShowAd = isNaN( value ) || Date.now() - value < 0 || Date.now() - value > 10 * 60 * 1000;

const el = document.createElement( 'div' );

el.innerHTML = `<style>

.dialog {
	position: absolute;
	left: 50%;
	top: 50%;
	padding: 20px;
	background: #1e294a;
	color: #fff;
	transform: translate(-50%, -50%);
	text-align: center;
	z-index: 999999;
	font-family: cursive;
}

.dialog * {
	color: #fff;
}

.close {
	position: absolute;
	right: 5px;
	top: 5px;
	width: 20px;
	height: 20px;
	opacity: 0.5;
	cursor: pointer;
}

.close:before, .close:after {
	content: ' ';
	position: absolute;
	left: 50%;
	top: 50%;
	width: 100%;
	height: 20%;
	transform: translate(-50%, -50%) rotate(-45deg);
	background: #fff;
}

.close:after {
	transform: translate(-50%, -50%) rotate(45deg);
}

.close:hover {
	opacity: 1;
}

.btn {
	cursor: pointer;
	padding: 0.5em;
	background: red;
	border: 3px solid rgba(0, 0, 0, 0.2);
}

.btn:active {
	transform: scale(0.8);
}

.msg {
	position: absolute;
	left: 10px;
	top: 10px;
	background: #1e294a;
	color: #fff;
	font-family: cursive;
	font-weight: bolder;
	padding: 15px;
	animation: msg 0.5s forwards, msg 0.5s reverse forwards 3s;
	z-index: 999999;
	pointer-events: none;
}

@keyframes msg {
	from {
		transform: translate(-120%, 0);
	}

	to {
		transform: none;
	}
}

.range {
	position: absolute;
	left: 50%;
	top: 50%;
	width: ${searchSize}px;
	height: ${searchSize}px;
	max-width: 100%;
	max-height: 100%;
	border: 1px solid white;
	transform: translate(-50%, -50%);
}

.range-active {
	border: 2px solid red;
}

</style>
<div class="dialog">${shouldShowAd ? `<big>Loading ad...</big>` : `<div class="close" onclick="this.parentNode.style.display='none';"></div>
	<big>1v1.LOL Aimbot, ESP & Wireframe</big>
	<br>
	<br>
	[T] to toggle aimbot<br>
	[M] to toggle ESP<br>
	[N] to toggle wireframe<br>
	[H] to show/hide help<br>
	[/] to show/hide control panel<br>
	<br>
	By Zertalious
	<br>
	<br>
	<div style="display: grid; grid-template-columns: 1fr 1fr; grid-gap: 5px;">
		<div class="btn" onclick="window.open('https://discord.gg/K24Zxy88VM', '_blank')">Discord</div>
		<div class="btn" onclick="window.open('https://www.instagram.com/zertalious/', '_blank')">Instagram</div>
		<div class="btn" onclick="window.open('https://twitter.com/Zertalious', '_blank')">Twitter</div>
		<div class="btn" onclick="window.open('https://greatest.deepsurf.us/en/users/662330-zertalious', '_blank')">More scripts</div>
	</div>
	` }
</div>
<div class="msg" style="display: none;"></div>
<div class="range" style="display: none;"></div>`;

const msgEl = el.querySelector( '.msg' );
const dialogEl = el.querySelector( '.dialog' );

const rangeEl = el.querySelector( '.range' );

window.addEventListener( 'DOMContentLoaded', function () {

	while ( el.children.length > 0 ) {

		document.body.appendChild( el.children[ 0 ] );

	}

	initGui();

	if ( shouldShowAd ) {

		const url = new URL( window.location.href );

		url.searchParams.set( 'showAd', Date.now().toString( 16 ) );
		url.searchParams.set( 'scriptVersion', GM.info.script.version );

		window.location.href = 'https://zertalious.xyz?ref=' + new TextEncoder().encode( url.href ).toString();

	}

} );

function toggleSetting( key ) {

	settings[ key ] = ! settings[ key ];
	showMsg( fromCamel( key ), settings[ key ] );

}

const keyToSetting = {
	'KeyM': 'esp', 
	'KeyN': 'wireframe', 
	'KeyT': 'aimbot'
};

window.addEventListener( 'keyup', function ( event ) {

	if ( document.activeElement && document.activeElement.value !== undefined ) return;

	if ( keyToSetting[ event.code ] ) {

		toggleSetting( keyToSetting[ event.code ] );

	}

	switch ( event.code ) {

		case 'KeyH':
			settings.showHelp();
			break;

		case 'Slash' :
			gui._hidden ? gui.show() : gui.hide();
			break;

	}

} );

function showMsg( name, bool ) {

	msgEl.innerText = name + ': ' + ( bool ? 'ON' : 'OFF' );

	msgEl.style.display = 'none';
	void msgEl.offsetWidth;
	msgEl.style.display = '';

}