Scenexe Socket Fiddler

Scenexe socket fiddler. Modify incoming and outgoing packets by writing functions for incoming and outgoing.

07.01.2023 itibariyledir. En son verisyonu görün.

Bu script direkt olarak kurulamaz. Başka scriptler için bir kütüphanedir ve meta yönergeleri içerir // @require https://update.greatest.deepsurf.us/scripts/457775/1135823/Scenexe%20Socket%20Fiddler.js

Yazar
discordtehe
Versiyon
0.1
Oluşturulma
07.01.2023
Güncellenme
07.01.2023
Boyut
1,69 KB
Lisans
N/A

Scenexe Socket Fiddler

Allows you to modify and log incoming and outgoing packets by writing functions for window.incoming and window.outgoing.

A simple function you can write is a simple socket logger:

window.incoming = (data) => {
    console.log('incoming:', data);
}
window.outgoing = (data) => {
    console.log('outgoing:', data);
}

The incoming data is an array where the 1st item is an opcode and the 2nd item contains the packet data. Refer to https://github.com/discordtehe/scenexe/blob/main/src/shared/constants.js#L441 for info on opcodes.

If you need to modify incoming and outgoing packets, just return the modified data:

window.incoming = (data) => {
    data[1] = ...edit some stuff...;
    return data;
}
window.outgoing = (data) => {
    data[1] = ...edit some stuff...;
    return data;
}

Refer to https://github.com/discordtehe/scenexe/blob/main/src/gamesocket.js#L440 for info on how to parse incoming packets and https://github.com/discordtehe/scenexe/blob/main/src/gamesocket.js#L1467 for how various outgoing packets look like.