Bonk kitten

Adds an cat which wanders around your screen and sometimes tries to make you die

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği indirebilmeniz için ayrıca Tampermonkey gibi bir eklenti kurmanız gerekmektedir.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name         Bonk kitten
// @namespace    https://bonk.io/
// @version      0.4
// @description  Adds an cat which wanders around your screen and sometimes tries to make you die
// @author       You
// @match        https://bonk.io/*
// @run-at       document-start
// @grant        none
// @noframes
// @icon         https://www.google.com/s2/favicons?sz=64&domain=bonk.io
// ==/UserScript==

function keyEvent (keyCode, type, modifiers) {
    let gdocument = document.getElementById("maingameframe").contentDocument;
	var evtName = (typeof(type) === "string") ? "key" + type : "keydown";
	var modifier = (typeof(modifiers) === "object") ? modifier : {};

	var event = document.createEvent("HTMLEvents");
	event.initEvent(evtName, true, false);
	event.keyCode = keyCode;

	for (var i in modifiers) {
		event[i] = modifiers[i];
	}

	gdocument.dispatchEvent(event);
}

//let SKIN = new Image();
//let CAT = new Image();
//SKIN.src = 'https://bonkclans.itsdawildshadow.repl.co/file/keyboard.png';
//CAT.src = 'https://bonkclans.itsdawildshadow.repl.co/file/cat.png';
//console.log(SKIN);
// TEMPORARY SOLUTION!
let mouse = {
 x: 0,
 y: 0,
 lx: 0,
 ly: 0,
 vx: 0,
 vy: 0,
 drag: false
}
let canvas = document.createElement("canvas");

canvas.style.width = window.innerWidth+"px";
canvas.style.position = 'fixed';
canvas.style.height = window.innerHeight+"px";
canvas.style.left = "0px";
canvas.style.top = "0px";
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
canvas.style.zIndex = 10;
canvas.style.pointerEvents = "none";
setTimeout(() => {
document.body.appendChild(canvas);
},4000);
let cvt = canvas.getContext("2d");

let assistent = {
    x: 0,
    y: 0,
    vy: 0,
    vx: 0,
    mode: "idle",
    right: false,
    left: false,
    jump: false
}

let lastCall = Date.now();
let decision = 1;
let randomInput = 0;
let lastInput = [0,0,0,0];
let lasterInput = [0,0,0,0];
let wander = 1;

let lastScroll = 0;

window.onscroll = function (e)
{
    assistent.y += lastScroll-(document.documentElement.scrollTop || document.body.scrollTop);
    if (assistent.y > canvas.height-50){
        assistent.vy = ((document.documentElement.scrollTop || document.body.scrollTop)-lastScroll)*3;
        assistent.y = canvas.height-50;
    }
        if (assistent.y < 50){
        assistent.vy = (lastScroll-(document.documentElement.scrollTop || document.body.scrollTop))*3;
        assistent.y = 50;
    }
    lastScroll = document.documentElement.scrollTop || document.body.scrollTop
}

window.addEventListener("resize", (event) => {
canvas.style.width = window.innerWidth+"px";
canvas.style.position = 'fixed';
canvas.style.height = window.innerHeight+"px";
canvas.style.left = "0px";
canvas.style.top = "0px";
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
});

setInterval(() => {
    let dt = (Date.now()-lastCall)/1000;
    mouse.vx = (mouse.x-mouse.lx)/dt;
    mouse.vy = (mouse.y-mouse.ly)/dt;
    if (mouse.drag){
     assistent.x = mouse.x;
     assistent.y = mouse.y;
     assistent.vx = mouse.vx/3;
     assistent.vy = mouse.vy/3;
    }
    lastCall = Date.now();
    decision -= dt;
    if (decision <= 0){
     decision = Math.random()*6;
         let mode = Math.floor(Math.random()*5);
    if (mode <= 3){
    assistent.mode = 'type';
    }
        if (mode == 4){
    assistent.mode = 'wander';
    }
        if (mode == 5){
    assistent.mode = 'idle';
    }
    }
    if (assistent.mode == "wander"){
          decision += dt/2;
          wander -= dt;
    if (wander <= 0){
     wander = (Math.random()*3);
     if (Math.random()*3 <= 1){
         assistent.left = true;
         assistent.right = false;
     }else if (Math.random()*3 <= 1){
         assistent.right = true;
         assistent.left = false;
     }else{
         assistent.right = false;
          assistent.left = false;
     }
    }
    }
    cvt.clearRect(0,0,canvas.width,canvas.height);
    cvt.fillStyle = 'white';
    cvt.beginPath();
    cvt.arc(assistent.x,assistent.y,25,0,Math.PI*2);
    cvt.fill();
    cvt.closePath();
    //if (CAT.complete){
     //cvt.drawImage(CAT,assistent.x-25,assistent.y-25,50,50);
    //}
    if (assistent.mode == 'type'){
        decision -= dt*1.5
        //cvt.drawImage(SKIN,assistent.x-60,assistent.y-20,120,60)
        if (randomInput <= 0){
            randomInput = Math.random()*2;
            lastInput = [Math.floor(Math.random()*3)-1,Math.floor(Math.random()*3)-1,Math.floor(Math.random()*3)-1,Math.floor(Math.random()*3)-1]
        }
        randomInput -= dt;
        if (lasterInput !== lastInput){
        if (lastInput[1] > 0){
         keyEvent(68);
         keyEvent(65,'up');
        }else if (lastInput[1] < 0){
         keyEvent(68,'up');
         keyEvent(65);
        }else{
         keyEvent(68,'up');
         keyEvent(65,'up');
        }
                if (lastInput[1] > 0){
         keyEvent(87);
         keyEvent(83,'up');
        }else if (lastInput[1] < 0){
         keyEvent(87,'up');
         keyEvent(83);
        }else{
         keyEvent(83,'up');
         keyEvent(87,'up');
        }
       if (lastInput[2] > 0){
         keyEvent(32);
        }else{
         keyEvent(32,'up');
        }
               if (lastInput[3] > 0){
         keyEvent(90);
        }else{
         keyEvent(90,'up');
        }
         lasterInput = lastInput;
        }
    }

    assistent.vy += 200*dt;
    assistent.y += assistent.vy*dt;
    if (assistent.right){
     assistent.vx += 30*dt;
    }else if (assistent.left){
     assistent.vx -= 30*dt;
    }else{
     assistent.vx *= 0.99;
    }
    assistent.x += assistent.vx*dt;
    if (assistent.x < 25){
     assistent.x = 25;
     assistent.vx *= -0.9;
    }
    if (assistent.x > canvas.width-25){
     assistent.x = canvas.width-25;
     assistent.vx *= -0.9;
    }
    if (assistent.y > canvas.height-30){
    assistent.y = canvas.height-30;
    assistent.vy *= -0.6
    }
        if (assistent.y < 50){
    assistent.y = 50;
    assistent.vy *= -0.6
    }
},0);