Player-List Mod (Draggable) | Shell Shockers | flyg0n LiTe

Adds a draggable player list to the shell shockers game UI. Shows paused players and players hp.

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name         Player-List Mod (Draggable) | Shell Shockers | flyg0n LiTe
// @namespace    http://tampermonkey.net/
// @version      0.8
// @description  Adds a draggable player list to the shell shockers game UI. Shows paused players and players hp.
// @author       flyg0n LiTe
// @match        https://shellshock.io/*
// @match        https://mathactivity.xyz/*
// @match        https://mathdrills.life/*
// @icon         https://www.berrywidgets.com/assets/health-bar2.png
// @grant        GM_addStyle
// @license MIT
// ==/UserScript==

(function() {
    'use strict';

 GM_addStyle(`
    #playerHealthContainer {
        position: fixed;
        top: 0;
        left: 0;
        z-index: 1000;
        color: white;
        font-size: 14px;
        background-color: #DB5A48;
        font-family: 'Kanit', sans-serif;
        padding: 5px;
        cursor: grab;
        margin: 5px;
    }
    .changeColor {
        position: absolute;
        top: 0;
        right: 0;
        z-index: 1001;
        background: none;
        border: none;
        color: white;
        font-size: 20px;
        cursor: pointer;
        outline: none;
    }
`);

    // Add a container to display the health
    const playerHealthContainer = document.createElement('div');
    playerHealthContainer.id = 'playerHealthContainer';
    document.body.appendChild(playerHealthContainer);

    function sortByHealth(a, b) {
        if (a.hp > b.hp) {
            return -1;
        }
        if (a.hp < b.hp) {
            return 1;
        }
        return 0;
    }

    function updateHealthDisplay() {
        let playersArray = Array.from(window.players.values());
        playersArray.sort(sortByHealth);

        let healthInfo = '';
        playersArray.forEach((player) => {
             healthInfo += `${player.name}: ${player.hp === 0 ? 'Paused' : (player.hp).toFixed(2) + ' HP'}<br>`;
        });
        playerHealthContainer.innerHTML = healthInfo;
    }

    // Store player data
    window.players = new Map();

    // Intercept push method to store player data
    const originalPush = Array.prototype.push;
    Array.prototype.push = function(data) {
        try {
            if (arguments[0].player && arguments[0].id) {
                const playerProxy = new Proxy(arguments[0].player, {
                    set: (target, property, value) => {
                        target[property] = value;
                        if (property === 'hp') {
                            updateHealthDisplay();
                        }
                        return true;
                    },
                });
                window.players.set(playerProxy.id, playerProxy);
                updateHealthDisplay();
            }
        } catch (e) {
            console.log(e);
        }
        return originalPush.apply(this, arguments);
    };

    // Add color picker
    const colorPicker = document.createElement('input');
    colorPicker.type = 'color';
    colorPicker.style.display = 'none';
    colorPicker.onchange = () => {
        playerHealthContainer.style.backgroundColor = colorPicker.value;
    };
    document.body.appendChild(colorPicker);

    // Add change color button
    const changeColorBtn = document.createElement('button');
    changeColorBtn.className = 'changeColor';
    changeColorBtn.innerHTML = '&#9881;';
    changeColorBtn.onclick = () => {
        colorPicker.click();
    };
    document.body.appendChild(changeColorBtn);

    // Load Google Fonts
    const googleFontLink = document.createElement('link');
    googleFontLink.href = 'https://fonts.googleapis.com/css2?family=Kanit&display=swap';
googleFontLink.rel = 'stylesheet';
document.head.appendChild(googleFontLink);
    // Make the playerHealthContainer draggable
playerHealthContainer.addEventListener('mousedown', (event) => {
    event.preventDefault();
    const offsetX = event.clientX - playerHealthContainer.getBoundingClientRect().left;
    const offsetY = event.clientY - playerHealthContainer.getBoundingClientRect().top;

    const onMouseMove = (event) => {
        playerHealthContainer.style.left = `${event.clientX - offsetX}px`;
        playerHealthContainer.style.top = `${event.clientY - offsetY}px`;
    };

    const onMouseUp = () => {
        document.removeEventListener('mousemove', onMouseMove);
        document.removeEventListener('mouseup', onMouseUp);
    };

    document.addEventListener('mousemove', onMouseMove);
    document.addEventListener('mouseup', onMouseUp);
});
})();