IC Instance Restore on Ctrl + Z

Undo a craft with Ctrl + Z and redo with Ctrl + Y

23.12.2024 itibariyledir. En son verisyonu görün.

Bu betiği kurabilmeniz için Tampermonkey, Greasemonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Violentmonkey gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

Bu betiği kurabilmeniz için Tampermonkey ya da Userscripts gibi bir kullanıcı betiği eklentisini kurmanız gerekmektedir.

You will need to install an extension such as Tampermonkey to install this script.

Bu komut dosyasını yüklemek için bir kullanıcı komut dosyası yöneticisi uzantısı yüklemeniz gerekecek.

(Zaten bir kullanıcı komut dosyası yöneticim var, kurmama izin verin!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Zateb bir user-style yöneticim var, yükleyeyim!)

// ==UserScript==
// @name         IC Instance Restore on Ctrl + Z
// @namespace    http://tampermonkey.net/
// @version      1.3
// @license      MIT
// @description  Undo a craft with Ctrl + Z and redo with Ctrl + Y
// @icon         https://i.imgur.com/WlkWOkU.png
// @author       @activetutorial on discord
// @match        https://neal.fun/infinite-craft/
// @run-at       document-end
// @grant        none
// ==/UserScript==

(function () {
    'use strict';

    window.controlzdata = { // Plural variables are for the ones used to craft
        deletedInstances: [],
        deletedInstanceId: 0,
        deletedInstanceIds: [],
        deletedInstance: null,
        deletedElement: null,
        undoProgress: true
    };

    function waitForNuxt() {
        if (window.$nuxt && window.$nuxt.$root && window.$nuxt.$root.$children[1] && window.$nuxt.$root.$children[1].$children[0]) {
            const ogGCR = window.$nuxt.$root.$children[1].$children[0].$children[0].getCraftResponse;
            window.$nuxt.$root.$children[1].$children[0].$children[0].getCraftResponse = async function (instanceA, instanceB) { // Wait for Nuxt
                const response = await ogGCR.apply(this, arguments);
                window.controlzdata.deletedInstances = [{ ...instanceA }, { ...instanceB }]; // Simple patch of getCraftResponse to backup instances
                window.controlzdata.deletedInstanceId = this.instanceId += 2; // id is saved and not index because index can change if other instances disappear
                return response;
            };
        } else {
            setTimeout(waitForNuxt, 100);
        }
    }

    function restoreInstances() {
        if (window.controlzdata.deletedInstances.length > 0) {
            window.controlzdata.deletedInstances.forEach(instance => { // Displace instance because it will use the built in duplicateInsance which displaces it in the other direction
                instance.left -= 10;
                instance.top += 10;
            });

            const [instanceA, instanceB] = window.controlzdata.deletedInstances;

            // I was too stupid to replicate duplicateInstance() so...
            window.$nuxt.$root.$children[1].$children[0].$children[0].duplicateInstance(instanceA);
            const instancesAfterDuplication1 = window.$nuxt.$root.$children[1].$children[0].$children[0].instances;
            const instanceAId = instancesAfterDuplication1[instancesAfterDuplication1.length - 1].id;

            window.$nuxt.$root.$children[1].$children[0].$children[0].duplicateInstance(instanceB);
            const instancesAfterDuplication2 = window.$nuxt.$root.$children[1].$children[0].$children[0].instances;
            const instanceBId = instancesAfterDuplication2[instancesAfterDuplication2.length - 1].id;

            window.controlzdata.deletedInstanceIds = [instanceAId, instanceBId]; // Update the ids for unrestoring/removing

            window.controlzdata.deletedInstances = [];

            const instances = window.$nuxt.$root.$children[1].$children[0].$children[0].instances;
            const indexToRemove = instances.findIndex(instance => instance.id === window.controlzdata.deletedInstanceId); // The id is not the same as the index so this is mandnetory.

            if (indexToRemove !== -1) {
                window.controlzdata.deletedInstance = { ...instances[indexToRemove] };
                instances.splice(indexToRemove, 1);
            }
        }
    }

    function unrestoreInstances() { // Mostly the same as restoreInstances but just reverses it
        if (window.controlzdata.deletedInstanceIds.length > 0) {
            const lastRestoredData = window.controlzdata.deletedInstanceIds;
            window.controlzdata.deletedInstance.left -= 10;
            window.controlzdata.deletedInstance.top += 10;

            const [instanceAId, instanceBId] = lastRestoredData;

            const instances = window.$nuxt.$root.$children[1].$children[0].$children[0].instances;

            const instanceAIndex = instances.findIndex(instance => instance.id === instanceAId);
            const instanceBIndex = instances.findIndex(instance => instance.id === instanceBId);

            window.controlzdata.deletedInstances = [instances[instanceAIndex], instances[instanceBIndex]]; // Backup again if you redecide and pres Ctrl+z again

            if (instanceAIndex !== -1) { // Redelete the instances
                instances.splice(instanceAIndex, 1);
            }
            if (instanceBIndex !== -1) {
                instances.splice(instanceBIndex - 1, 1);
            }

            if (window.controlzdata.deletedInstance) {
                window.$nuxt.$root.$children[1].$children[0].$children[0].duplicateInstance(window.controlzdata.deletedInstance);
                window.controlzdata.deletedInstance = null;
                window.controlzdata.deletedInstanceId = instances[instances.length - 1].id; // same here
            }
        }
    }

    document.addEventListener("keydown", function(event) {
        if (event.ctrlKey && event.key === "z") {
            restoreInstances();
        }
        if (event.ctrlKey && event.key === "y") {
            unrestoreInstances();
        }
    });

    waitForNuxt();
})();