Monster Respawn Reducer

Reduces the monster respawn timer to 100ms

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        Monster Respawn Reducer
// @description Reduces the monster respawn timer to 100ms
// @version     1.0.0
// @license     MIT
// @match       https://*.melvoridle.com/*
// @exclude     https://wiki.melvoridle.com*
// @grant       none
// @namespace   buttchouda/melvor-spawn-reducer
// ==/UserScript==

(() => {
  const main = () => {
    const respawnTime = player.getMonsterSpawnTime() - 100;
    player.passives.set({ modifiers: { decreasedMonsterRespawnTimer: respawnTime }}, { save: false, display: false });
    updateAllPlayerModifiers();
  };

  const load = () => {
    const isGameLoaded = (window.isLoaded && !window.currentlyCatchingUp) ||
      (typeof unsafeWindow !== 'undefined' && unsafeWindow.isLoaded && !unsafeWindow.currentlyCatchingUp);
      
    if (!isGameLoaded) {
      setTimeout(load, 50);
      return;
    }

    inject();
  };

  const inject = () => {
      const script = document.createElement('script');
      script.textContent = `try { (${main})(); } catch (e) { console.error(e); }`;

      document.body.appendChild(script);
  };

  load();
})();