Predator and Hunter Stack (Any reload)

Press J to stack predator, U to stack hunter and , and . to change the reload

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Predator and Hunter Stack (Any reload)
// @namespace    http://tampermonkey.net/
// @version      2
// @description  Press J to stack predator, U to stack hunter and , and . to change the reload
// @author       MI300#4401
// @match        https://diep.io/*
// @icon         data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant        none
// @license      dont copy
// ==/UserScript==
let isPredator = true;
function shoot(w) {
  input.key_down(1);
  setTimeout (() => {
    input.key_up(1);
  },w);
}

let reload = 7;
const predator = [
  [50, 500, 1400, 2800], // 0 reload
  [50, 500, 1300, 2700], // 1 reload
  [50, 400, 1200, 2450], // 2 reload
  [50, 300, 1100, 2200], // 3 reload
  [50, 300, 1000, 2100], // 4 reload
  [50, 300, 900, 1800], // 5 reload
  [50, 300, 800, 1700], // 6 reload
  [50, 300, 750, 1500], // 7 reload
]
const hunter = [
  [50, 1200], // 0 reload
  [50, 1100], // 1 reload
  [50, 1000], // 2 reload
  [50, 950], // 3 reload
  [50, 800], // 4 reload
  [50, 725], // 5 reload
  [50, 700], // 6 reload
  [50, 625], // 7 reload
]

function clump() {
  shoot(predator[reload][0]);
  setTimeout(() => {
    shoot(predator[reload][1]);
  },predator[reload][2]);
  setTimeout(() => {
    input.key_down (69);
    input.key_up (69);
  },predator[reload][3]);
}
function clump2(){
  shoot(hunter[reload][0])
  setTimeout(() => {
    input.key_down (69);
    input.key_up (69);
  },hunter[reload][1])
}

function increaseReload(){
  if(reload != 7){
    reload++;
  }
}
function decreaseReload(){
  if(reload != 0){
    reload--;
  }
}

document.addEventListener ('keydown', e => {
  if(!input || !input.should_prevent_unload()){
    return;
  }
  if(e.key == 'j') clump();
  if(e.key == 'u') clump2();
  if(e.key == ',') decreaseReload();
  if(e.key == '.') increaseReload();
});

// gui
setTimeout(function(){
  const canvas = document.getElementById("canvas");
  const context = canvas.getContext("2d");
  const themes = [
    // dark      // light
    ['#75ba50', '#aeff82'], // green
    ['#2a25fa', '#7d7afa'], // blue
    ['#c92233', '#fa6b77'], // red
    ['#9a9c43', '#def58c'], // yellow
  ]
  let buttons = [];

  function render(){
    window.requestAnimationFrame(render)

    const scale = window.devicePixelRatio

    buttons.forEach(button => {
      let text = button.text;
      context.beginPath()
      context.strokeStyle = '#4d4c4c'
      context.fillStyle = button.style[0]
      context.lineWidth = 5 / scale;
      context.rect(button.x / scale, button.y / scale, button.width / scale, button.height / scale)
      context.fillRect(button.x / scale, button.y / scale + button.height / scale / 2, button.width / scale, button.height / scale / 2)
      context.fillStyle = button.style[1]
      context.fillRect(button.x / scale, button.y / scale, button.width / scale, button.height / scale / 2)
      context.stroke();

      context.font = 20 / scale + "px arial";
      context.strokeStyle = '#000000';
      context.fillStyle = '#FFFFFF';

      if(button.id == 2 || button.id == 3){
        text = reload + button.text;
      }
      context.strokeText(text, (button.x + 5) / scale, button.y / scale + (button.height - 8) / scale)
      context.fillText(text, (button.x + 5) / scale, button.y / scale + (button.height - 8) / scale)
    });
  }
  function createButton(x, y, width, height, text, id, callback){
    buttons.push(
      {
        x: x,
        y: y,
        width: width,
        height: height,
        text: text,
        style: themes[id],
        id: id,
      }
    )

  }
  createButton(450, 20, 100, 35, "Predator [J]", 0, clump)
  createButton(570, 20, 100, 35, "Hunter [U]", 1, clump2)
  createButton(690, 20, 50, 35, "- [,]", 2, decreaseReload)
  createButton(760, 20, 50, 35, "+ [.]", 3, increaseReload)

  window.requestAnimationFrame(render)
}, 2500)