- // ==UserScript==
- // @name Neptune Macros (ALL JS!!)
- // @namespace http://aslxcoder.glitch.me/
- // @version V1.1
- // @description Currently, A good Sploop.io Script to be in Greasyfork!
- // @author naggets
- // @license MIT
- // @match https://sploop.io/*
- // @require http://code.jquery.com/jquery-3.3.1.min.js
- // @require https://code.jquery.com/ui/1.12.0/jquery-ui.min.js
- // @icon https://www.google.com/s2/favicons?sz=64&domain=sploop.io
- // @grant none
- // ==/UserScript==
-
- (function() {
- 'use strict';
- document.querySelector("link[rel='icon']").href = "https://i.imgur.com/ytddtwh.png";
- // currently, all of these settings don't work or aren't being used, I will update
-
- var ping = true;
- const traps = true;
- const heal = true;
- const spike = true;
- let fps = {
- old: Date.now(),
- count: 0,
- result: null,
- updateTime: 750
- }
- function updateFPS() {
- let newDate = Date.now(),
- lastDate = newDate - fps.old
- if (lastDate < fps.updateTime) ++fps.count
- else {
- fps.result = Math.round(fps.count / (lastDate / 1000))
- if ($('#ping').css('display') == 'inline-flex') $("#ping > i").text('Ping: ' + (window.pingTime != undefined ? window.pingTime : 0))
- $("#fps > i").text('Fps: ' + fps.result)
- fps.count = 0
- fps.old = newDate
- }
- requestAnimationFrame(updateFPS)
- }
- requestAnimationFrame(updateFPS)
-
-
- let modmenuthing = `
- <div class="modalert">
- <span class="fp" style="width: calc(100% - 10px); height: 40px; padding: 0;"><i>Using : <h2 class="rainbow">Neptune v1</h2></i></span><br>
- <span class="fp" id="fps" style="margin-left: 75px; width: 135px; height: 40px; padding: 0;"><i>Fps: 0</i></span>
- </div>
-
- <style>
- .modsettings {
- position: absolute;
- bottom: 50px;
- right: 20px;
- }
- .modalert {
- position: absolute;
- top: 20px;
- left: 20px;
- }
- .rainbow{
- animation: rainbow 5.5s linear;
- animation-iteration-count: infinite;
- }
- @keyframes rainbow-bg{
- 100%,0%{
- background-color: rgb(255,0,0);
- }
- 8%{
- background-color: rgb(255,127,0);
- }
- 16%{
- background-color: rgb(255,255,0);
- }
- 25%{
- background-color: rgb(127,255,0);
- }
- 33%{
- background-color: rgb(0,255,0);
- }
- 41%{
- background-color: rgb(0,255,127);
- }
- 50%{
- background-color: rgb(0,255,255);
- }
- 58%{
- background-color: rgb(0,127,255);
- }
- 66%{
- background-color: rgb(0,0,255);
- }
- 75%{
- background-color: rgb(127,0,255);
- }
- 83%{
- background-color: rgb(255,0,255);
- }
- 91%{
- background-color: rgb(255,0,127);
- }
- }
-
- @keyframes rainbow{
- 100%,0%{
- color: rgb(255,0,0);
- }
- 8%{
- color: rgb(255,127,0);
- }
- 16%{
- color: rgb(255,255,0);
- }
- 25%{
- color: rgb(127,255,0);
- }
- 33%{
- color: rgb(0,255,0);
- }
- 41%{
- color: rgb(0,255,127);
- }
- 50%{
- color: rgb(0,255,255);
- }
- 58%{
- color: rgb(0,127,255);
- }
- 66%{
- color: rgb(0,0,255);
- }
- 75%{
- color: rgb(127,0,255);
- }
- 83%{
- color: rgb(255,0,255);
- }
- 91%{
- color: rgb(255,0,127);
- }
- }
- .fp {
- position: relative;
- display: inline-flex;
- justify-content: center;
- align-items: center;
- padding-bottom: 8px;
- padding-right: 2px;
- border-radius: 10px;
- margin: 5px 5px;
- width: 60px;
- height: 60px;
- background: linear-gradient(180deg, rgba(41, 41, 41, 0.69), rgba(33, 33, 33, 0.54));
- box-shadow: inset -8px 0 8px rgba(0,0,0,.15), inset 0px -8px 8px rgba(0,0,0,.25), 0 0 0 2px rgba(0,0,0,.75), 10px 20px 25px rgba(0, 0, 0, .4);
- overflow: hidden;
- }
- </style>
- `
- $('body').append(modmenuthing)
-
- let SploopStyle = `
- <style>
- .chat-container input {
- color: yellow;
- text-align: center;
- background-color: #000000ba;
- box-shadow: none;
- width: 315px;
- }
- #play:hover {
- box-shadow: none;
- }
- #play {
- box-shadow: none;
- }
- .background-img-play {
- display: none;
- }
- .game-mode {
- box-shadow: none;
- }
- .dark-blue-button-3-active:hover {
- box-shadow: none;
- }
- .dark-blue-button:hover {
- box-shadow: none;
- }
- #nickname {
- background: #484c52;
- text-align: center;
- color: #9ab3ff;
- width: 340px;
- }
- .input {
- box-shadow: none;
- color: white;
- }
- .menu .content .menu-item {
- }
- #main-content {
- width: auto;
- }
- #hat-menu {
- }
- #hat_menu_content {
- padding: initial;
- }
- .menu .content .menu-item {
- border: none !important;
- }
- #server-select {
- width: 340px;
- }q
- #game-middle-main {
- height: 310px;
- }
- #homepage {
- background-image: url('') !important;
- }
- </style>
- `;
- $("body").append(SploopStyle)
-
- let maingui = `
- <div class="modsettings" id="mod">
- <input type="checkbox" id="hp2" class="ui-checkbox" onclick="hp()" checked> <label class="text">Show hitboxes</label>
-
-
- </div>
- </body>
- <style>
-
- .text {
- font-size: x-large
-
- }
- .modsettings {
- position: relative;
- top: 400px;
- left: 1000px;
- border-radius: 25px;
- width: 250px;
- height: 290px;
- background: #2919b6;
- border: 6px solid rgb(16, 29, 84);
- }
- /* checkbox settings 👇 */
-
- .ui-checkbox {
- --primary-color: #1677ff;
- --secondary-color: #fff;
- --primary-hover-color: #4096ff;
- /* checkbox */
- --checkbox-diameter: 20px;
- --checkbox-border-radius: 5px;
- --checkbox-border-color: #d9d9d9;
- --checkbox-border-width: 1px;
- --checkbox-border-style: solid;
- /* checkmark */
- --checkmark-size: 1.2;
- }
-
- .ui-checkbox,
- .ui-checkbox *,
- .ui-checkbox *::before,
- .ui-checkbox *::after {
- -webkit-box-sizing: border-box;
- box-sizing: border-box;
- }
-
- .ui-checkbox {
- -webkit-appearance: none;
- -moz-appearance: none;
- appearance: none;
- width: var(--checkbox-diameter);
- height: var(--checkbox-diameter);
- border-radius: var(--checkbox-border-radius);
- background: var(--secondary-color);
- border: var(--checkbox-border-width) var(--checkbox-border-style) var(--checkbox-border-color);
- -webkit-transition: all 0.3s;
- -o-transition: all 0.3s;
- transition: all 0.3s;
- cursor: pointer;
- position: relative;
- }
-
- .ui-checkbox::after {
- content: "";
- position: absolute;
- top: 0;
- left: 0;
- right: 0;
- bottom: 0;
- -webkit-box-shadow: 0 0 0 calc(var(--checkbox-diameter) / 2.5) var(--primary-color);
- box-shadow: 0 0 0 calc(var(--checkbox-diameter) / 2.5) var(--primary-color);
- border-radius: inherit;
- opacity: 0;
- -webkit-transition: all 0.5s cubic-bezier(0.12, 0.4, 0.29, 1.46);
- -o-transition: all 0.5s cubic-bezier(0.12, 0.4, 0.29, 1.46);
- transition: all 0.5s cubic-bezier(0.12, 0.4, 0.29, 1.46);
- }
-
- .ui-checkbox::before {
- top: 40%;
- left: 50%;
- content: "";
- position: absolute;
- width: 4px;
- height: 7px;
- border-right: 2px solid var(--secondary-color);
- border-bottom: 2px solid var(--secondary-color);
- -webkit-transform: translate(-50%, -50%) rotate(45deg) scale(0);
- -ms-transform: translate(-50%, -50%) rotate(45deg) scale(0);
- transform: translate(-50%, -50%) rotate(45deg) scale(0);
- opacity: 0;
- -webkit-transition: all 0.1s cubic-bezier(0.71, -0.46, 0.88, 0.6),opacity 0.1s;
- -o-transition: all 0.1s cubic-bezier(0.71, -0.46, 0.88, 0.6),opacity 0.1s;
- transition: all 0.1s cubic-bezier(0.71, -0.46, 0.88, 0.6),opacity 0.1s;
- }
-
- /* actions */
-
- .ui-checkbox:hover {
- border-color: var(--primary-color);
- }
-
- .ui-checkbox:checked {
- background: var(--primary-color);
- border-color: transparent;
- }
-
- .ui-checkbox:checked::before {
- opacity: 1;
- -webkit-transform: translate(-50%, -50%) rotate(45deg) scale(var(--checkmark-size));
- -ms-transform: translate(-50%, -50%) rotate(45deg) scale(var(--checkmark-size));
- transform: translate(-50%, -50%) rotate(45deg) scale(var(--checkmark-size));
- -webkit-transition: all 0.2s cubic-bezier(0.12, 0.4, 0.29, 1.46) 0.1s;
- -o-transition: all 0.2s cubic-bezier(0.12, 0.4, 0.29, 1.46) 0.1s;
- transition: all 0.2s cubic-bezier(0.12, 0.4, 0.29, 1.46) 0.1s;
- }
-
- .ui-checkbox:active:not(:checked)::after {
- -webkit-transition: none;
- -o-transition: none;
- -webkit-box-shadow: none;
- box-shadow: none;
- transition: none;
- opacity: 1;
- }
-
- </style>
- `
- //$('body').append(maingui) // currently a WIP, still making this
-
- const enhanceFillRect = function (fill, cColor) {
- return function (x, y, width, height) {
- if (this.fillStyle === "#a4cc4f") {
- this.fillStyle = cColor;
- }
- fill.call(this, x, y, width, height);
- };
- };
-
- const customColor = "#397bed";
- const FillRect = CanvasRenderingContext2D.prototype.fillRect;
-
- CanvasRenderingContext2D.prototype.fillRect = enhanceFillRect(FillRect, customColor);
-
- CanvasRenderingContext2D.prototype.fillText = new Proxy(CanvasRenderingContext2D.prototype.fillText, {
- apply: function (target, thisArg, argumentsList) {
- thisArg.lineWidth = 8;
- thisArg.strokeStyle = "black";
- thisArg.strokeText.apply(thisArg, argumentsList);
- return target.apply(thisArg, argumentsList);
- }
- });
-
- let hp2 = document.getElementById('hp2');
- var text = document.getElementById("trueorfalse");
-
- function blur() {
- const homepage = document.getElementById("homepage");
- homepage.style.display = "flex";
- // -/ | \- Set a fixed blur value -/ | \-
- const blurValue = 1.5;
- homepage.style.backdropFilter = `blur(${blurValue}px)`;
- }
- setTimeout(blur, 2000);
- const grid = document.querySelector('#grid-toggle');
- const pingshw = document.querySelector('#display-ping-toggle');
- grid.click();
- pingshw.click();
-
-
- function togglevisui() {
- var GUI = document.getElementById('mod');
- if (GUI.style.display == "none") {
- GUI.style.display = "block";
- } else {
- GUI.style.display = "none";
- }
- }
-
-
- addEventListener("keydown", function(event){
- //do something on keydown
- if(event.keyCode==27){
- togglevisui()
- //enter key was pressed
- }
- });
-
- // Your code here...
- function createKeyboardEvent(type, code) {
- return new Proxy(new KeyboardEvent(type), {
- get(target, prop) {
- if (prop === "isTrusted") return true;
- if (prop === "target") return document.body;
- if (prop === "code") return code;
- return target[prop];
- }
- })
- }
- function keypress(code) {
- const keydown = createKeyboardEvent("keydown", code);
- const keyup = createKeyboardEvent("keyup", code);
- window.onkeydown(keydown);
- window.onkeyup(keyup);
- }
- function sleep(ms) {
- return new Promise(resolve => setTimeout(resolve, ms));
- }
- document.addEventListener(
- "keydown",
- function(event) {
- const melee = "1"
- const autoeat = "q"
- const mills = "6"
- const click = "Space"
- if (event.key === 'q') {
- setTimeout(() => {
-
- keypress(autoeat);
- keypress(click);
- }, "5")
- if (event.repeat) {
- setTimeout(() => {
-
- keypress(autoeat);
-
- }, "5")
- };
- };
-
- //PLACE A TRAP
- if (event.key === 'f') {
- setTimeout(() => {
-
- keypress(click);
- }, "5")};
- if (event.key === 'v') {
- setTimeout(() => {
-
- keypress(click);
- }, "5")};
- if (event.key === 'r') {
- setTimeout(() => {
-
- keypress(click);
- }, "5")};
- if (event.key === '6') {
- keypress(mills)
- setTimeout(() => {
-
- keypress(click);
- }, "5")};
- });
- })();
-
-
-
-