Shell Shockers | Sound Hacks

9/30/2024, 9:45:17 PM

2025-04-07 يوللانغان نەشرى. ئەڭ يېڭى نەشرىنى كۆرۈش.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        Shell Shockers | Sound Hacks
// @grant        GM_setValue
// @grant        GM_getValue
// @grant        GM_deleteValue
// @grant        GM_listValues
// @grant        GM_info
// @grant        GM_setClipboard
// @grant        GM_openInTab
//
// @grant        GM.setValue
// @grant        GM.getValue
// @grant        GM.deleteValue
// @grant        GM.listValues
// @grant        GM.info
// @grant        GM.setClipboard
// @grant        GM.openInTab

// @version     2.0
// @author      wish?
// @description 9/30/2024, 9:45:17 PM

// @match        *://*.shellshock.io/*
// @match        *://*.shell.onlypuppy7.online/*
// @match        *://*.algebra.best/*
// @match        *://*.algebra.vip/*
// @match        *://*.biologyclass.club/*
// @match        *://*.deadlyegg.com/*
// @match        *://*.deathegg.world/*
// @match        *://*.eggboy.club/*
// @match        *://*.eggboy.xyz/*
// @match        *://*.eggcombat.com/*
// @match        *://*.egg.dance/*
// @match        *://*.eggfacts.fun/*
// @match        *://*.egghead.institute/*
// @match        *://*.eggisthenewblack.com/*
// @match        *://*.eggsarecool.com/*
// @match        *://*.geometry.best/*
// @match        *://*.geometry.monster/*
// @match        *://*.geometry.pw/*
// @match        *://*.geometry.report/*
// @match        *://*.hardboiled.life/*
// @match        *://*.hardshell.life/*
// @match        *://*.humanorganising.org/*
// @match        *://*.mathactivity.xyz/*
// @match        *://*.mathactivity.club/*
// @match        *://*.mathdrills.info/*
// @match        *://*.mathdrills.life/*
// @match        *://*.mathfun.rocks/*
// @match        *://*.mathgames.world/*
// @match        *://*.math.international/*
// @match        *://*.mathlete.fun/*
// @match        *://*.mathlete.pro/*
// @match        *://*.overeasy.club/*
// @match        *://*.risenegg.com/*
// @match        *://*.scrambled.tech/*
// @match        *://*.scrambled.today/*
// @match        *://*.scrambled.us/*
// @match        *://*.scrambled.world/*
// @match        *://*.shellshockers.club/*
// @match        *://*.shellshockers.life/*
// @match        *://*.shellshockers.site/*
// @match        *://*.shellshockers.us/*
// @match        *://*.shellshockers.world/*
// @match        *://*.shellshockers.xyz/*
// @match        *://*.shellsocks.com/*
// @match        *://*.softboiled.club/*
// @match        *://*.urbanegger.com/*
// @match        *://*.violentegg.club/*
// @match        *://*.violentegg.fun/*
// @match        *://*.yolk.best/*
// @match        *://*.yolk.life/*
// @match        *://*.yolk.rocks/*
// @match        *://*.yolk.tech/*
// @match        *://*.yolk.quest/*
// @match        *://*.yolk.today/*
// @match        *://*.zygote.cafe/*
// @match        *://*.shellshockers.best/*
// @match        *://*.eggboy.me/*
// @grant        none
// @run-at       document-start
// @require      https://cdnjs.cloudflare.com/ajax/libs/crypto-js/4.1.1/crypto-js.min.js
// @require     https://cdn.jsdelivr.net/npm/[email protected]/dist/tweakpane.min.js
// @require      https://cdn.jsdelivr.net/npm/@tweakpane/[email protected]/dist/tweakpane-plugin-essentials.min.js
// @require      https://cdnjs.cloudflare.com/ajax/libs/jszip/3.7.1/jszip.min.js
//
// @license MIT
// @namespace https://greatest.deepsurf.us/users/1361048
// ==/UserScript==
(function () {
	const consoleMethods = ["log", "warn", "info", "error", "exception", "table", "trace"];
	const _innerConsole = console;

	consoleMethods.forEach((method) => {
		if (unsafeWindow.console[method]) {
			Object.defineProperty(unsafeWindow.console, method, {
				configurable: false,
				get: (...args) => {
					return _innerConsole[method].bind(_innerConsole);
				},
				set: () => {},
			});
		}
	});
})();
(function () {
	let noPointerPause;
	const clientKeysURL = `https://js.getstate.farm/vardata/`;
	let ss;
	let F = [];
	let H = {};
	let functionNames = [];
	let keyRetrieved = false;

	const tp = {
		soundsFolder: {
			crackshot: "default",
			"egg-k": "default",
			scrambler: "default",
			"free-ranger": "default",
			rpegg: "default",
			whipper: "default",
			"tri-hard": "default",
			pistol: "default",
		},
		meleeSounds: {
			melee: "default",
		},
		bindsFolder: {
			hidePanel: localStorage.getItem("tp-hidePanel") || "h",
			refreshSounds: localStorage.getItem("tp-refreshSounds") || "g",
		},
	};

	function refreshSounds() {
		updatedNeeded = true; // this updates the weapons

		keyRetrieved = false; // this will grab the key necessary
	}

	let updatedNeeded = false;

	const patterns = {
		sound: /"sound\/sounds\.json\?"\+(..)/,
		scope: /,this\.(..)\.position\.z=2/,
		teamColors: /([A-Za-z]+)=\{text:\["#fff100","#00ffff","#f53e40"\]/g,
		killsText: /(.)\=\'\<span style.*?;/,
		lastDmg: /\([A-Za-z$_]\.lastDmgType\=([A-Za-z$_]).*?{/,
		weapon: /this\.([a-zA-Z0-9_$]+)\=\"gun\_/,
	};

	const startUp = function () {
		console.log("startup");
		injectScript();
		console.log("after startup");
	};

	let originalReplace = String.prototype.replace;
	let originalReplaceAll = String.prototype.replaceAll;

	String.prototype.originalReplace = function () {
		return originalReplace.apply(this, arguments);
	};
	String.prototype.originalReplaceAll = function () {
		return originalReplaceAll.apply(this, arguments);
	};

	const log = function (...args) {
		let condition;
		try {
			condition = false;
		} catch (error) {
			condition = GM_getValue(storageKey + "DisableLogs");
		}
		if (!condition) {
			console.log(...args);
		}
	};

	const fetchTextContent = function (url) {
		try {
			var xhr = new XMLHttpRequest();
			xhr.open("GET", url, false);
			xhr.send();
			if (xhr.status === 200) {
				return xhr.responseText;
			} else {
				console.error("Error fetching " + url);
				return null;
			}
		} catch (err) {
			return null;
		}
	};
	const findKeyWithProperty = function (obj, propertyToFind) {
		for (const key in obj) {
			if (obj[key] === null || obj[key] === undefined) {
				continue;
			}
			if (!!obj[key] && (typeof obj[key] == "object" || typeof obj[key] == "function") && obj[key].hasOwnProperty(propertyToFind)) {
				return key;
			}
		}
		// Property not found
		return null;
	};
	const getScrambled = () => Array.from({ length: 10 }, () => String.fromCharCode(97 + Math.floor(Math.random() * 26))).join("");
	const createAnonFunction = function (name, func) {
		const funcName = getScrambled();
		unsafeWindow[funcName] = func;
		unsafeWindow[funcName] = function () {
			try {
				return func.apply(this, arguments);
			} catch (error) {
				log("Error in anonymous function:", error);
			}
		};

		F[name] = unsafeWindow[funcName];
		functionNames[name] = funcName;
	};

	const injectScript = function () {
		createAnonFunction("retrieveFunctions", function (vars) {
			// console.log(vars)
			ss = vars;
			unsafeWindow.globalSS = vars;
			// console.log("lmao");

			F.customSounds();
		});

		createAnonFunction("customSounds", function () {
			unsafeWindow.globalSS.PLAYERS.forEach((PLAYER) => {
				let H = unsafeWindow.H;
				if (PLAYER.hasOwnProperty("ws")) {
					unsafeWindow.globalSS.MYPLAYER = PLAYER;
				}
				if (unsafeWindow.globalSS.MYPLAYER) {
					let myWeapon = unsafeWindow.globalSS.MYPLAYER.weapons[0][H.actor][H.extra.weapon];
					let changeSound = unsafeWindow.globalSS.MYPLAYER.weapons[0][H.actor];

					if (updatedNeeded) {
						if (myWeapon === "gun_m24") {
							changeSound.fireSound = `gun_m24_${tp.soundsFolder["crackshot"]}`;
							// console.log("inside the if block", changeSound);
						}
						if (myWeapon === "gun_eggk47") {
							changeSound.fireSound = `gun_eggk47_${tp.soundsFolder["egg-k"]}`;
						}
						if (myWeapon === "gun_dozenGauge") {
							changeSound.fireSound = `gun_dozenGauge_${tp.soundsFolder["scrambler"]}`;
						}
						if (myWeapon === "gun_csg1") {
							changeSound.fireSound = `gun_csg1_${tp.soundsFolder["free-ranger"]}`;
						}
						if (myWeapon === "gun_rpegg") {
							changeSound.fireSound = `gun_rpegg_${tp.soundsFolder["rpegg"]}`;
						}
						if (myWeapon === "gun_smg") {
							changeSound.fireSound = `gun_smg_${tp.soundsFolder["whipper"]}`;
						}
						if (myWeapon === "gun_aug") {
							changeSound.fireSound = `gun_aug_${tp.soundsFolder["tri-hard"]}`;
						}
						// console.log(changeSound)

						// MELEE
						unsafeWindow.globalSS.MYPLAYER.meleeWeapon[H.actor].swingSounds = tp.meleeSounds["melee"];

						// PISTOL
						unsafeWindow.globalSS.MYPLAYER.weapons[1][H.actor].fireSound = `gun_cluck9mm_${tp.soundsFolder["pistol"]}`;
						updatedNeeded = false;
					}
				}
			});

			H.actor = findKeyWithProperty(unsafeWindow.globalSS.MYPLAYER, H.mesh);
		});

		const originalFunction = Function;

		unsafeWindow.Function = function (...args) {
			console.log(args.join(""));
			if (args.join("").includes("(()=>{var ")) {
				unsafeWindow.Function = originalFunction;

				// this is the right script
				return originalFunction(applyScript(...args));
			}
			return originalFunction(...args);
		};

		function sha256(str) {
			const utf8 = new TextEncoder().encode(str);
			const k = Uint32Array.of(
				0x428a2f98,
				0x71374491,
				0xb5c0fbcf,
				0xe9b5dba5,
				0x3956c25b,
				0x59f111f1,
				0x923f82a4,
				0xab1c5ed5,
				0xd807aa98,
				0x12835b01,
				0x243185be,
				0x550c7dc3,
				0x72be5d74,
				0x80deb1fe,
				0x9bdc06a7,
				0xc19bf174,
				0xe49b69c1,
				0xefbe4786,
				0x0fc19dc6,
				0x240ca1cc,
				0x2de92c6f,
				0x4a7484aa,
				0x5cb0a9dc,
				0x76f988da,
				0x983e5152,
				0xa831c66d,
				0xb00327c8,
				0xbf597fc7,
				0xc6e00bf3,
				0xd5a79147,
				0x06ca6351,
				0x14292967,
				0x27b70a85,
				0x2e1b2138,
				0x4d2c6dfc,
				0x53380d13,
				0x650a7354,
				0x766a0abb,
				0x81c2c92e,
				0x92722c85,
				0xa2bfe8a1,
				0xa81a664b,
				0xc24b8b70,
				0xc76c51a3,
				0xd192e819,
				0xd6990624,
				0xf40e3585,
				0x106aa070,
				0x19a4c116,
				0x1e376c08,
				0x2748774c,
				0x34b0bcb5,
				0x391c0cb3,
				0x4ed8aa4a,
				0x5b9cca4f,
				0x682e6ff3,
				0x748f82ee,
				0x78a5636f,
				0x84c87814,
				0x8cc70208,
				0x90befffa,
				0xa4506ceb,
				0xbef9a3f7,
				0xc67178f2
			);
			let h = Uint32Array.of(0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a, 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19);

			const pad = new Uint8Array(((utf8.length + 9) & ~63) + 64);
			pad.set(utf8), (pad[utf8.length] = 0x80);
			new DataView(pad.buffer).setUint32(pad.length - 4, utf8.length << 3, false);

			let w = new Uint32Array(64),
				v,
				i,
				j,
				a,
				b,
				c,
				d,
				e,
				f,
				g,
				h0,
				S0,
				S1,
				ch,
				maj,
				temp1,
				temp2;
			for (i = 0; i < pad.length; i += 64) {
				v = new DataView(pad.buffer, i, 64);
				for (j = 0; j < 16; j++) w[j] = v.getUint32(j << 2, false);
				for (; j < 64; j++)
					w[j] =
						(w[j - 16] +
							((w[j - 15] >>> 7) ^ (w[j - 15] << 25) ^ (w[j - 15] >>> 18) ^ (w[j - 15] << 14) ^ (w[j - 15] >>> 3)) +
							w[j - 7] +
							((w[j - 2] >>> 17) ^ (w[j - 2] << 15) ^ (w[j - 2] >>> 19) ^ (w[j - 2] << 13) ^ (w[j - 2] >>> 10))) >>>
						0;

				[a, b, c, d, e, f, g, h0] = h;
				for (j = 0; j < 64; j++) {
					S1 = ((e >>> 6) | (e << 26)) ^ ((e >>> 11) | (e << 21)) ^ ((e >>> 25) | (e << 7));
					ch = (e & f) ^ (~e & g);
					temp1 = (h0 + S1 + ch + k[j] + w[j]) >>> 0;
					S0 = ((a >>> 2) | (a << 30)) ^ ((a >>> 13) | (a << 19)) ^ ((a >>> 22) | (a << 10));
					maj = (a & b) ^ (a & c) ^ (b & c);
					temp2 = (S0 + maj) >>> 0;
					(h0 = g), (g = f), (f = e), (e = (d + temp1) >>> 0), (d = c), (c = b), (b = a), (a = (temp1 + temp2) >>> 0);
				}
				(h[0] += a), (h[1] += b), (h[2] += c), (h[3] += d), (h[4] += e), (h[5] += f), (h[6] += g), (h[7] += h0);
			}
			// console.log(str);

			return h.reduce((s, x) => s + x.toString(16).padStart(8, "0"), "");
		}

		const applyScript = function (js) {
			let match;
			let clientKeys;

			let originalJS = fetchTextContent("/js/shellshock.js");

			const getVardata = function (hash) {
				return fetchTextContent(clientKeysURL + hash + ".json?v=" + Date.now());
			};

			let hash = sha256(originalJS);
			// console.log(hash);
			let onlineClientKeys = getVardata(hash);

			try {
				clientKeys = JSON.parse(onlineClientKeys);
			} catch (e) {
				console.error(e);
			}

			let H = clientKeys.vars;
			let C = clientKeys.commCodes?.codes;

			const soundVar = patterns.sound.exec(js)[1];
			const scopeVar = patterns.scope.exec(js)[1];
			H.extra = {
				sound: soundVar,
				scope: scopeVar,
				teamColors: patterns.teamColors.exec(js)[1],
				killsText: patterns.killsText.exec(js),
				lastDmg: patterns.lastDmg.exec(js),
				weapon: patterns.weapon.exec(js)[1],
			};
			unsafeWindow.H = H;

			let injectionString = "";

			try {
				//SERVERSYNC
				match = new RegExp(`function serverSync\\(\\)\\{(.*?)\\)\\}`).exec(js);
				log("SERVERSYNC:", match);
				H.SERVERSYNC = match ? match[1].replace(/[a-zA-Z$_\.\[\]]+shots/, 0) + ")" : "function(){log('no serversync womp womp')}";
				//PAUSE
				match = new RegExp(`,setTimeout\\(\\(\\(\\)=>\\{([=A-z0-9\\(\\),\\{ \\.;!\\|\\?:\\}]+send\\([a-zA-Z$_]+\\))`).exec(js);
				log("PAUSE:", match);
				H.PAUSE = match ? `function(){${match[1]}}` : "function(){log('no pause womp womp')}";

				const variableNameRegex = /^[a-zA-Z0-9_$\[\]"\\\.,]*$/;
				console.log(H);
				for (let name in H) {
					let deobf = H[name];
					if (name == "SERVERSYNC" || name == "PAUSE" || variableNameRegex.test(deobf)) {
						//serversync should only be defined just before...
						injectionString = `${injectionString}${name}:  (() => { let variable = "value_undefined"; try { eval("variable = ${deobf};"); } catch (error) { return "value_undefined"; }; return variable; })(),`;
					} else {
					}
				}
				console.log(injectionString);

				log("%cSTATEFARM INJECTION STAGE 1: GATHER VARS", "color: yellow; font-weight: bold; font-size: 1.2em; text-decoration: underline;");

				const modifyJS = function (find, replace) {
					let oldJS = js;
					try {
						js = js.originalReplaceAll(find, replace);
					} catch (err) {
						console.log(
							"%cReplacement failed! Likely a required var was not found. Attempted to replace " + find + " with: " + replace,
							"color: red; font-weight: bold; font-size: 0.6em; text-decoration: italic;"
						);
					}
					if (oldJS !== js) {
						console.log(
							"%cReplacement successful! Injected code: replaced: " + find + " with: " + replace,
							"color: green; font-weight: bold; font-size: 0.6em; text-decoration: italic;"
						);
					} else {
						console.log(
							"%cReplacement failed! Attempted to replace " + find + " with: " + replace,
							"color: red; font-weight: bold; font-size: 0.6em; text-decoration: italic;"
						);
					}
				};

				const f = function (varName) {
					return varName.replace("$", "\\$");
				};
				const FUNCTIONPARAM = new RegExp("function " + f(H._connectFail) + "\\(([a-zA-Z$_]+)\\)").exec(js)[1];
				modifyJS(
					f(H.SCENE) + "." + f(H.render),
					`window["${functionNames.retrieveFunctions}"]({${injectionString}},true)||${f(H.SCENE)}.render`
				);

				log(H, "last");
				return js;
			} catch (e) {
				console.log(e);
			}
		};
	};
	// injectScript();
	startUp();

	const resizeCoop = () => {
		const style = document.createElement("style");
		style.innerHTML = `
  #captureIcon#captureIcon {
          position: absolute;
          height: 0.75em;
          top: 1em;
          left: 0.275em;
      }

      #captureRingBackground#captureRingBackground {
          position: absolute;
          width: 1.625em;
          height: 1.625em;
          border: solid 0.125em #000;
          box-shadow: 0 0 0 0.0375em inset rgba(0,0,0,0.5), 0 0 0 0.0375em rgba(0,0,0,0.5);
          border-radius: 1.75em;
      }

      #captureRingContainer#captureRingContainer {
          position: relative;
          width: 1.625em;
          height: 1.625em;
          overflow: hidden;
          transform: translateY(5%);
      }

      #captureRing#captureRing {
          position: absolute;
          width: 1.625em;
          height: 1.625em;
          border: solid 0.125em red;
          border-radius: 1.75em;
          transform: translateY(-5%);
      }
      #captureIconCaption#captureIconCaption {
  color: #fff;
  font-size: .4em;
  font-weight: 900;
  transform: translateY(-.2em);
  text-shadow: var(--ss-space-micro) var(--ss-space-micro) var(--ss-shadow);
  }
  #captureIcon#captureIcon.blue.blue {
  fill: var(--ss-team-blue-light)
  }

  #captureIcon#captureIcon.red.red {
      fill: var(--ss-team-red-light)
  }
  `;
		document.head.appendChild(style);
	};
	document.addEventListener("DOMContentLoaded", () => {
		resizeCoop();
	});
	const mainCrosshair = (color = "white", height = 0.8, width = 0.3, centerDot = 0.3, round = false) => {
		const previousStyle = document.getElementById("custom-crosshair");
		if (previousStyle) {
			previousStyle.remove();
		}
		// Create a new stylesheet
		const style = document.createElement("style");
		style.id = "custom-crosshair";
		style.innerHTML = `
        /* your styles here */
        .personal-chat > *  {
        color: green;
        font-size: 18px;
        }
        #inGameUI#inGameUI {
            position: absolute;
  top: 4em;
  right: .5em;
  top: 5em;
  padding: 1em;
  background-color: transparent;
  border: none
        }

.crosshair.crosshair {
display: none !important;
position: absolute;
transform-origin: 50% top;
top: 50%;
border: solid 0.05em ${color};
height: ${height}em;
opacity: 0.7;
}

.crosshair.crosshair.normal.normal {
left: calc(50% - ${width / 2}em);
background: ${color};
width: ${width}em;
}

.crosshair.crosshair.powerful.powerful {
left: calc(50% - ${width / 2}em);
background: red;
width: ${width}em;
}

#reticleDot#reticleDot {
position: absolute;
transform: translate(-50%, -50%);
top: 50%;
left: 50%;
background: ${color};
border: solid 0.05em black;
width: ${centerDot}em;
height: ${centerDot}em;
opacity: 0.7;
${round ? "border-radius: 100%;" : ""}
}


.shotReticle.shotReticle.fill.normal.normal {
border-color: ${color};
border-left: solid transparent;
border-right: solid transparent;
border-width: 0.18em;
padding: 0.18em;
}


      `;
		document.head.appendChild(style);
	};

	const changeMiddleCH = (color, length, thickness) => {
		const previousStyle = document.getElementById("custom-middle-styles");
		if (previousStyle) {
			previousStyle.remove();
		}

		// Create a new stylesheet
		const style = document.createElement("style");
		style.id = "custom-middle-styles";
		style.innerHTML = `
      /* Styles for the plus symbol */

      #reticleDot#reticleDot {
          position: absolute;
          transform: translate(-50%, -50%);
          top: 50%;
          left: 50%;
          opacity: 1;
          width: 1px;
          height: 1px;
      }

      #reticleDot#reticleDot .horizontal {
          background-color: ${color};
          height: ${thickness}px;
          width: ${length}px;
          position: absolute;
          top: 50%;
          left: 50%;
          transform: translate(-50%, -50%);
      }

      #reticleDot#reticleDot .vertical {
          background-color: ${color};
          width: ${thickness}px;
          height: ${length}px;
          position: absolute;
          top: 50%;
          left: 50%;
          transform: translate(-50%, -50%);
      }
  `;
		document.head.appendChild(style);

		// Create the reticleDot element if it doesn't exist
		let reticleDot = document.getElementById("reticleDot");
		reticleDot.classList.add("hideme");
		if (!reticleDot) {
			reticleDot = document.createElement("div");
			reticleDot.id = "reticleDot";
			document.body.appendChild(reticleDot);
		}

		// Clear existing child elements
		reticleDot.innerHTML = `
      <div class="horizontal"></div>
      <div class="vertical"></div>
  `;
	};

	let observer;

	function waitForElement(selector) {
		return new Promise((resolve) => {
			const intervalId = setInterval(() => {
				const element = document.querySelector(selector);
				if (element) {
					clearInterval(intervalId);
					resolve(element);
				}
			}, 100);
		});
	}

	let chatElements = [];
	let playerName;
	let scoreReg;
	let scoreSet = new Set();
	let chatIndex = 0;
	let chatEvent = false;

	function checkLimit(x, value) {
		playerName = unsafeWindow.vueApp.playerName;
		scoreReg = new RegExp(`^${playerName}:\\s+!score\\s+\\d+-\\d+$`);
		// Check if the number of children exceeds the specified limit
		while (x.children.length > value) {
			const currentChild = x.children[chatIndex]; // Always remove the first child
			const content = currentChild.textContent;

			if (scoreReg.test(content)) {
				scoreSet.add(content);
			}
			if (scoreSet.has(content)) {
				console.log("SCORE ELEMENT FOUND");
				currentChild.classList.add("personal-chat");
				chatIndex++;
				chatEvent = true;
				continue;
			} else {
				chatElements.push(currentChild); // Store the removed child for potential restoration
				x.removeChild(currentChild); // Remove the child from the chat container
			}

			if (chatEvent) {
				waitForElement(".home-menu-item").then((button) => {
					button.addEventListener("click", (e) => {
						chatElements = [];
						scoreSet.clear();
						chatIndex = 0;
					});
				});
			}
		}
	}

	function addColor(color) {
		const style = document.createElement("style");
		style.innerHTML = `
  .personal-chat > *  {
        color: ${color};
        font-size: 18px;
        }
  `;
		document.head.appendChild(style);
	}

	function limitChat(value) {
		let x;
		waitForElement("#chatOut").then((panel) => {
			x = panel;
			if (x) {
				// check if x is not null
				if (observer) {
					observer.disconnect();
				}
				observer = new MutationObserver(() => {
					checkLimit(x, value);
					const newChildren = x.children;
					if (newChildren.length > 0) {
						const newChild = newChildren[newChildren.length - 1]; // Get the last added child
						const newContent = newChild.textContent;

						if (scoreReg.test(newContent)) {
							scoreSet.add(newContent);
							newChild.classList.add("personal-chat"); // Add class for new child
						}
					}
				});
				observer.observe(x, { childList: true });
				checkLimit(x, value); // initial check
			} else {
				console.error("Element not found");
			}
		});
	}

	function createFolders(NFolder) {
		let test = pane.addFolder({
			title: NFolder,
			expanded: false,
		});
		return test;
	}

	function addInputWithValidation(folder, obj, property, label) {
		folder.addInput(obj, property, { label: label }).on("change", (value) => {
			if (value.value.length > 1) {
				value.value = "Enter toggle";
				value.target.controller_.binding.value.rawValue_ = "Enter toggle";
				unsafeWindow.alert("Please enter a single key");
			} else {
				const store = value.value.replace(/"/g, "");
				localStorage.setItem(`tp-${property}`, store);
			}
		});
	}

	const makeDraggable = function (element, notMenu) {
		if (element) {
			let offsetX, offsetY;
			element.addEventListener("mousedown", function (e) {
				const dragElement = function (e) {
					const x = ((e.clientX - offsetX) / unsafeWindow.innerWidth) * 100;
					const y = ((e.clientY - offsetY) / unsafeWindow.innerHeight) * 100;
					const maxX = 100 - (element.offsetWidth / unsafeWindow.innerWidth) * 100;
					const maxY = 100 - (element.offsetHeight / unsafeWindow.innerHeight) * 100;
					element.style.left = `${Math.max(0, Math.min(x, maxX))}%`;
					element.style.top = `${Math.max(0, Math.min(y, maxY))}%`;
				};
				if (notMenu || e.target.classList.contains("tp-rotv_t")) {
					offsetX = e.clientX - element.getBoundingClientRect().left;
					offsetY = e.clientY - element.getBoundingClientRect().top;
					document.addEventListener("mousemove", dragElement);
					document.addEventListener("mouseup", function () {
						document.removeEventListener("mousemove", dragElement);
					});
					e.preventDefault(); // Prevent text selection during drag
				}
			});
		}
	};

	// SG STUFF
	let oldSGCrosshair;
	let SGToggled = false; // Flag to track the current state
	let oldHTML; // To store the original HTML
	let eventNeeded = false;
	function changeSG() {
		function waitForElement(selector) {
			return new Promise((resolve) => {
				const intervalId = setInterval(() => {
					const element = unsafeWindow.document.querySelector(selector);
					if (element) {
						clearInterval(intervalId);
						resolve(element);
					}
				}, 100);
			});
		}

		waitForElement("#shotReticleContainer").then((element) => {
			hideFPS(true);
			oldSGCrosshair = element;

			if (!SGToggled) {
				// Store the original HTML only the first time
				oldHTML = oldSGCrosshair.innerHTML; // Store the original HTML
				console.log(oldHTML, "old");

				const newHTML = `
              <div id="crosshair0" class="crosshair normal" style="transform: rotate(0deg) translateY(calc(0.12em + 1vh))"></div>
              <div id="crosshair1" class="crosshair normal" style="transform: rotate(90deg) translateY(calc(0.12em + 1vh))"></div>
              <div id="crosshair2" class="crosshair normal" style="transform: rotate(180deg) translateY(calc(0.12em + 1vh))"></div>
              <div id="crosshair3" class="crosshair normal" style="transform: rotate(270deg) translateY(calc(0.12em + 1vh))"></div>`;
				eventNeeded = true;

				oldSGCrosshair.innerHTML = newHTML; // Set new HTML
				console.log("Set new crosshair");
			} else {
				oldSGCrosshair.innerHTML = oldHTML; // Restore original HTML
				console.log("Restored original crosshair");
			}

			SGToggled = !SGToggled;
		});
	}

	document.body.addEventListener("click", () => {
		if (eventNeeded) {
			waitForElement(".home-menu-item").then((button) => {
				button.addEventListener("click", (e) => {
					// Reset the crosshair every time the button is clicked
					try {
						if (oldSGCrosshair) {
							oldSGCrosshair.innerHTML = oldHTML; // Restore original HTML
							console.log("Crosshair reset on button click");
						}
					} catch (error) {
						console.error("Error resetting crosshair:", error);
					}
				});
			});
		}
	});

	function createInput(folder, obj, property, options, callback) {
		folder.addInput(obj, property, options).on("change", callback);
	}

	// DEFINE ALL VARIABLES

	//TWEAKPANE CODE
	const Tweakpane = window.Tweakpane;
	const pane = new Tweakpane.Pane({
		title: "WISH",
		expanded: true,
	});
	const paneEl = document.querySelector("div.tp-dfwv");
	paneEl.style.zIndex = 100000;
	paneEl.style.width = "300px";
	makeDraggable(document.querySelector(".tp-dfwv"));

	//FUNCTION TO CREATE FOLDERS
	function createFolders(NFolder) {
		let test = pane.addFolder({
			title: NFolder,
			expanded: false,
		});
		return test;
	}

	// CREATE FOLDERS
	const soundsFolder = createFolders("Sounds");
	const addSettings = createFolders("Additional Settings");
	const bindsFolder = createFolders("Binds");

	// ADD BLADES
	soundsFolder.addInput(tp.soundsFolder, "crackshot", {
		label: "Crackshot",
		options: {
			Default: "fire",
			Valkyrie: "Valkyrie_fire",
			Chess: "Chess_fire",
			Retro: "Retro_fire",
			BadEgg: "Badegg_fire",
			Cyborg: "Cyborg_fire",
			Fusion: "Fusion_fire",
			Techno: "Techno_fire",
			Infernal: "Infernal_fire",
			Quack: "Quackshot_fire",
			Scavenger: "Scavenger_fire",
			"8bit": "fire_m24_8bit",
			"Silenced (Fake)": "",
		},
	});

	soundsFolder.addInput(tp.soundsFolder, "egg-k", {
		label: "Egg-k",
		options: {
			Default: "fire",
			Alien: "Alien_fire",
			Retro: "Retro_fire",
			Fusion: "Fusion_fire",
			Techno: "Techno_fire",
			Infernal: "Infernal_fire",
			Steambot: "Steambot_fire",
			Valkyrie: "Valkyrie_fire",
			Chocolate: "Chocolate_fire",
			"Infernal-2": "Infernal2_fire",
		},
	});

	soundsFolder.addInput(tp.soundsFolder, "scrambler", {
		label: "Scrambler",
		options: {
			Default: "fire",
			Irish: "Irish_fire",
			Retro: "Retro_fire",
			Clouds: "Clouds_fire",
			Fusion: "Fusion_fire",
			Techno: "Techno_fire",
			Fantasy: "Fantasy_fire",
			Octopus: "Octopus_fire",
			Infernal: "Infernal_fire",
			Steambot: "Steambot_fire",
			Valkyrie: "Valkyrie_fire",
			Basketball: "Basketball_fire",
		},
	});

	soundsFolder.addInput(tp.soundsFolder, "free-ranger", {
		label: "Free-Ranger",
		options: {
			Default: "fire",
			Retro: "Retro_fire",
			Fusion: "Fusion_fire",
			Techno: "Techno_fire",
			Infernal: "Infernal_fire",
			"Space-Egg": "spaceEgg_fire",
			Steambot: "Steambot_fire",
			Valkyrie: "Valkyrie_fire",
			Shellpreme: "Shellpreme_fire",
			RubberChicken: "RubberChicken_fire",
		},
	});

	soundsFolder.addInput(tp.soundsFolder, "rpegg", {
		label: "Rpegg",
		options: {
			Default: "fire",
			Retro: "Retro_fire",
			Fusion: "Fusion_fire",
			Techno: "Techno_fire",
			Infernal: "Infernal_fire",
			Skeleton: "Skeleton_fire",
			Valkyrie: "Valkyrie_fire",
			Christmas: "Christmas_fire",
		},
	});

	soundsFolder.addInput(tp.soundsFolder, "whipper", {
		label: "Whipper",
		options: {
			Default: "fire",
			Retro: "Retro_fire",
			Fusion: "Fusion_fire",
			Techno: "Techno_fire",
			Pumpkin: "Pumpkin_fire",
			Infernal: "Infernal_fire",
			Valkyrie: "Valkyrie_fire",
			"Special-Turkey": "SpecialTurkey_fire",
		},
	});

	soundsFolder.addInput(tp.soundsFolder, "tri-hard", {
		label: "Tri-Hard",
		options: {
			Default: "fire",
			Cupid: "Cupid_fire",
			Fusion: "Fusion_fire",
			Retro: "Retro_fire",
			Infernal: "Infernal_fire",
			Techno: "Techno_fire_a",
			"Techno-B": "Techno_fire_b",
			Valkyrie: "Valkyrie_fire",
			Pumpkinpie: "Pumpkinpie_fire",
		},
	});

	soundsFolder.addInput(tp.meleeSounds, "melee", {
		label: "Melee",
		options: {
			Default: ["melee_whisk_a"],
			Carver: ["melee_carver"],
			Cup: ["melee_cup_a", "melee_cup_b"],
			Eggpan: ["melee_eggpan"],
			Elf: ["melee_elf_a", "melee_elf_b"],
			Fish: ["melee_gfish_a", "melee_gfish_b"],
			Harrison: ["melee_harrison"],
			Infernal: ["melee_infernal"],
			Keytar: ["melee_keytar"],
			Mayan: ["melee_mayan"],
			Nutcracker: ["melee_nutcracker"],
			Pickleball: ["melee_pickleball"],
			Plunger: ["melee_plunger"],
			"Proper-Fish (idk)": ["melee_properfish_a", "melee_properfish_b"],
			Retro: ["melee_retro"],
			Rock: ["melee_rock"],
			Steambot: ["melee_steambot"],
			Techno: ["melee_techno"],
			Valkyrie: ["melee_valkyrie"],
			Zombie: ["melee_zombie"],
		},
	});

	soundsFolder.addInput(tp.soundsFolder, "pistol", {
		label: "Pistol",
		options: {
			Default: "fire",
			Retro: "Retro_fire",
			Camera: "Camera_fire",
			Clouds: "Clouds_fire",
			Fusion: "Fusion_fire",
			Techno: "Techno_fire",
			Infernal: "Infernal_fire",
			"Space-Egg": "spaceEgg_fire",
			Steambot: "Steambot_fire",
			Valkyrie: "Valkyrie_fire",
			Megaphone: "Megaphone_fire",
			"Cubic-Castle": "CubicCastles_fire",
		},
	});

	function refreshSounds() {
		updatedNeeded = true; // this updates the weapons

		keyRetrieved = false; // this will grab the key necessary
	}

	soundsFolder.on("change", (value) => {
		// console.log('Selected sound:', value);
		// console.log(tp.soundsFolder);
		refreshSounds();
		// Handle the sound change logic here
		localStorage.setItem("customSounds", JSON.stringify(tp.soundsFolder));
	});

	addSettings
		.addButton({
			title: `Click if sounds didn\'t update`,
		})
		.on("click", () => {
			updatedNeeded = true;
			keyRetrieved = false;
		});

	// BINDS FOLDER
	function addInputWithValidation(folder, obj, property, label) {
		folder.addInput(obj, property, { label: label }).on("change", (value) => {
			if (value.value.length > 1) {
				value.value = "Enter toggle";
				value.target.controller_.binding.value.rawValue_ = "Enter toggle";
				window.alert("Please enter a single key");
			} else {
				const store = value.value.replace(/"/g, "");
				localStorage.setItem(`tp-${property}`, store);
			}
		});
	}
	addInputWithValidation(bindsFolder, tp.bindsFolder, "hidePanel", "Hide Panel");
	addInputWithValidation(bindsFolder, tp.bindsFolder, "refreshSounds", "Refresh Sounds");

	document.addEventListener("keydown", (e) => {
		if (e.key === tp.bindsFolder.hidePanel) {
			paneEl.style.display = paneEl.style.display === "block" ? "none" : "block";
		}
		if (e.key === tp.bindsFolder.refreshSounds) {
			refreshSounds();
		}
	});
})();