showMinerals

shows minerals at planets and ships in several formats.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(У мене вже є менеджер скриптів, дайте мені встановити його!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name          showMinerals
// @description   shows minerals at planets and ships in several formats.
// @include       http://play.planets.nu/*
// @include 	  http://test.planets.nu/*
// @include 	  http://planets.nu/*
// @version       3.0.0
// @homepage      https://greatest.deepsurf.us/en/users/32642-stephen-piper
// @namespace https://greatest.deepsurf.us/users/32642
// ==/UserScript==

function wrapper() {
  var res = {
    neu : {
      name : "Neutronium",
      color : "red",
      line : 0,
      show : false
    },
    dur : {
      name : "Duranium",
      line : 1,
      color : "cyan",
      show : false
    },
    tri : {
      name : "Tritanium",
      line : 2,
      color : "orange",
      show : false
    },
    mol : {
      name : "Molybdenum",
      line : 3,
      color : "violet",
      show : false
    },
    mc : {
      name : "Megacredits",
      line : 4,
      color : "lightgreen",
      show : false
    },
    sup : {
      name : "Supplies",
      line : 5,
      color : "yellow",
      show : false
    }
  };

  var showText = false;
  var checkStarbase = false;
  var checkFighters = false;
  var checkShip = false;
  var selectedBuild = null;

  function showMinerals() {
  }
  showMinerals.prototype = {
    loadControls : function() {
      // debugger;

      this.clearData();

      //      if (vgapMap.prototype.spMenuItem != undefined) {
      // weird declaration fits the color into the existing class
      vgaPlanets.prototype.spMenuItem(res.neu.name, "showMinerals\' style=\'color:" + res.neu.color, function() {
        showMinerals.prototype.toggleRes(res.neu);
      });

      vgaPlanets.prototype.spMenuItem(res.dur.name, "showMinerals\' style=\'color:" + res.dur.color, function() {
        showMinerals.prototype.toggleRes(res.dur);
      });

      vgaPlanets.prototype.spMenuItem(res.tri.name, "showMinerals\' style=\'color:" + res.tri.color, function() {
        showMinerals.prototype.toggleRes(res.tri);
      });

      vgaPlanets.prototype.spMenuItem(res.mol.name, "showMinerals\' style=\'color:" + res.mol.color, function() {
        showMinerals.prototype.toggleRes(res.mol);
      });

      vgaPlanets.prototype.spMenuItem(res.mc.name, "showMinerals\' style=\'color:" + res.mc.color, function() {
        showMinerals.prototype.toggleRes(res.mc);
      });

      vgaPlanets.prototype.spMenuItem(res.sup.name, "showMinerals\' style=\'color:" + res.sup.color, function() {
        showMinerals.prototype.toggleRes(res.sup);
      });


      vgaPlanets.prototype.spMenuItem("Circles", "showMinerals", function() {
        vgap.map.showresources = true;
        showText = !showText;
        checkStarbase = false;
        checkFighters = false;
        checkShip = false;

        vgap.map.draw();
      });

      vgaPlanets.prototype.spMenuItem("Starbase Build", "showMinerals", function() {
        vgap.map.showresources = true;
        state = !checkStarbase;
        showMinerals.prototype.clearShow();
        checkStarbase = state;
        vgap.map.draw();
      });

      vgaPlanets.prototype.spMenuItem("Ship Build", "showMinerals", function() {
        if (vgap.shipScreen.ship != undefined) {
          vgap.map.showresources = true;
          selectedBuild = vgap.shipScreen.ship;
          state = !checkShip;
          showMinerals.prototype.clearShow();
          checkShip = state;
          vgap.map.draw();
        }
      });

      vgaPlanets.prototype.spMenuItem("Fighter Build", "showMinerals", function() {
        vgap.map.showresources = true;
        state = !checkFighters;
        showMinerals.prototype.clearShow();
        checkFighters = state;
        vgap.map.draw();
      });

      vgaPlanets.prototype.spMenuItem("Clear", "_massClear", function() {
        showMinerals.prototype.clearData();
      });
    //      }
    },

    // display minerals
    toggleRes : function(r) {
      //      debugger;
      vgap.map.showresources = true;
      r.show = !r.show;

      line = -1;
      if (res.neu.show)
        res.neu.line = line++;
      if (res.dur.show)
        res.dur.line = line++;
      if (res.tri.show)
        res.tri.line = line++;
      if (res.mol.show)
        res.mol.line = line++;
      if (res.mc.show)
        res.mc.line = line++;
      if (res.sup.show)
        res.sup.line = line++;

      checkStarbase = false;
      checkFighters = false;
      checkShip = false;

      vgap.map.draw();
    },

    clearData : function() {
      vgap.map.showresources = false;
      showText = true;
      selectedBuild = null;
      //      debugger;
      this.clearAllRes();
      this.clearShow();
    },

    clearAllRes : function() {
      this.clearRes(res.neu);
      this.clearRes(res.dur);
      this.clearRes(res.tri);
      this.clearRes(res.mol);
      this.clearRes(res.mc);
      this.clearRes(res.sup);
    },

    clearShow : function() {
      //      res.neu.show = false;
      //      res.dur.show = false;
      //      res.tri.show = false;
      //      res.mol.show = false;
      //      res.mc.show  = false;
      //      res.sup.show = false;
      checkStarbase = false;
      checkFighters = false;
      checkShip = false;
    },

    clearRes : function(r) {
      r.surface = 0;
      r.supplies = 0;
      r.ground = 0;
      r.target = 0;
      r.mined = 0;
    },

    showResources : function(r, p, ctx) {
      //     debugger;
      if (r.show == true) {
        var color = r.color;
        if (showText) {
          x2 = vgap.map.screenX(p.x + 7.5 * 1.5);
          y2 = vgap.map.screenY(p.y - r.line * 6 * 1.5);

          f = "";
          if (r.surface > 0)
            f = r.surface + " ";
          if (r.ground > 0)
            f += "+ " + (r.mined + r.target);
          if (f != "") {
            ctx.fillStyle = color;
            ctx.fillText(f, x2, y2);
          }
        }
        else {
          var x1 = vgap.map.screenX(p.x);
          var y1 = vgap.map.screenY(p.y);
          if (r.ground > 0) {
            radius = Math.sqrt(r.ground) * vgap.map.zoom;
            vgap.map.drawCircle(ctx, x1, y1, radius, color, 1);
          }
          if (r.surface > 0) {
            radius = Math.sqrt(r.surface) * vgap.map.zoom;
            vgap.map.drawCircle(ctx, x1, y1, radius, color, 2);
          }
        }
      }
    },

    getSurfaceMin : function(r, p, surface, ground, density) {
      r.surface = surface;
      r.ground = ground;
      r.mined = this.miningRate(p, ground, density);
    },

    nativeTaxAmount : function(c, ntr) {
      var nt = 0;
      if (c.nativeclans > 0) {
        if (c.race == 6 && ntr > 20) { // borg == 6
          ntr = 20;
        }

        var nt = (c.nativeclans / 100) * (ntr / 10) * (c.nativegovernment / 5);

        nt = c.nativetype == 5 ? 0 : nt; // amorphous == 5
        nt = c.nativetype == 6 ? 2 * nt : nt; // insect == 6
        nt = c.race == 1 ? 2 * nt : nt; // feds == 1

        nt = Math.round(nt);
      }
      return nt;
    },

    miningRate : function(p, ground, density) {
      m = vgap.miningRate(p, density);
      m = m > ground ? ground : Math.round(m);

      return m;
    },

    nativetaxsupport : function(c) {
      ns = c.clans;
      ns *= c.race == 1 ? 2 : 1; // feds == 1
      ns *= c.nativetype == 6 ? 2 : 1; // insect == 6
      return ns;
    },

    nativeSupportedTax : function(c) {
      nt = this.nativeTaxAmount(c, c.nativetaxrate);
      ns = this.nativetaxsupport(c);
      cs = ns - nt;
      nt = Math.min(nt, ns);
      return nt;
    },

    nativeSupplies : function(c) {
      sp = c.factories;
      if (c.nativetype == 2) { // bovinoid
        spn = Math.floor(c.nativeclans / 100);
        sps = c.clans - spn;
        sp += sps > 0 ? spn : c.clans;
      }
      return sp;
    }
  };

  var oldRenderResource = vgapMap.prototype.renderResource;
  vgapMap.prototype.renderResource = function(ctx) {
    // replace completely
    // oldRenderResource.apply(this, arguments);

    sh = {};

    for (var d = 0; d < vgap.planets.length; d++) {
      var planet = vgap.planets[d];

      showMinerals.prototype.clearAllRes();

      showMinerals.prototype.getSurfaceMin(res.neu, planet, planet.neutronium, planet.groundneutronium, planet.densityneutronium);
      showMinerals.prototype.getSurfaceMin(res.dur, planet, planet.duranium, planet.groundduranium, planet.densityduranium);
      showMinerals.prototype.getSurfaceMin(res.tri, planet, planet.tritanium, planet.groundtritanium, planet.densitytritanium);
      showMinerals.prototype.getSurfaceMin(res.mol, planet, planet.molybdenum, planet.groundmolybdenum, planet.densitymolybdenum);
      res.mc.surface = planet.megacredits;
      res.mc.mined = showMinerals.prototype.nativeSupportedTax(planet);
      res.sup.surface = planet.supplies;
      res.sup.mined = showMinerals.prototype.nativeSupplies(planet);

      for (var k = 0; k < vgap.myships.length; ++k) {
        var ship = vgap.myships[k];
        var t = Math.dist(ship.targetx, ship.targety, planet.x, planet.y) <= 3;
        if (!t)
          continue;

        p = ship.x == planet.x && ship.y == planet.y;
        hull = vgap.getHull(ship.hullid).id;
// getNextLoc
        sh.neu = ship.neutronium;
        sh.dur = ship.duranium;
        sh.tri = ship.tritanium;
        sh.mol = ship.molybdenum;
        sh.mc = ship.megacredits;
        sh.sup = ship.supplies;

        // 104 neutronic refinery - supplies + minerals to fuel 1+1:1
        // 105 merlin - supplies to minerals 3:1
        // 97 aries - minerals to fuel 1:1
        // lfm - 2 mol, 3 tri, 5 sup	
        if (hull == 105) {
          min = Math.floor(sh.sup / 3);

          switch (ship.friendlycode) {
          case 'nal':
            break;
          case 'alm':
            sh.mol += min;
            sh.sup = 0;
            break;
          case 'ald':
            sh.dur += min;
            sh.sup = 0;
            break;
          case 'alt':
            sh.tri += min;
            sh.sup = 0;
            break;
          default:
            sh.sup = 0;
            min = Math.floor(min / 3);
            res.mol.target += min;
            res.dur.target += min;
            res.tri.target += min;
          }
        }
        if (hull == 104 && ship.friendlycode != 'nal') {
          min = Math.min(sh.sup, sh.mol + sh.dur + sh.tri);
          if (min > 0) {
            sh.sup = 0;
            sh.mol = 0;
            sh.dur = 0;
            sh.tri = 0;
            res.neu.target += min;
          }
        }

        //  	if (ship.friendlycode == 'lfm') {
        //  	  min = Math.floor(Math.min(cargo/10, mol.surface/2, tri/3, sup/5));
        //  	res.mol.surface -= min * 2;
        //  	}

        if (p) {
          res.neu.surface += sh.neu;
          res.dur.surface += sh.dur;
          res.tri.surface += sh.tri;
          res.mol.surface += sh.mol;
          res.mc.surface += sh.mc;
          res.sup.surface += sh.sup;
        }
        else {
          res.neu.target += sh.neu;
          res.dur.target += sh.dur;
          res.tri.target += sh.tri;
          res.mol.target += sh.mol;
          res.mc.target += sh.mc;
          res.sup.target += sh.sup;
        }
      }

      neu = res.neu.surface;
      dur = res.dur.surface;
      tri = res.tri.surface;
      mol = res.mol.surface;
      mc = res.mc.surface;
      sup = res.sup.surface;
      mcc = mc + sup;

      var x1 = this.screenX(planet.x);
      var y1 = this.screenY(planet.y);
      if (planet.ownerid == vgap.player.id && (checkStarbase || checkFighters || (checkShip && selectedBuild))) {
        neu2 = neu + res.neu.mined + res.neu.target;
        dur2 = dur + res.dur.mined + res.dur.target;
        tri2 = tri + res.tri.mined + res.tri.target;
        mol2 = mol + res.mol.mined + res.mol.target;
        mc2 = mc + res.mc.mined + res.mc.target;
        sup2 = sup + res.sup.mined + res.sup.target;
        mcc2 = mc2 + sup2;
        if (checkStarbase) {
          if (planet.buildingstarbase) {
            this.drawCircle(ctx, x1, y1, 12 * this.zoom, "blue", 3);

          }
          else if (!planet.isbase) {
            if (dur >= 120 && tri >= 302 && mol >= 430 && mcc >= 900) {
              this.drawCircle(ctx, x1, y1, 12 * this.zoom, "lightgreen", 3);
            }
            else if (dur2 >= 120 && tri2 >= 302 && mol2 >= 430 && mcc2 >= 900) {
              this.drawCircle(ctx, x1, y1, 12 * this.zoom, "yellow", 3);
            }
            else {
              td = dur2 - 120 < 0 ? dur2 - 120 : 0;
              tt = tri2 - 302 < 0 ? tri2 - 302 : 0;
              tm = mol2 - 430 < 0 ? mol2 - 430 : 0;
              if ((td + tt + tm) > -300) {
                x2 = this.screenX(planet.x + 12 * 1.5);

                ctx.fillStyle = res.dur.color;
                y2 = this.screenY(planet.y - (-2) * 6 * 1.5);
                ctx.fillText(dur2 - 120, x2, y2);

                ctx.fillStyle = res.tri.color;
                y2 = this.screenY(planet.y - (-1) * 6 * 1.5);
                ctx.fillText(tri2 - 302, x2, y2);

                ctx.fillStyle = res.mol.color;
                y2 = this.screenY(planet.y - 0 * 6 * 1.5);
                ctx.fillText(mol2 - 430, x2, y2);

                ctx.fillStyle = res.mc.color;
                y2 = this.screenY(planet.y - 1 * 6 * 1.5);
                ctx.fillText(mcc2 - 900, x2, y2);
              }

            }
          }

        }
        else if (checkFighters) {
          fighters = Math.floor(Math.min(sup / 5, tri / 3, mol / 2));
          if (fighters > 0) {
            ctx.fillStyle = "orange";
            x2 = this.screenX(planet.x + 7.5 * 1.5);
            y2 = this.screenY(planet.y + 0 * 1.5);
            ctx.fillText(fighters, x2, y2);
          }
        }
        else if (checkShip) {

          var sb = vgap.getStarbase(planet.id);
          if (sb != null) {

            x2 = this.screenX(planet.x + 12 * 1.5);

            var ship = selectedBuild;
            var hull = vgap.getHull(ship.hullid);

            var cmp = {
              dur : hull.duranium,
              tri : hull.tritanium,
              mol : hull.molybdenum,
              mc : hull.cost
            };

            b = vgap.engines[ship.engineid - 1];
            cmp.dur += b.duranium * hull.engines;
            cmp.tri += b.tritanium * hull.engines;
            cmp.mol += b.molybdenum * hull.engines;
            cmp.mc += b.cost * hull.engines;
            if (ship.beams > 0) {
              b = vgap.beams[ship.beamid - 1];
              cmp.dur += b.duranium * ship.beams;
              cmp.tri += b.tritanium * ship.beams;
              cmp.mol += b.molybdenum * ship.beams;
              cmp.mc += b.cost * ship.beams;
            }
            if (ship.torps > 0) {
              b = vgap.torpedos[ship.torpedoid - 1];
              cmp.dur += b.duranium * ship.torps;
              cmp.tri += b.tritanium * ship.torps;
              cmp.mol += b.molybdenum * ship.torps;
              cmp.mc += b.cost * ship.torps;
            }

            var checkdur = dur - cmp.dur;
            var checktri = tri - cmp.tri;
            var checkmol = mol - cmp.mol;
            var checkmc = mcc - cmp.mc;
            if (checkdur >= 0 && checktri >= 0 && checkmol >= 0 && checkmc >= 0 || sb.isbuilding) {
              if (sb.isbuilding)
                this.drawCircle(ctx, x1, y1, 12 * this.zoom, "blue", 2);
              else {
                var cmp = {
                  dur : cmp.dur * 2,
                  tri : cmp.tri * 2,
                  mol : cmp.mol * 2,
                  mc : cmp.mc * 2
                };
                this.drawCircle(ctx, x1, y1, 12 * this.zoom, "green", 2);
              }
            }
            else
              this.drawCircle(ctx, x1, y1, 12 * this.zoom, "orange", 2);

            checkdur = dur2 - cmp.dur;
            checktri = tri2 - cmp.tri;
            checkmol = mol2 - cmp.mol;
            checkmc = mcc2 - cmp.mc;
            if (checkdur >= 0 && checktri >= 0 && checkmol >= 0 && checkmc >= 0)
              this.drawCircle(ctx, x1, y1, 16 * this.zoom, "lightgreen", 2);
            else
              this.drawCircle(ctx, x1, y1, 16 * this.zoom, "orange", 2);

            ctx.fillStyle = res.dur.color;
            y2 = this.screenY(planet.y - (-2) * 6 * 1.5);
            ctx.fillText(checkdur, x2, y2);

            ctx.fillStyle = res.tri.color;
            y2 = this.screenY(planet.y - (-1) * 6 * 1.5);
            ctx.fillText(checktri, x2, y2);

            ctx.fillStyle = res.mol.color;
            y2 = this.screenY(planet.y - 0 * 6 * 1.5);
            ctx.fillText(checkmol, x2, y2);

            ctx.fillStyle = res.mc.color;
            y2 = this.screenY(planet.y - 1 * 6 * 1.5);
            ctx.fillText(checkmc, x2, y2);
          }
        }
      }
      else {
        showMinerals.prototype.showResources(res.neu, planet, ctx);
        showMinerals.prototype.showResources(res.dur, planet, ctx);
        showMinerals.prototype.showResources(res.tri, planet, ctx);
        showMinerals.prototype.showResources(res.mol, planet, ctx);
        showMinerals.prototype.showResources(res.mc, planet, ctx);
        showMinerals.prototype.showResources(res.sup, planet, ctx);
      }
    }
  };

  var oldLoadControls = vgapMap.prototype.loadControls;
  vgapMap.prototype.loadControls = function() {
    oldLoadControls.apply(this, arguments);

    showMinerals.prototype.loadControls();
  };
}

var script = document.createElement("script");
script.type = "application/javascript";
script.textContent = "(" + wrapper + ")();";

document.body.appendChild(script);