Font Swapper

Drag and drop any font file onto the screen to replace the default fonts

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(У мене вже є менеджер скриптів, дайте мені встановити його!)

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You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

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// ==UserScript==
// @name         Font Swapper
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  Drag and drop any font file onto the screen to replace the default fonts
// @author       Qwerty Matthew
// @license      MIT
// @match        *://*.minefun.io/*
// @grant        none
// @run-at       document-start
// ==/UserScript==

(function() {
    'use strict';

    // 1. Create a global style element to hold our injected font override rules
    const fontOverrideStyle = document.createElement('style');
    document.head.appendChild(fontOverrideStyle);

    // Keys used for local storage caching
    const STORAGE_KEY_DATA = "mf_custom_font_data";
    const STORAGE_KEY_NAME = "mf_custom_font_name";

    // Track injected font objects so we can cleanly remove them on reset
    let activeFonts = [];

    // 2. The Low-Level FontFace API Engine
    function applyCustomFont(fontDataUrl, fontName, shouldSave = true) {
        if (shouldSave) {
            try {
                localStorage.setItem(STORAGE_KEY_DATA, fontDataUrl);
                localStorage.setItem(STORAGE_KEY_NAME, fontName);
            } catch (e) {
                console.error("[MineFun Mod] Font file is too large to store in localStorage!");
            }
        }

        // Convert the Data URL into an ArrayBuffer for the binary FontFace API
        fetch(fontDataUrl)
            .then(res => res.blob())
            .then(blob => blob.arrayBuffer())
            .then(buffer => {
                // Clear any previous custom fonts out of the registry first
                clearActiveFonts();

                const customFont = new FontFace('MineFunCustomFont', buffer);
                const lilitaOverride = new FontFace('Lilita One', buffer);
                const robotoOverride = new FontFace('Roboto', buffer);

                return Promise.all([customFont.load(), lilitaOverride.load(), robotoOverride.load()]);
            })
            .then((loadedFonts) => {
                // Add to document and track them so we can delete them later without a reload
                loadedFonts.forEach(font => {
                    document.fonts.add(font);
                    activeFonts.push(font);
                });

                console.log(`[MineFun Mod] Active font: ${fontName}`);

                fontOverrideStyle.innerHTML = `
                    @font-face {
                        font-family: 'MineFunCustomFont';
                        src: url('${fontDataUrl}');
                    }
                    body, div, span, p, input, button {
                        font-family: 'MineFunCustomFont', sans-serif !important;
                    }
                `;

                // Force game canvas text update
                setTimeout(() => { window.dispatchEvent(new Event('resize')); }, 150);
            })
            .catch(err => console.error("[MineFun Mod] FontFace injection failed:", err));
    }

    // 3. Clean Reset Engine (No Page Reload)
    function clearActiveFonts() {
        // Remove the custom font objects from the browser's active font set
        activeFonts.forEach(font => {
            document.fonts.delete(font);
        });
        activeFonts = [];

        // Clear CSS rules to let native stylesheet rules take back control
        fontOverrideStyle.innerHTML = '';
    }

    function resetToDefault() {
        localStorage.removeItem(STORAGE_KEY_DATA);
        localStorage.removeItem(STORAGE_KEY_NAME);
        clearActiveFonts();

        console.log("[MineFun Mod] Fonts reset to native defaults mid-match.");
        // Wake up canvas to render old fonts again
        setTimeout(() => { window.dispatchEvent(new Event('resize')); }, 150);
    }

    // 4. Keyboard Shortcut Listener
    window.addEventListener('keydown', (e) => {
        if (e.key === '\\') {
            e.preventDefault();
            resetToDefault();
        }
    });

    // 5. Invisible Drag & Drop Listener
    window.addEventListener('dragover', (e) => e.preventDefault());

    window.addEventListener('drop', (e) => {
        e.preventDefault();
        const file = e.dataTransfer.files[0];

        // ADDED: Added .otf extension verification here
        if (file && (file.name.endsWith('.ttf') || file.name.endsWith('.otf') || file.name.endsWith('.woff') || file.name.endsWith('.woff2'))) {
            const reader = new FileReader();
            reader.onload = function(event) {
                const fontUrl = event.target.result;
                const cleanedName = file.name.split('.')[0];
                applyCustomFont(fontUrl, cleanedName, true);
            };
            reader.readAsDataURL(file);
        }
    });

    // 6. Auto-Load Existing Cached Font on Startup
    const savedFontData = localStorage.getItem(STORAGE_KEY_DATA);
    const savedFontName = localStorage.getItem(STORAGE_KEY_NAME);
    if (savedFontData && savedFontName) {
        applyCustomFont(savedFontData, savedFontName, false);
    }
})();