SINGULARITY'S Ship info

Adds transfer target, crew xp and hull mass to ship screen

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(Tôi đã có Trình quản lý tập lệnh người dùng, hãy cài đặt nó!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

Tác giả
Singularity
Cài đặt hàng ngày
0
Số lần cài đặt
283
Đánh giá
0 0 0
Phiên bản
0.4.1
Đã tạo
08-09-2015
Đã cập nhật
19-09-2017
Kích thước
4 KB
Giấy phép
N/A
Áp dụng cho

Ship info plugin for Planets Nu v3
(untested in earlier versions)

This plugin adds some additional information to the open ship screen:

* Crew experience
* Ship mass
* Target of your beam transfer

See image below...


Crew experience:
This shows how much experience your crew has at navigating through ion storms. It has no relevance to combat. See http://www.phost.de/~stefan/ion.html for more info.



Hull mass:
This tells you the (empty) hull mass of the current ship. For instance if you want to know how many mine hits your ship can take, or you are doing fuel calculations.

I always found it frustrating that you could see the hull mass of enemy ships, but not your own.



Beam transfer target:
Each ship can only beam fuel/cargo to ONE other foreign ship or planet.

So for instance - if you beam clans to an ally MDSF, and then beam some clans to an ally LDSF, the transfer to the MDSF gets cancelled.

If you set up a beam and then forget which target you were beaming it to, there is no way in the current interface to see where it was going.

This solves that issue.