Game Panel New

Draggable panel with FPS and crosshair

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Game Panel New
// @namespace    http://tampermonkey.net/
// @version      1.4
// @description  Draggable panel with FPS and crosshair
// @author       You
// @license      MIT
// @match        *://*/*
// @grant        none
// ==/UserScript==


(function () {
  'use strict';

  let visible = true;
  let crosshairOn = false;
  let fpsOn = false;
  let cleanerOn = false;
  let unlagOn = false;
  let cleanerInterval = null;

  // ===== PANEL =====
  const panel = document.createElement("div");
  Object.assign(panel.style, {
    position: "fixed",
    top: "20px",
    left: "20px",
    background: "#111",
    color: "#0f0",
    padding: "12px",
    borderRadius: "10px",
    zIndex: "99999",
    fontFamily: "monospace",
    cursor: "grab"
  });

  panel.innerHTML = `
    <b>Game Panel</b><br><br>
    <button id="crosshairBtn">Crosshair OFF</button><br>
    <button id="fpsBtn">FPS OFF</button><br>
    <button id="cleanBtn">Cleaner OFF</button><br>
    <button id="unlagBtn">Unlag OFF</button><br><br>
    <button id="hideBtn">Hide Panel</button>
  `;

  document.body.appendChild(panel);

  // ===== DRAGGABLE =====
  let isDragging = false;
  let offsetX = 0;
  let offsetY = 0;

  panel.addEventListener("mousedown", (e) => {
    isDragging = true;

    offsetX = e.clientX - panel.offsetLeft;
    offsetY = e.clientY - panel.offsetTop;

    panel.style.cursor = "grabbing";
  });

  document.addEventListener("mousemove", (e) => {
    if (!isDragging) return;

    panel.style.left = (e.clientX - offsetX) + "px";
    panel.style.top = (e.clientY - offsetY) + "px";
  });

  document.addEventListener("mouseup", () => {
    isDragging = false;
    panel.style.cursor = "grab";
  });

  // ===== DOT CROSSHAIR =====
  const crosshair = document.createElement("div");
  Object.assign(crosshair.style, {
    position: "fixed",
    top: "50%",
    left: "50%",
    width: "8px",
    height: "8px",
    background: "#ff0000",
    borderRadius: "50%",
    transform: "translate(-50%, -50%)",
    zIndex: "99998",
    display: "none",
    pointerEvents: "none"
  });

  document.body.appendChild(crosshair);

  // ===== FPS =====
  const fpsBox = document.createElement("div");

  Object.assign(fpsBox.style, {
    position: "fixed",
    bottom: "10px",
    left: "10px",
    color: "#0f0",
    fontFamily: "monospace",
    zIndex: "99999",
    display: "none"
  });

  document.body.appendChild(fpsBox);

  let lastTime = performance.now();

  function fpsLoop() {
    const now = performance.now();
    const fps = Math.round(1000 / (now - lastTime));
    lastTime = now;

    if (fpsOn) fpsBox.textContent = "FPS: " + fps;

    requestAnimationFrame(fpsLoop);
  }

  fpsLoop();

  // ===== CLEANER =====
  function runCleaner() {
    document.querySelectorAll("iframe, img").forEach(el => {
      el.style.display = "none";
    });
  }

  // ===== UNLAG =====
  function enableUnlag() {
    const style = document.createElement("style");

    style.id = "unlag-style";

    style.innerHTML = `
      * {
        animation: none !important;
        transition: none !important;
        box-shadow: none !important;
      }
    `;

    document.head.appendChild(style);
  }

  function disableUnlag() {
    const style = document.getElementById("unlag-style");

    if (style) style.remove();
  }

  // ===== BUTTONS =====
  document.getElementById("crosshairBtn").onclick = (e) => {
    crosshairOn = !crosshairOn;

    crosshair.style.display = crosshairOn ? "block" : "none";

    e.target.textContent =
      crosshairOn ? "Crosshair ON" : "Crosshair OFF";
  };

  document.getElementById("fpsBtn").onclick = (e) => {
    fpsOn = !fpsOn;

    fpsBox.style.display = fpsOn ? "block" : "none";

    e.target.textContent =
      fpsOn ? "FPS ON" : "FPS OFF";
  };

  document.getElementById("cleanBtn").onclick = (e) => {
    cleanerOn = !cleanerOn;

    if (cleanerOn) {
      runCleaner();
      cleanerInterval = setInterval(runCleaner, 2000);
    } else {
      clearInterval(cleanerInterval);

      document.querySelectorAll("iframe, img").forEach(el => {
        el.style.display = "";
      });
    }

    e.target.textContent =
      cleanerOn ? "Cleaner ON" : "Cleaner OFF";
  };

  document.getElementById("unlagBtn").onclick = (e) => {
    unlagOn = !unlagOn;

    unlagOn ? enableUnlag() : disableUnlag();

    e.target.textContent =
      unlagOn ? "Unlag ON" : "Unlag OFF";
  };

  document.getElementById("hideBtn").onclick = () => {
    visible = false;
    panel.style.display = "none";
  };

  // ===== KEYS =====
  document.addEventListener("keydown", (e) => {

    if (e.key === "Tab") {
      e.preventDefault();
      visible = false;
      panel.style.display = "none";
    }

    if (e.key === "Escape") {
      visible = true;
      panel.style.display = "block";
    }

  });

})();