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NGAL_Release_Notes

Neverwinter Gateway Advanced Library - Release Notes

This script should not be not be installed directly. It is a library for other scripts to include with the meta directive // @require https://update.greatest.deepsurf.us/scripts/9669/50211/NGAL_Release_Notes.js

  1. /* RELEASE NOTES
  2. 2.x Introduction of Modules
  3. 1.10.06.06
  4. + Swordcoast run auto reset fixed
  5. 1.10.06.04
  6. + added Skip 25 (noted as @Kakouras favour ;) )
  7. + added SCA automation, runs SCA can set by time, ToDo, callback for rolls
  8. + panel has now info for SCA runs done, 4 times per day
  9. + banker is not default on
  10. + reload intervalls now 4 hours(for SCA completion and stability)
  11. 1.10.06.03
  12. Ninja Release
  13. + reset for settins excluding user/passw.
  14. + added exception for bandit clues
  15. + leadership is good now
  16. - added counter for "undefine" & "Epic button" -error (temporal solution to see count) also button to console.log
  17. - added "Epic button enabled" -bug recovery (test)
  18. - added Black Ice refining lvl 4 - 5
  19. - FIX non-EN task filter
  20. - added "Vendor Gathered" + Tradebag, Gold treshold is 2
  21. - added "Unstable potions" Vendor list
  22. - added "Noonereallys" way fetch character names
  23. - added "Auto level 20", skip profession after lvl20 reached -option
  24. - added "Leadership lvl 3" -check
  25. 1.10.06.01
  26. - MOD6
  27. 1.10.05.03
  28. - MOD6 profession check
  29. - mining claim 10/1000
  30. - Inv. sell. check 10 slot free
  31. - version number
  32. 1.10.5.02
  33. - training assets FIX, works properly with different languages
  34. 1.10.5.01
  35. - added error trap for "undefined error"
  36. - Jewelcrafting tasklist 20 - 25
  37. - Leadership_XP mining_claims limit up 1000
  38. 1.10.5
  39. - Mod6 additions
  40. - Vendor list updated
  41. 1.10.5PreMod6.04
  42. - Leadership task updates
  43. 1.10.5PreMod6.03
  44. - exclude list update
  45. 1.10.5PreMod6.02
  46. - added task selection if specific item not in inventory "Mining claim" by WloBep
  47. - added loop counter to prevent infinite loop when "Start task" -bugged
  48. 1.10.5.1
  49. - tasklist edited
  50. - some other changes by user "Glowing Crystalline Entity"
  51. 1.10.5
  52. - Mod6 professions added
  53. - added Empowered Aquaregia
  54. - ZAX FIX
  55. 1.10.4
  56. - profession sell filter update
  57. 1.10.3
  58. - HOTFIX, setting save reverted to old to preven unwated settings wipe.
  59. 1.10.2
  60. - added "check currencies" for buy resources
  61. - added "Gathering" task
  62. 1.10.2RC1 for Greasyfork
  63. - UI improvement
  64. - removed "Save Task" & "Clear Task" buttons, on current build they do nothing
  65. - replaced JAVA string search(partially) for better multilingual support(tooltip translation not included)
  66. - reverted tasklist order to old(cosmetic change)
  67. - Replaced defaultTasklist with tasklist
  68. - Clear saved settings before re-saving
  69. - Added leadership asset auto buy
  70. - Improvements for AD transfer and reports to console log
  71. - added missing asset names
  72. - Added "Leadership XP" use second tasklist
  73. - Added "Gateway_Reward" collection
  74. - Added vendoring Rank 3 enchantments and runestones to UI
  75. - Added "Vendor all Altar Node skill kits" to UI
  76. - Edited vendoring rank 1 and rank 2 enchantments
  77. 1.10.1
  78. - Patern undefined bug fix
  79. 1.10.0 - Release Candidate
  80. - Vendor exclude filter has now higher "Safeguards" (it still might need added some unbound items eg. Glyphs, potions, etc)
  81. - Added vendor safeguards
  82. - Separated autovendor and profession items vendor
  83. - SCA daily reward collection by cycling through all configured characters (leaving SCA page will cancel the collection)
  84. - Multi URL support for testing
  85. - Support for gatewaytest, RU gateway (gateway.nw.ru.perfectworld.eu) and regular gateway
  86. 1.05.0.1k
  87. - RC2 for ver. 1.0.05.2
  88. - Added vendoring to UI
  89. - Added vendoring "safety" setting what check item is "unbound"
  90. - Code clearing
  91. 1.05.0.1j
  92. - RC1 for ver. 1.05.0.2
  93. - Rebuild sell items selection method making it more comprehensive
  94. - Vendoring function now use array to vendor item objects
  95. - Updated vendoring list
  96. - Sell all runestones and enchantments rank 1 & rank 2
  97. - Limit, altars 80, skill kits 50, healing potions T 1 - 3 10
  98. - Re-edited warning "Tooltip"- selecting "what skill kit character not need" when selling
  99. - Merged back the split of the pause function
  100. - Added a parameter to specify pause/unpause/toggle (defaults to toggle as in original behavior)
  101. - Tasklist updates
  102. BETA 1.05.0.1i
  103. - Edited "sell items" list
  104. - Edited/added WARNING´s on tooltip
  105. BETA 1.05.0.1h
  106. - Added "sell skill kits", works same as "open_rewards" (experimental, inventory cleaning needs more specific "sell filter" and event what trigger "sell")
  107. - Changed switching character and completing character task logic, trying prevent wrong task execution after switch
  108. - Refined "save settings" function
  109. - WinterEvent tasklist got new additions
  110. 1.05.01G
  111. - Github release
  112. 1.05.0.1f
  113. - Minor tasklist updates
  114. - Added button "open all(99)", opens rewardchest
  115. - Fixed "open rewardchest" disconnect issues(need furter testing, RM)
  116. - Fixed unnecessary ZEX visit´s
  117. -
  118. 1.05.0.1e
  119. - Info page updates for non-compatible browser/XXXmonkey
  120. 1.05.0.1d
  121. - WinterEvent tasks added
  122. - Added AD transfer automation
  123. - Settings Panel UI: Increased size and implemented two columns for options to minimize vertical length. Also implemented new radio and button styles.
  124. 1.05.0.1c
  125. - UI feature: Limit the gateway popup notification messages that appear at the top of the screen to a max of 2 notifications. The oldest (first) notification will always be removed when reaching the limit.
  126. 1.05.0.1b
  127. - Added Reward Chest Opening Option
  128. - Added All button when selling from inventory
  129. - Added condition check for profession slot input val > 0 when processing tasks
  130. 1.05.0.1 (v1, mod 5)
  131. - Started with bluep's edits (https://greatest.deepsurf.us/en/forum/discussion/270/x)
  132. - Edited back in leadership asset priority (https://greatest.deepsurf.us/en/forum/discussion/comment/7213/#Comment_7213)
  133. - Edited in Jewelcrafting for Mod5 (https://greatest.deepsurf.us/en/forum/discussion/comment/6930/#Comment_6930)
  134. - Modified the default leadership tasks to prioritize AD generation (feel free to rever)
  135. /* End Bunta's Edits?
  136. 1.0.0.3
  137. - Fix some gem trading tasks not being filtered correctly
  138. - Add check for gateway disconnected
  139. 1.0.0.2
  140. - Fix leadership tasks not creating assets correctly
  141. - Add option to save task lists per character (experimental)
  142. 1.0.0.1
  143. - Rewrite script using client.dataModel methods to massively improve reliability and performance (thanks Msc)
  144. - AD refining will now only attempt to refine if you are able to collect diamonds
  145. - Change task lists to use exact task names so no ambiguity exists (no longer requires excluderare option)
  146. - Asset resources are now trained as needed (only for required slots)
  147. 0.3.0.5
  148. - Fix resources not buying correctly in all cases
  149. - Fix pause button state saving correctly in firefox
  150. 0.3.0.4
  151. - Add page timeout reloading functions outside of main function (thanks Kreese and Frabtik)
  152. - Add check to ensure tasks are being started for the correct character
  153. - Alter next run resolve function to use delay parameter to allow for unique delay timers to be used in certain cases
  154. 0.3.0.3
  155. - Fix ingredient task selection to correctly iterate through all ingredient tasks
  156. - Alter character selection to pick only exact character name matches
  157. - Update leadership tasks
  158. 0.3.0.2
  159. - Exclude alchemy from rare task exclusions due to Aqua Regia (thanks Eversor)
  160. - Reduce GM_setValue calls to avoid tampermonkey failing to save settings (thanks miah)
  161. 0.3.0.1
  162. - Altered mutichar selector to be faster (thanks miah)
  163. - Updated rare tasks selector (thanks Traktor)
  164. - Add option to refine AD during character switching (thanks Eversor)
  165. - Added some level 20 gather tasks
  166. - Increased supply buying to 100 units
  167. 0.3.0.0
  168. - Added Multi-Character support
  169. - Added function to clear all saved settings for script
  170. - Remove disable sound functionality (now configurable in gateway)
  171. 0.2.0.1.8
  172. - Added pause button to allow easy on/off switching
  173. 0.2.0.1.7
  174. - Added option to enable/disable filling optional asset slots
  175. - Added batch potions tasks to be skipped in ingredient selection
  176. - Added timer to reload page if stuck loading for too long
  177. - Added option to disable page sounds
  178. - Updated license to by-nc-sa
  179. 0.2.0.1.6
  180. - Add configurable option for excluding rare tasks
  181. 0.2.0.1.5
  182. - Add ability to specify specific level for tasks and configure same named artificing resource tasks to request correct level of task
  183. - Remove purchase notification that never times out
  184. 0.2.0.1.4
  185. - Added functionality to purchase required resources from gateway shop
  186. 0.2.0.1.3
  187. - Add Artificing and Weaponsmithing to Robot
  188. (Artificing will not work properly yet as all three tiers of gather and craft tasks have the same task name)
  189. 0.2.0.1.2
  190. - Update reload process
  191. - Fix optional asset selector with gateway update
  192. 0.2.0.1.1
  193. - Simplify asset selection after they fixed bug in previous gateway update
  194. - Update level 20 leadership tasks
  195. - Update with changes in Mustex's script (version 15)
  196. * Added a secondary timer that will reload the gateway every few hours. This should help with disconnects from the server
  197. * Implemented tooltips for settings panel
  198. 0.1.9.1.15
  199. - Repeat task reordering for +2 armor
  200. 0.1.9.1.14
  201. - Fix selection of assets after gateway update
  202. - Skip intensive gather tasks added after gateway update
  203. 0.1.9.1.13
  204. - Change ordering of tasks and ingredient checks
  205. The purpose of this is to allow crafting of +4 armors if you have +2 ingredients in your inv but to not create them if you don't.
  206. Creating the ingredients for them is less efficient than crafting ingredients for pants but is more efficient if you already have the ingredients from earlier tasks.
  207. 0.1.9.1.12
  208. - Optimise crafting tasks for highest exp/min gains due to ingredient requirements
  209. 0.1.9.1.11
  210. - Add extra craft tasks for when residuum runs out
  211. 0.1.9.1.10
  212. - Only allow rare tasks to be selected for Leadership
  213. This avoids craft loops where higher quality rare crafts require ingredients with the same name
  214. 0.1.9.1.9
  215. - Alter craft tasks to favour armor to optimise inventory space
  216. 0.1.9.1.8
  217. - Fix script restart bug when no tasks found
  218. 0.1.9.1.7
  219. - Update search string for Potions (After the task names for elxiirs have been changed)
  220. - Remove logon error skips to avoid logons sometimes failing on first load (ensure logon details are correct!)
  221. 0.1.9.1.6
  222. - Update tasks for all professions
  223. - Update ingredient search lists for all professions
  224. 0.1.9.1.5
  225. - Fix regular expression used in potion ingredient search
  226. 0.1.9.1.4
  227. - Alter default timeouts (makes script a lot more stable and less prone to errors)
  228. - Remove unused variable
  229. - Add extra logging for task ingredient searches
  230. 0.1.9.1.3
  231. - Fix bug with required resource checks getting stuck on non craftable resources
  232. 0.1.9.1.2
  233. - Added method to check for required task ingredients and choose tasks to create them
  234. Method is currently hard coded to specify certain search strings for ingredient types
  235. Currently working for all Alchemy tasks
  236. There is a current problem that if you have the required potion ingredient but it is in your belt slots
  237. the task is uncraftable but the ingredients show as available and it will not craft a new one
  238. 0.1.9.1
  239. - Update with changes in Mustex's script (version 12)
  240. * Added tasks for Platesmithing, Leatherworking, Tailoring
  241. * Added detection for the gateway being down
  242. 0.1.8.3.8
  243. - Update asset selection to avoid using coloured assets in junk slots for leadership
  244. 0.1.8.3.7
  245. - Update leadership tasks table due to task reward/duration alterations
  246. 0.1.8.3.6
  247. - Add option to enable/disable automation process
  248. - Update alchemy tasks some more
  249. 0.1.8.3.5
  250. - Add ability to select from multiple tasks with same name (eg Alchemical Research)
  251. - Add craft options for alchemy potions (need to be manually switched since they use the same ingredients)
  252. 0.1.8.3.4
  253. - Add alchemy tasks up to level 20
  254. 0.1.8.3.3
  255. - Change task slot selection to be user configurable options in settings window
  256. - Add level 1 alchemical research
  257. 0.1.8.3.2
  258. - Added ability to specify how many tasks of each profession to train multiple professions at once
  259. - Updated mailsmithing level 0 tasks
  260. 0.1.8.3.1
  261. - Changed asset selection to only update Junk assets
  262. - Leadership asset selection for bronze tier picks lowest asset first
  263. - Modified Leadership tasks
  264. 0.1.8.3
  265. - Tweaked Leadership tasks grid
  266. - Added task grid for Alchemy (Partial)
  267. 0.1.8.2
  268. - onsave handlers for settings are now called before the settings values are saved
  269. - Added onsave handler for console to enable/disable using the window console
  270. 0.1.8.1
  271. - Added checking for errors (using the window title) and will navigate back to the main login page if autologin is enabled
  272. 0.1.8
  273. - Added popup for altering settings
  274. - Settings are saved to script cache
  275. - Added mailsmithing tasks to task grid
  276. 0.1.7
  277. - Added lower level leadership tasks to grid
  278. - Added hiring tasks to leadership task
  279. - Uses saved values to determine which profession type to level (Defaults to Leadership, currently no way to change it)
  280. 0.1.5
  281. - Is now able to recover from missing assets
  282. - Uses a configurable grid to determine what the next task is to complete
  283. 0.1.0
  284. - Is now able to select some hard coded leadership tasks
  285. - Can now collect from any completed slot
  286. */